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安卓自定义CircleImageView

安卓自定义CircleImageView

作者: 阿里高级软件架构师 | 来源:发表于2018-04-14 22:56 被阅读0次

    懒得哔哔,这种东西很多,我只是乐于分享

    哈哈哈

    public class CircleImageViewextends android.support.v7.widget.AppCompatImageView {

    /**

    * 图片显示的模式,按比例缩放图片,使得图片长 (宽)的大于等于视图的相应维度

    */

        private static final ScaleTypeSCALE_TYPE = ScaleType.CENTER_CROP;

        /**

    * ARGB指的是一种色彩模式,里面A代表Alpha,R表示red,G表示green,B表示blue,

    * ALPHA_8        代表8位Alpha位图

    * ARGB_4444      代表16位ARGB位图

    * ARGB_8888    代表32位ARGB位图

    * RGB_565        代表8位RGB位图

    */

        private static final Bitmap.ConfigBITMAP_CONFIG = Bitmap.Config.ARGB_8888;

        private static final int COLORDRAWABLE_DIMENSION =2;

        /**

    * 圆形image的边框大小

    */

        private static final int DEFAULT_BORDER_WIDTH =0;

        /**

    * 圆形image的边框颜色,默认为黑色

    */

        private static final int DEFAULT_BORDER_COLOR = Color.BLACK;

        /**

    * 填充颜色,默认为:透明

    */

        private static final int DEFAULT_FILL_COLOR = Color.TRANSPARENT;

        /**

    *

    */

        private static final boolean DEFAULT_BORDER_OVERLAY =false;

        private final RectFmDrawableRect =new RectF();

        private final RectFmBorderRect =new RectF();

        private final MatrixmShaderMatrix =new Matrix();

        private final PaintmBitmapPaint =new Paint();

        private final PaintmBorderPaint =new Paint();

        private final PaintmFillPaint =new Paint();

        /**

    * 边框颜色

    */

        private int mBorderColor =DEFAULT_BORDER_COLOR;

        /**

    * 边框大小

    */

        private int mBorderWidth =DEFAULT_BORDER_WIDTH;

        /**

    * 填充颜色

    */

        private int mFillColor =DEFAULT_FILL_COLOR;

        private BitmapmBitmap;

        /**

    * BitmapShader的作用就是通过Paint对画布进行置顶Bitmap的填充,填充时有以下几种模式可以选择:

    * 1.CLAMP 拉伸 拉伸的是图片最后的哪一个像素,不断重复

    * 2.REPEAT 重复 横向、纵向不断重复

    * 3.MIRROR 镜像 横向不断翻转重复,纵向不断翻转重复

    */

        private BitmapShadermBitmapShader;

        private int mBitmapWidth;

        private int mBitmapHeight;

        private float mDrawableRadius;

        private float mBorderRadius;

        private ColorFiltermColorFilter;

        private boolean mReady;

        private boolean mSetupPending;

        private boolean mBorderOverlay;

        private boolean mDisableCircularTransformation;

        public CircleImageView(Context context) {

    super(context);

            init();

        }

    public CircleImageView(Context context, AttributeSet attrs) {

    this(context, attrs, 0);

        }

    public CircleImageView(Context context, AttributeSet attrs, int defStyle) {

    super(context, attrs, defStyle);

            TypedArray a = context.obtainStyledAttributes(attrs, R.styleable.CircleImageView, defStyle, 0);

            mBorderWidth = a.getDimensionPixelSize(R.styleable.CircleImageView_circle_border_width, DEFAULT_BORDER_WIDTH);

            mBorderColor = a.getColor(R.styleable.CircleImageView_circle_border_color, DEFAULT_BORDER_COLOR);

            mBorderOverlay = a.getBoolean(R.styleable.CircleImageView_circle_border_overlay, DEFAULT_BORDER_OVERLAY);

            mFillColor = a.getColor(R.styleable.CircleImageView_circle_fill_color, DEFAULT_FILL_COLOR);

            a.recycle();

            init();

        }

    private void init() {

    super.setScaleType(SCALE_TYPE);

            mReady =true;

            if (mSetupPending) {

    setup();

                mSetupPending =false;

            }

    }

    @Override

        public ScaleTypegetScaleType() {

    return SCALE_TYPE;

        }

    @Override

        public void setScaleType(ScaleType scaleType) {

    if (scaleType !=SCALE_TYPE) {

    throw new IllegalArgumentException(String.format("ScaleType %s not supported.", scaleType));

