美文网首页iOS Developer程序员
KZWFoudation基础配置之Debug模式

KZWFoudation基础配置之Debug模式

作者: moonCoder | 来源:发表于2018-07-12 11:22 被阅读457次

    之所以有这个东西是因为方便调试和查问题,正常来说我们需要的基础功能包括切换环境,看日志,清缓存,限制网速测试等。还有一些的就是根据不同的业务场景来添加如快速访问一个网页,特殊测试需求的入口等。一定要注意这些功能都要判断debug,不要出现在线上!!!
    切换环境的原理就是我们全局保存一个key来当现在的环境,切换的时候改变value的值然后接口访问的时候根据不同的value值拼接不同的接口链接就可以了。
    代码如下:

    AppDelegate设置默认
    #if DEBUG
        [ELMEnvironmentManager setEnvironment:[[NSUserDefaults standardUserDefaults] objectForKey:@"LPDB_ENV"]? ((NSNumber *)[[NSUserDefaults standardUserDefaults] objectForKey:@"LPDB_ENV"]).integerValue: ELMEnvBeta];
    #endif
    环境枚举如下:
    typedef NS_ENUM(NSUInteger, ELMEnv) {
        ELMEnvTesting = 1,
        ELMEnvStaging,
        ELMEnvBeta,
        ELMEnvAlpha,
        ELMEnvProduction,
    };
    

    看日志,我是在接口返回的基类里去保存下接口的返回值,然后在viewcontroller的基类里写摇一摇进行展示返回。
    代码如下:
    1.创建一个KZWDebugService来管理日志的保存和删除

    #import "KZWDebugService.h"
    #import "KZWConstants.h"
    
    @implementation KZWDebugService
    
    static id _debug = nil;
    
    + (id)currentDebug {
        @synchronized(self) {
            if (!_debug) {
                NSData *data = [[NSUserDefaults standardUserDefaults] objectForKey:KZWDEBUGKEY];
                if (data) {
                    _debug = [NSKeyedUnarchiver unarchiveObjectWithData:data];
                }
            }
        }
        return _debug;
    }
    
    + (void)setCurrentDebug:(id)debug {
        @synchronized(self) {
            _debug = debug;
        }
    }
    
    + (void)saveDebug {
        @synchronized(self) {
            if (_debug == nil) {
                [[NSUserDefaults standardUserDefaults] removeObjectForKey:KZWDEBUGKEY];
            } else {
                NSData *data = [NSKeyedArchiver archivedDataWithRootObject:_debug];
                [[NSUserDefaults standardUserDefaults] setObject:data forKey:KZWDEBUGKEY];
                [[NSUserDefaults standardUserDefaults] synchronize];
            }
        }
    }
    
    + (void)deleteDebug {
        @synchronized(self) {
            _debug = nil;
            [[NSUserDefaults standardUserDefaults] removeObjectForKey:KZWDEBUGKEY];
        }
    }
    
    @end
    

    2.保存日志数据:

    #import "LPDBRequestObject.h"
    - (void)handleRespondse:(NSURLSessionDataTask *)response responseObject:(id)responseObject error:(NSError *)error {
    #if DEBUG
        [KZWDebugService setCurrentDebug:responseObject];
        [KZWDebugService saveDebug];
    #endif
    }
    

    3.在基类KZWViewController中加摇一摇触发

    #if DEBUG
        [[UIApplication sharedApplication] setApplicationSupportsShakeToEdit:YES];
    #endif
    #pragma mark - ShakeToEdit 摇动手机之后的回调方法
    
    - (void) motionBegan:(UIEventSubtype)motion withEvent:(UIEvent *)event {
        //检测到摇动开始
        if (motion == UIEventSubtypeMotionShake)
        {
            // your code
            NSLog(@"检测到摇动开始");
        }
    }
    
    - (void) motionCancelled:(UIEventSubtype)motion withEvent:(UIEvent *)event {
        //摇动取消KZWDebugService
        NSLog(@"摇动取消");
    }
    
    - (void) motionEnded:(UIEventSubtype)motion withEvent:(UIEvent *)event {
        //摇动结束
        if (event.subtype == UIEventSubtypeMotionShake) {
            // your code
            NSLog(@"摇动结束");
            AudioServicesPlaySystemSound(kSystemSoundID_Vibrate);//振动效果 需要#import <AudioToolbox/AudioToolbox.h>
            
