oc中的内存管理是通过引用计数来控制对象的释放回收的,在MRC中,reatan操作之后引用计数+1,release引用计数-1,当引用计数为0时则对象释放
retain
看源码
ALWAYS_INLINE id
objc_object::rootRetain()
{
return rootRetain(false, false);
}
ALWAYS_INLINE bool
objc_object::rootTryRetain()
{
return rootRetain(true, false) ? true : false;
}
ALWAYS_INLINE id
{
//1. 如果是taggedPoint直接返回
if (isTaggedPointer()) return (id)this;
bool sideTableLocked = false;
bool transcribeToSideTable = false;
isa_t oldisa;
isa_t newisa;
// retain 引用计数处理
//
do {
transcribeToSideTable = false;
oldisa = LoadExclusive(&isa.bits);
newisa = oldisa;
// 2 如果不是nonpointer,散列表的引用计数表 进行处理 ++
if (slowpath(!newisa.nonpointer)) {
ClearExclusive(&isa.bits);
if (rawISA()->isMetaClass()) return (id)this;
if (!tryRetain && sideTableLocked) sidetable_unlock();
if (tryRetain) return sidetable_tryRetain() ? (id)this : nil;
else return sidetable_retain();
}
// don't check newisa.fast_rr; we already called any RR overrides
//3. 如果正在析构 直接返回nil
if (slowpath(tryRetain && newisa.deallocating)) {
ClearExclusive(&isa.bits);
if (!tryRetain && sideTableLocked) sidetable_unlock();
return nil;
}
//4如果是nonpointer
uintptr_t carry;
//引用计数+1
newisa.bits = addc(newisa.bits, RC_ONE, 0, &carry); // extra_rc++
//5如果溢出则递归调用
if (slowpath(carry)) {
// newisa.extra_rc++ overflowed
if (!handleOverflow) {
ClearExclusive(&isa.bits);
return rootRetain_overflow(tryRetain);
}
// Leave half of the retain counts inline and
// prepare to copy the other half to the side table.
if (!tryRetain && !sideTableLocked) sidetable_lock();
sideTableLocked = true;
transcribeToSideTable = true;
newisa.extra_rc = RC_HALF;
newisa.has_sidetable_rc = true;
}
} while (slowpath(!StoreExclusive(&isa.bits, oldisa.bits, newisa.bits)));
if (slowpath(transcribeToSideTable)) {
// Copy the other half of the retain counts to the side table.
//6将原来引用计数的一半存在extra_rc中,另一半存在散列表中,并将newisa.has_sidetable_rc 设置为true
sidetable_addExtraRC_nolock(RC_HALF);
}
if (slowpath(!tryRetain && sideTableLocked)) sidetable_unlock();
return (id)this;
}
id
objc_object::sidetable_retain()
{
#if SUPPORT_NONPOINTER_ISA
ASSERT(!isa.nonpointer);
#endif
SideTable& table = SideTables()[this];
table.lock();
size_t& refcntStorage = table.refcnts[this];
if (! (refcntStorage & SIDE_TABLE_RC_PINNED)) {
refcntStorage += SIDE_TABLE_RC_ONE;
}
table.unlock();
return (id)this;
}
bool
objc_object::sidetable_tryRetain()
{
#if SUPPORT_NONPOINTER_ISA
ASSERT(!isa.nonpointer);
#endif
SideTable& table = SideTables()[this];
// NO SPINLOCK HERE
// _objc_rootTryRetain() is called exclusively by _objc_loadWeak(),
// which already acquired the lock on our behalf.