            }

    }

    @Override

        public void setAdjustViewBounds(boolean adjustViewBounds) {

    if (adjustViewBounds) {

    throw new IllegalArgumentException("adjustViewBounds not supported.");

            }

    }

    @Override

        protected void onDraw(Canvas canvas) {

    if (mDisableCircularTransformation) {

    super.onDraw(canvas);

    return;

            }

    if (mBitmap ==null) {

    return;

            }

    if (mFillColor != Color.TRANSPARENT) {

    canvas.drawCircle(mDrawableRect.centerX(), mDrawableRect.centerY(), mDrawableRadius, mFillPaint);

            }

    canvas.drawCircle(mDrawableRect.centerX(), mDrawableRect.centerY(), mDrawableRadius, mBitmapPaint);

            if (mBorderWidth >0) {

    canvas.drawCircle(mBorderRect.centerX(), mBorderRect.centerY(), mBorderRadius, mBorderPaint);

            }

    }

    @Override

        protected void onSizeChanged(int w, int h, int oldw, int oldh) {

    super.onSizeChanged(w, h, oldw, oldh);

            setup();

        }

    @Override

        public void setPadding(int left, int top, int right, int bottom) {

    super.setPadding(left, top, right, bottom);

            setup();

        }

    @Override

        public void setPaddingRelative(int start, int top, int end, int bottom) {

    super.setPaddingRelative(start, top, end, bottom);

            setup();

        }

    public int getBorderColor() {

    return mBorderColor;

        }

    public void setBorderColor(@ColorInt int borderColor) {

    if (borderColor ==mBorderColor) {

    return;

            }

    mBorderColor = borderColor;

            mBorderPaint.setColor(mBorderColor);

            invalidate();

        }

    /**

    * Set a color to be drawn behind the circle-shaped drawable. Note that

    * this has no effect if the drawable is opaque or no drawable is set.

    *

        * @param fillColor The color to be drawn behind the drawable

    *

        * @deprecated Fill color support is going to be removed in the future

    */

        @Deprecated

        public void setFillColor(@ColorInt int fillColor) {

    if (fillColor ==mFillColor) {

    return;

            }

    mFillColor = fillColor;

            mFillPaint.setColor(fillColor);

            invalidate();

        }

    /**

    * Set a color to be drawn behind the circle-shaped drawable. Note that

    * this has no effect if the drawable is opaque or no drawable is set.

    *

        * @param fillColorRes The color resource to be resolved to a color and

    *                    drawn behind the drawable

    *

        * @deprecated Fill color support is going to be removed in the future

    */

        @Deprecated

        public void setFillColorResource(@ColorRes int fillColorRes) {

    setFillColor(getContext().getResources().getColor(fillColorRes));

        }

    public int getBorderWidth() {

    return mBorderWidth;

        }

    public void setBorderWidth(int borderWidth) {

    if (borderWidth ==mBorderWidth) {

    return;

            }

    mBorderWidth = borderWidth;

            setup();

        }

    public boolean isBorderOverlay() {

    return mBorderOverlay;

        }

    public void setBorderOverlay(boolean borderOverlay) {

    if (borderOverlay ==mBorderOverlay) {

    return;

            }

    mBorderOverlay = borderOverlay;

            setup();

        }

    public boolean isDisableCircularTransformation() {

    return mDisableCircularTransformation;

        }

    public void setDisableCircularTransformation(boolean disableCircularTransformation) {

    if (mDisableCircularTransformation == disableCircularTransformation) {

    return;

            }

    mDisableCircularTransformation = disableCircularTransformation;

            initializeBitmap();

        }

    @Override

        public void setImageBitmap(Bitmap bm) {

    super.setImageBitmap(bm);

            initializeBitmap();

        }

    @Override

        public void setImageDrawable(Drawable drawable) {

    super.setImageDrawable(drawable);

            initializeBitmap();

        }

    @Override

        public void setImageResource(@DrawableRes int resId) {

    super.setImageResource(resId);

            initializeBitmap();

        }

    @Override

        public void setImageURI(Uri uri) {

    super.setImageURI(uri);

            initializeBitmap();

        }

    @Override

        public void setColorFilter(ColorFilter cf) {

    if (cf ==mColorFilter) {

    return;

            }

    mColorFilter = cf;

            applyColorFilter();

            invalidate();

        }

    @Override

        public ColorFiltergetColorFilter() {

    return mColorFilter;

