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iOS多线程(二)

iOS多线程(二)

作者: 大虾咪 | 来源:发表于2021-08-16 01:36 被阅读0次

    常见问题解惑

    1.问题一

    1.1以下代码打印结果

    - (void)viewDidLoad {
        [super viewDidLoad];
        dispatch_queue_t queue = dispatch_queue_create("myqueue", DISPATCH_QUEUE_CONCURRENT);
        dispatch_async(queue, ^{
            NSLog(@"task 1");
            [self performSelector:@selector(task2) withObject:nil afterDelay:.0];
            NSLog(@"task 3");
        });
        /*
         执行结果:
            线程[51489:6875868] task 1
            线程[51489:6875868] task 3
         原因:
            - (void)performSelector:(SEL)aSelector withObject:(nullable id)anArgument afterDelay:(NSTimeInterval)delay;
            1.上述方法在子线程中 运行本质本质是往Runloop中添加NSTimer
            2.子线程默认没有启动Runloop
         */
    }
    
    - (void)task2 {
        NSLog(@"task 2");
    }
    
    

    1.2.如何修复

    1.

    - (void)performSelector:(SEL)aSelector withObject:(nullable id)anArgument afterDelay:(NSTimeInterval)delay;
    此方法本质是:往Runloop里面添加NStimer
    启动Runloop
    

    2. 顺便记一下

    - (id)performSelector:(SEL)aSelector withObject:(id)object;
    此方法本质是:objc_msgsend(self,@SEL);
    
        dispatch_queue_t queue = dispatch_queue_create("myqueue", DISPATCH_QUEUE_CONCURRENT);
        dispatch_async(queue, ^{
            NSLog(@"task 1");
            [self performSelector:@selector(task2) withObject:nil afterDelay:.0];
            NSLog(@"task 3");
            //[[NSRunLoop currentRunLoop] addPort:[[NSPort alloc]init] forMode:NSDefaultRunLoopMode]; 这行代码可删除上行代码已经往Runloop中添加了定时器
            [[NSRunLoop currentRunLoop] runMode:NSDefaultRunLoopMode beforeDate:[NSDate distantFuture]];
        });
        
        /*
         执行结果:
            线程[51489:6875868] task 1
            线程[51489:6875868] task 3
            线程[51489:6875868] task 2
         */
    
    

    问题二

    2.1一下代码运行结果

    
    - (void)viewDidLoad {
        [super viewDidLoad];
    
    }
    
    - (void)touchesBegan:(NSSet<UITouch *> *)touches withEvent:(UIEvent *)event{
        NSThread *thread = [[NSThread alloc] initWithBlock:^{
            NSLog(@"task1");
        }];
        [thread start];
        [self performSelector:@selector(task2) onThread:thread withObject:nil waitUntilDone:YES];
    }
    - (void)task2 {
        NSLog(@"task2");
    }
    /*
     1.崩溃信息如下:
    *** Terminating app due to uncaught exception 'NSDestinationInvalidException', reason: '*** -[ViewController performSelector:onThread:withObject:waitUntilDone:modes:]: target thread exited while waiting for the perform'
    2. 原因:
        thread调用start 就会再子线程中执行block中的代码  执行完毕后线程就退出
        没有办法在当前thread线程中执行task2方法
    */
    

    2.2如何修复

    - (void)viewDidLoad {
        [super viewDidLoad];
    
    }
    
    - (void)touchesBegan:(NSSet<UITouch *> *)touches withEvent:(UIEvent *)event{
        NSThread *thread = [[NSThread alloc] initWithBlock:^{
            NSLog(@"task1");
            [[NSRunLoop currentRunLoop]addPort:[[NSPort alloc]init] forMode:NSDefaultRunLoopMode];
            [[NSRunLoop currentRunLoop] runMode:NSDefaultRunLoopMode beforeDate:[NSDate distantFuture]];
        }];
        [thread start];
        [self performSelector:@selector(task2) onThread:thread withObject:nil waitUntilDone:YES];
    }
    - (void)task2 {
        NSLog(@"task2");
    }
    /*
     打印结果
         线程[58654:7033043] task1
         线程[58654:7033043] task2 
    */
    
    @end
    

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