效果图:
Simulator Screen Shot 2017年8月2日 下午3.05.05.png实现方法:
在cell的ContentView上添加一个View,设置第一个的上左,上右圆角。设置最后一个下左,下右圆角。其他不设置圆角。优点:可复用、简单
使用方法:
导入类别文件:UITableViewCell+SectionCorner
代理中添加方法:
-(UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath{
TestTableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:@"TestTableViewCell"];
[cell addSectionCornerWithTableView:tableView indexPath:indexPath cornerViewframe:CGRectMake(20, 0, self.view.frame.size.width - 40, 44) cornerRadius:5];
return cell;
}
源码:
#import <UIKit/UIKit.h>
@interface UITableViewCell (SectionCorner)
-(void)addSectionCornerWithTableView:(UITableView *)tableView indexPath:(NSIndexPath *)indexPath cornerViewframe:(CGRect)frame cornerRadius:(CGFloat)cornerRadius;
@property(nonatomic,strong) UIView *cornerV;
@property(nonatomic,strong) CAShapeLayer *topLay;
@property(nonatomic,strong) CAShapeLayer *bottomLay;
@end
#import "UITableViewCell+SectionCorner.h"
#import <objc/runtime.h>
@implementation UITableViewCell (SectionCorner)
-(void)addSectionCornerWithTableView:(UITableView *)tableView indexPath:(NSIndexPath *)indexPath cornerViewframe:(CGRect)frame cornerRadius:(CGFloat)cornerRadius{
if (self.cornerV == nil) {
UIView *backV = [[UIView alloc] initWithFrame:frame];
backV.backgroundColor = [UIColor redColor];
backV.tag = 20170802;
[self.contentView insertSubview:backV atIndex:0];
self.cornerV = backV;
self.backgroundColor = [UIColor clearColor];
}
if (indexPath.row == 0) {
if (self.topLay == nil) {
UIBezierPath *maskPath = [UIBezierPath bezierPathWithRoundedRect:self.cornerV.bounds byRoundingCorners:UIRectCornerTopLeft | UIRectCornerTopRight cornerRadii:CGSizeMake(cornerRadius, cornerRadius)];
CAShapeLayer *maskLayer = [[CAShapeLayer alloc] init];
maskLayer.frame = self.cornerV.bounds;
maskLayer.path = maskPath.CGPath;
self.topLay = maskLayer;
}
self.cornerV.layer.mask = self.topLay;
}else if (indexPath.row == [tableView numberOfRowsInSection:indexPath.section] - 1){
if (self.bottomLay == nil) {
UIBezierPath *maskPath = [UIBezierPath bezierPathWithRoundedRect:self.cornerV.bounds byRoundingCorners:UIRectCornerBottomLeft | UIRectCornerBottomRight cornerRadii:CGSizeMake(cornerRadius, cornerRadius)];
CAShapeLayer *maskLayer = [[CAShapeLayer alloc] init];
maskLayer.frame = self.cornerV.bounds;
maskLayer.path = maskPath.CGPath;
self.bottomLay = maskLayer;
}
self.cornerV.layer.mask = self.bottomLay;
}else{
self.cornerV.layer.mask = nil;
}
}
-(void)setCornerV:(UIView *)cornerV{
objc_setAssociatedObject(self, @selector(cornerV), cornerV, OBJC_ASSOCIATION_RETAIN_NONATOMIC);
}
-(UIView *)cornerV{
return objc_getAssociatedObject(self, _cmd);
}
-(void)setTopLay:(CAShapeLayer *)topLay{
objc_setAssociatedObject(self, @selector(topLay), topLay, OBJC_ASSOCIATION_RETAIN);
}
-(CAShapeLayer *)topLay{
return objc_getAssociatedObject(self, _cmd);
}
-(void)setBottomLay:(CAShapeLayer *)bottomLay{
objc_setAssociatedObject(self, @selector(bottomLay), bottomLay, OBJC_ASSOCIATION_RETAIN);
}
-(CAShapeLayer *)bottomLay{
return objc_getAssociatedObject(self, _cmd);
}
@end
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