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category中load, initialize

category中load, initialize

作者: Berning | 来源:发表于2021-03-18 14:29 被阅读0次

    load

    • 源码
    //objc-os.mm
    void objc_init(void)
    {
        _dyld_objc_notify_register(&map_images, load_images, unmap_image);
    }
    
    load_images ->objc-runtime-new.mm(load_images)
    
    //objc-runtime-new.mm
    void load_images(const char *path __unused, const struct mach_header *mh)
    {
        // Discover load methods
        {
            mutex_locker_t lock2(runtimeLock);
            prepare_load_methods((const headerType *)mh);
        }
    
        // Call +load methods (without runtimeLock - re-entrant)
        call_load_methods();
    }
    
        call_load_methods() ->objc-loadmethod.mm(call_load_methods);
    
    • prepare_load_methods
    void prepare_load_methods(const headerType *mhdr)
    {
     classref_t const *classlist = 
           _getObjc2NonlazyClassList(mhdr, &count);
       for (i = 0; i < count; i++) {
           schedule_class_load(remapClass(classlist[i]));  //递归把类以及父类添加进去
       }
    
     
     category_t * const *categorylist = _getObjc2NonlazyCategoryList(mhdr, &count);
       for (i = 0; i < count; i++) {
           category_t *cat = categorylist[i];
           Class cls = remapClass(cat->cls);
           if (!cls) continue;  // category for ignored weak-linked class
           if (cls->isSwiftStable()) {
               _objc_fatal("Swift class extensions and categories on Swift "
                           "classes are not allowed to have +load methods");
           }
           realizeClassWithoutSwift(cls, nil);
           ASSERT(cls->ISA()->isRealized());
           add_category_to_loadable_list(cat);   //按照编译顺序添加分类
       }
    
    }
    
    //添加类之前,先递归把父类添加进去
    static void schedule_class_load(Class cls)
    {
       if (!cls) return;
       ASSERT(cls->isRealized());  // _read_images should realize
    
       if (cls->data()->flags & RW_LOADED) return;
    
       // Ensure superclass-first ordering
       schedule_class_load(cls->superclass);
    
       add_class_to_loadable_list(cls);
       cls->setInfo(RW_LOADED); 
    }
    
    
    
    • call_load_methods
    //objc-loadmethod.mm
    
    static int loadable_classes_used = 0;
    
    void call_load_methods(void)
    {
        do {
            // 1. Repeatedly call class +loads until there aren't any more
            while (loadable_classes_used > 0) {
                call_class_loads();
            }
    
            // 2. Call category +loads ONCE
            more_categories = call_category_loads();
    
            // 3. Run more +loads if there are classes OR more untried categories
        } while (loadable_classes_used > 0  ||  more_categories);
    }
    
    static void call_class_loads(void)
    {
        int i;
        
        // Detach current loadable list.
        struct loadable_class *classes = loadable_classes;
        int used = loadable_classes_used;
        loadable_classes = nil;
        loadable_classes_allocated = 0;
        loadable_classes_used = 0;
        
        // Call all +loads for the detached list.
        for (i = 0; i < used; i++) {
            Class cls = classes[i].cls;
            load_method_t load_method = (load_method_t)classes[i].method;
            if (!cls) continue; 
    
            if (PrintLoading) {
                _objc_inform("LOAD: +[%s load]\n", cls->nameForLogging());
            }
            (*load_method)(cls, @selector(load));
        }
        
        // Destroy the detached list.
        if (classes) free(classes);
    }
    
    static bool call_category_loads(void)
    {
        int i, shift;
        bool new_categories_added = NO;
        
        // Detach current loadable list.
        struct loadable_category *cats = loadable_categories;
        int used = loadable_categories_used;
        int allocated = loadable_categories_allocated;
        loadable_categories = nil;
        loadable_categories_allocated = 0;
        loadable_categories_used = 0;
    
