美文网首页Ui
Android-skin-support的原理

Android-skin-support的原理

作者: k55k55k55 | 来源:发表于2017-12-12 17:58 被阅读0次

    前言

    上一篇阐述了皮肤包的创建和配置使用Android-skin-support生成换肤包,那么这一篇文章我们就来阐述一下Android-skin-support的原理。

    正文

    第一部分

    让我们先看看v7包中的AppCompatActivity是如何实现加载布局资源的。
    AppCompatActivity的是生命周期是委托给AppCompateDelegate的子类AppCompatDelegateImplV9来实现。在AppCompatDelegateImplV9中我们看到了LayoutInflater 这个类。

    @Override
        public void installViewFactory() {
            LayoutInflater layoutInflater = LayoutInflater.from(mContext);
            if (layoutInflater.getFactory() == null) {
                LayoutInflaterCompat.setFactory(layoutInflater, this);
            } else {
                if (!(LayoutInflaterCompat.getFactory(layoutInflater)
                        instanceof AppCompatDelegateImplV9)) {
                    Log.i(TAG, "The Activity's LayoutInflater already has a Factory installed"
                            + " so we can not install AppCompat's");
                }
            }
    

    还是在AppCompatDelegateImplV9的类中,有个onCreateView()方法,这个方法是LayoutInflaterFactory接口的方法(AppCompatDelegateImplV9实现了LayoutInflaterFactory的接口)这方法的View又是通过createview()方法交给AppCompatViewInflater处理的。

     /**
         * From {@link android.support.v4.view.LayoutInflaterFactory}
         */
        @Override
        public final View onCreateView(View parent, String name, Context context, AttributeSet attrs) {
            // First let the Activity's Factory try and inflate the view
            final View view = callActivityOnCreateView(parent, name, context, attrs);
            if (view != null) {
                return view;
            }
    
            // If the Factory didn't handle it, let our createView() method try
            return createView(parent, name, context, attrs);
        }
    

    我们注意createView方法的mAppCompatViewInflater.createView()这一行代码,此代码跳到就是跳到AppCompatViewInflater.createView中的createView()方法。

     @Override
        public View createView(View parent, final String name, @NonNull Context context,
                @NonNull AttributeSet attrs) {
            if (mAppCompatViewInflater == null) {
                mAppCompatViewInflater = new AppCompatViewInflater();
            }
    
            boolean inheritContext = false;
            if (IS_PRE_LOLLIPOP) {
                inheritContext = (attrs instanceof XmlPullParser)
                        // If we have a XmlPullParser, we can detect where we are in the layout
                        ? ((XmlPullParser) attrs).getDepth() > 1
                        // Otherwise we have to use the old heuristic
                        : shouldInheritContext((ViewParent) parent);
            }
    
            return mAppCompatViewInflater.createView(parent, name, context, attrs, inheritContext,
                    IS_PRE_LOLLIPOP, /* Only read android:theme pre-L (L+ handles this anyway) */
                    true, /* Read read app:theme as a fallback at all times for legacy reasons */
                    VectorEnabledTintResources.shouldBeUsed() /* Only tint wrap the context if enabled */
            );
        }
    
    查看AppCompatViewInflater中的createView()的方法
     public final View createView(View parent, final String name, @NonNull Context context,
                @NonNull AttributeSet attrs, boolean inheritContext,
                boolean readAndroidTheme, boolean readAppTheme, boolean wrapContext) {
      
     need to 'inject' our tint aware Views in place of the standard framework versions
            switch (name) {
                case "TextView":
                    view = new AppCompatTextView(context, attrs);
                    break;
                case "ImageView":
                    view = new AppCompatImageView(context, attrs);
                    break;
                case "Button":
                    view = new AppCompatButton(context, attrs);
                    break;
                case "EditText":
                    view = new AppCompatEditText(context, attrs);
                    break;
                case "Spinner":
                    view = new AppCompatSpinner(context, attrs);
                    break;
                case "ImageButton":
                    view = new AppCompatImageButton(context, attrs);
                    break;
                case "CheckBox":
                    view = new AppCompatCheckBox(context, attrs);
                    break;
                case "RadioButton":
                    view = new AppCompatRadioButton(context, attrs);
                    break;
                case "CheckedTextView":
                    view = new AppCompatCheckedTextView(context, attrs);
                    break;
                case "AutoCompleteTextView":
                    view = new AppCompatAutoCompleteTextView(context, attrs);
                    break;
                case "MultiAutoCompleteTextView":
                    view = new AppCompatMultiAutoCompleteTextView(context, attrs);
                    break;
                case "RatingBar":
                    view = new AppCompatRatingBar(context, attrs);
                    break;
                case "SeekBar":
                    view = new AppCompatSeekBar(context, attrs);
                    break;
            }
    
            return view;
        }
    

    我们看到有很多控件的分类,在这些控件中(比如AppCompatImageView)借助AppCompatBackgroundHelper和AppCompatImageHelper完成了相关子控件背景的设置。

