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Unity调用安卓Native(Android Studio)

Unity调用安卓Native(Android Studio)

作者: wang_liang | 来源:发表于2017-06-29 12:01 被阅读0次

    最后有项目下载地址
    引入Unity的class.jar
    Unity\Editor\Data\PlaybackEngines\AndroidPlayer\Variations\mono\Release\Classes.jar

    导出.jar包

    在AS中进行操作
    PopupManager.java

    package com.xxx.xxx;//Unity中的Bundle Idendtifier
    import android.annotation.SuppressLint;
    import android.app.AlertDialog;
    import android.content.DialogInterface;
    import android.content.Intent;
    import android.content.DialogInterface.OnKeyListener;
    import android.net.Uri;
    import android.os.Build;
    import android.util.Log;
    import android.view.ContextThemeWrapper;
    import android.view.KeyEvent;
    import com.unity3d.player.UnityPlayer;
    public class PopupManager
    {
      public static void ShowMessagePopup(String title, String message, String okButtonText) {
        AlertDialog.Builder messagePopup = new AlertDialog.Builder(new ContextThemeWrapper(UnityPlayer.currentActivity, GetTheme()));
        messagePopup.setTitle(title);
        messagePopup.setMessage(message);
        messagePopup.setPositiveButton(okButtonText, new DialogInterface.OnClickListener() {
              @Override
              public void onClick(DialogInterface dialog, int which) {
                  UnityPlayer.UnitySendMessage("AndroidMessagePopup", "OnMessagePopUpCallBack", "0");
      }
      });
      messagePopup.setOnKeyListener(KeyListener);
        messagePopup.setCancelable(false);
        messagePopup.show();
      }
    
      public static void ShowDialogPopup(String title, String message, String yesButtonText, String noButtonText) {
        AlertDialog.Builder dialogPopupBuilder = new AlertDialog.Builder(new ContextThemeWrapper(UnityPlayer.currentActivity, GetTheme()));
        dialogPopupBuilder.setTitle(title);
        dialogPopupBuilder.setMessage(message);
        dialogPopupBuilder.setPositiveButton(yesButtonText, new DialogInterface.OnClickListener() {
              @Override
              public void onClick(DialogInterface dialog, int which) {
                  UnityPlayer.UnitySendMessage("AndroidDialogPopup", "OnDialogPopUpCallBack", "0");
      }
      });
      dialogPopupBuilder.setNegativeButton(noButtonText, new DialogInterface.OnClickListener() {
          @Override
          public void onClick(DialogInterface dialog, int which) {
              UnityPlayer.UnitySendMessage("AndroidDialogPopup", "OnDialogPopUpCallBack", "1");
      }
    });
    dialogPopupBuilder.setOnKeyListener(KeyListener);
    dialogPopupBuilder.setCancelable(false);
    dialogPopupBuilder.show();
    }
    
    public static void ShowRatePopup(String title, String message, String yesButtonText, String laterButtonText, String noButtonText) {
            AlertDialog.Builder ratePopupBuilder = new AlertDialog.Builder(new ContextThemeWrapper(UnityPlayer.currentActivity, GetTheme()));
    ratePopupBuilder.setTitle(title);
    ratePopupBuilder.setMessage(message);
    ratePopupBuilder.setPositiveButton(yesButtonText, new DialogInterface.OnClickListener() {
                @Override
                public void onClick(DialogInterface dialog, int which) {
                    UnityPlayer.UnitySendMessage("AndroidRateUsPopUp", "OnRatePopUpCallBack", "0");
    }
    });
    ratePopupBuilder.setNegativeButton(noButtonText, new DialogInterface.OnClickListener() {
                @Override
                public void onClick(DialogInterface dialog, int which) {
                    UnityPlayer.UnitySendMessage("AndroidRateUsPopUp", "OnRatePopUpCallBack", "2");
    }
    });
    ratePopupBuilder.setNeutralButton(laterButtonText, new DialogInterface.OnClickListener() {
                @Override
                public void onClick(DialogInterface dialog, int which) {
                    UnityPlayer.UnitySendMessage("AndroidRateUsPopUp", "OnRatePopUpCallBack", "1");
    }
    });
    ratePopupBuilder.setOnKeyListener(KeyListener);
    ratePopupBuilder.setCancelable(false);
    ratePopupBuilder.show();
    }
        @SuppressLint("InlinedApi")
    private static int GetTheme(){
      int theme = 0;
      if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.LOLLIPOP) {
        theme = android.R.style.Theme_Material_Light_Dialog;
      } else {
        theme = android.R.style.Theme_Holo_Dialog;
      }
      return theme;
    }
    public static void OpenAppRatingPage(String url) {
            Uri uri = Uri.parse(url);
    Intent intent = new Intent(Intent.ACTION_VIEW, uri);
    UnityPlayer.currentActivity.startActivity(intent);
    }
    public static void OpenWebPage(String webUrl){
            Intent browserIntent = new Intent(Intent.ACTION_VIEW, Uri.parse(webUrl));
    UnityPlayer.currentActivity.startActivity(browserIntent);
    }
    private static DialogInterface.OnKeyListener KeyListener = new OnKeyListener() {
        @Override
      public boolean onKey(DialogInterface dialog, int keyCode, KeyEvent event) {
          if (keyCode == KeyEvent.KEYCODE_BACK) {
            Log.d("AndroidNative", "AndroidPopUp");
            UnityPlayer.UnitySendMessage("AndroidMessagePopup", "OnMessagePopUpCallBack", "0");
            UnityPlayer.UnitySendMessage("AndroidDialogPopup", "OnDialogPopUpCallBack", "1");
            UnityPlayer.UnitySendMessage("AndroidRateUsPopUp", "OnRatePopUpCallBack", "2");
            dialog.dismiss();
          }
      return false;
    }
    };
    }
    
