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iOS 设备与外部配件(Lightning)通讯

iOS 设备与外部配件(Lightning)通讯

作者: Mr_fei | 来源:发表于2017-06-09 10:58 被阅读979次

    前一段时间,做了给lightning耳机升级的软件,现在抽空将其记录下来。
    因为该软件涉及到MFI认证,所以需要External Accessory Framework框架。External Accessory Framework提供了配件连接iOS设备的通道。开发者可以通过它来开发连接配件的app。

    下面就开始简单了解下External Accessory Framework都有些什么吧:

    1. 它包含三个类:
      EAAccessory:代表了一个单例的硬件配件对象。
      EAAccessoryManager: 管理所有连接到iPhone的配件。
      EASession:定义了iPhone app与外部配件的连接和通道。

    2. EAAccessory类
      EAAccessory类的属性:
      1 )配件是否连接iPhone的标志
      @property(nonatomic, readonly, getter=isConnected) BOOL connected
      2 )连接设备的配件唯一标识
      @property(nonatomic, readonly) NSUInteger connectionID
      3 )配件的制造商
      @property(nonatomic, readonly) NSString *manufacturer
      4 )配件名称
      @property(nonatomic, readonly) NSString *name
      5 )配件型号
      @property(nonatomic, readonly) NSString *modelNumber
      6 )配件序列号
      @property(nonatomic, readonly) NSString *serialNumber
      7 )配件的固件版本号
      @property(nonatomic, readonly) NSString *firmwareRevision
      8 )配件的硬件版本号
      @property(nonatomic, readonly) NSString *hardwareRevision

    3. EAAccessoryManager
      //获取配件的所有信息
      NSMutableArray *accessoryList = [[NSMutableArray alloc] initWithArray:[[EAAccessoryManager sharedAccessoryManager] connectedAccessories]];
      比如:获取配件名称
      NSString *name = [accessoryList[0] name];

    4. EASession
      // open a session with the accessory and set up the input and output stream on the default run loop
      - (BOOL)openSession
      {
      [_accessory setDelegate:self];
      _session = [[EASession alloc] initWithAccessory:_accessory forProtocol:_protocolString];

          if (_session)
          {
              [[_session inputStream] setDelegate:self];
              [[_session inputStream] scheduleInRunLoop:[NSRunLoop currentRunLoop] forMode:NSDefaultRunLoopMode];
              [[_session inputStream] open];
      
              [[_session outputStream] setDelegate:self];
              [[_session outputStream] scheduleInRunLoop:[NSRunLoop currentRunLoop] forMode:NSDefaultRunLoopMode];
              [[_session outputStream] open];
          }
          else
          {
              NSLog(@"creating session failed");
          }
      
          return (_session != nil);
      }
      

    // close the session with the accessory.
    - (void)closeSession
    {
    [[_session inputStream] close];
    [[_session inputStream] removeFromRunLoop:[NSRunLoop currentRunLoop] forMode:NSDefaultRunLoopMode];
    [[_session inputStream] setDelegate:nil];
    [[_session outputStream] close];
    [[_session outputStream] removeFromRunLoop:[NSRunLoop currentRunLoop] forMode:NSDefaultRunLoopMode];
    [[_session outputStream] setDelegate:nil];

            [_session release];
            _session = nil;
    
            [_writeData release];
            _writeData = nil;
            [_readData release];
            _readData = nil;
        }
    

    // asynchronous NSStream handleEvent method
    - (void)stream:(NSStream *)aStream handleEvent: (NSStreamEvent)eventCode
    {
    switch (eventCode) {
    case NSStreamEventNone:
    break;
    case NSStreamEventOpenCompleted:
    break;
    case NSStreamEventHasBytesAvailable:
    //TTSLOG(@"-----处理接收过来的数据包------");
    [self _readData];
    break;
    case NSStreamEventHasSpaceAvailable:
    [self _writeData];
    break;
    case NSStreamEventErrorOccurred:
    //TTSLOG(@"----error-----");
    break;
    case NSStreamEventEndEncountered:
    //TTSLOG(@"------end---------");
    break;
    default:
    break;
    }
    }

    1. 项目过程
      1 )导入External Accessory Framework框架
      2 )在info.plist里面添加协议,Supported external accessory protocols,协议名根厂家协商,例如:com.xxx.protocol
      3 ) 设置连接和断开连接通知
      [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(_accessoryDidConnect:) name:EAAccessoryDidConnectNotification object:nil];

      [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(_accessoryDidDisconnect:) name:EAAccessoryDidDisconnectNotification object:nil];
      
      [[EAAccessoryManager sharedAccessoryManager] registerForLocalNotifications];
      
      - (void)_accessoryDidConnect:(NSNotification *)notification {
      }
      
      - (void)_accessoryDidDisconnect:(NSNotification *)notification {
      }
      

    4 ) 配件连接成功后获取配件对应的协议,创建一个accessory controller对象。
    //注意:_selectedAccessory和PROTOCOLSTRING2协议要对应,不然是不会成功的;。
    EADSessionController *_eaSessionController = [EADSessionController sharedController];

       [_eaSessionController setupControllerForAccessory:_selectedAccessory
                                           withProtocolString:PROTOCOLSTRING2];
    

    5 )打开session通讯
    EADSessionController *sessionController = [EADSessionController sharedController];
    _accessory = [sessionController accessory];
    [sessionController openSession];
    6 )最后就是向配件发送指令,相关指令就与硬件工程师协商。

    对于External Accessory Framework框架就先了解到这里,如有不解或者错误的地方,欢迎指出。

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