拦截器
- RetryAndFollowUpInterceptor
- BridgeInterceptor
- CacheInterceptor
- ConnectInterceptor
- CallServerInterceptor
RetryAndFollowUpInterceptor
- 责任:负责创建StreamAllocation对象、异常重试、错误重试
- 源码分析
@Override public Response intercept(Chain chain) throws IOException {
Request request = chain.request();
RealInterceptorChain realChain = (RealInterceptorChain) chain;
Call call = realChain.call();
EventListener eventListener = realChain.eventListener();
/*1.创建StreamAllocation对象,其中包括ConnectionPool、构建Address、call对象和回调*/
StreamAllocation streamAllocation = new StreamAllocation(client.connectionPool(),
createAddress(request.url()), call, eventListener, callStackTrace);
this.streamAllocation = streamAllocation;
int followUpCount = 0;
Response priorResponse = null;
/*通过死循环来实现重试机制*/
while (true) {
if (canceled) {
streamAllocation.release();
throw new IOException("Canceled");
}
Response response;
boolean releaseConnection = true;
try {
/*调用责任链上的下一个节点来获取Response对象*/
response = realChain.proceed(request, streamAllocation, null, null);
releaseConnection = false;
} catch (RouteException e) {
// The attempt to connect via a route failed. The request will not have been sent.
/*调用recover来判断当前异常是否需要重试,如果需要的话重新回调while循环内*/
if (!recover(e.getLastConnectException(), streamAllocation, false, request)) {
throw e.getFirstConnectException();
}
releaseConnection = false;
continue;
} catch (IOException e) {
// An attempt to communicate with a server failed. The request may have been sent.
boolean requestSendStarted = !(e instanceof ConnectionShutdownException);
if (!recover(e, streamAllocation, requestSendStarted, request)) throw e;
releaseConnection = false;
continue;
} finally {
// We're throwing an unchecked exception. Release any resources.
if (releaseConnection) {
/*如果不需要重试的话需要释放StreamAllocation对象*/
streamAllocation.streamFailed(null);
streamAllocation.release();
}
}
// Attach the prior response if it exists. Such responses never have a body.
if (priorResponse != null) {
response = response.newBuilder()
.priorResponse(priorResponse.newBuilder()
.body(null)
.build())
.build();
}
Request followUp;
try {
/*继续跟进response,判断错误码是否需要重试*/
followUp = followUpRequest(response, streamAllocation.route());
} catch (IOException e) {
streamAllocation.release();
throw e;
}
if (followUp == null) {
streamAllocation.release();
return response;
}
closeQuietly(response.body());
/*最多重试20次*/
if (++followUpCount > MAX_FOLLOW_UPS) {
streamAllocation.release();
throw new ProtocolException("Too many follow-up requests: " + followUpCount);
}
if (followUp.body() instanceof UnrepeatableRequestBody) {
streamAllocation.release();
throw new HttpRetryException("Cannot retry streamed HTTP body", response.code());
}
if (!sameConnection(response, followUp.url())) {
streamAllocation.release();
streamAllocation = new StreamAllocation(client.connectionPool(),
createAddress(followUp.url()), call, eventListener, callStackTrace);
this.streamAllocation = streamAllocation;
} else if (streamAllocation.codec() != null) {
throw new IllegalStateException("Closing the body of " + response
+ " didn't close its backing stream. Bad interceptor?");
}
request = followUp;
priorResponse = response;
}
}
- 总结:
- RetryAndFollowUpInterceptor主要是提供了可以对错误的请求发起重试的的机制,包括对异常的判断和错误码的判断,配置OkhttpClient的时候不显示的指定需要重试的话默认是不会重试的,最多重试20次。
BridgeInterceptor
- 责任:负责给Request封装header,包括Connection、UA、Accept-Encoding、Host、添加Cookie等,同时负责将下级责任链返回的Response二次封装,包括获取服务器header、如果是Gzip形式需要把BufferSource转换成GzipSource从而实现解压等等。
- 源码分析
@Override public Response intercept(Chain chain) throws IOException {
Request userRequest = chain.request();
Request.Builder requestBuilder = userRequest.newBuilder();
RequestBody body = userRequest.body();
if (body != null) {
MediaType contentType = body.contentType();
if (contentType != null) {
requestBuilder.header("Content-Type", contentType.toString());
}
long contentLength = body.contentLength();
if (contentLength != -1) {
requestBuilder.header("Content-Length", Long.toString(contentLength));
requestBuilder.removeHeader("Transfer-Encoding");
} else {
requestBuilder.header("Transfer-Encoding", "chunked");
requestBuilder.removeHeader("Content-Length");
}
}
if (userRequest.header("Host") == null) {
requestBuilder.header("Host", hostHeader(userRequest.url(), false));
}
if (userRequest.header("Connection") == null) {
requestBuilder.header("Connection", "Keep-Alive");
}
// If we add an "Accept-Encoding: gzip" header field we're responsible for also decompressing
// the transfer stream.
