Swift4.1 仿微信浮窗

作者: Codepgq | 来源:发表于2018-06-11 17:03 被阅读137次

    相信大家都有用过了,业余时间模仿了一下

    • 浮窗的移动、隐藏


      显示、移动、移除部分



    进入页面,显示,隐藏浮窗



    正文

    思想:把整个功能拆分为三个部分:

    • 1、浮窗按钮: UIButton
      这个按钮为浮窗功能的核心,主要包括: 通过touch系列事件处理移动浮窗、进入二级页面、隐藏浮窗
    • 2、取消浮窗: UIView
      这个View就是用来显示交互的,构成为一个ButtonCAShapeLayer
    • 3、一个Controller 用于显示内容
      这个就是内容的显示,其中包括了:自定义转场动画、浮窗的显示/隐藏逻辑。

    一、 Button 的实现

    主要就是监听三个方法:touchBegan,touchesMoved,touchesEnded

    • touchesMoved
      ①:中核心操作就是把当前的点转化为在父视图中的点
            guard let touch = touches.first, let superView = self.superview else { return }
            let point = touch.location(in: superView)
     
            self.frame.origin.x = point.x - frame.width * 0.5
            self.frame.origin.y = point.y - frame.height * 0.5
    

    ②:隐藏浮窗View的显示

    // show hide floating window view
            UIView.animate(withDuration: 0.2) {
                hideWindowView.frame.origin = CGPoint(x: UIScreen.main.bounds.width - hideWindowView.frame.width, y: UIScreen.main.bounds.height - hideWindowView.frame.height)
                hideWindowView.moreRedBackground(isHiddenBtn)
            }
    
    • touchesEnded 中核心操作
      ①:修改按钮的x坐标
            let currentPointX = frame.origin.x + frame.width * 0.5
            let screenW = UIScreen.main.bounds.width
            
            let pointX = (currentPointX > screenW * 0.5) ? (screenW - frame.width) - margin : margin
    



    ②:判断是否移动了,如果没移动就触发进入浮窗方法

            guard let touch = touches.first, let superView = superview else { return }
            
            if lastPoint == touch.location(in: superView) { //push
                let controller = UIApplication.shared.keyWindow?.rootViewController
                var nav = controller?.navigationController
                if nav == nil {
                    nav = controller?.childViewControllers.first?.navigationController
                }
                
                nav?.pushViewController(fwController, animated: true)
                return
            }
    

    ③:隐藏浮窗和浮窗按钮的显示与隐藏

    // show hide floating window view
            UIView.animate(withDuration: 0.2) {
                hideWindowView.frame.origin = CGPoint(x: UIScreen.main.bounds.width, y: UIScreen.main.bounds.height)
                self.isHidden = isHiddenBtn
            }
    

    二、隐藏浮窗View的实现

    ①:Button 通过titleEdgeInsetsimageEdgeInsets来自定义布局

    //自定义按钮
    class PQButton: UIButton {
        
        convenience init(_ textLayout: EIQMenuTextLayout){
            self.init(frame: .zero)
            self.textLayout = textLayout
        }
        
        enum EIQMenuTextLayout: Int {
            case top,left,bottom,right
        }
        public var spacing: CGFloat = 20
        public var textLayout: EIQMenuTextLayout = .right
        override func layoutSubviews() {
            super.layoutSubviews()
            
            
            guard let title = self.titleLabel?.text as NSString?, let titleFont = self.titleLabel?.font else { return }
            
            let imageSize = self.imageRect(forContentRect: self.frame)
            
            let titleSize = title.size(withAttributes: [NSAttributedStringKey.font : titleFont])
            
            var titleInsets: UIEdgeInsets = self.titleEdgeInsets
            var imageInsets: UIEdgeInsets = self.imageEdgeInsets
            switch textLayout {
            case .left:
                titleInsets = UIEdgeInsets(top: 0, left: -(imageSize.width * 2), bottom: 0, right: 0)
                imageInsets = UIEdgeInsets(top: 0, left: 0, bottom: 0,
                                           right: -(titleSize.width * 2 + spacing))
            case .top:
                titleInsets = UIEdgeInsets(top: -(imageSize.height + titleSize.height + spacing),
                                           left: -(imageSize.width), bottom: 0, right: 0)
                imageInsets = UIEdgeInsets(top: 0, left: 0, bottom: 0, right: -titleSize.width)
            case .bottom:
                titleInsets = UIEdgeInsets(top: (imageSize.height + titleSize.height + spacing),
                                           left: -(imageSize.width), bottom: 0, right: 0)
                imageInsets = UIEdgeInsets(top: 0, left: 0, bottom: 0, right: -titleSize.width)
            default:
                break
            }
            
            self.titleEdgeInsets = titleInsets
            self.imageEdgeInsets = imageInsets
        }
    }
    

    ②:通过view.layer.mask 去实现

    创建CAShapeLayer

    private lazy var maskLayer: CAShapeLayer = {
            let layer = CAShapeLayer()
            layer.frame = self.bounds
            self.layer.mask = layer
            return layer
        }()
    



    设置path

    public func moreRedBackground(_ more: Bool){
            var radius = frame.width
            if more {
                radius += 5
            }
            let path = UIBezierPath(arcCenter: CGPoint(x: frame.width + 10, y: frame.height + 10), radius: radius, startAngle: 0, endAngle: CGFloat(Double.pi * 2), clockwise: false)
            maskLayer.path = path.cgPath
        }
    

    三、Controller的实现

    只是实现Controller就没什么好说的,这里主要说的是转场动画部分

    • 第一步:实现代理
    navigationController?.delegate = self
    
    • 第二步:实现代理协议方法
      这个代理方法中如果返回了 nil ,即表示使用系统自带的pop、push效果
    func navigationController(_ navigationController: UINavigationController, animationControllerFor operation: UINavigationControllerOperation, from fromVC: UIViewController, to toVC: UIViewController) -> UIViewControllerAnimatedTransitioning? {
            
            if operation == .push {
                return TransitionAnimator(isPush: true, animation: .overlay)
            }
            
            if operation == .pop && !fwBtnIsHidden {
                return TransitionAnimator(isPush: false, animation: .overlay)
            }
            
            return nil
        }
    

    ps:如果想实现交互式处理需要实现另外一个方法, 在该方法中返回处理对象

    @available(iOS 7.0, *)
        optional public func navigationController(_ navigationController: UINavigationController, interactionControllerFor animationController: UIViewControllerAnimatedTransitioning) -> UIViewControllerInteractiveTransitioning?
    

    UIViewControllerAnimatedTransitioning协议介绍:

        返回动画时长
        public func transitionDuration(using transitionContext: UIViewControllerContextTransitioning?) -> TimeInterval
    
       动画具体处理  containerView为内容视图,所有显示的内容均要添加进去方可显示
        public func animateTransition(using transitionContext: UIViewControllerContextTransitioning)
    
    

    更多详细,请看Demo

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