// fixme can't do this efficiently with os_lock_handoff_s
// if (table.slock == 0) {
// _objc_fatal("Do not call -_tryRetain.");
// }
bool result = true;
auto it = table.refcnts.try_emplace(this, SIDE_TABLE_RC_ONE);
auto &refcnt = it.first->second;
if (it.second) {
// there was no entry
} else if (refcnt & SIDE_TABLE_DEALLOCATING) {
result = false;
} else if (! (refcnt & SIDE_TABLE_RC_PINNED)) {
refcnt += SIDE_TABLE_RC_ONE;
}
return result;
}
- 首先判断是否是taggedPoint isa ,如果是直接返回,taggedPoint不需要引用计数来维护生命周期
- 判断是不是nonpointer isa,如果不是nonpointer,散列表的引用计数表 进行处理 ++
- 如果正在析构直接返回
- 如果是nonpointer isa直接将isa标识位extra_rc++
- 如果引用计数超出extra的存储范围,则将原来的一半存在extra_rc中,另外一半存在散列表中
release
ALWAYS_INLINE bool
objc_object::rootRelease(bool performDealloc, bool handleUnderflow)
{
if (isTaggedPointer()) return false;
bool sideTableLocked = false;
isa_t oldisa;
isa_t newisa;
retry:
do {
oldisa = LoadExclusive(&isa.bits);
newisa = oldisa;
if (slowpath(!newisa.nonpointer)) {
ClearExclusive(&isa.bits);
if (rawISA()->isMetaClass()) return false;
if (sideTableLocked) sidetable_unlock();
return sidetable_release(performDealloc);
}
// don't check newisa.fast_rr; we already called any RR overrides
uintptr_t carry;
newisa.bits = subc(newisa.bits, RC_ONE, 0, &carry); // extra_rc--
if (slowpath(carry)) {
// don't ClearExclusive()
goto underflow;
}
} while (slowpath(!StoreReleaseExclusive(&isa.bits,
oldisa.bits, newisa.bits)));
if (slowpath(sideTableLocked)) sidetable_unlock();
return false;
underflow:
// newisa.extra_rc-- underflowed: borrow from side table or deallocate
// abandon newisa to undo the decrement
newisa = oldisa;
if (slowpath(newisa.has_sidetable_rc)) {
if (!handleUnderflow) {
ClearExclusive(&isa.bits);
return rootRelease_underflow(performDealloc);
}
// Transfer retain count from side table to inline storage.
if (!sideTableLocked) {
ClearExclusive(&isa.bits);
sidetable_lock();
sideTableLocked = true;
// Need to start over to avoid a race against
// the nonpointer -> raw pointer transition.
goto retry;
}
// Try to remove some retain counts from the side table.
size_t borrowed = sidetable_subExtraRC_nolock(RC_HALF);
// To avoid races, has_sidetable_rc must remain set
// even if the side table count is now zero.
if (borrowed > 0) {
// Side table retain count decreased.
// Try to add them to the inline count.
newisa.extra_rc = borrowed - 1; // redo the original decrement too
bool stored = StoreReleaseExclusive(&isa.bits,
oldisa.bits, newisa.bits);
if (!stored) {
// Inline update failed.
// Try it again right now. This prevents livelock on LL/SC
// architectures where the side table access itself may have
// dropped the reservation.
isa_t oldisa2 = LoadExclusive(&isa.bits);
isa_t newisa2 = oldisa2;
if (newisa2.nonpointer) {
uintptr_t overflow;
newisa2.bits =
addc(newisa2.bits, RC_ONE * (borrowed-1), 0, &overflow);
if (!overflow) {
stored = StoreReleaseExclusive(&isa.bits, oldisa2.bits,
newisa2.bits);
}
}
}
if (!stored) {
// Inline update failed.
// Put the retains back in the side table.
sidetable_addExtraRC_nolock(borrowed);
goto retry;
}
// Decrement successful after borrowing from side table.
// This decrement cannot be the deallocating decrement - the side
// table lock and has_sidetable_rc bit ensure that if everyone
// else tried to -release while we worked, the last one would block.
sidetable_unlock();
return false;
}
else {
// Side table is empty after all. Fall-through to the dealloc path.
}
}
// Really deallocate.
if (slowpath(newisa.deallocating)) {
ClearExclusive(&isa.bits);
if (sideTableLocked) sidetable_unlock();
return overrelease_error();
// does not actually return
}
newisa.deallocating = true;
if (!StoreExclusive(&isa.bits, oldisa.bits, newisa.bits)) goto retry;
if (slowpath(sideTableLocked)) sidetable_unlock();
__c11_atomic_thread_fence(__ATOMIC_ACQUIRE);
if (performDealloc) {
((void(*)(objc_object *, SEL))objc_msgSend)(this, @selector(dealloc));
}
return true;
}
- 判断是否是isTaggedPointer,TaggedPointer是不需要维护引用计数的,直接返回。
- 如果不是nonpointer isa,交给散列表处理,对引用计数进行--操作,如果散列表的引用计数清零,就对该对象发送SEL_dealloc信息,执行dealloc操作,然后返回。
- 如果是nonpointer_isa就对isa的extra_rc进行--操作,当extra_rc计数为0,不够减的时候,就操作散列表--。
- 如果has_sidetable_rc 为true 就操作散列表,将散列表中的rc - 1赋值给extra_rc,然后进行存储,如果没有存储成功递归存储,如果还是没有存储成功则goto retry;再一次进行递归操作
- 如果isa正在析构,跑出异常
- 如果引用计数为0,则像该对象发送dealloc消息
引用计数面试题
alloc出来的对象引用计数是否为1?