boolean transparentGzip = false;
if (userRequest.header("Accept-Encoding") == null && userRequest.header("Range") == null) {
transparentGzip = true;
requestBuilder.header("Accept-Encoding", "gzip");
}
List<Cookie> cookies = cookieJar.loadForRequest(userRequest.url());
if (!cookies.isEmpty()) {
requestBuilder.header("Cookie", cookieHeader(cookies));
}
if (userRequest.header("User-Agent") == null) {
requestBuilder.header("User-Agent", Version.userAgent());
}
Response networkResponse = chain.proceed(requestBuilder.build());
HttpHeaders.receiveHeaders(cookieJar, userRequest.url(), networkResponse.headers());
Response.Builder responseBuilder = networkResponse.newBuilder()
.request(userRequest);
if (transparentGzip
&& "gzip".equalsIgnoreCase(networkResponse.header("Content-Encoding"))
&& HttpHeaders.hasBody(networkResponse)) {
GzipSource responseBody = new GzipSource(networkResponse.body().source());
Headers strippedHeaders = networkResponse.headers().newBuilder()
.removeAll("Content-Encoding")
.removeAll("Content-Length")
.build();
responseBuilder.headers(strippedHeaders);
String contentType = networkResponse.header("Content-Type");
responseBuilder.body(new RealResponseBody(contentType, -1L, Okio.buffer(responseBody)));
}
return responseBuilder.build();
}
- 总结:整体逻辑比较简单就是封装Request和封装Response
ConnectInterceptor
- 责任:和服务器建立连接,并且获得输入输出流
- 源码分析
@Override public Response intercept(Chain chain) throws IOException {
RealInterceptorChain realChain = (RealInterceptorChain) chain;
Request request = realChain.request();
/*获取到StreamAllocation对象,这个对象是在RetryAndFollowUp中创建的,包含Address和ConnectionPool几个关键对象*/
StreamAllocation streamAllocation = realChain.streamAllocation();
// We need the network to satisfy this request. Possibly for validating a conditional GET.
boolean doExtensiveHealthChecks = !request.method().equals("GET");
/*创建HttpCodec对象,下面的RealConnection对象就是在这个流程中创建的,下面分析*/
HttpCodec httpCodec = streamAllocation.newStream(client, chain, doExtensiveHealthChecks);
/*获取RealConnection对象*/
RealConnection connection = streamAllocation.connection();
/*执行下一个链条*/
return realChain.proceed(request, streamAllocation, httpCodec, connection);
}
- StreamAllocation.newStream()源码分析
public HttpCodec newStream(
OkHttpClient client, Interceptor.Chain chain, boolean doExtensiveHealthChecks) {
int connectTimeout = chain.connectTimeoutMillis();
int readTimeout = chain.readTimeoutMillis();
int writeTimeout = chain.writeTimeoutMillis();
int pingIntervalMillis = client.pingIntervalMillis();
boolean connectionRetryEnabled = client.retryOnConnectionFailure();
try {
/*根据语义,寻找一个健康的链接*/
RealConnection resultConnection = findHealthyConnection(connectTimeout, readTimeout,
writeTimeout, pingIntervalMillis, connectionRetryEnabled, doExtensiveHealthChecks);
/*根据这个链接创建出一个HttpCodec对象*/
HttpCodec resultCodec = resultConnection.newCodec(client, chain, this);
synchronized (connectionPool) {
codec = resultCodec;
return resultCodec;
}
} catch (IOException e) {
throw new RouteException(e);
}
}
- 下面来看findHealthyConnection方法
/**
* Finds a connection and returns it if it is healthy. If it is unhealthy the process is repeated
* until a healthy connection is found.
* 注释写的很清楚,死循环寻找一个可用的链接对象。
*/
private RealConnection findHealthyConnection(int connectTimeout, int readTimeout,
int writeTimeout, int pingIntervalMillis, boolean connectionRetryEnabled,
boolean doExtensiveHealthChecks) throws IOException {
while (true) {
RealConnection candidate = findConnection(connectTimeout, readTimeout, writeTimeout,
pingIntervalMillis, connectionRetryEnabled);
// If this is a brand new connection, we can skip the extensive health checks.
synchronized (connectionPool) {
if (candidate.successCount == 0) {
return candidate;
}
}
// Do a (potentially slow) check to confirm that the pooled connection is still good. If it
// isn't, take it out of the pool and start again.
if (!candidate.isHealthy(doExtensiveHealthChecks)) {
noNewStreams();
continue;
}
return candidate;
}
}
- 接着看findConnection,这段代码比较长
/**
* Returns a connection to host a new stream. This prefers the existing connection if it exists,
* then the pool, finally building a new connection.