    AppCompatImageView中的构造函数

       public AppCompatImageView(Context context, AttributeSet attrs, int defStyleAttr) {
            super(TintContextWrapper.wrap(context), attrs, defStyleAttr);
    
            mBackgroundTintHelper = new AppCompatBackgroundHelper(this);
            mBackgroundTintHelper.loadFromAttributes(attrs, defStyleAttr);
    
            mImageHelper = new AppCompatImageHelper(this);
            mImageHelper.loadFromAttributes(attrs, defStyleAttr);
        }
    

    在ImageHelper中解析attr中为此控件的AppCompatImageView_srcCompat设置的图片资源和android_background设置的背景资源后保存。如果设置了就取出设置drawable,通过BackgroundTintHelper设置背景,并drawable.invalidateSelf()。

       public void loadFromAttributes(AttributeSet attrs, int defStyleAttr) {
            TintTypedArray a = null;
            try {
                Drawable drawable = mView.getDrawable();
    
                if (drawable == null) {
                    a = TintTypedArray.obtainStyledAttributes(mView.getContext(), attrs,
                            R.styleable.AppCompatImageView, defStyleAttr, 0);
    
                    // If the view doesn't already have a drawable (from android:src), try loading
                    // it from srcCompat
                    final int id = a.getResourceId(R.styleable.AppCompatImageView_srcCompat, -1);
                    if (id != -1) {
                        drawable = AppCompatResources.getDrawable(mView.getContext(), id);
                        if (drawable != null) {
                            mView.setImageDrawable(drawable);
                        }
                    }
                }
    
                if (drawable != null) {
                    DrawableUtils.fixDrawable(drawable);
                }
            } finally {
                if (a != null) {
                    a.recycle();
                }
            }
        }
    
     void applySupportBackgroundTint() {
            final Drawable background = mView.getBackground();
    
                if (mBackgroundTint != null) {
                    AppCompatDrawableManager.tintDrawable(background, mBackgroundTint,
                            mView.getDrawableState());
                } else if (mInternalBackgroundTint != null) {
                    AppCompatDrawableManager.tintDrawable(background, mInternalBackgroundTint,
                            mView.getDrawableState());
                }
            }
    

    第二部分

    基本原理
    通过第一部分我们知道可以通过复写SkinCompatViewInflater代替AppCompatViewInflater,并将LayoutInflateFactor中的View的创建过程交给SkinCompatViewInflater类来实现。在此类中的createViewFromFV()方法中实现自定义的控件(比如SkinCompatView),再从写setBackgroundResource方法实现换肤。

    1.所有的控件都要实现SkinCompatSupportable这个接口,这个接口中只有一个方法applySkin()。每次skinCompatManager.loadSkin()切换皮肤的时候就会调用applySkin()方法。

    public interface SkinCompatSupportable {
        void applySkin();
    }
    

    下面的就是实现SkinCompatSupportable的SkinCompatImageView

    public class SkinCompatImageView extends AppCompatImageView implements SkinCompatSupportable {
        private SkinCompatBackgroundHelper mBackgroundTintHelper;
        private SkinCompatImageHelper mImageHelper;
    
        public SkinCompatImageView(Context context) {
            this(context, (AttributeSet)null);
        }
    
        public SkinCompatImageView(Context context, AttributeSet attrs) {
            this(context, attrs, 0);
        }
    
        public SkinCompatImageView(Context context, AttributeSet attrs, int defStyleAttr) {
            super(context, attrs, defStyleAttr);
            this.mBackgroundTintHelper = new SkinCompatBackgroundHelper(this);
            this.mBackgroundTintHelper.loadFromAttributes(attrs, defStyleAttr);
            this.mImageHelper = new SkinCompatImageHelper(this);
            this.mImageHelper.loadFromAttributes(attrs, defStyleAttr);
        }
    
        public void setBackgroundResource(@DrawableRes int resId) {
            super.setBackgroundResource(resId);
            if(this.mBackgroundTintHelper != null) {
                this.mBackgroundTintHelper.onSetBackgroundResource(resId);
            }
    
