每天一篇系列:
强化知识体系,查漏补缺。
欢迎指正,共同学习!
Binder是Android最核心的IPC通信机制,至于为什么不采用管道、信号、共享内存,套接字等方式来实现IPC,总结起来就是Binder只有一次数据拷贝,并且更加安全。
也参考其他大神对Binder的分析,他们分析的很好,在这里为了便于自己更好的理解也引用他们的图例:
具体实现类如下:
然后以MediaplayerService为例:
涉及到的类图:
MediaplayerService的入口函数:
/**Main_mediaserver.cpp*/
int main(int argc __unused, char** argv)
{
sp<ProcessState> proc(ProcessState::self());
sp<IServiceManager> sm = defaultServiceManager();
MediaPlayerService::instantiate();
ProcessState::self()->startThreadPool();
IPCThreadState::self()->joinThreadPool();
}
第一句代码分析:
sp,wp是android的智能指针实现,继承RefBase抽象类。
sp<ProcessState> ProcessState::self()
{
Mutex::Autolock _l(gProcessMutex);
if (gProcess != NULL) {
return gProcess;
}
gProcess = new ProcessState;
return gProcess;
}
class ProcessState : public virtual RefBase
{
...
}
ProcessState::ProcessState()
: mDriverFD(open_driver()) //网上说的很重要,联系着binder
, mVMStart(MAP_FAILED)
, mManagesContexts(false)
, mBinderContextCheckFunc(NULL)
, mBinderContextUserData(NULL)
, mThreadPoolStarted(false)
, mThreadPoolSeq(1)
{
if (mDriverFD >= 0) {
// XXX Ideally, there should be a specific define for whether we
// have mmap (or whether we could possibly have the kernel module
// availabla).
#if !defined(HAVE_WIN32_IPC)
// mmap the binder, providing a chunk of virtual address space to receive transactions.
mVMStart = mmap(0, BINDER_VM_SIZE, PROT_READ, MAP_PRIVATE | MAP_NORESERVE, mDriverFD, 0);
if (mVMStart == MAP_FAILED) {
// *sigh*
ALOGE("Using /dev/binder failed: unable to mmap transaction memory.\n");
close(mDriverFD);
mDriverFD = -1;
}
#else
mDriverFD = -1;
#endif
}
LOG_ALWAYS_FATAL_IF(mDriverFD < 0, "Binder driver could not be opened. Terminating.");
}
static int open_driver()
{
int fd = open("/dev/binder", O_RDWR); //在这里去打开binder驱动,之后就是ioctl操作
if (fd >= 0) {
fcntl(fd, F_SETFD, FD_CLOEXEC);
int vers = 0;
status_t result = ioctl(fd, BINDER_VERSION, &vers);
if (result == -1) {
ALOGE("Binder ioctl to obtain version failed: %s", strerror(errno));
close(fd);
fd = -1;
}
if (result != 0 || vers != BINDER_CURRENT_PROTOCOL_VERSION) {
ALOGE("Binder driver protocol does not match user space protocol!");
close(fd);
fd = -1;
}
size_t maxThreads = 15;
result = ioctl(fd, BINDER_SET_MAX_THREADS, &maxThreads);
if (result == -1) {
ALOGE("Binder ioctl to set max threads failed: %s", strerror(errno));
}
} else {
ALOGW("Opening '/dev/binder' failed: %s\n", strerror(errno));
}
return fd;
}
Mutex::Autolock是android C++的智能锁机制,在构造函数加锁,在析构函数释放锁,即入方法开始加锁,出方法后会释放锁。
分析到open_driver后,大致知道以下代码:
sp<ProcessState> proc(ProcessState::self());
1.打开binder设备
2.映射了一块大小为BINDER_VM_SIZE的fd到内存
3.赋值给proc
第二句代码分析:
sp<IServiceManager> defaultServiceManager()
{
if (gDefaultServiceManager != NULL) return gDefaultServiceManager;
{
AutoMutex _l(gDefaultServiceManagerLock);
while (gDefaultServiceManager == NULL) {
