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iOS 自定义雷达图

iOS 自定义雷达图

作者: Mi_Manchi_ | 来源:发表于2023-05-17 18:14 被阅读0次

    自定义圆形虚线背景雷达图。

    效果图: 图片.png

    1.新建一个view(SBRadarChartsView)
    2.重写drawRect

    //画虚线的
        CGFloat dashPattern[] = {2,1};// 实线长为2,空白为1
        
        CGFloat lineWidth = 0.5;
        
        //半径
        CGFloat radius = self.frame.size.width/2.0;
        
        //moke 数据
        NSMutableArray *datas = [NSMutableArray arrayWithArray:@[@"40",@"50",@"80",@"50",@"90",@"50",@"70",@"90",@"30"]];
        
        NSMutableArray *titles = [NSMutableArray arrayWithArray:@[@"阴虚",@"痰湿",@"温热",@"血瘀",@"气郁",@"特禀",@"平和",@"气虚",@"阳虚"]];
    
        //圆环个数
        int count = 5;
        
        //圆环间距
        int margin = 30;
        
        //区域是否绘制曲线边线
        BOOL isCurve = NO;
        
        //1.绘制圆环
        for (int i = 0; i<count; i++) {
            UIBezierPath* path = [UIBezierPath bezierPathWithOvalInRect:CGRectMake(i*margin, i*margin, self.frame.size.width-(i*(margin *2)), self.frame.size.width-(i*(margin *2)))];
            [path setLineDash:dashPattern count:1 phase:1];
            path.lineWidth = lineWidth;
            [[UIColor lightGrayColor] set];
            path.lineCapStyle = kCGLineCapRound; //线条拐角
            path.lineJoinStyle = kCGLineJoinRound; //终点处理
            [path stroke];
        }
        
        
        
        //2.绘制穿插线(从圆心到最大圆斜线)
        for (int i = 0; i<datas.count; i++) {
            UIBezierPath *path = [UIBezierPath bezierPath];
            [path moveToPoint:CGPointMake(radius,radius)];
            CGPoint point = [self calcCircleCoordinateWithCenter:CGPointMake(radius,radius) andWithAngle:i*(360/datas.count) andWithRadius:radius];
            [path addLineToPoint:point];
            [path setLineWidth:lineWidth];
            [path setLineDash:dashPattern count:1 phase:1];
            [[UIColor lightGrayColor] setStroke];
            [path stroke];
        }
        
        //value array里面的最大值
        float maxValue = [[datas valueForKeyPath:@"@max.intValue"] floatValue];
        
        //3.获取数据源的每项point
        NSMutableArray *pointArray = [[NSMutableArray alloc] init];
        NSMutableArray *itemPointArray = [[NSMutableArray alloc] init];
    
        for (int index = 0; index < datas.count; index++) {
            //data point
            CGPoint point = [self calcCircleCoordinateWithCenter:CGPointMake(radius, radius) andWithAngle:index*(360/datas.count) andWithRadius:[datas[index] floatValue]/maxValue *radius];
            NSValue *value = [NSValue valueWithCGPoint:point];
            [pointArray addObject:value];
            
            //item point
            CGPoint itemPoint = [self calcCircleCoordinateWithCenter:CGPointMake(radius, radius) andWithAngle:index*(360/datas.count) andWithRadius:radius];
            NSValue *valuePoint = [NSValue valueWithCGPoint:itemPoint];
            [itemPointArray addObject:valuePoint];
        }
        
        //4.绘制图层
        UIBezierPath* path = [UIBezierPath bezierPath];
        path.lineWidth = 1.0;
        path.lineCapStyle = kCGLineCapRound; //线条拐角
        path.lineJoinStyle = kCGLineJoinRound; //终点处理
        for (int index = 0; index < pointArray.count; index++) {
            
            CGPoint point = [pointArray[index] CGPointValue];
    
            if (index == 0) {
                [path moveToPoint:[pointArray[index] CGPointValue]];
            }else{
                //画曲线 找出控制点
                if (isCurve) {
                    CGPoint nextP = [pointArray[index-1] CGPointValue];
                    
                    CGPoint control1 = P_M(point.x + (nextP.x - point.x) / 2.0, nextP.y);
                    CGPoint control2 = P_M(point.x + (nextP.x - point.x) / 2.0, point.y);
                    
                    [path addCurveToPoint:point controlPoint1:control1 controlPoint2:control2];
                }
            }
            
            [path addLineToPoint:point];
            
            //5.绘制各每项数据顶点小圆点
            UIView *doi = [[UIView alloc] initWithFrame:CGRectMake(0, 0, 5, 5)];
            doi.backgroundColor = [UIColor whiteColor];
            
            doi.layer.borderWidth = 1;
            doi.layer.borderColor = [[UIColor redColor] colorWithAlphaComponent:0.5].CGColor;
            doi.layer.masksToBounds = YES;
            doi.layer.cornerRadius = 5/2.0;
            doi.center = point;
            [self addSubview:doi];
        }
        [[[UIColor redColor] colorWithAlphaComponent:0.3] setFill];
        [path fill];
        
        
        //6.绘制每项的标题
        for (int index = 0; index < itemPointArray.count; index++) {
            
            CGPoint p = [itemPointArray[index] CGPointValue];
            CGFloat width = [SBTools sb_string_max_size:[UIFont systemFontOfSize:12] text:titles[index] maxWidth:MAXFLOAT].width;
            UILabel *item = [[UILabel alloc] initWithFrame:CGRectMake(0, 0, width, 20)];
            item.text = titles[index];
            item.font = [UIFont systemFontOfSize:12];
            
            CGFloat angle = index*(360/datas.count);//角度
            
            if (angle == 0) {
                item.center = CGPointMake(p.x + width/2.0, p.y);
            }else if (angle < 90){
                item.center = CGPointMake(p.x + width/2.0, p.y - 10);
            }else if (angle == 90){
                item.center = CGPointMake(p.x , p.y-10);
            }else if (angle < 180){
                item.center = CGPointMake(p.x - width/2.0, p.y - 10);
            }else if (angle == 180){
                item.center = CGPointMake(p.x - width/2.0 , p.y);
            }else if (angle < 270){
                item.center = CGPointMake(p.x - width/2.0 , p.y + 10);
            }else if (angle == 270){
                item.center = CGPointMake(p.x , p.y+10);
            }else if (angle > 270){
                item.center = CGPointMake(p.x + width/2.0 , p.y + 10);
            }
            
            [self addSubview:item];
        }
    

    3.坐标计算

    #pragma mark 计算圆圈上点在IOS系统中的坐标
    -(CGPoint) calcCircleCoordinateWithCenter:(CGPoint) center  andWithAngle : (CGFloat) angle andWithRadius: (CGFloat) radius{
        CGFloat x2 = radius*cosf(angle*M_PI/180);
        CGFloat y2 = radius*sinf(angle*M_PI/180);
        return CGPointMake(center.x+x2, center.y-y2);
    }
    

    4.调用

     SBRadarChartsView *radar = [[SBRadarChartsView alloc] initWithFrame:CGRectMake(20, 100, SB_SCREEN_WIDTH - 40, SB_SCREEN_WIDTH - 40)];
        [self.view addSubview:radar];
    

    Demo代码请参考gitHub:https://github.com/Manchitor/SBTools

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