    //简化版的
    package cn.gfplay.LingFeiBaoDingMahjong;
    import android.annotation.SuppressLint;
    import android.app.AlertDialog;
    import android.content.DialogInterface;
    import android.content.Intent;
    import android.content.DialogInterface.OnKeyListener;
    import android.net.Uri;
    import android.os.Build;
    import android.util.Log;
    import android.view.ContextThemeWrapper;
    import android.view.KeyEvent;
    import com.unity3d.player.UnityPlayer;
    public class PopupManager
    {
        public static void ShowDialogPopup(String title, String message, String yesButtonText, String noButtonText) {
            AlertDialog.Builder dialogPopupBuilder = new AlertDialog.Builder(new ContextThemeWrapper(UnityPlayer.currentActivity, GetTheme()));
            dialogPopupBuilder.setTitle(title);
            dialogPopupBuilder.setMessage(message);
            dialogPopupBuilder.setPositiveButton(yesButtonText, new DialogInterface.OnClickListener() {
                @Override
                public void onClick(DialogInterface dialog, int which) {
                    UnityPlayer.UnitySendMessage("AndroidDialogPopup", "OnDialogPopUpCallBack", "0");
                }
            });
            dialogPopupBuilder.setNegativeButton(noButtonText, new DialogInterface.OnClickListener() {
                @Override
                public void onClick(DialogInterface dialog, int which) {
                    UnityPlayer.UnitySendMessage("AndroidDialogPopup", "OnDialogPopUpCallBack", "1");
                }
            });
            dialogPopupBuilder.setOnKeyListener(KeyListener);
            dialogPopupBuilder.setCancelable(false);
            dialogPopupBuilder.show();
        }
        @SuppressLint("InlinedApi")
        private static int GetTheme(){
            int theme = 0;
            /*if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.LOLLIPOP) {
                theme = android.R.style.Theme_Material_Light_Dialog;
            } else {
                theme = android.R.style.Theme_Holo_Dialog;
            }*/
            theme=android.R.style.Theme_Black;
            return theme;
        }
        public static void OpenWebPage(String webUrl){
            Intent browserIntent = new Intent(Intent.ACTION_VIEW, Uri.parse(webUrl));
            UnityPlayer.currentActivity.startActivity(browserIntent);
        }
        private static DialogInterface.OnKeyListener KeyListener = new OnKeyListener() {
            @Override
            public boolean onKey(DialogInterface dialog, int keyCode, KeyEvent event) {
                if (keyCode == KeyEvent.KEYCODE_BACK) {
                    Log.d("AndroidNative", "AndroidPopUp");
                    //UnityPlayer.UnitySendMessage("AndroidMessagePopup", "OnMessagePopUpCallBack", "0");
                    UnityPlayer.UnitySendMessage("AndroidDialogPopup", "OnDialogPopUpCallBack", "1");
                    //UnityPlayer.UnitySendMessage("AndroidRateUsPopUp", "OnRatePopUpCallBack", "2");
                    dialog.dismiss();
                }
                return false;
            }
        };
    }
    

    build.gradle修改

    apply plugin: 'com.android.library'
    
    android {
        compileSdkVersion 26
        buildToolsVersion "26.0.0"
        defaultConfig {
            minSdkVersion 15
            targetSdkVersion 26
            versionCode 1
            versionName "1.0"
            testInstrumentationRunner "android.support.test.runner.AndroidJUnitRunner"
        }
        buildTypes {
            release {
                minifyEnabled false
                proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro'
            }
        }
    }
    
    dependencies {
        compile fileTree(include: ['*.jar'], dir: 'libs')
        androidTestCompile('com.android.support.test.espresso:espresso-core:2.2.2', {
            exclude group: 'com.android.support', module: 'support-annotations'
        })
        compile 'com.android.support:appcompat-v7:26.+'
        compile 'com.android.support.constraint:constraint-layout:1.0.2'
        compile 'com.android.support:design:26.+'
        testCompile 'junit:junit:4.12'
        compile files('libs/classes.jar')
    }
    //task to delete the old jar
    task deleteOldJar(type: Delete) {    delete 'build/outputs/NativeExit.jar'}
    //task to export contents as jar
    task exportJar(type: Copy) {
        from('build/intermediates/bundles/debug/')
        into('build/outputs/')
        include('classes.jar')
        ///Rename the jar
        rename('classes.jar', 'NativeExit.jar')
    }
    exportJar.dependsOn(deleteOldJar, build)
    

    02.将AS中的.jar引入unity中

    string CLASS_NAME = "com.xxx.xxx.PopupManager";
    AndroidJavaObject bridge = new AndroidJavaObject(CLASS_NAME);
    AndroidJavaClass jc = new AndroidJavaClass("com.unity3d.player.UnityPlayer");
    AndroidJavaObject act = jc.GetStatic<AndroidJavaObject>("currentActivity");
    act.Call("runOnUiThread", new AndroidJavaRunnable(() =>
    {
        bridge.CallStatic(methodName, args);
    }));
    

    这是unity与Android交互的部分,把Android中的方法注册过来,在Unity中调用

    项目目录截图

    image.png

    AndroidStudio项目地址

    https://github.com/574096324/Unity_AndroidStudio_Test.git

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        本文标题:Unity调用安卓Native(Android Studio)

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