答案:不是
//此时objc的extra_rc为0
NSObject *objc = [NSObject alloc];
NSLog(@"%ld",CFGetRetainCount((__bridge CFTypeRef)objc)); //打印结果为1
alloc出来的对象不为1,那为什么打印结果为1呢?
inline uintptr_t
objc_object::rootRetainCount() // 1
{
if (isTaggedPointer()) return (uintptr_t)this;
sidetable_lock();
isa_t bits = LoadExclusive(&isa.bits);
ClearExclusive(&isa.bits);
if (bits.nonpointer) {
// bits.extra_rc = 0;
//
uintptr_t rc = 1 + bits.extra_rc; // isa
//当引用计数到达一定程度时才会用到散列表,这个例子中不用看
if (bits.has_sidetable_rc) {
rc += sidetable_getExtraRC_nolock(); // 散列表
}
sidetable_unlock();
return rc; // 1
}
sidetable_unlock();
return sidetable_retainCount();
}
获取retainCount的源码中,uintptr_t rc = 1 + bits.extra_rc;
此时的extra_rc为0 ,这里给你加了一个默认的1,所以我们打印的retainCount为1
TaggedPointer
-
Tagged Pointer专⻔用来存储小的对象,例如NSNumber和NSDate
-
Tagged Pointer指针的值不再是地址了,而是真正的值。所以,实际上它不再 是一个对象了,它只是一个披着对象皮的普通变量而已。所以,它的内存并不存储 在堆中,也不需要malloc和free
-
在内存读取上有着3倍的效率,创建时比以前快106倍。
来看一个taggedPointer的面试题
- (void)viewDidLoad {
[super viewDidLoad];
self.queue = dispatch_queue_create("com.helloword.cn", DISPATCH_QUEUE_CONCURRENT);
for (int i = 0; i<10000; i++) {
dispatch_async(self.queue, ^{
self.nameStr = [NSString stringWithFormat:@"helloword"];
NSLog(@"%@",self.nameStr);
});
}
}
- (void)touchesBegan:(NSSet<UITouch *> *)touches withEvent:(UIEvent *)event{
// 多线程
// setter getter
/**
retian newvalue
realase oldvalue
taggedpointer 影响
*/
NSLog(@"来了");
for (int i = 0; i<10000; i++) {
dispatch_async(self.queue, ^{
self.nameStr = [NSString stringWithFormat:@"helloword_bug编写工程师"];
NSLog(@"%@",self.nameStr);
});
}
}
运行程序,一切正常,当点击屏幕时出现报错,为什么同样的代码viewDidLoad
不崩,而touchesBegan
会崩溃呢?
首先考虑到的是多线程+setter getter出现的问题,我们来看下汇编
报错在 retain 和release之间.
来看下setter源码
static ALWAYS_INLINE
void _object_setIvar(id obj, Ivar ivar, id value, bool assumeStrong)
{
if (!obj || !ivar || obj->isTaggedPointer()) return;
ptrdiff_t offset;
objc_ivar_memory_management_t memoryManagement;
_class_lookUpIvar(obj->ISA(), ivar, offset, memoryManagement);
if (memoryManagement == objc_ivar_memoryUnknown) {
if (assumeStrong) memoryManagement = objc_ivar_memoryStrong;
else memoryManagement = objc_ivar_memoryUnretained;
}
id *location = (id *)((char *)obj + offset);
switch (memoryManagement) {
case objc_ivar_memoryWeak: objc_storeWeak(location, value); break;
case objc_ivar_memoryStrong: objc_storeStrong(location, value); break;
case objc_ivar_memoryUnretained: *location = value; break;
case objc_ivar_memoryUnknown: _objc_fatal("impossible");
}
}
void object_setIvar(id obj, Ivar ivar, id value)
{
return _object_setIvar(obj, ivar, value, false /*not strong default*/);
}
void object_setIvarWithStrongDefault(id obj, Ivar ivar, id value)
{
return _object_setIvar(obj, ivar, value, true /*strong default*/);
}
void
objc_storeStrong(id *location, id obj)
{
id prev = *location;
if (obj == prev) {
return;
}
objc_retain(obj);
*location = obj;
objc_release(prev);
}
可以看到setter
方式是对旧值进行release
对新址进行retain
,但是放在多线程中,就有可能在retain一个已经release的值的情况所以会报错.
那么又有疑问了,那为什么一个崩一个不崩啊? 问题可能就出现在这个name属性上了?TaggedPointer影响
touchBegin
viewDidLoad里边nameStr
是一个NSTaggedPointerString
,而touchBegin
里边是一个正常的NSString
类型. TaggedPointer
对象retain时不满足条件会直接retain.所以会出现这种情况
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