类的友元函数是定义在类外部,但有权访问类的所有成员,包括public,protected和private成员。友元用
friend
声明:
1、友元函数
友元函数在类的成员函数中定义,但友元函数并不是类的成员函数。用
friend void func();
声明
#include <iostream>
#include <stdio.h>
#include <string>
using namespace std;
class Rectangle
{
public:
static int objectCount; // 类静态变量
Rectangle(); // 不带参数构造方法
Rectangle(double len, double wid); // 带参数构造方法
~Rectangle(); // 析构方法
void setLength(double len);
void setWidth(double wid);
double getLength();
double getWidth();
double getSquare();
friend void printRectangleInfo(Rectangle rectangle); // 友元函数,实例传参
friend void printRectangleInfo(Rectangle *r); // 友元函数,指针传参
friend class Print; // 友元类,友元类可以访问该类中任意成员
private:
double length;
double width;
};
int Rectangle::objectCount = 0; // 定义类静态变量
Rectangle::Rectangle()
{
objectCount++;
cout << "create object Rectangle" << endl;
}
Rectangle::Rectangle(double len, double wid)
{
objectCount++;
length = len;
width = wid;
cout << "create object Rectangle(length=" << length << ", width=" << width << ")" << endl;
}
Rectangle::~Rectangle()
{
}
void Rectangle::setLength(double len)
{
length = len;
}
void Rectangle::setWidth(double wid)
{
width = wid;
}
double Rectangle::getLength()
{
return length;
}
double Rectangle::getWidth()
{
return width;
}
double Rectangle::getSquare()
{
return length * width;
}
void printRectangleInfo(const Rectangle rectangle)
{
cout << "[友元函数对象传参]Rectangle length=" << rectangle.length << endl;
cout << "[友元函数对象传参]Rectangle width=" << rectangle.width << endl;
}
void printRectangleInfo(Rectangle *r)
{
cout << "[友元函数指针传参]Rectangle length=" << r->length << endl;
cout << "[友元函数指针传参]Rectangle width=" << r->width << endl;
}
int main()
{
Rectangle r(15, 10);
double square;
printRectangleInfo(r);
square = r.getSquare();
cout << "rectangle面积=" << square << endl;
cout << "objectCount=" << Rectangle::objectCount << endl;
return 0;
}
运行结果如下:
create object Rectangle(length=15, width=10)
[友元函数对象传参]Rectangle length=15
[友元函数对象传参]Rectangle width=10
rectangle面积=150
objectCount=1
2、友元类
友元也可以是一个类,成为友元类,在这种情况下,整个类及其所有成员都是友元。用
friend class ClassName;
声明
#include <iostream>
#include <string>
#include <stdio.h>
using namespace std;
class Rectangle
{
public:
static int objectCount; // 类静态变量
Rectangle(); // 不带参数构造方法
Rectangle(double len, double wid); // 带参数构造方法
~Rectangle(); // 析构方法
void setLength(double len);
void setWidth(double wid);
double getLength();
double getWidth();
double getSquare();
friend class Print; // 友元类,友元类可以访问该类中任意成员
private:
double length;
double width;
};
int Rectangle::objectCount = 0; // 定义类静态变量
Rectangle::Rectangle()
{
objectCount++;
cout << "create object Rectangle" << endl;
}
Rectangle::Rectangle(double len, double wid)
{
objectCount++;
length = len;
width = wid;
cout << "create object Rectangle(length=" << length << ", width=" << width << ")" << endl;
}
Rectangle::~Rectangle()
{
}
void Rectangle::setLength(double len)
{
length = len;
}
void Rectangle::setWidth(double wid)
{
width = wid;
}
double Rectangle::getLength()
{
return length;
}
double Rectangle::getWidth()
{
return width;
}
double Rectangle::getSquare()
{
return length * width;
}
class Print
{
public:
void PrintInfo(Rectangle rectangle);
void PrintSquare(Rectangle rectangle);
};
void Print::PrintInfo(Rectangle rectangle)
{
cout << "[友元类]Rectangle length=" << rectangle.length << endl;
cout << "[友元类]Rectangle width=" << rectangle.width << endl;
}
void Print::PrintSquare(Rectangle rectangle)
{
double square;
square = rectangle.getSquare();
cout << "[友元类]rectangle面积=" << square << endl;
}
int main()
{
Rectangle r(15, 10);
Print print;
print.PrintInfo(r);
print.PrintSquare(r);
cout << "objectCount=" << Rectangle::objectCount << endl;
return 0;
}
运行结果如下:
create object Rectangle(length=15, width=10)
[友元类]Rectangle length=15
[友元类]Rectangle width=10
[友元类]rectangle面积=150
objectCount=1
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