打造Android微信朋友圈下拉刷新控件

作者: 三好码农 | 来源:发表于2015-05-10 13:47 被阅读8463次

    微信朋友圈我们都经常用,朋友圈的下拉刷新比较有意思,我们今天将要模仿打造微信朋友圈的下拉刷新控件,当然微信的这种刷新设计可能不是最好的,实际项目中你可以用V4包里面的SwipeRefreshView或者Chris Banes的AndroidPullRerfresh,看产品经理的设计。

    思路

    我们初步分析下,界面上主要有二个控件,一个彩虹状的圆形LoadingView,一个是ListView,那么我大致可以有下面三个步骤:

    第一步:需要自定义一个ViewGroup,把上面的2个控件add进来。
    第二步:利用ViewDragHelper处理控件拖动。当ListView处于顶部时,如果继续向下拖动,就拦截触摸事件,将触摸事件传递给ViewDragHelper处理,这里比较关键,主要是是否拦截触摸事件的判断条件要处理好,否则如果ListView的点击和滚动事件被我们拦截了,那就悲剧了。
    第三步:在ViewDragHelper的拖动回调方法里面,设置listView和彩虹LoadingView的位置,调用requestLayout。
    第四步:手势松开后,开始刷新,LoadingView在固定位置做旋转动画。
    第五步:如果设置了onRefreshListener,执行onRefresh接口。
    第六步:调用stopRefresh,完成刷新,这一步需要控件使用者手动去调用,控件本身不自动触发。

    代码实现

    篇幅关系,我还是贴出部分关键代码,项目我惯例共享到Github了,大家可以去直接下载 https://github.com/aliouswang/FriendRefreshView

    public class FriendRefreshView extends ViewGroup{
    
    //圆形指示器
    private ImageView mRainbowView;
    private ListView mContentView;
    
    //控件宽,高
    private int sWidth;
    private int sHeight;
    
    private ViewDragHelper mDragHelper;
    
    //contentView的当前top属性
    private int currentTop;
    //listView首个item
    private int firstItem;
    private boolean bScrollDown = false;
    private boolean bDraging = false;
    
    //圆形加载指示器最大top
    private int rainbowMaxTop = 80;
    //圆形加载指示器刷新时的top
    private int rainbowStickyTop = 80;
    //圆形加载指示器初始top
    private int rainbowStartTop = -120;
    //圆形加载指示器的半径
    private int rainbowRadius = 100;
    private int rainbowTop = - 120;
    //圆形加载指示器旋转的角度
    private int rainbowRotateAngle = 0;
    private boolean bViewHelperSettling = false;
    
    //刷新接口listener
    private OnRefreshListener mRefreshLisenter;
    
    private AbsListView.OnScrollListener onScrollListener;
    private com.sw.library.widget.friendrefreshview.OnDetectScrollListener onDetectScrollListener;
    
    public enum State {
        NORMAL,
        REFRESHING,
        DRAGING
    }
    
    //控件当前状态
    private State mState = State.NORMAL;
    
    public FriendRefreshView(Context context) {
        this(context, null);
    }
    
    public FriendRefreshView(Context context, AttributeSet attrs) {
        this(context, attrs, 0);
    }
    
    public FriendRefreshView(Context context, AttributeSet attrs, int defStyleAttr) {
        super(context, attrs, defStyleAttr);
        initHandler();
        initDragHelper();
        initListView();
        initRainbowView();
        setBackgroundColor(Color.parseColor("#000000"));
        onDetectScrollListener = this;
    }
    ....
    }
    

    这里我们还是利用handler来处理LoadingView 执行刷新时的转动动画和stopRefresh时滚动到初始位置的位移动画。

    /**
     * 初始化handler,当ViewDragHelper释放了mContentView时,
     * 我们通过循环发送消息刷新mRainbowView的位置和角度
     */
    private void initHandler() {
        mHandler = new Handler() {
            @Override
            public void handleMessage(Message msg) {
                super.handleMessage(msg);
                switch (msg.what) {
                    case 0:
                        if (rainbowTop > rainbowStartTop) {
                            rainbowTop -= 10;
                            requestLayout();
                            mHandler.sendEmptyMessageDelayed(0, 15);
                        }
                        break;
                    case 1:
                        if (rainbowTop <= rainbowStickyTop) {
                            if (rainbowTop < rainbowStickyTop) {
                                rainbowTop += 10;
                                if (rainbowTop > rainbowStickyTop) {
                                    rainbowTop = rainbowStickyTop;
                                }
                            }
                            mRainbowView.setRotation(rainbowRotateAngle -= 10);
                        }else {
                            mRainbowView.setRotation(rainbowRotateAngle += 10);
                        }
    
