美文网首页带我飞5iOS Developer - CALayeriOS图形处理相关
iOS---实现在屏幕上实时绘图的简单效果---CAShaper

iOS---实现在屏幕上实时绘图的简单效果---CAShaper

作者: 赵镇 | 来源:发表于2016-01-27 23:21 被阅读1669次

    首先,声明几个属性

    @property(nonatomic,strong)UIBezierPath * beizer;
    @property(nonatomic,assign)CGPoint startPoint;
    @property(nonatomic,assign)CGPoint movePoint;
    @property(nonatomic,strong)CAShapeLayer * shapelayer;
    

    然后注册屏幕上的拖拽事件,并初始化贝塞尔曲线和CAShapeLayer

    - (void)viewDidLoad {
        [super viewDidLoad];
        UIPanGestureRecognizer * pan = [[UIPanGestureRecognizer alloc]initWithTarget:self action:@selector(panTouch:)];
        [self.view addGestureRecognizer:pan];
        self.beizer = [UIBezierPath bezierPath];
        [self initCAShaper];
        
    }
    -(void)initCAShaper
    {
        self.shapelayer = [CAShapeLayer new];
        self.shapelayer.frame = CGRectMake(0, 0, self.view.frame.size.width, self.view.frame.size.height);
        self.shapelayer.fillColor = nil;
        self.shapelayer.lineCap = kCALineCapRound;
        self.shapelayer.strokeColor = [UIColor cyanColor].CGColor;
        self.shapelayer.lineWidth =2;
        [self.view.layer addSublayer:self.shapelayer];
        
    }
    
    紧接着处理拖拽事件
    -(void)panTouch:(UIPanGestureRecognizer *)pan
    {
        _startPoint = [pan locationInView:self.view];
        if(pan.state == UIGestureRecognizerStateBegan)
        {
            [self.beizer moveToPoint:_startPoint];
        }
        if(pan.state == UIGestureRecognizerStateChanged)
        {
            _movePoint = [pan locationInView:self.view];
            [_beizer addLineToPoint:_movePoint];
            self.shapelayer.path = _beizer.CGPath;
        }
    }
    

    大工告成,如图,

    屏幕快照 2016-01-27 11.19.45 PM.png

    相关文章

      网友评论

      • 工匠日记::+1:太棒了,我今天正好用到了,楼主加油!
      • UItachi:self.shapelayer.lineCap = kCALineCapRound;

        这是做什么的?一直没看懂
        赵镇:@UItachi 线顶点的样式。圆角样式。

      本文标题:iOS---实现在屏幕上实时绘图的简单效果---CAShaper

      本文链接:https://www.haomeiwen.com/subject/dcxjkttx.html