gDefaultServiceManager = interface_cast<IServiceManager>(
ProcessState::self()->getContextObject(NULL));
if (gDefaultServiceManager == NULL)
sleep(1);
}
}
return gDefaultServiceManager;
}
可以看到只有一句关键的需要分析:
gDefaultServiceManager = interface_cast<IServiceManager>(
ProcessState::self()->getContextObject(NULL));
首先分析ProcessState::self()->getContextObject(NULL):
sp<IBinder> ProcessState::getContextObject(const sp<IBinder>& /*caller*/)
{
return getStrongProxyForHandle(0);
}
sp<IBinder> ProcessState::getStrongProxyForHandle(int32_t handle)
{
sp<IBinder> result;
AutoMutex _l(mLock);
handle_entry* e = lookupHandleLocked(handle);
if (e != NULL) {
IBinder* b = e->binder;
//句柄为0,初次创建时e-binder就是NULL,后面那个不分析了
if (b == NULL || !e->refs->attemptIncWeak(this)) {
//句柄为0即service_manager,其他的服务都是大于0的随机分配的值
if (handle == 0) {
Parcel data;
//这里可以先不分析,后面有实际调用
status_t status = IPCThreadState::self()->transact(
0, IBinder::PING_TRANSACTION, data, NULL, 0);
if (status == DEAD_OBJECT)
return NULL;
}
//出现了和Binder相关的对象
b = new BpBinder(handle);
e->binder = b;
//为了智能指针的处理?
if (b) e->refs = b->getWeakRefs();
result = b;
} else {
//已存在则可以直接使用,但肯定是BpBinder
result.force_set(b);
e->refs->decWeak(this);
}
}
return result;
}
//这个函数就是根据句柄的值查看是否需要创建并返回
ProcessState::handle_entry* ProcessState::lookupHandleLocked(int32_t handle)
{
const size_t N=mHandleToObject.size();
if (N <= (size_t)handle) {
handle_entry e;
e.binder = NULL;
e.refs = NULL;
status_t err = mHandleToObject.insertAt(e, N, handle+1-N);
if (err < NO_ERROR) return NULL;
}
return &mHandleToObject.editItemAt(handle);
}
这里开始出现了IBinder、BpBinder。
#ifndef ANDROID_IBINDER_H
#define ANDROID_IBINDER_H
#include <utils/Errors.h>
#include <utils/RefBase.h>
#include <utils/String16.h>
#include <utils/Vector.h>
#define B_PACK_CHARS(c1, c2, c3, c4) \
((((c1)<<24)) | (((c2)<<16)) | (((c3)<<8)) | (c4))
// ---------------------------------------------------------------------------
namespace android {
class BBinder;
class BpBinder;
class IInterface;
class Parcel;
class IBinder : public virtual RefBase
{
public:
enum {
FIRST_CALL_TRANSACTION = 0x00000001,
LAST_CALL_TRANSACTION = 0x00ffffff,
PING_TRANSACTION = B_PACK_CHARS('_','P','N','G'),
DUMP_TRANSACTION = B_PACK_CHARS('_','D','M','P'),
INTERFACE_TRANSACTION = B_PACK_CHARS('_', 'N', 'T', 'F'),
SYSPROPS_TRANSACTION = B_PACK_CHARS('_', 'S', 'P', 'R'),
// Corresponds to TF_ONE_WAY -- an asynchronous call.
FLAG_ONEWAY = 0x00000001
};
IBinder();
/**
* Check if this IBinder implements the interface named by
* @a descriptor. If it does, the base pointer to it is returned,
* which you can safely static_cast<> to the concrete C++ interface.
*/
virtual sp<IInterface> queryLocalInterface(const String16& descriptor);
/**
* Return the canonical name of the interface provided by this IBinder
* object.
