Lock

作者: 奔向学霸的路上 | 来源:发表于2020-06-23 17:21 被阅读0次

    synchronized是java关键字,也就是说是Java语言内置的特性,为什么有了synchronized还需要Lock?
    synchronized锁不需要用户手动释放,也就存在不可控因素。synchronized有两种情况释放锁,一是获取锁的线程执行完了,二是线程执行发送了异常。
    synchronized引起的问题是:

    • 获取锁的线程如果被阻塞了(比如调用了sleep方法),那么其他线程就需要无限等待。
    • 读读操作实际上是不需要加锁

    Lock方法刨析

    jdk1.5以后有的方法

    • lock()方法就是用来获取锁,如果锁已被其他线程获取,则进行等待。需要注意必须主动去释放锁,即使发生异常,也不回释放锁。
    • tryLock()方法用户获取锁,获取成功返回true,失败返回false,也就是这个方法会即使返回结果,在拿不到锁时,也不会等待。
    • tryLock(long time, TimeUnit unit)方法在一段时间内拿不到锁,会返回false,在一段时间内拿到锁会返回true。
    • lockInterruptibly()方法如果线程正在等待获取锁,则这个线程能够响应中断。举个例子就是A,B同时获取锁,A获取到了,B在等待,则对B执行threadB.interrupt()。
    • void unlock()方法释放锁
    • todo newCondition()
    /*
     * Written by Doug Lea with assistance from members of JCP JSR-166
     * Expert Group and released to the public domain, as explained at
     * http://creativecommons.org/publicdomain/zero/1.0/
     */
    
    package java.util.concurrent.locks;
    import java.util.concurrent.TimeUnit;
    
    /**
     * {@code Lock} implementations provide more extensive locking
     * operations than can be obtained using {@code synchronized} methods
     * and statements.  They allow more flexible structuring, may have
     * quite different properties, and may support multiple associated
     * {@link Condition} objects.
     *
     * <p>A lock is a tool for controlling access to a shared resource by
     * multiple threads. Commonly, a lock provides exclusive access to a
     * shared resource: only one thread at a time can acquire the lock and
     * all access to the shared resource requires that the lock be
     * acquired first. However, some locks may allow concurrent access to
     * a shared resource, such as the read lock of a {@link ReadWriteLock}.
     *
     * <p>The use of {@code synchronized} methods or statements provides
     * access to the implicit monitor lock associated with every object, but
     * forces all lock acquisition and release to occur in a block-structured way:
     * when multiple locks are acquired they must be released in the opposite
     * order, and all locks must be released in the same lexical scope in which
     * they were acquired.
     *
     * <p>While the scoping mechanism for {@code synchronized} methods
     * and statements makes it much easier to program with monitor locks,
     * and helps avoid many common programming errors involving locks,
     * there are occasions where you need to work with locks in a more
     * flexible way. For example, some algorithms for traversing
     * concurrently accessed data structures require the use of
     * &quot;hand-over-hand&quot; or &quot;chain locking&quot;: you
     * acquire the lock of node A, then node B, then release A and acquire
     * C, then release B and acquire D and so on.  Implementations of the
     * {@code Lock} interface enable the use of such techniques by
     * allowing a lock to be acquired and released in different scopes,
     * and allowing multiple locks to be acquired and released in any
     * order.
     *
     * <p>With this increased flexibility comes additional
     * responsibility. The absence of block-structured locking removes the
     * automatic release of locks that occurs with {@code synchronized}
     * methods and statements. In most cases, the following idiom
     * should be used:
     *
     *  <pre> {@code
     * Lock l = ...;
     * l.lock();
     * try {
     *   // access the resource protected by this lock
     * } finally {
     *   l.unlock();
     * }}</pre>
     *
     * When locking and unlocking occur in different scopes, care must be
     * taken to ensure that all code that is executed while the lock is
     * held is protected by try-finally or try-catch to ensure that the
     * lock is released when necessary.
     *
     * <p>{@code Lock} implementations provide additional functionality
     * over the use of {@code synchronized} methods and statements by
     * providing a non-blocking attempt to acquire a lock ({@link
     * #tryLock()}), an attempt to acquire the lock that can be
     * interrupted ({@link #lockInterruptibly}, and an attempt to acquire
     * the lock that can timeout ({@link #tryLock(long, TimeUnit)}).
     *
     * <p>A {@code Lock} class can also provide behavior and semantics
     * that is quite different from that of the implicit monitor lock,
     * such as guaranteed ordering, non-reentrant usage, or deadlock
     * detection. If an implementation provides such specialized semantics
     * then the implementation must document those semantics.
     *
     * <p>Note that {@code Lock} instances are just normal objects and can
     * themselves be used as the target in a {@code synchronized} statement.
     * Acquiring the
     * monitor lock of a {@code Lock} instance has no specified relationship
     * with invoking any of the {@link #lock} methods of that instance.
     * It is recommended that to avoid confusion you never use {@code Lock}
     * instances in this way, except within their own implementation.
     *
     * <p>Except where noted, passing a {@code null} value for any
     * parameter will result in a {@link NullPointerException} being
     * thrown.
     *
     * <h3>Memory Synchronization</h3>
     *
     * <p>All {@code Lock} implementations <em>must</em> enforce the same
     * memory synchronization semantics as provided by the built-in monitor
     * lock, as described in
     * <a href="https://docs.oracle.com/javase/specs/jls/se7/html/jls-17.html#jls-17.4">
     * The Java Language Specification (17.4 Memory Model)</a>:
     * <ul>
     * <li>A successful {@code lock} operation has the same memory
     * synchronization effects as a successful <em>Lock</em> action.
     * <li>A successful {@code unlock} operation has the same
     * memory synchronization effects as a successful <em>Unlock</em> action.
     * </ul>
     *
     * Unsuccessful locking and unlocking operations, and reentrant
     * locking/unlocking operations, do not require any memory
     * synchronization effects.
     *
     * <h3>Implementation Considerations</h3>
     *
     * <p>The three forms of lock acquisition (interruptible,
     * non-interruptible, and timed) may differ in their performance
     * characteristics, ordering guarantees, or other implementation
     * qualities.  Further, the ability to interrupt the <em>ongoing</em>
     * acquisition of a lock may not be available in a given {@code Lock}
     * class.  Consequently, an implementation is not required to define
     * exactly the same guarantees or semantics for all three forms of
     * lock acquisition, nor is it required to support interruption of an
     * ongoing lock acquisition.  An implementation is required to clearly
     * document the semantics and guarantees provided by each of the
     * locking methods. It must also obey the interruption semantics as
     * defined in this interface, to the extent that interruption of lock
     * acquisition is supported: which is either totally, or only on
     * method entry.
     *
     * <p>As interruption generally implies cancellation, and checks for
     * interruption are often infrequent, an implementation can favor responding
     * to an interrupt over normal method return. This is true even if it can be
     * shown that the interrupt occurred after another action may have unblocked
     * the thread. An implementation should document this behavior.
     *
     * @see ReentrantLock
     * @see Condition
     * @see ReadWriteLock
     *
     * @since 1.5
     * @author Doug Lea
     */
    public interface Lock {
    
