#import "ViewController.h"
@interface ViewController ()
@end
@implementation ViewController
- (void)viewDidLoad {
[super viewDidLoad];
// Do any additional setup after loading the view, typically from a nib.
//////---------runloop的获取--------////////
//Cocoa中获取runloop的方法
//获取当前线程的runloop
NSRunLoop *currentRunloop = [NSRunLoop currentRunLoop];
//获取主线程runloop
NSRunLoop *mainrunloop = [NSRunLoop mainRunLoop];
NSLog(@"currentRunloop is:%@",currentRunloop);
NSLog(@"mainrunloop is:%@",mainrunloop);
//Core Foundition获取runloop的方法
//获取当前线程的runloop
CFRunLoopGetCurrent();
//获取主线程runloop
CFRunLoopGetMain();
////////-------runloop的mode------/////////
//创建nstimer
// NSTimer *timer = [NSTimer timerWithTimeInterval:1 target:self selector:@selector(time) userInfo:nil repeats:YES];
//该种方式创建nstimer 将会以默认的模式添加到runloop NSDefaultRunLoopMode
NSTimer *scheduleTimer = [NSTimer scheduledTimerWithTimeInterval:1 target:self selector:@selector(scheduleTime) userInfo:nil repeats:YES];
[[NSRunLoop currentRunLoop] addTimer:scheduleTimer forMode:NSRunLoopCommonModes];
//对UI控件拖动时 runloop的执行模式为UITrackingRunLoopMode
UIScrollView *scrollView = [[UIScrollView alloc] initWithFrame:CGRectMake(100, 100, 200, 500)];
scrollView.contentSize = CGSizeMake(500, 800);
scrollView.backgroundColor = [UIColor redColor];
[self.view addSubview:scrollView];
}
-(void)time
{
NSLog(@"------timer--------");
}
-(void)scheduleTime
{
NSLog(@"------stimer--------");
}
@end
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