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2018-10-17 Round4 StoryTest

2018-10-17 Round4 StoryTest

作者: LunarShade | 来源:发表于2018-10-21 11:10 被阅读0次

Story1.

guest is a girl got a depression.

The girl can always find a shadow of herself with her, all the time.

The shadow is always crying, making the girl unable to sleep, unable to eat, unable to study.

The girl tried to Pushed the shadow off the building, but seems some truckman saved the shadow.

The girl tried to drown the shadow, while her mom pushed the shadow out of her bathtub.

The girl tried to Push the shadow into the railroad, while police and the crowd pulled the shadow out. 

One day the girl gave up.

She felt the shadow actually poor, staying in the corner of the room, helpless and vulnerable.

She walked to the shadow, and hugged the shadow.

She said sorry.

Shadow starts to cry. Loudly.

Shadow starts to glow.

Shadow says thank you.

Shadow disappears.

She tried everything to kill the shadow, and in the end killed the shadow with a hug.


The guest is a old lady with children, and Alzheimer disease.

She's in her house, lonely, tried to prepared everything ready before her children coming for a home party.

She's old, and cannot control her hands properly.

She's making mistakes, and details of her children from her house is disappearing.

Things are becoming harder when she's dealing with housework.

She finally finished everything, and her children finally come back.

Without face. Without Speaking.


The guest is a man waking up in a rubbish dump.

Hungry, finding things to eat from the rubbish can.

something appeared behind, seems like a little monster.

when you turn around, it disappeared. like afraid of you, but frightening.

You keep finding things to eat, healing your self, and find a stick as a weapon.

And that little monster appeared again behind you, which made you afraid, and want to go find out what it is.

You spend a long time to find the little thing in the end of a lane.

The monster turned around.

She's a innocent little girl.

And you EAT her. You are actually the zombie.


故事背景:中世纪,魔法背景,发生在一座古老的城堡里。

相传有一种古老的仪式,魔法师可以通过献祭活人来增加自己的魔力。祭品的魔力越强,法师获得的提升就越大。

而玩家所在的国度的首席魔法师在上个月神秘消失了。有情报说一个黑暗的教派袭击了法师的居所并带走了他。

教派的领袖曾经是首席大法师的哥哥,也是曾经的首席大法师。尝试谋反失败,被现任大法师亲手放逐。

此次领袖抓走了大法师,并尝试将他变成祭品。

//而首席魔法师在离开前留下了一种神秘的药品残渣。

玩家扮演跟随首席大法师多年的学徒

喝下提炼的药品后,你遇到了大法师残存的意识,大法师告诉你了他被困的位置,在一处森林深处的城堡里。

于是你作为全国最优秀的法师之一,带领着全国最精锐的几位魔法师来到了老师留下的神秘地点。

你们的目标是消灭整个教派,并救出你们的老师。

你突破了层层关卡和陷阱,最终来到了城堡的阁楼,你似乎能听到老师在阁楼里的惨叫。

但当你进入阁楼,却发现领袖得知了你们前来的消息,并已经传送走了,只留下满屋的魔法素材和被供奉为祭品,奄奄一息的老师。

你尝试用法术将老师唤醒,但看起来这需要一点时间。

你在屋里寻找蛛丝马迹,以寻找教主的去向以及了解仪式的真相。

在寻找过程中,你渐渐发现有些不对劲。

教主曾经擅长时空间法术,而献祭的法术似乎属于元素法术,也就是玩家老师的major。

献祭的法术需要大量且众多皇家才拥有的原料,以及首席大法师才拥有的法器。

在房间的角落,你发现了老师自己的魔杖和法典。

你发现了教主的日记本,却发现笔记本记载着教主杀死了自己的brother,并成为了新的教主。

献祭的法术似乎需要祭品喝下一种药剂,也就是大法师用来给你传递讯息时你喝下的那种。

种种讯息推测出,教主实际是老师本人,曾经离间自己的哥哥与国家,并在他被放逐后献祭了他。

假装被掠走而将全国最优秀的法师引来古堡,并准备将所有人变成祭品。

玩家唯一的机会,就是和众多举国最优秀的法师一起打败老师

没想好怎么个打法

几个小idea

如果游戏变成魔法背景,我们就可以考虑切换场景。利用传送法术,可以配合地面motion和灯光。

例如游戏可以在圆桌会议上开始,国王颁布命令并召集法师们,之后传送到古堡里。

游戏的主要交互可以利用法杖的raycast,画出法阵也好,隔空取物也好,射击光束也好。

房间采光不好,文本类的文档不建议用真实的prop,我们可以让玩家对着书画法术,并在屏幕上用特效显示文本内容。

Character:

Guest as Student of the Prime Mage

Actor A as the Prime Mage

Actor B as the guest’s partner

Position:

Teacher’s room

Story:

1 outside the room

B tell guest that teacher’s missing

手柄跟屏幕的交互几乎弄完了 可能需要明天问问Ann或者TA怎么调用hair trigger被按下去这个参数(因为cave的包用的不是vive自带的sdk,我没有找到控制controller按键的接口)

手柄现在两种交互 point和click

point就是不click的时候,指着哪哪哪会高亮或者有动画和粒子之类的)

click就是按键下去的时候,指着物体捡起来物体或者画法阵,开门,推书这种

所以现在click的时候,可以获取controller指的方向和墙的接触点,也就可以控制想要拿起来的东西的位置,也可以利用这个画符

画符和上次那组思路一样,符被分成很多段小图形,click一段时间就点亮,全部小段被点亮就算画完了

加药剂也是一样 简单的逻辑做好了 需要A+B+C, 只有锅里同时有这三种时才行,如果锅里有三种但不是这三种就reset,如果放错了也可以直接有个trigger进行reset

播视频很简单,有视频拖进去就行

读场景也是,我需要在cave测试渐黑的特效好不好用,在2D和3D项目暂时可以用


laser: collider + trigger + kinematic 

碰撞物: 只有trigger

墙: collider + rigidbody + 锁xyz

父物体:

void Update () {

        childCount = this.transform.childCount;

        if(childCount < 1)

        {

            Debug.Log("MazeAcquired");

        }

}

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