*/
virtual const String16& getInterfaceDescriptor() const = 0;
virtual bool isBinderAlive() const = 0;
virtual status_t pingBinder() = 0;
virtual status_t dump(int fd, const Vector<String16>& args) = 0;
virtual status_t transact( uint32_t code,
const Parcel& data,
Parcel* reply,
uint32_t flags = 0) = 0;
class DeathRecipient : public virtual RefBase
{
public:
virtual void binderDied(const wp<IBinder>& who) = 0;
};
virtual status_t linkToDeath(const sp<DeathRecipient>& recipient,
void* cookie = NULL,
uint32_t flags = 0) = 0;
virtual status_t unlinkToDeath( const wp<DeathRecipient>& recipient,
void* cookie = NULL,
uint32_t flags = 0,
wp<DeathRecipient>* outRecipient = NULL) = 0;
virtual bool checkSubclass(const void* subclassID) const;
typedef void (*object_cleanup_func)(const void* id, void* obj, void* cleanupCookie);
virtual void attachObject( const void* objectID,
void* object,
void* cleanupCookie,
object_cleanup_func func) = 0;
virtual void* findObject(const void* objectID) const = 0;
virtual void detachObject(const void* objectID) = 0;
virtual BBinder* localBinder();
virtual BpBinder* remoteBinder();
protected:
virtual ~IBinder();
private:
};
}; // namespace android
// ---------------------------------------------------------------------------
#endif // ANDROID_IBINDER_H
class BpBinder : public IBinder
{
...
}
BpBinder::BpBinder(int32_t handle)
: mHandle(handle)
, mAlive(1)
, mObitsSent(0)
, mObituaries(NULL)
{
ALOGV("Creating BpBinder %p handle %d\n", this, mHandle);
extendObjectLifetime(OBJECT_LIFETIME_WEAK);
IPCThreadState::self()->incWeakHandle(handle);
}
好,BpBinder的构造函数又去调用了IPCThreadState::self()->incWeakHandle,注意是IPCThreadState,不是ProcessState,我第一次就看错了:
IPCThreadState* IPCThreadState::self()
{
if (gHaveTLS) {
restart:
const pthread_key_t k = gTLS;
IPCThreadState* st = (IPCThreadState*)pthread_getspecific(k);
if (st) return st;
return new IPCThreadState;
}
if (gShutdown) return NULL;
pthread_mutex_lock(&gTLSMutex);
if (!gHaveTLS) {
if (pthread_key_create(&gTLS, threadDestructor) != 0) {
pthread_mutex_unlock(&gTLSMutex);
return NULL;
}
gHaveTLS = true;
}
pthread_mutex_unlock(&gTLSMutex);
goto restart;
}
IPCThreadState::IPCThreadState()
: mProcess(ProcessState::self()),
mMyThreadId(androidGetTid()),
mStrictModePolicy(0),
mLastTransactionBinderFlags(0)
{
pthread_setspecific(gTLS, this);
clearCaller();
mIn.setDataCapacity(256);
mOut.setDataCapacity(256);
}
void IPCThreadState::incWeakHandle(int32_t handle)
{
LOG_REMOTEREFS("IPCThreadState::incWeakHandle(%d)\n", handle);
//写入了句柄
mOut.writeInt32(BC_INCREFS);
mOut.writeInt32(handle);
}
看到在IPCThreadState构造函数里,分别创建了一个大小为256的mIn,mOut的Parcel对象(Parcel用来实现对象序列化)。
总之:
gDefaultServiceManager = interface_cast<IServiceManager>(
ProcessState::self()->getContextObject(NULL));
经过分析后等价于:
gDefaultServiceManager = interface_cast<IServiceManager>(new BpBinder(0));
接下来应该去找interface_cast是什么?
class IServiceManager : public IInterface
{
...
}
/**IInterface.h*/
template<typename INTERFACE>
inline sp<INTERFACE> interface_cast(const sp<IBinder>& obj)
{
return INTERFACE::asInterface(obj);
}
那么IServiceManager::asInterface在哪啊?没找到啊...
