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VR开发教程:Unity开发VR眼镜中文入门教程八

VR开发教程:Unity开发VR眼镜中文入门教程八

作者: 小太阳会发光诺 | 来源:发表于2017-04-26 11:00 被阅读34次

    VR开发阅读列表

    下面是VR开发的资源阅读列表,我们将定期更新,因为这是一个新的媒介,我们会让你及时的获取到最新的信息.

    UNITY 中心

    Unity Manual: VR Overview

    Pollen VR: Developing high-end visuals with Unity 5 (Feb 16, 2015)

    VR is a wild place: Time to plant your flag (July 22, 2015)

    UX pointers for VR design (Nov 10th, 2015)

    How Unity is Enabling this First Wave of Virtual Reality Experiences (Dec 4th, 2015)

    Unite VR 会议

    Unity在全世界每年都会举行一次Unite会议(unity3d.com/unite),并且对许多主题进行很深度的讨论,包括虚拟现实.

    这里是最近Unite会议有关虚拟现实的议题:

    Unite 欧洲 2015

    Mobile optimisation

    Using Stereo Video for VR in Unity

    Dyskinetic: How to make a live action virtual reality film

    VR Game design advice and optimization best practices

    VR 101 – Jumping into a new world

    Virtual Reality – new adventures for creativity

    Unite 波士顿 2015

    AR & VR Development: Sharpening the Tip of the Spear

    5 Must Know Design Strategies for Better VR Games

    Technical and Design Tips for VR/AR Unity Projects

    Optimizing for Consumer VR

    The Holodeck is here – Designing for Room-Scale VR

    Enhancing Your Unity Mobile VR Experience

    Embrace Virtual Reality with PlayStation®VR

    How Can We Make VR Truly Social

    OCULUS

    Oculus Documentation

    Simulator Sickness

    Motion

    Unity’s UI System in VR (Nov 25th, 2015) :

    Blink and fade transitions (Oct 29th, 2014)

    Squeezing Performance out of Your Unity Gear VR Game: Part 1 (May 12th, 2015), Part 2 (June 3rd, 2015)

    Oculus Connect 2: Bringing ‘Adventure Time’ to Gear VR (Nov 4, 2015)

    Disabling Yaw (8th Jan 2015)

    Oculus Connect

    Oculus(https://www.oculus.com/en-us/connect/)每年举行一次会议,他们让来自世界各地的创意人员,设计师,工程师了解Oculus平台并推动虚拟现实发展.这是在Youtube上的开发者会议播放链接:

    Oculus Connect 1 Developer Sessions (2014)

    Oculus Connect 2 Developer Sessions (2015)

    维基百科

    VR Sickness

    Vection

    The Vestibular System

    Motion Sickness – Cause

    其它

    How devs deal with 4 problem areas in VR game design (Oct 1, 2015)

    Game UI Discoveries: What Players Want (Feb 23rd, 2010)

    Designing Around Vergence-Accommodation (Nov 8th, 2015)

    Developing Virtual Reality by Chet Faliszek | Slush 2015 (Dec 6th, 2015)

    VR Interface Design Pre-Visualisation Methods (Oct 4th, 2015)

    联系方式:0755-81699111

    课程网址: http://www.vrkuo.com/course/vr.html

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