        }

    private void applyColorFilter() {

    if (mBitmapPaint !=null) {

    mBitmapPaint.setColorFilter(mColorFilter);

            }

    }

    private BitmapgetBitmapFromDrawable(Drawable drawable) {

    if (drawable ==null) {

    return null;

            }

    if (drawableinstanceof BitmapDrawable) {

    return ((BitmapDrawable) drawable).getBitmap();

            }

    try {

    Bitmap bitmap;

                if (drawableinstanceof ColorDrawable) {

    bitmap = Bitmap.createBitmap(COLORDRAWABLE_DIMENSION, COLORDRAWABLE_DIMENSION, BITMAP_CONFIG);

                }else {

    bitmap = Bitmap.createBitmap(drawable.getIntrinsicWidth(), drawable.getIntrinsicHeight(), BITMAP_CONFIG);

                }

    Canvas canvas =new Canvas(bitmap);

                drawable.setBounds(0, 0, canvas.getWidth(), canvas.getHeight());

                drawable.draw(canvas);

                return bitmap;

            }catch (Exception e) {

    e.printStackTrace();

    return null;

            }

    }

    private void initializeBitmap() {

    if (mDisableCircularTransformation) {

    mBitmap =null;

            }else {

    mBitmap = getBitmapFromDrawable(getDrawable());

            }

    setup();

        }

    private void setup() {

    if (!mReady) {

    mSetupPending =true;

    return;

            }

    if (getWidth() ==0 && getHeight() ==0) {

    return;

            }

    if (mBitmap ==null) {

    invalidate();

    return;

            }

    mBitmapShader =new BitmapShader(mBitmap, Shader.TileMode.CLAMP, Shader.TileMode.CLAMP);

            mBitmapPaint.setAntiAlias(true);

            mBitmapPaint.setShader(mBitmapShader);

            mBorderPaint.setStyle(Paint.Style.STROKE);

            mBorderPaint.setAntiAlias(true);

            mBorderPaint.setColor(mBorderColor);

            mBorderPaint.setStrokeWidth(mBorderWidth);

            mFillPaint.setStyle(Paint.Style.FILL);

            mFillPaint.setAntiAlias(true);

            mFillPaint.setColor(mFillColor);

            mBitmapHeight =mBitmap.getHeight();

            mBitmapWidth =mBitmap.getWidth();

            mBorderRect.set(calculateBounds());

            mBorderRadius = Math.min((mBorderRect.height() -mBorderWidth) /2.0f, (mBorderRect.width() -mBorderWidth) /2.0f);

            mDrawableRect.set(mBorderRect);

            if (!mBorderOverlay &&mBorderWidth >0) {

    mDrawableRect.inset(mBorderWidth -1.0f, mBorderWidth -1.0f);

            }

    mDrawableRadius = Math.min(mDrawableRect.height() /2.0f, mDrawableRect.width() /2.0f);

            applyColorFilter();

            updateShaderMatrix();

            invalidate();

        }

    private RectFcalculateBounds() {

    int availableWidth  = getWidth() - getPaddingLeft() - getPaddingRight();

            int availableHeight = getHeight() - getPaddingTop() - getPaddingBottom();

            int sideLength = Math.min(availableWidth, availableHeight);

            float left = getPaddingLeft() + (availableWidth - sideLength) /2f;

            float top = getPaddingTop() + (availableHeight - sideLength) /2f;

            return new RectF(left, top, left + sideLength, top + sideLength);

        }

    private void updateShaderMatrix() {

    float scale;

            float dx =0;

            float dy =0;

            mShaderMatrix.set(null);

            if (mBitmapWidth *mDrawableRect.height() >mDrawableRect.width() *mBitmapHeight) {

    scale =mDrawableRect.height() / (float)mBitmapHeight;

                dx = (mDrawableRect.width() -mBitmapWidth * scale) *0.5f;

            }else {

    scale =mDrawableRect.width() / (float)mBitmapWidth;

                dy = (mDrawableRect.height() -mBitmapHeight * scale) *0.5f;

            }

    mShaderMatrix.setScale(scale, scale);

            mShaderMatrix.postTranslate((int) (dx +0.5f) +mDrawableRect.left, (int) (dy +0.5f) +mDrawableRect.top);

            mBitmapShader.setLocalMatrix(mShaderMatrix);

        }

    }

    样式资源文件:

       不知道为什么不能直接粘贴代码

       

       

       

       

       

       

       

       

       

       

       

       

       

       

       

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