查了很久的资料,发现原来不按套路出牌,在IInterface.h里面有如下定义:
#define DECLARE_META_INTERFACE(INTERFACE) \
static const android::String16 descriptor; \
static android::sp<I##INTERFACE> asInterface( \
const android::sp<android::IBinder>& obj); \
virtual const android::String16& getInterfaceDescriptor() const; \
I##INTERFACE(); \
virtual ~I##INTERFACE(); \
#define IMPLEMENT_META_INTERFACE(INTERFACE, NAME) \
const android::String16 I##INTERFACE::descriptor(NAME); \
const android::String16& \
I##INTERFACE::getInterfaceDescriptor() const { \
return I##INTERFACE::descriptor; \
} \
android::sp<I##INTERFACE> I##INTERFACE::asInterface( \
const android::sp<android::IBinder>& obj) \
{ \
android::sp<I##INTERFACE> intr; \
if (obj != NULL) { \
intr = static_cast<I##INTERFACE*>( \
obj->queryLocalInterface( \
I##INTERFACE::descriptor).get()); \
if (intr == NULL) { \
intr = new Bp##INTERFACE(obj); \
} \
} \
return intr; \
} \
I##INTERFACE::I##INTERFACE() { } \
I##INTERFACE::~I##INTERFACE() { } \
IServiceManager又是继承于IInterface:
class IServiceManager : public IInterface
{
public:
DECLARE_META_INTERFACE(ServiceManager);
...
}
就等价于:
class IServiceManager : public IInterface
{
public:
static const android::String16 descriptor;
static android::sp<IServiceManager> asInterface(
const android::sp<android::IBinder>& obj);
virtual const android::String16& getInterfaceDescriptor() const;
IServiceManager();
virtual ~IServiceManager();
...
}
对应的在IServiceManager.cpp中:
IMPLEMENT_META_INTERFACE(ServiceManager, "android.os.IServiceManager");
等价于:
const android::String16 IServiceManager::descriptor("android.os.IServiceManager");
const android::String16& IServiceManager::getInterfaceDescriptor() const {
return IServiceManager::descriptor;
}
android::sp<IServiceManager> IServiceManager::asInterface(
const android::sp<android::IBinder>& obj)
{
android::sp<IServiceManager> intr;
if (obj != NULL) {
intr = static_cast<IServiceManager*>(
//这里传下来的obj就是new BpBinder(0)
obj->queryLocalInterface(
IServiceManager::descriptor).get());
//在第一次创建时为NULL,从这里开始分析
if (intr == NULL) {
intr = new BpServiceManager(obj);
}
}
return intr;
}
IServiceManager::IServiceManager() { }
IServiceManager::~IServiceManager() { }
难怪了,我说有时候看到DECLARE_META_INTERFACE(ServiceManager);里面的ServiceManager是怎么命名的呢。
template<typename INTERFACE>
class BpInterface : public INTERFACE, public BpRefBase
{
public:
BpInterface(const sp<IBinder>& remote);
protected:
virtual IBinder* onAsBinder();
};
template<typename INTERFACE>
inline BpInterface<INTERFACE>::BpInterface(const sp<IBinder>& remote)
: BpRefBase(remote)
{
}
class BpServiceManager : public BpInterface<IServiceManager>
{
public:
BpServiceManager(const sp<IBinder>& impl)
: BpInterface<IServiceManager>(impl)
{
}
...
