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果冻效果-CADisplayLink结合绘图

果冻效果-CADisplayLink结合绘图

作者: ShenYj | 来源:发表于2017-02-26 11:02 被阅读48次

    效果图:

    果冻效果.gif

    这里自定义一个View(图中的蓝色视图)

    • .h文件:
    #import <UIKit/UIKit.h>
    
    @interface BlockView : UIView
    
    - (void)startAnimationFrom:(CGFloat)from to:(CGFloat)to;
    
    - (void)completeAnimation;
    
    @end
    

    声明了两个方法,一个用于开始动画,另外一个用于通知视图已完成动画

    • m 文件:
    #import "BlockView.h"
    
    @interface BlockView ()
    
    @property (strong, nonatomic) CADisplayLink *displayLink;
    @property (nonatomic) CGFloat from;
    @property (nonatomic) CGFloat to;
    @property (nonatomic) BOOL animating;
    @end
    
    @implementation BlockView
    
    - (void)startAnimationFrom:(CGFloat)from to:(CGFloat)to {
        self.from = from;
        self.to = to;
        self.animating = YES;
        if (self.displayLink == nil) {
            self.displayLink = [CADisplayLink displayLinkWithTarget:self selector:@selector(tick:)];
            
            [self.displayLink addToRunLoop:[NSRunLoop currentRunLoop]
                                   forMode:NSDefaultRunLoopMode];
        }
    }
    
    - (void)completeAnimation {
        self.animating = NO;
        [self.displayLink invalidate];
        self.displayLink = nil;
    }
    
    - (void)tick:(CADisplayLink *)displayLink {
        [self setNeedsDisplay];
    }
    
    - (void)drawRect:(CGRect)rect {
        CALayer *layer = self.layer.presentationLayer;
        
        CGFloat progress = 1;
        if (!self.animating) {
            progress = 1;
        } else {
            progress = 1 - (layer.position.y - self.to) / (self.from - self.to);
        }
        
        CGFloat height = CGRectGetHeight(rect);
        CGFloat deltaHeight = height / 2 * (0.5 - fabs(progress - 0.5));
        NSLog(@"delta:%f", deltaHeight);
        
        CGPoint topLeft = CGPointMake(0, deltaHeight);
        CGPoint topRight = CGPointMake(CGRectGetWidth(rect), deltaHeight);
        CGPoint bottomLeft = CGPointMake(0, height);
        CGPoint bottomRight = CGPointMake(CGRectGetWidth(rect), height);
        
        UIBezierPath* path = [UIBezierPath bezierPath];
        [[UIColor blueColor] setFill];
        [path moveToPoint:topLeft];
        [path addQuadCurveToPoint:topRight controlPoint:CGPointMake(CGRectGetMidX(rect), 0)];
        [path addLineToPoint:bottomRight];
        [path addQuadCurveToPoint:bottomLeft controlPoint:CGPointMake(CGRectGetMidX(rect), height - deltaHeight)];
        [path closePath];
        [path fill];
    }
    
    @end
    
    
    • 在动画开始的时候,初始化displayLink,指定tick方法;
    • 动画结束的时候invalidate displayLink:
    • 每一次调用tick时,我们需要根据当前的位置重绘边缘,所以只需调用setNeedsDisplay即可:
    • 在drawRect中,我们计算当前动画的progress,然后进行绘制。

    需要注意的是,我们需要通过self.layer.presentationLayer来获取动画过程中的位置信息。
    另外,搭建视图时,我将自定义的View和控制器的View设置成了同样的背景色,而在绘制图层时填充了蓝色,这样才能看到果冻效果,如果忽略了背景色,可能会导致复制代码后运行起来看不出果冻效果,可以通过慢速动画发现,自定义View的上边缘会有黑色区域浮动.

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