                        requestLayout();
    
                        mHandler.sendEmptyMessageDelayed(1, 15);
                        break;
                }
            }
        };
    }
    

    初始化ViewDragHelper,已经是我们的老朋友了,有不熟悉的朋友可以参考我上一篇分享--实现小米应用我的小米

    /**
     * 初始化mDragHelper,我们处理拖动的核心类
     */
    private void initDragHelper() {
        mDragHelper = ViewDragHelper.create(this, new ViewDragHelper.Callback() {
            @Override
            public boolean tryCaptureView(View view, int i) {
                return view == mContentView && !bViewHelperSettling;
            }
    
            @Override
            public int clampViewPositionHorizontal(View child, int left, int dx) {
                return 0;
            }
    
            @Override
            public int clampViewPositionVertical(View child, int top, int dy) {
                return top;
            }
    
            @Override
            public void onViewPositionChanged(View changedView, int left, int top, int dx, int dy) {
                super.onViewPositionChanged(changedView, left, top, dx, dy);
                if (changedView == mContentView) {
                    int lastContentTop = currentTop;
                    if (top >= 0) {
                        currentTop = top;
                    }else {
                        top = 0;
                    }
                    int lastTop = rainbowTop;
                    int rTop = top + rainbowStartTop;
                    if (rTop >= rainbowMaxTop) {
                        if (!isRefreshing()) {
                            rainbowRotateAngle += (currentTop - lastContentTop) * 2;
                            rTop = rainbowMaxTop;
                            rainbowTop = rTop;
                            mRainbowView.setRotation(rainbowRotateAngle);
                        }else {
                            rTop = rainbowMaxTop;
                            rainbowTop = rTop;
                        }
    
                    }else {
                        if (isRefreshing()) {
                            rainbowTop = rainbowStickyTop;
                        }else {
                            rainbowTop = rTop;
                            rainbowRotateAngle += (rainbowTop - lastTop) * 3;
                            mRainbowView.setRotation(rainbowRotateAngle);
                        }
                    }
    
                    requestLayout();
    
                }
            }
    
            @Override
            public void onViewReleased(View releasedChild, float xvel, float yvel) {
                super.onViewReleased(releasedChild, xvel, yvel);
                mDragHelper.settleCapturedViewAt(0, 0);
                ViewCompat.postInvalidateOnAnimation(FriendRefreshView.this);
                //如果手势释放时,拖动的距离大于rainbowStickyTop,开始刷新
                if (currentTop >= rainbowStickyTop) {
                    startRefresh();
                }
    
            }
        });
    
    
    }
    
    @Override
    public void computeScroll() {
        super.computeScroll();
        if (mDragHelper.continueSettling(true)) {
            ViewCompat.postInvalidateOnAnimation(this);
            bViewHelperSettling = true;
        }else {
            bViewHelperSettling = false;
        }
    }
    

    触摸事件的分发和拦截,核心部分。

    /**
     * 我们invoke 方法shouldIntercept来判断是否需要拦截事件,
     * 拦截事件是为了将事件传递给mDragHelper来处理,我们这里只有当mContentView滑动到顶部
     * 且mContentView没有处于滑动状态时才触发拦截。
     * @param ev
     * @return
     */
    @Override
    public boolean onInterceptTouchEvent(MotionEvent ev) {
        mDragHelper.shouldInterceptTouchEvent(ev);
        return shouldIntercept();
    }
    
    @Override
    public boolean onTouchEvent(MotionEvent event) {
        mDragHelper.processTouchEvent(event);
        final int action = event.getActionMasked();
        switch (action) {
            case MotionEvent.ACTION_DOWN:
                break;
            case MotionEvent.ACTION_UP:
                mLastMotionY = 0;
                bDraging = false;
                bScrollDown = false;
                rainbowRotateAngle = 0;
                break;
            case MotionEvent.ACTION_MOVE:
                int index = MotionEventCompat.getActionIndex(event);
                int pointerId = MotionEventCompat.getPointerId(event, index);
                if (shouldIntercept()) {
                    mDragHelper.captureChildView(mContentView, pointerId);
                }
                break;
        }
        return true;
    }
    
    /**
     * 判断是否需要拦截触摸事件
     * @return
     */
    private boolean shouldIntercept() {
        if (bDraging) return true;
        int childCount = mContentView.getChildCount();
        if (childCount > 0) {
            View firstChild = mContentView.getChildAt(0);
            if (firstChild.getTop() >= 0
                    && firstItem == 0 && currentTop == 0
                    && bScrollDown) {
                return true;
            }else return false;
        }else {
            return true;
        }
    }
    