}
也就是说BpServiceManager,既继承了BpInterface,又继承了IServiceManager,还出现了BpRefBase。这样分析后
gDefaultServiceManager = interface_cast<IServiceManager>(new BpBinder(0));
等价于:
gDefaultServiceManager = new BpServiceManager(new BpBinder(0));
那么就是说第二句代码就是创建了一个BpServiceManager对象,并且赋值给gDefaultServiceManager 。
记住,到现在IBinder、BpBinder、IInterface、BpInterface、BpServiceManager已经接触到这几种了,很容易让人混乱。
第三句代码分析:
void MediaPlayerService::instantiate() {
defaultServiceManager()->addService(
String16("media.player"), new MediaPlayerService());
}
在之前已经分析过defaultServiceManager是去创建一个BpServiceManager对象,在MediaPlayerService::instantiate()内部也会调用defaultServiceManager()方法,也就是说第二句源码不是必须的(由于是单例模式,先实例化也是可以的),因为第三句源码内部会调用defaultServiceManager()。
class BpServiceManager : public BpInterface<IServiceManager>
{
public:
BpServiceManager(const sp<IBinder>& impl)
: BpInterface<IServiceManager>(impl)
{
}
virtual sp<IBinder> getService(const String16& name) const
{
unsigned n;
for (n = 0; n < 5; n++){
sp<IBinder> svc = checkService(name);
if (svc != NULL) return svc;
ALOGI("Waiting for service %s...\n", String8(name).string());
sleep(1);
}
return NULL;
}
virtual sp<IBinder> checkService( const String16& name) const
{
Parcel data, reply;
data.writeInterfaceToken(IServiceManager::getInterfaceDescriptor());
data.writeString16(name);
remote()->transact(CHECK_SERVICE_TRANSACTION, data, &reply);
return reply.readStrongBinder();
}
virtual status_t addService(const String16& name, const sp<IBinder>& service,
bool allowIsolated)
{
Parcel data, reply;
data.writeInterfaceToken(IServiceManager::getInterfaceDescriptor());
data.writeString16(name);
data.writeStrongBinder(service);
data.writeInt32(allowIsolated ? 1 : 0);
status_t err = remote()->transact(ADD_SERVICE_TRANSACTION, data, &reply);
return err == NO_ERROR ? reply.readExceptionCode() : err;
}
virtual Vector<String16> listServices()
{
Vector<String16> res;
int n = 0;
for (;;) {
Parcel data, reply;
data.writeInterfaceToken(IServiceManager::getInterfaceDescriptor());
data.writeInt32(n++);
status_t err = remote()->transact(LIST_SERVICES_TRANSACTION, data, &reply);
if (err != NO_ERROR)
break;
res.add(reply.readString16());
}
return res;
}
};
data.writeStrongBinder(service)放在文章后面分析。
之前提到过BpRefBase:
class BpRefBase : public virtual RefBase
{
protected:
BpRefBase(const sp<IBinder>& o);
virtual ~BpRefBase();
virtual void onFirstRef();
virtual void onLastStrongRef(const void* id);
virtual bool onIncStrongAttempted(uint32_t flags, const void* id);
inline IBinder* remote() { return mRemote; }
inline IBinder* remote() const { return mRemote; }
private:
BpRefBase(const BpRefBase& o);
BpRefBase& operator=(const BpRefBase& o);
IBinder* const mRemote;
RefBase::weakref_type* mRefs;
volatile int32_t mState;
};
BpRefBase::BpRefBase(const sp<IBinder>& o)
: mRemote(o.get()), mRefs(NULL), mState(0)
{
extendObjectLifetime(OBJECT_LIFETIME_WEAK);
if (mRemote) {
mRemote->incStrong(this); // Removed on first IncStrong().
mRefs = mRemote->createWeak(this); // Held for our entire lifetime.
