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030-Opencv笔记-轮廓周围绘制矩形

030-Opencv笔记-轮廓周围绘制矩形

作者: 赌二八定律 | 来源:发表于2020-03-20 13:53 被阅读0次
    轮廓周围绘制矩形

    approxPolyDP(InputArray curve, OutputArray approxCurve, double epsilon, bool closed)
    基于RDP算法实现,目的是减少多边形轮廓点数
    cv::boundingRect(InputArray points)得到轮廓周围最小矩形左上交点坐标和右下角点坐标,绘制一个矩形
    cv::minAreaRect(InputArray points)得到一个旋转的矩形,返回旋转矩形
    cv::minEnclosingCircle(InputArray points, //得到最小区域圆形
    Point2f& center, // 圆心位置
    float& radius)// 圆的半径
    cv::fitEllipse(InputArray points)得到最小椭圆

    #include "pch.h"
    #include <opencv2/opencv.hpp>
    #include <iostream>
    #include <math.h>
    
    using namespace std;
    using namespace cv;
    Mat src, gray_src, drawImg;
    int threshold_v = 170;
    int threshold_max = 255;
    const char* output_win = "rectangle-demo";
    RNG rng(12345);
    void Contours_Callback(int, void*);
    
    int main(int argc, char** argv) {
        src = imread("D:/cir.png");
        if (!src.data) {
            printf("could not load image...\n");
            return -1;
        }
        cvtColor(src, gray_src, CV_BGR2GRAY);
        blur(gray_src, gray_src, Size(3, 3), Point(-1, -1));
        
        const char* source_win = "input image";
        namedWindow(source_win, CV_WINDOW_AUTOSIZE);
        namedWindow(output_win, CV_WINDOW_AUTOSIZE);
        imshow(source_win, src);
    
        createTrackbar("Threshold Value:", output_win, &threshold_v, threshold_max, Contours_Callback);
        Contours_Callback(0, 0);
    
        waitKey(0);
        return 0;
    }
    
    void Contours_Callback(int, void*) {
        Mat binary_output;
        vector<vector<Point>> contours;
        vector<Vec4i> hierachy;
        threshold(gray_src, binary_output, threshold_v, threshold_max, THRESH_BINARY);
        //imshow("binary image", binary_output);
        findContours(binary_output, contours, hierachy, RETR_TREE, CHAIN_APPROX_SIMPLE, Point(-1, -1));
    
        vector<vector<Point>> contours_ploy(contours.size());
        vector<Rect> ploy_rects(contours.size());
        vector<Point2f> ccs(contours.size());
        vector<float> radius(contours.size());
    
        vector<RotatedRect> minRects(contours.size());
        vector<RotatedRect> myellipse(contours.size());
    
        for (size_t i = 0; i < contours.size(); i++) {
            approxPolyDP(Mat(contours[i]), contours_ploy[i], 3, true);
            ploy_rects[i] = boundingRect(contours_ploy[i]);
            minEnclosingCircle(contours_ploy[i], ccs[i], radius[i]);
            if (contours_ploy[i].size() > 5) {
                myellipse[i] = fitEllipse(contours_ploy[i]);
                minRects[i] = minAreaRect(contours_ploy[i]);
            }
        }
    
        // draw it
        drawImg = Mat::zeros(src.size(), src.type());
        Point2f pts[4];
        for (size_t t = 0; t < contours.size(); t++) {
            Scalar color = Scalar(rng.uniform(0, 255), rng.uniform(0, 255), rng.uniform(0, 255));
            //rectangle(drawImg, ploy_rects[t], color, 2, 8);
            //circle(drawImg, ccs[t], radius[t], color, 2, 8);
            if (contours_ploy[t].size() > 5) {
                ellipse(drawImg, myellipse[t], color, 1, 8);
                minRects[t].points(pts);
                for (int r = 0; r < 4; r++) {
                    line(drawImg, pts[r], pts[(r + 1) % 4], color, 1, 8);
                }
            }
        }
    
        imshow(output_win, drawImg);
        return;
    }
    

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