效果图:
核心代码:
extension UITableViewCell {
//卡片式Cell
func cornerCard(radio: CGFloat, indexPath: IndexPath) {
func checkCellIndexPath(indexPath: IndexPath) -> UIRectCorner? {
//拿到Cell的TableView
var view: UIView? = superview
while view != nil && !(view is UITableView) {
view = view!.superview
}
guard let tableView = view as? UITableView else {return nil}
if indexPath.row == 0 && indexPath.row == tableView.numberOfRows(inSection: indexPath.section) - 1 {
// 1.只有一行
return .allCorners
} else if indexPath.row == 0 {
// 2.每组第一行
return [.topLeft, .topRight]
} else if indexPath.row == tableView.numberOfRows(inSection: indexPath.section) - 1 {
// 3.每组最后一行
return [.bottomLeft, .bottomRight]
} else {
return nil
}
}
let corner = checkCellIndexPath(indexPath: indexPath)
let contentBounds = CGRect(origin: CGPoint.zero, size: frame.size)
let layer = CAShapeLayer()
layer.bounds = contentBounds
layer.position = CGPoint(x: contentBounds.midX ,y: contentBounds.midY)
layer.path = UIBezierPath(roundedRect: contentBounds, byRoundingCorners: corner ?? [], cornerRadii: CGSize(width: radio, height: radio)).cgPath
}
}
注意要在willDisplay中调用不然显示会有问题:
func tableView(_ tableView: UITableView, willDisplay cell: UITableViewCell, forRowAt indexPath: IndexPath) {
cell.cornerCard(radio: 5, indexPath: indexPath)
}
Demo:
Demo
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