        }
    
        public void setImageResource(@DrawableRes int resId) {
            if(this.mImageHelper != null) {
                this.mImageHelper.setImageResource(resId);
            }
    
        }
    
        public void applySkin() {
            if(this.mBackgroundTintHelper != null) {
                this.mBackgroundTintHelper.applySkin();
            }
    
            if(this.mImageHelper != null) {
                this.mImageHelper.applySkin();
            }
    
        }
    }
    

    在构造方法中通过在构造方法中通过SkinCompatBackgroundHelper和SkinCompatImageHelper通过loadFromAttributes分别解析出background, drawbale并保存,然后调用applySkin()方法完成图片的更换或者背景的设置。

      public void loadFromAttributes(AttributeSet attrs, int defStyleAttr) {
            TypedArray a = null;
    
            try {
                a = this.mView.getContext().obtainStyledAttributes(attrs, styleable.SkinCompatImageView, defStyleAttr, 0);
                this.mSrcResId = a.getResourceId(styleable.SkinCompatImageView_android_src, 0);
                int srcCompatResId = a.getResourceId(styleable.SkinCompatImageView_srcCompat, 0);
                srcCompatResId = checkResourceId(srcCompatResId);
                if(srcCompatResId != 0) {
                    this.mSrcResId = srcCompatResId;
                }
            } finally {
                if(a != null) {
                    a.recycle();
                }
    
            }
    
            this.applySkin();
        }
    

    上面的就是在SkinCompatImageView初始化的时候通过过SkinCompatBackgroundHelper和SkinCompatImageHelper 调用applySkin()完成换肤的。那么如果初始化完成后通过点击按钮用skinCompatManager.loadSkin()实现换肤该怎么办呢,其实我们前面说过SkinCompatImageView都继承了SkinCompatSupportable,当加载切换不同的皮肤包后SkinCompatSupportable接口中的applySkin()的方法就被会执行,方法会调用SkinCompatBackgroundHelper和SkinCompatImageHelper 的applySkin()方法完成换肤。

      public void applySkin() {
            if(this.mBackgroundTintHelper != null) {
                this.mBackgroundTintHelper.applySkin();
            }
    
            if(this.mImageHelper != null) {
                this.mImageHelper.applySkin();
            }
    
        }
    

    调用applySkin完成图片的更换和背景的设置

     public void applySkin() {
            this.mSrcResId = checkResourceId(this.mSrcResId);
            SkinLog.d(TAG, "mSrcResId = " + this.mSrcResId);
            if(this.mSrcResId != 0) {
                String typeName = this.mView.getResources().getResourceTypeName(this.mSrcResId);
                if("color".equals(typeName)) {
                    Drawable drawable1;
                    if(VERSION.SDK_INT < 21) {
                        int drawable = SkinCompatResources.getInstance().getColor(this.mSrcResId);
                        drawable1 = this.mView.getDrawable();
                        if(drawable1 != null && drawable1 instanceof ColorDrawable) {
                            ((ColorDrawable)drawable1.mutate()).setColor(drawable);
                        } else {
                            this.mView.setImageDrawable(new ColorDrawable(drawable));
                        }
                    } else {
                        ColorStateList drawable2 = SkinCompatResources.getInstance().getColorStateList(this.mSrcResId);
                        drawable1 = this.mView.getDrawable();
                        if(drawable1 != null) {
                            DrawableCompat.setTintList(drawable1, drawable2);
                            this.mView.setImageDrawable(drawable1);
                        } else {
                            ColorDrawable colorDrawable = new ColorDrawable();
                            colorDrawable.setTintList(drawable2);
                            this.mView.setImageDrawable(colorDrawable);
                        }
                    }
                } else {
                    Drawable drawable3;
                    if("drawable".equals(typeName)) {
                        drawable3 = SkinCompatResources.getInstance().getDrawable(this.mSrcResId);
                        this.mView.setImageDrawable(drawable3);
                    } else if("mipmap".equals(typeName)) {
                        drawable3 = SkinCompatResources.getInstance().getMipmap(this.mSrcResId);
                        this.mView.setImageDrawable(drawable3);
                    }
                }
    

    其实Android-skin-support还是有部分缺陷的,有些皮肤或者高度之类的变换无法实现,那么下一篇我们就来看看Android-skin-support的缺陷。

    相关文章

      网友评论

        本文标题:Android-skin-support的原理

        本文链接:https://www.haomeiwen.com/subject/vqqnixtx.html