        // Call all +loads for the detached list.
        for (i = 0; i < used; i++) {
            Category cat = cats[i].cat;
            load_method_t load_method = (load_method_t)cats[i].method;
            Class cls;
            if (!cat) continue;
    
            cls = _category_getClass(cat);
            if (cls  &&  cls->isLoadable()) {
                if (PrintLoading) {
                    _objc_inform("LOAD: +[%s(%s) load]\n", 
                                 cls->nameForLogging(), 
                                 _category_getName(cat));
                }
                (*load_method)(cls, @selector(load));
                cats[i].cat = nil;
            }
        }
    
        // Compact detached list (order-preserving)
        shift = 0;
        for (i = 0; i < used; i++) {
            if (cats[i].cat) {
                cats[i-shift] = cats[i];
            } else {
                shift++;
            }
        }
        used -= shift;
    
        // Copy any new +load candidates from the new list to the detached list.
        new_categories_added = (loadable_categories_used > 0);
        for (i = 0; i < loadable_categories_used; i++) {
            if (used == allocated) {
                allocated = allocated*2 + 16;
                cats = (struct loadable_category *)
                    realloc(cats, allocated *
                                      sizeof(struct loadable_category));
            }
            cats[used++] = loadable_categories[i];
        }
    
        // Destroy the new list.
        if (loadable_categories) free(loadable_categories);
    
        // Reattach the (now augmented) detached list. 
        // But if there's nothing left to load, destroy the list.
        if (used) {
            loadable_categories = cats;
            loadable_categories_used = used;
            loadable_categories_allocated = allocated;
        } else {
            if (cats) free(cats);
            loadable_categories = nil;
            loadable_categories_used = 0;
            loadable_categories_allocated = 0;
        }
    
        if (PrintLoading) {
            if (loadable_categories_used != 0) {
                _objc_inform("LOAD: %d categories still waiting for +load\n",
                             loadable_categories_used);
            }
        }
    
        return new_categories_added;
    }
    
    
    
    
    
    • 调用时间
      runtime加载class,category的时候调用,只调用一次
    • 调用方式
      找到函数(load)地址,直接调用
    • 调用顺序
      1.先调用class 的load
      a>不存在继承关系的类,先编译的先调用
      b>存在继承关系的类,子类先编译,先调用父类的load(通过递归查找父类,然后返回),再调用子类的load;
      父类先编译,则按照顺序调用load

    2.后调用category的load
    按照编译顺序调用

    initialize

    类对象第一次接收到消息时调用,也就是说使用消息机制objc_msgSend()发消息

    • 源码
    /*
     * id objc_msgSend(id self, SEL _cmd, ...);
     * IMP objc_msgLookup(id self, SEL _cmd, ...);
     * 
     * objc_msgLookup ABI:
     * IMP returned in r12
     * Forwarding returned in Z flag
     * r9 reserved for our use but not used
     */
    入口函数
    IMP lookUpImpOrForward(id inst, SEL sel, Class cls, int behavior)
    {
        cls = initializeAndLeaveLocked(cls, inst, runtimeLock);
    }
    
    static Class initializeAndLeaveLocked(Class cls, id obj, mutex_t& lock)
    {
        return initializeAndMaybeRelock(cls, obj, lock, true);
    }
    
    static Class initializeAndMaybeRelock(Class cls, id inst,
                                          mutex_t& lock, bool leaveLocked)
    {
       initializeNonMetaClass(nonmeta);
    }
    
    
    void initializeNonMetaClass(Class cls)
    {
    
        //进行递归找父类的initialize
        supercls = cls->superclass;
        if (supercls  &&  !supercls->isInitialized()) {
            initializeNonMetaClass(supercls);
        }
        callInitialize(cls);
    }
    
    //发消息
    void callInitialize(Class cls)
    {
        ((void(*)(Class, SEL))objc_msgSend)(cls, @selector(initialize));
        asm("");
    }
    
    
    //
    
    • 调用时间
      类对象第一次接收到消息时调用,每一个类只会调用一次;
      若存在继承关系,子类没有实现+initialize,则父类的+initialize会被调用多次。
    • 调用方式
      通过消息机制objc_msgSend(id,sel,...)调用
    • 调用顺序
      先调用父类的initialize(递归),再调用子类的initialize。若存在category,调用最后编译的category的initialize

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