* 注释的意思是,如果链接存在是最棒的,找不到的话就从pool里寻找,如果还不行就直接创建一个
*/
private RealConnection findConnection(int connectTimeout, int readTimeout, int writeTimeout,
int pingIntervalMillis, boolean connectionRetryEnabled) throws IOException {
boolean foundPooledConnection = false;
RealConnection result = null;
Route selectedRoute = null;
Connection releasedConnection;
Socket toClose;
synchronized (connectionPool) {
if (released) throw new IllegalStateException("released");
if (codec != null) throw new IllegalStateException("codec != null");
if (canceled) throw new IOException("Canceled");
// Attempt to use an already-allocated connection. We need to be careful here because our
// already-allocated connection may have been restricted from creating new streams.
releasedConnection = this.connection;
toClose = releaseIfNoNewStreams();
/*使用之前的链接,这里推测应该是第一次失败之后的重试发生时这条链接还没有释放掉*/
if (this.connection != null) {
// We had an already-allocated connection and it's good.
result = this.connection;
releasedConnection = null;
}
if (!reportedAcquired) {
// If the connection was never reported acquired, don't report it as released!
releasedConnection = null;
}
if (result == null) {
// Attempt to get a connection from the pool.
/*从pool里取一个符合条件的*/
Internal.instance.get(connectionPool, address, this, null);
if (connection != null) {
foundPooledConnection = true;
result = connection;
} else {
selectedRoute = route;
}
}
}
closeQuietly(toClose);
if (releasedConnection != null) {
eventListener.connectionReleased(call, releasedConnection);
}
if (foundPooledConnection) {
eventListener.connectionAcquired(call, result);
}
if (result != null) {
// If we found an already-allocated or pooled connection, we're done.
return result;
}
// If we need a route selection, make one. This is a blocking operation.
boolean newRouteSelection = false;
if (selectedRoute == null && (routeSelection == null || !routeSelection.hasNext())) {
newRouteSelection = true;
routeSelection = routeSelector.next();
}
synchronized (connectionPool) {
if (canceled) throw new IOException("Canceled");
if (newRouteSelection) {
// Now that we have a set of IP addresses, make another attempt at getting a connection from
// the pool. This could match due to connection coalescing.
List<Route> routes = routeSelection.getAll();
for (int i = 0, size = routes.size(); i < size; i++) {
Route route = routes.get(i);
/*尝试更换ip,然后在从pool里重新匹配链接*/
Internal.instance.get(connectionPool, address, this, route);
if (connection != null) {
foundPooledConnection = true;
result = connection;
this.route = route;
break;
}
}
}
if (!foundPooledConnection) {
if (selectedRoute == null) {
selectedRoute = routeSelection.next();
}
// Create a connection and assign it to this allocation immediately. This makes it possible
// for an asynchronous cancel() to interrupt the handshake we're about to do.
route = selectedRoute;
refusedStreamCount = 0;
/*创建一个新的链接*/
result = new RealConnection(connectionPool, selectedRoute);
acquire(result, false);
}
}
// If we found a pooled connection on the 2nd time around, we're done.
if (foundPooledConnection) {
eventListener.connectionAcquired(call, result);
return result;
}
// Do TCP + TLS handshakes. This is a blocking operation.
/*执行TCP连接握手和TLS握手*/
result.connect(connectTimeout, readTimeout, writeTimeout, pingIntervalMillis,
connectionRetryEnabled, call, eventListener);
routeDatabase().connected(result.route());
Socket socket = null;
synchronized (connectionPool) {
reportedAcquired = true;
// Pool the connection.
Internal.instance.put(connectionPool, result);
// If another multiplexed connection to the same address was created concurrently, then
// release this connection and acquire that one.
if (result.isMultiplexed()) {
socket = Internal.instance.deduplicate(connectionPool, address, this);
result = connection;
}
}
closeQuietly(socket);
eventListener.connectionAcquired(call, result);
return result;
}
- 总结
- 如果当前链接不为空,使用当前链接,猜测是发生在重试的情况
- 如果当前链接为空,尝试从ConnectionPool中匹配
- 如果ConnectPool中没有匹配项,尝试更换IP重新匹配
- 如果还是没有匹配,则需要重新创建一个连接
- 执行connect,这个过程主要包含两个步骤
5.1 执行TCP连接握手,发生在socket.connect()
5.2 如果协议为Https,执行TLS/SSL握手,发生在socket.startHandshake()
总之就是创建连接,然后执行握手,返回一个HttpCodec用来做数据输入和输出
CallServerInterceptor
- 责任:执行网络请求,使用HttpCode做数据的输入和输出,最后解析出response
Dispatcher
最大请求数64个,同域名最大请求数5个,超过就要加入到ready,每次请求结束之后调用finish,会重新检测running队列的情况,根据两个阈值将请求冲ready加入的running中
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