Convert To Mp3

作者: osbornZ | 来源:发表于2015-08-12 00:00 被阅读938次

    当我们在进行音频处理的时候,我们能够进行编码成为 .caf格式,但是 .mp3 才是更方便和更为流行的格式。当然主要原因是 .caf 5M/minute 的文件大小让我们无可奈何,拥有高压缩率的 .mp3站出来了。

    当然,一个原因是Apple 众多文件格式中,包括MPEG-1 (.mp3), MPEG-2 ADTS (.aac), AIFF, CAF, and WAVE。最重要的事是你可以仅仅使用CAF,因为它能包含任何iphone支持的编码格式的数据,在iPhone上面它是推荐的文件格式。

    功能所需,我们需要输出 .mp3 文件,OK,AVFoundation framework:

    -(void)handleExportTapped :(NSURL *)assetURL
    {
      AVURLAsset *songAsset = [AVURLAsset URLAssetWithURL:assetURL options:nil];
      AVAssetExportSession *exporter = [[AVAssetExportSession alloc]
                                        initWithAsset: songAsset
                                        presetName: AVAssetExportPresetAppleM4A];
      NSLog (@"created exporter. supportedFileTypes: %@", exporter.supportedFileTypes);
      exporter.outputFileType = @"com.apple.m4a-audio";
      NSString *exportFile = [myDocumentsDirectory() stringByAppendingPathComponent: @"exported.m4a"];
       NSURL *exportURL = [NSURL fileURLWithPath:exportFile];
    exporter.outputURL = exportURL;
       [exporter exportAsynchronouslyWithCompletionHandler:^{
      AVAssetExportSessionStatus status = [exporter status];
      switch (status)
      {
        case AVAssetExportSessionStatusCompleted:
        {
          NSLog(@"export is ok");
          break;
        }
        case AVAssetExportSessionStatusFailed:
        {
          break;
        }
        default:
        {
          break;
        }
      }
    }];
    
      }
    
    

    导出音频文件,利用支持的 AVAssetExportPresetAppleM4A 编码最后转换成mp3,然并卵!那么问题来了,事实上在Apple 框架支持中不支持mp3的编码,只有解码,在苹果官方ipod,itunes中是大力支持AAC格式编码的,当然为了推广却没有被人们所熟悉。


    最后,我们只能通过第三方的框架LameMP3Encoder去转码,LAME是高质量的MPEG音频层III(MP3)编码器,mp3的流行也是LAME算法的一个功劳。使用方法如下所示:

    • 导入libmp3lame.a静态库和lame.h头文件
    - (void)cafToMp3:(NSString*)cafFileName
    {
    NSArray *dirPaths;
    NSString *docsDir;
    
    dirPaths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);
    docsDir = [dirPaths objectAtIndex:0];
    _mp3FilePath = [docsDir stringByAppendingPathComponent:@"record.mp3"];
    
    @try {
    int read, write;
    FILE *pcm = fopen([cafFileName cStringUsingEncoding:1], "rb");
    FILE *mp3 = fopen([_mp3FilePath cStringUsingEncoding:1], "wb");
    const int PCM_SIZE = 8192;
    const int MP3_SIZE = 8192;
    short int pcm_buffer[PCM_SIZE*2];
    unsigned char mp3_buffer[MP3_SIZE];
    
    lame_t lame = lame_init();
    lame_set_in_samplerate(lame, 44100);
    lame_set_VBR(lame, vbr_default);
    lame_init_params(lame);
    
    do {
    read = fread(pcm_buffer, 2*sizeof(short int), PCM_SIZE, pcm);
    if (read == 0)
    write = lame_encode_flush(lame, mp3_buffer, MP3_SIZE);
    else
    write = lame_encode_buffer_interleaved(lame, pcm_buffer, read, mp3_buffer, MP3_SIZE);
    
    fwrite(mp3_buffer, write, 1, mp3);
    
    } while (read != 0);
    
    lame_close(lame);
    fclose(mp3);
    fclose(pcm);
    }
    @catch (NSException *exception) {
    NSLog(@"%@",[exception description]);
    }
    @finally {
    //Detrming the size of mp3 file
    NSFileManager *fileManger = [NSFileManager defaultManager];
    NSData *data = [fileManger contentsAtPath:_mp3FilePath];
    NSString* str = [NSString stringWithFormat:@"%d K",[data length]/1024];
    NSLog(@"size of mp3=%@",str);
    
    }
    }
    

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      • lnoctis:在 fopen 的时候一直为 NULL cafFileName /Users/noctis/Library/Developer/CoreSimulator/Devices/FDC16F4C-8F1B-4120-BD73-6D8AB5161943/data/Containers/Data/Application/071C7455-BCCC-44F1-8C5E-87018E586DE1/Documents/temp/26072016145907.caf

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