1、准备工作
安装C/C++插件
C/C++插件.png
2、[⇧⌘P]打开命令模式,选择[C/Cpp: Edit Configurations(JSON)]命令,回车后会自动生成一个.vscode目录,目录下有一个c_cpp_properties.json文件,如下所示:
{
"configurations": [
{
"name": "Mac",
"includePath": [
"${workspaceFolder}/**"
],
"defines": [],
"macFrameworkPath": [
"/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.14.sdk/System/Library/Frameworks"
],
"compilerPath": "/usr/bin/clang",
"cStandard": "c11",
"cppStandard": "c++17",
"intelliSenseMode": "clang-x64"
}
],
"version": 4
}
3、[⇧⌘P]打开命令模式,选择[Tasks: Configure Task]命令,选择的模板为MSBuild,回车后会自动在.vscode目录下生成一个tasks.json文件:
{
// See https://go.microsoft.com/fwlink/?LinkId=733558
// for the documentation about the tasks.json format
"version": "2.0.0",
"tasks": [
{
"label": "build",
"type": "shell",
"command": "msbuild",
"args": [
// Ask msbuild to generate full paths for file names.
"/property:GenerateFullPaths=true",
"/t:build",
// Do not generate summary otherwise it leads to duplicate errors in Problems panel
"/consoleloggerparameters:NoSummary"
],
"group": "build",
"presentation": {
// Reveal the output only if unrecognized errors occur.
"reveal": "silent"
},
// Use the standard MS compiler pattern to detect errors, warnings and infos
"problemMatcher": "$msCompile"
}
]
}
4、[⇧⌘P]打开命令模式,选择[Debug: Open launch.json]命令,选择的模板为C/C++,回车后会自动在.vscode目录下生成一个launch.json文件:
{
// Use IntelliSense to learn about possible attributes.
// Hover to view descriptions of existing attributes.
// For more information, visit: https://go.microsoft.com/fwlink/?linkid=830387
"version": "0.2.0",
"configurations": [
{
"name": "(lldb) Launch",
"type": "cppdbg",
"request": "launch",
"program": "enter program name, for example ${workspaceFolder}/a.out",
"args": [],
"stopAtEntry": false,
"cwd": "${workspaceFolder}",
"environment": [],
"externalConsole": false,
"MIMode": "lldb"
}
]
}
完成这三步C++开发环境就配置好了,接下来就可以编译,运行,调试C++程序了
5、安装「Code Runner」插件
Code Runner.png
[⇧⌘P]打开命令模式选择「run code」运行项目
- 运行代码
右键-> 「run code」
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