        /**
         * Acquires the lock.
         *
         * <p>If the lock is not available then the current thread becomes
         * disabled for thread scheduling purposes and lies dormant until the
         * lock has been acquired.
         *
         * <p><b>Implementation Considerations</b>
         *
         * <p>A {@code Lock} implementation may be able to detect erroneous use
         * of the lock, such as an invocation that would cause deadlock, and
         * may throw an (unchecked) exception in such circumstances.  The
         * circumstances and the exception type must be documented by that
         * {@code Lock} implementation.
         */
        void lock();
    
        /**
         * Acquires the lock unless the current thread is
         * {@linkplain Thread#interrupt interrupted}.
         *
         * <p>Acquires the lock if it is available and returns immediately.
         *
         * <p>If the lock is not available then the current thread becomes
         * disabled for thread scheduling purposes and lies dormant until
         * one of two things happens:
         *
         * <ul>
         * <li>The lock is acquired by the current thread; or
         * <li>Some other thread {@linkplain Thread#interrupt interrupts} the
         * current thread, and interruption of lock acquisition is supported.
         * </ul>
         *
         * <p>If the current thread:
         * <ul>
         * <li>has its interrupted status set on entry to this method; or
         * <li>is {@linkplain Thread#interrupt interrupted} while acquiring the
         * lock, and interruption of lock acquisition is supported,
         * </ul>
         * then {@link InterruptedException} is thrown and the current thread's
         * interrupted status is cleared.
         *
         * <p><b>Implementation Considerations</b>
         *
         * <p>The ability to interrupt a lock acquisition in some
         * implementations may not be possible, and if possible may be an
         * expensive operation.  The programmer should be aware that this
         * may be the case. An implementation should document when this is
         * the case.
         *
         * <p>An implementation can favor responding to an interrupt over
         * normal method return.
         *
         * <p>A {@code Lock} implementation may be able to detect
         * erroneous use of the lock, such as an invocation that would
         * cause deadlock, and may throw an (unchecked) exception in such
         * circumstances.  The circumstances and the exception type must
         * be documented by that {@code Lock} implementation.
         *
         * @throws InterruptedException if the current thread is
         *         interrupted while acquiring the lock (and interruption
         *         of lock acquisition is supported)
         */
        void lockInterruptibly() throws InterruptedException;
    
