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Android Handler原理

Android Handler原理

作者: ZZH的Android | 来源:发表于2020-09-17 17:44 被阅读0次
    1. Handler的使用:
      (1)子线程和主线程之间相互发送消息
      (2)执行延时任务

    2. 基本使用:

    Looper.prepare();
    Handler mHandler = new Handler() {  
        @Override public void handleMessage(@NonNull Message msg) {  
            super.handleMessage(msg);  
        }  
    };  
    mHandler.sendEmptyMessage(0);
    Looper.loop();
    
    1. 原理概述:

    Looper.prepare()会创建一个Looper对象,这个Looper对象是每个线程独有的,通过ThreadLocal保存。创建Looper对象时,会创建一个MessageQueue对象用于存放消息。Handler发送的消息Message会保存在这个MessageQueue中。

    创建Handler对象时,会跟Looper对象相关联,默认的是跟本线程中Looper对象关联,也可以传入其他线程中的Looper对象。

    Looper.loop()会开启一个死循环用于接收Handler发送过来的消息,然后执行相应的回调函数,一般是执行Handler的handleMessage方法。

    1. 原理详解
      Looper.prepare(), 通过ThreadLocal保存新的Looper对象。
    83    public static void prepare() {  
    84        prepare(true);  
    85    }  
    86  
    87    private static void prepare(boolean quitAllowed) {  
    88        if (sThreadLocal.get() != null) {  
    89            throw new RuntimeException("Only one Looper may be created per thread");  
    90        }  
    91        sThreadLocal.set(new Looper(quitAllowed));  
    92    } 
    

    Looper的构造函数:创建MessageQueue对象,用于保存Handler发送的Message对象

    197    private Looper(boolean quitAllowed) {  
    198        mQueue = new MessageQueue(quitAllowed);  
    199        mThread = Thread.currentThread();  
    200    }  
    

    Handler的构造函数,Handler有多个构造函数,主要用来初始化mLooper、mQueue、mCallBack、mAsynchronous对象。如果未传入参数,则使用当前线程的默认值。

    227    public Handler(Looper looper, Callback callback, boolean async) {  
    228        mLooper = looper;  
    229        mQueue = looper.mQueue;  
    230        mCallback = callback;  
    231        mAsynchronous = async;  
    232    }  
    
     
    188    public Handler(Callback callback, boolean async) {  
    189        if (FIND_POTENTIAL_LEAKS) {  
    190            final Class<? extends Handler> klass = getClass();  
    191            if ((klass.isAnonymousClass() || klass.isMemberClass() || klass.isLocalClass()) &&  
    192                    (klass.getModifiers() & Modifier.STATIC) == 0) {  
    193                Log.w(TAG, "The following Handler class should be static or leaks might occur: " +  
    194                    klass.getCanonicalName());  
    195            }  
    196        }  
    197  
    198        mLooper = Looper.myLooper();  
    199        if (mLooper == null) {  
    200            throw new RuntimeException(  
    201                "Can't create handler inside thread that has not called Looper.prepare()");  
    202        }  
    203        mQueue = mLooper.mQueue;  
    204        mCallback = callback;  
    205        mAsynchronous = async;  
    206    }  
    
    
    113    public Handler() {  
    114        this(null, false);  
    115    }  
    116  
      
    127    public Handler(Callback callback) {  
    128        this(callback, false);  
    129    }  
    130  
      
    136    public Handler(Looper looper) {  
    137        this(looper, null, false);  
    138    }  
    139  
      
    147    public Handler(Looper looper, Callback callback) {  
    148        this(looper, callback, false);  
    149    }  
    150  
      
    167    public Handler(boolean async) {  
    168        this(null, async);  
    169    }
    

    Handler发送消息:Handler通过一系列发送消息的方法将消息发送给Looper中的MessageQueue中

    Handler的众多发送消息的方法最终都会走到同一个函数enqueueMessage:

    638    private boolean enqueueMessage(MessageQueue queue, Message msg, long uptimeMillis) {  
    639        msg.target = this;  //将msg.target赋值给了当前Handler对象
    640        if (mAsynchronous) {  
    641            msg.setAsynchronous(true);  
    642        }  
    643        return queue.enqueueMessage(msg, uptimeMillis);  
    644    }  
    

    这里可以看到将当前的msg对象加入了消息队列中国。并且将msg.target赋值给了当前Handler对象。

    Looper.loop()方法:开启处理消息的无限循环

    123    public static void loop() {  
    124        final Looper me = myLooper();  //返回当前线程的Looper对象,保存在ThreadLocal中
    125        if (me == null) {  
    126            throw new RuntimeException("No Looper; Looper.prepare() wasn't called on this thread.");  
    127        }  
    128        final MessageQueue queue = me.mQueue;  // 拿到MessageQueue对象
    129  
    130        // Make sure the identity of this thread is that of the local process,  
    131        // and keep track of what that identity token actually is.  
    132        Binder.clearCallingIdentity();  
    133        final long ident = Binder.clearCallingIdentity();  
    134  
    135        for (;;) {  //处理Handler发送消息的无线循环
    136            Message msg = queue.next(); // might block  
    137            if (msg == null) {  
    138                // No message indicates that the message queue is quitting.  
    139                return;  
    140            }  
    141  
    142            // This must be in a local variable, in case a UI event sets the logger  
    143            final Printer logging = me.mLogging;  
    144            if (logging != null) {  
    145                logging.println(">>>>> Dispatching to " + msg.target + " " +  
    146                        msg.callback + ": " + msg.what);  
    147            }  
    148  
    149            final long traceTag = me.mTraceTag;  
    150            if (traceTag != 0) {  
    151                Trace.traceBegin(traceTag, msg.target.getTraceName(msg));  
    152            }  
    153            try {  
    154                msg.target.dispatchMessage(msg);  //这里的msg.target就是Handler
    155            } finally {  
    156                if (traceTag != 0) {  
    157                    Trace.traceEnd(traceTag);  
    158                }  
    159            }  
    160  
    161            if (logging != null) {  
    162                logging.println("<<<<< Finished to " + msg.target + " " + msg.callback);  
    163            }  
    164  
    165            // Make sure that during the course of dispatching the  
    166            // identity of the thread wasn't corrupted.  
    167            final long newIdent = Binder.clearCallingIdentity();  
    168            if (ident != newIdent) {  
    169                Log.wtf(TAG, "Thread identity changed from 0x"  
    170                        + Long.toHexString(ident) + " to 0x"  
    171                        + Long.toHexString(newIdent) + " while dispatching to "  
    172                        + msg.target.getClass().getName() + " "  
    173                        + msg.callback + " what=" + msg.what);  
    174            }  
    175  
    176            msg.recycleUnchecked();  
    177        }  
    178    }  
    

    Handler的dispatchMessage函数:

    93    public void dispatchMessage(Message msg) {  
    94        if (msg.callback != null) {  
    95            handleCallback(msg);  
    96        } else {  
    97            if (mCallback != null) {  
    98                if (mCallback.handleMessage(msg)) {  
    99                    return;  
    100                }  
    101            }  
    102            handleMessage(msg);  
    103        }  
    104    }  
    

    如果有对应的callback对象,则执行相应的回调,否则执行Handler的handleMessage。

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