
新建java类
新建Mp3Encoder.java类,按提示新增c方法
package com.lango.mp3;
/**
* @author: zhongjian
* Create on 2023/4/6 16:51
* @des: 音频转码
*/
class Mp3Encoder {
public native void encode();
}
添加cpp文件夹
main目录下新增cpp文件夹,新增C/C++文件
//
// Created by zhongjian on 2023/4/6.
//
#include <jni.h>
#include <android/log.h>
#define LOG_TAG "test"
#define LOGI(...) __android_log_print(ANDROID_LOG_INFO, LOG_TAG, __VA_ARGS__)
#define LOGE(...) __android_log_print(ANDROID_LOG_ERROR, LOG_TAG, __VA_ARGS__)
#define LOGD(...) __android_log_print(ANDROID_LOG_INFO, LOG_TAG, __VA_ARGS__)
extern "C"
JNIEXPORT void JNICALL
Java_com_lango_mp3_Mp3Encoder_encode(JNIEnv *env, jobject thiz) {
LOGE("encoder encode");
}
新增CMakeList.txt文件
Android Studio 2.2之后支持CMakeList.txt编译
# For more information about using CMake with Android Studio, read the
# documentation: https://d.android.com/studio/projects/add-native-code.html
# Sets the minimum version of CMake required to build the native library.
#指定 cmake 的最小版本
cmake_minimum_required(VERSION 3.4.1)
# Creates and names a library, sets it as either STATIC
# or SHARED, and provides the relative paths to its source code.
# You can define multiple libraries, and CMake builds them for you.
# Gradle automatically packages shared libraries with your APK.
#// ${PROJECT_SOURCE_DIR} 实际当前module 但是有些AS 会有问题
#设置生成的so动态库最后输出的路径
#set(CMAKE_LIBRARY_OUTPUT_DIRECTORY ${PROJECT_SOURCE_DIR}/libs/${ANDROID_ABI})
#设置项目名称
project(demo)
#add_executable(demo demo.cpp) # 生成可执行文件
#add_library(common STATIC util.cpp) # 生成静态库
#add_library(common SHARED util.cpp) # 生成动态库或共享库
add_library( # Sets the name of the library.
mp3_encode
# Sets the library as a shared library.
SHARED
# Provides a relative path to your source file(s).
Mp3Encoder.cpp
)
#设置包含的目录
include_directories(src/main/cpp)
add_definitions(-DNO_CRYPTO)
# Searches for a specified prebuilt library and stores the path as a
# variable. Because CMake includes system libraries in the search path by
# default, you only need to specify the name of the public NDK library
# you want to add. CMake verifies that the library exists before
# completing its build.
#查找指定的库文件
find_library( # Sets the name of the path variable.
log-lib
# Specifies the name of the NDK library that
# you want CMake to locate.
log)
# Specifies libraries CMake should link to your target library. You
# can link multiple libraries, such as libraries you define in this
# build script, prebuilt third-party libraries, or system libraries.
# 设置 target 需要链接的库 本地的库跟第三方的库.这里就是把 mp3_encode库和log库关联起来.
target_link_libraries( # Specifies the target library.
mp3_encode
# Links the target library to the log library
# included in the NDK.
${log-lib})
修改app/build.gradle
android {
compileSdk 32
defaultConfig {
applicationId "com.lango.mp3"
minSdk 21
targetSdk 32
versionCode 1
versionName "1.0"
testInstrumentationRunner "androidx.test.runner.AndroidJUnitRunner"
//新增
externalNativeBuild {
cmake {
//配置参数
cppFlags ""
//设置生成指定 ABI 版本的 so 库
abiFilters 'armeabi-v7a', 'arm64-v8a', 'x86', 'x86_64'
}
}
}
buildTypes {
release {
minifyEnabled false
proguardFiles getDefaultProguardFile('proguard-android-optimize.txt'), 'proguard-rules.pro'
}
}
compileOptions {
sourceCompatibility JavaVersion.VERSION_1_8
targetCompatibility JavaVersion.VERSION_1_8
}
buildFeatures {
viewBinding true
}
//新增
externalNativeBuild {
cmake {
//配置文件路径
path "src/main/cpp/CMakeLists.txt"
}
}
}
生成 so


如果Android Studio不支持指定目录,则在该目录下找到

网友评论