        /**
         * Acquires the lock only if it is free at the time of invocation.
         *
         * <p>Acquires the lock if it is available and returns immediately
         * with the value {@code true}.
         * If the lock is not available then this method will return
         * immediately with the value {@code false}.
         *
         * <p>A typical usage idiom for this method would be:
         *  <pre> {@code
         * Lock lock = ...;
         * if (lock.tryLock()) {
         *   try {
         *     // manipulate protected state
         *   } finally {
         *     lock.unlock();
         *   }
         * } else {
         *   // perform alternative actions
         * }}</pre>
         *
         * This usage ensures that the lock is unlocked if it was acquired, and
         * doesn't try to unlock if the lock was not acquired.
         *
         * @return {@code true} if the lock was acquired and
         *         {@code false} otherwise
         */
        boolean tryLock();
    
        /**
         * Acquires the lock if it is free within the given waiting time and the
         * current thread has not been {@linkplain Thread#interrupt interrupted}.
         *
         * <p>If the lock is available this method returns immediately
         * with the value {@code true}.
         * If the lock is not available then
         * the current thread becomes disabled for thread scheduling
         * purposes and lies dormant until one of three things happens:
         * <ul>
         * <li>The lock is acquired by the current thread; or
         * <li>Some other thread {@linkplain Thread#interrupt interrupts} the
         * current thread, and interruption of lock acquisition is supported; or
         * <li>The specified waiting time elapses
         * </ul>
         *
         * <p>If the lock is acquired then the value {@code true} is returned.
         *
         * <p>If the current thread:
         * <ul>
         * <li>has its interrupted status set on entry to this method; or
         * <li>is {@linkplain Thread#interrupt interrupted} while acquiring
         * the lock, and interruption of lock acquisition is supported,
         * </ul>
         * then {@link InterruptedException} is thrown and the current thread's
         * interrupted status is cleared.
         *
         * <p>If the specified waiting time elapses then the value {@code false}
         * is returned.
         * If the time is
         * less than or equal to zero, the method will not wait at all.
         *
         * <p><b>Implementation Considerations</b>
         *
         * <p>The ability to interrupt a lock acquisition in some implementations
         * may not be possible, and if possible may
         * be an expensive operation.
         * The programmer should be aware that this may be the case. An
         * implementation should document when this is the case.
         *
         * <p>An implementation can favor responding to an interrupt over normal
         * method return, or reporting a timeout.
         *
         * <p>A {@code Lock} implementation may be able to detect
         * erroneous use of the lock, such as an invocation that would cause
         * deadlock, and may throw an (unchecked) exception in such circumstances.
         * The circumstances and the exception type must be documented by that
         * {@code Lock} implementation.
         *
         * @param time the maximum time to wait for the lock
         * @param unit the time unit of the {@code time} argument
         * @return {@code true} if the lock was acquired and {@code false}
         *         if the waiting time elapsed before the lock was acquired
         *
         * @throws InterruptedException if the current thread is interrupted
         *         while acquiring the lock (and interruption of lock
         *         acquisition is supported)
         */
        boolean tryLock(long time, TimeUnit unit) throws InterruptedException;
    
        /**
         * Releases the lock.
         *
         * <p><b>Implementation Considerations</b>
         *
         * <p>A {@code Lock} implementation will usually impose
         * restrictions on which thread can release a lock (typically only the
         * holder of the lock can release it) and may throw
         * an (unchecked) exception if the restriction is violated.
         * Any restrictions and the exception
         * type must be documented by that {@code Lock} implementation.
         */
        void unlock();
    
        /**
         * Returns a new {@link Condition} instance that is bound to this
         * {@code Lock} instance.
         *
         * <p>Before waiting on the condition the lock must be held by the
         * current thread.
         * A call to {@link Condition#await()} will atomically release the lock
         * before waiting and re-acquire the lock before the wait returns.
         *
         * <p><b>Implementation Considerations</b>
         *
         * <p>The exact operation of the {@link Condition} instance depends on
         * the {@code Lock} implementation and must be documented by that
         * implementation.
         *
         * @return A new {@link Condition} instance for this {@code Lock} instance
         * @throws UnsupportedOperationException if this {@code Lock}
         *         implementation does not support conditions
         */
        Condition newCondition();
    }
    }
    

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