}
}
从之前BpInterface的构造函数看到,把new BpBinder(0)传递给了BpRefBase构造参数。因此remote() 其实就是之前创建出来的BpBinder。那么下面源码:
virtual status_t addService(const String16& name, const sp<IBinder>& service,
bool allowIsolated)
{
Parcel data, reply;
data.writeInterfaceToken(IServiceManager::getInterfaceDescriptor());
data.writeString16(name);
data.writeStrongBinder(service);
data.writeInt32(allowIsolated ? 1 : 0);
status_t err = remote()->transact(ADD_SERVICE_TRANSACTION, data, &reply);
return err == NO_ERROR ? reply.readExceptionCode() : err;
}
等价于:
virtual status_t addService(const String16& name, const sp<IBinder>& service,
bool allowIsolated)
{
Parcel data, reply;
data.writeInterfaceToken(IServiceManager::getInterfaceDescriptor());
data.writeString16(name);
data.writeStrongBinder(service);
data.writeInt32(allowIsolated ? 1 : 0);
//注意我这里并不是真正的去创建一个BpBinder,只是代表之前创建的那个对象方便描述而已
status_t err = (new BpBinder(0))->transact(ADD_SERVICE_TRANSACTION, data, &reply);
return err == NO_ERROR ? reply.readExceptionCode() : err;
}
继续分析:
status_t BpBinder::transact(
uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
{
// Once a binder has died, it will never come back to life.
if (mAlive) {
status_t status = IPCThreadState::self()->transact(
mHandle, code, data, reply, flags);
if (status == DEAD_OBJECT) mAlive = 0;
return status;
}
return DEAD_OBJECT;
}
status_t IPCThreadState::transact(int32_t handle,
uint32_t code, const Parcel& data,
Parcel* reply, uint32_t flags)
{
status_t err = data.errorCheck();
flags |= TF_ACCEPT_FDS;
IF_LOG_TRANSACTIONS() {
TextOutput::Bundle _b(alog);
alog << "BC_TRANSACTION thr " << (void*)pthread_self() << " / hand "
<< handle << " / code " << TypeCode(code) << ": "
<< indent << data << dedent << endl;
}
if (err == NO_ERROR) {
LOG_ONEWAY(">>>> SEND from pid %d uid %d %s", getpid(), getuid(),
(flags & TF_ONE_WAY) == 0 ? "READ REPLY" : "ONE WAY");
err = writeTransactionData(BC_TRANSACTION, flags, handle, code, data, NULL);
}
if (err != NO_ERROR) {
if (reply) reply->setError(err);
return (mLastError = err);
}
if ((flags & TF_ONE_WAY) == 0) {
#if 0
if (code == 4) { // relayout
ALOGI(">>>>>> CALLING transaction 4");
} else {
ALOGI(">>>>>> CALLING transaction %d", code);
}
#endif
if (reply) {
err = waitForResponse(reply);
} else {
Parcel fakeReply;
err = waitForResponse(&fakeReply);
}
#if 0
if (code == 4) { // relayout
ALOGI("<<<<<< RETURNING transaction 4");
} else {
ALOGI("<<<<<< RETURNING transaction %d", code);
}
#endif
IF_LOG_TRANSACTIONS() {
TextOutput::Bundle _b(alog);
alog << "BR_REPLY thr " << (void*)pthread_self() << " / hand "
<< handle << ": ";
if (reply) alog << indent << *reply << dedent << endl;
else alog << "(none requested)" << endl;
}
} else {
err = waitForResponse(NULL, NULL);
}
return err;
}
在IPCThreadState的transact中writeTransactionData负责把数据写入到mOut(之前提到过是一个大小为256的Parcel对象)
status_t IPCThreadState::writeTransactionData(int32_t cmd, uint32_t binderFlags,
int32_t handle, uint32_t code, const Parcel& data, status_t* statusBuffer)
{
binder_transaction_data tr;
tr.target.ptr = 0; /* Don't pass uninitialized stack data to a remote process */
tr.target.handle = handle;
tr.code = code;
tr.flags = binderFlags;
tr.cookie = 0;
tr.sender_pid = 0;
tr.sender_euid = 0;
const status_t err = data.errorCheck();