    /**
     * 判断mContentView是否处于顶部
     * @return
     */
    private boolean checkIsTop() {
        int childCount = mContentView.getChildCount();
        if (childCount > 0) {
            View firstChild = mContentView.getChildAt(0);
            if (firstChild.getTop() >= 0
                    && firstItem == 0 && currentTop == 0) {
                return true;
            }else return false;
        }else {
            return false;
        }
    }
    

    measure和layout,我们的老朋友了,不多解释。

    @Override
    protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
        super.onMeasure(widthMeasureSpec, heightMeasureSpec);
        sWidth = MeasureSpec.getSize(widthMeasureSpec);
        sHeight = MeasureSpec.getSize(heightMeasureSpec);
        measureChildren(widthMeasureSpec, heightMeasureSpec);
        LayoutParams contentParams = (LayoutParams) mContentView.getLayoutParams();
        contentParams.left = 0;
        contentParams.top = 0;
    }
    
    
    @Override
    protected void onLayout(boolean changed, int l, int t, int r, int b) {
        LayoutParams contentParams = (LayoutParams) mContentView.getLayoutParams();
        mContentView.layout(contentParams.left, currentTop,
                contentParams.left + sWidth, currentTop + sHeight);
    
        mRainbowView.layout(rainbowRadius, rainbowTop,
                rainbowRadius * 2 , rainbowTop + rainbowRadius);
    }
    

    自定义ListView,处理触摸事件

    private float mLastMotionX;
    private float mLastMotionY;
    
    /**
     * 对ListView的触摸事件进行判断,是否处于滑动状态
     */
    private class FriendRefreshListView extends ListView {
    
    
    
        public FriendRefreshListView(Context context) {
            this(context, null);
        }
    
        public FriendRefreshListView(Context context, AttributeSet attrs) {
            this(context, attrs, 0);
        }
    
        public FriendRefreshListView(Context context, AttributeSet attrs, int defStyleAttr) {
            super(context, attrs, defStyleAttr);
            setBackgroundColor(Color.parseColor("#ffffff"));
        }
    
        /*当前活动的点Id,有效的点的Id*/
        protected int mActivePointerId = INVALID_POINTER;
    
        /*无效的点*/
        private static final int INVALID_POINTER = -1;
    
        @Override
        public boolean onTouchEvent(MotionEvent ev) {
            final int action = ev.getActionMasked();
            switch (action) {
                case MotionEvent.ACTION_DOWN:
                    int index = MotionEventCompat.getActionIndex(ev);
                    mActivePointerId = MotionEventCompat.getPointerId(ev, index);
                    if (mActivePointerId == INVALID_POINTER)
                        break;
                    mLastMotionX = ev.getX();
                    mLastMotionY = ev.getY();
                    break;
    
                case MotionEvent.ACTION_MOVE:
                    int indexMove = MotionEventCompat.getActionIndex(ev);
                    mActivePointerId = MotionEventCompat.getPointerId(ev, indexMove);
    
                    if (mActivePointerId == INVALID_POINTER) {
    
                    }else {
                        final float y = ev.getY();
                        float dy = y - mLastMotionY;
                        if (checkIsTop() && dy >= 1.0f) {
                            bScrollDown = true;
                            bDraging = true;
                        }else {
                            bScrollDown = false;
                            bDraging = false;
                        }
                        mLastMotionX = y;
                    }
                    break;
    
                case MotionEvent.ACTION_UP:
                    mLastMotionY = 0;
                    break;
            }
            return super.onTouchEvent(ev);
        }
    }
    
    public void setAdapter(BaseAdapter adapter) {
        if (mContentView != null) {
            mContentView.setAdapter(adapter);
        }
    }
    

    暴露onRefreshListener接口,和startRefresh和stopRefresh方法,供外部调用。

    Handler mHandler;
    public void startRefresh() {
        if (!isRefreshing()) {
            mHandler.removeMessages(0);
            mHandler.removeMessages(1);
            mHandler.sendEmptyMessage(1);
            mState = State.REFRESHING;
            invokeListner();
        }
    
    }
    
    private void invokeListner() {
        if (mRefreshLisenter != null) {
            mRefreshLisenter.onRefresh();
        }
    }
    
    public void stopRefresh() {
        mHandler.removeMessages(1);
        mHandler.sendEmptyMessage(0);
        mState = State.NORMAL;
    }
    
    public void setOnRefreshListener(OnRefreshListener listener) {
        this.mRefreshLisenter = listener;
    }
    
    public interface OnRefreshListener {
        public void onRefresh();
    }
    

    更多的细节,大家可以下源码参考,最后还是提供最终的运行效果图,因为附件有容量限制,我只好分成2部分上传了。

    下拉刷新.gif 下拉刷新.gif

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