            NSString *message = [[NSString alloc] initWithData:[NSJSONSerialization dataWithJSONObject:[KZWDebugService currentDebug] options:NSJSONWritingPrettyPrinted error:nil] encoding:NSUTF8StringEncoding];  //对展示进行格式化处理
            [[KZWHUD sharedKZWHUD] showDebug:message];
            
        }
    }
    - (void)showDebug:(NSString *)message {
        [[[[UIApplication sharedApplication] delegate] window] addSubview:self.bgView];
        self.bgView.backgroundColor = [[UIColor blackColor] colorWithAlphaComponent:0.7];
        [self.bgView mas_makeConstraints:^(MASConstraintMaker *make) {
            make.edges.mas_equalTo(UIEdgeInsetsMake(0, 0, 0, 0));
        }];
        
        
        
        UIScrollView *scrollerview = [[UIScrollView alloc] initWithFrame:CGRectMake(10, KZW_StatusBarAndNavigationBarHeight, SCREEN_WIDTH - 20, SCREEN_HEIGHT - KZW_StatusBarAndNavigationBarHeight - KZW_TabbarHeight)];
        scrollerview.backgroundColor = [UIColor whiteColor];
        
        
        UILabel *label = [[UILabel alloc] initWithFrame:CGRectMake(0, 0, SCREEN_WIDTH - 20, SCREEN_HEIGHT - KZW_StatusBarAndNavigationBarHeight - KZW_TabbarHeight) textColor:[UIColor colorWithHexString:FontColor333333] font:FontSize26];
        label.text = message;
        [label sizeToFit];
        [scrollerview addSubview:label];
        scrollerview.contentSize = CGSizeMake(SCREEN_WIDTH - 20, label.frame.size.height);
        [self.bgView addSubview:scrollerview];
        
        UIButton *backButton = [[UIButton alloc] initWithFrame:CGRectMake(SCREEN_WIDTH - 30 - 20, KZW_iPhoneX?44:20, 30, 30)];
        [backButton setImage:[UIImage imageNamed:@"bg_cancel"] forState:UIControlStateNormal];
        [self.bgView addSubview:backButton];
        
        @WeakObj(self)
        [backButton touchUpInside:^{
            @StrongObj(self)
            [self.bgView removeFromSuperview];
            self.bgView = nil;
        }];
    }
    

    限制网速是去设置中的开发者里的network link conditioner进行设置。


    网速限制.jpeg

    清缓存在之前的文章中说过,就直接放代码了:

    - (void)clearCache {
        if ([[UIDevice currentDevice].systemVersion floatValue] >= 9.0) {
            WKWebsiteDataStore *dateStore = [WKWebsiteDataStore defaultDataStore];
            [dateStore fetchDataRecordsOfTypes:[WKWebsiteDataStore allWebsiteDataTypes]
                             completionHandler:^(NSArray<WKWebsiteDataRecord *> * __nonnull records) {
                                 for (WKWebsiteDataRecord *record  in records)
                                 {
                                     if ( [record.displayName containsString:@"xxxxx"])
                                     {
                                         [[WKWebsiteDataStore defaultDataStore] removeDataOfTypes:record.dataTypes
                                                                                   forDataRecords:@[record]
                                                                                completionHandler:^{
                                                                                    NSLog(@"Cookies for %@ deleted successfully",record.displayName);
                                                                                    [KZWTosatView showToastWithMessage:@"清除成功" view:self.view];
                                                                                }];
                                     }
                                 }
                             }];
        }else {
            NSString *librarypath = NSSearchPathForDirectoriesInDomains(NSLibraryDirectory, NSUserDomainMask, YES).firstObject;
            NSString *cookiesFolderPath = [librarypath stringByAppendingString:@"/Cookies"];
            [[NSFileManager defaultManager] removeItemAtPath:cookiesFolderPath error:nil];
        }
        NSHTTPCookieStorage *cookieJar = [NSHTTPCookieStorage sharedHTTPCookieStorage];
        for (NSHTTPCookie *cookie in [cookieJar cookies]) {
            [cookieJar deleteCookie:cookie];
        }
    }
    

    这只是一些通用的debug设置,更多的是不同公司不同业务需求下的一些debug配置,读者可以在评论里说出来,有意思的可以一起讨论下。文章完。
    代码地址:https://github.com/ouyrp/KZWFoundation

    相关文章

      网友评论

      本文标题:KZWFoudation基础配置之Debug模式

      本文链接:https://www.haomeiwen.com/subject/dmplpftx.html