if (err == NO_ERROR) {
tr.data_size = data.ipcDataSize();
tr.data.ptr.buffer = data.ipcData();
tr.offsets_size = data.ipcObjectsCount()*sizeof(binder_size_t);
tr.data.ptr.offsets = data.ipcObjects();
} else if (statusBuffer) {
tr.flags |= TF_STATUS_CODE;
*statusBuffer = err;
tr.data_size = sizeof(status_t);
tr.data.ptr.buffer = reinterpret_cast<uintptr_t>(statusBuffer);
tr.offsets_size = 0;
tr.data.ptr.offsets = 0;
} else {
return (mLastError = err);
}
mOut.writeInt32(cmd);
mOut.write(&tr, sizeof(tr));
return NO_ERROR;
}
waitForResponse负责写入并等待写入结果:
status_t IPCThreadState::waitForResponse(Parcel *reply, status_t *acquireResult)
{
int32_t cmd;
int32_t err;
while (1) {
if ((err=talkWithDriver()) < NO_ERROR) break;
err = mIn.errorCheck();
if (err < NO_ERROR) break;
if (mIn.dataAvail() == 0) continue;
cmd = mIn.readInt32();
IF_LOG_COMMANDS() {
alog << "Processing waitForResponse Command: "
<< getReturnString(cmd) << endl;
}
switch (cmd) {
case BR_TRANSACTION_COMPLETE:
if (!reply && !acquireResult) goto finish;
break;
case BR_DEAD_REPLY:
err = DEAD_OBJECT;
goto finish;
case BR_FAILED_REPLY:
err = FAILED_TRANSACTION;
goto finish;
case BR_ACQUIRE_RESULT:
{
ALOG_ASSERT(acquireResult != NULL, "Unexpected brACQUIRE_RESULT");
const int32_t result = mIn.readInt32();
if (!acquireResult) continue;
*acquireResult = result ? NO_ERROR : INVALID_OPERATION;
}
goto finish;
case BR_REPLY:
{
binder_transaction_data tr;
err = mIn.read(&tr, sizeof(tr));
ALOG_ASSERT(err == NO_ERROR, "Not enough command data for brREPLY");
if (err != NO_ERROR) goto finish;
if (reply) {
if ((tr.flags & TF_STATUS_CODE) == 0) {
reply->ipcSetDataReference(
reinterpret_cast<const uint8_t*>(tr.data.ptr.buffer),
tr.data_size,
reinterpret_cast<const binder_size_t*>(tr.data.ptr.offsets),
tr.offsets_size/sizeof(binder_size_t),
freeBuffer, this);
} else {
err = *reinterpret_cast<const status_t*>(tr.data.ptr.buffer);
freeBuffer(NULL,
reinterpret_cast<const uint8_t*>(tr.data.ptr.buffer),
tr.data_size,
reinterpret_cast<const binder_size_t*>(tr.data.ptr.offsets),
tr.offsets_size/sizeof(binder_size_t), this);
}
} else {
freeBuffer(NULL,
reinterpret_cast<const uint8_t*>(tr.data.ptr.buffer),
tr.data_size,
reinterpret_cast<const binder_size_t*>(tr.data.ptr.offsets),
tr.offsets_size/sizeof(binder_size_t), this);
continue;
}
}
goto finish;
default:
err = executeCommand(cmd);
if (err != NO_ERROR) goto finish;
break;
}
}
finish:
if (err != NO_ERROR) {
if (acquireResult) *acquireResult = err;
if (reply) reply->setError(err);
mLastError = err;
}
return err;
}
其中talkWithDriver才是使用ioctl接口把mOut数据写入binder驱动,并且通过mIn返回处理结果。
status_t IPCThreadState::talkWithDriver(bool doReceive)
{
if (mProcess->mDriverFD <= 0) {
return -EBADF;
}
binder_write_read bwr;
// Is the read buffer empty?
const bool needRead = mIn.dataPosition() >= mIn.dataSize();
// We don't want to write anything if we are still reading
// from data left in the input buffer and the caller
// has requested to read the next data.
const size_t outAvail = (!doReceive || needRead) ? mOut.dataSize() : 0;
bwr.write_size = outAvail;
bwr.write_buffer = (uintptr_t)mOut.data();
// This is what we'll read.
if (doReceive && needRead) {
bwr.read_size = mIn.dataCapacity();
bwr.read_buffer = (uintptr_t)mIn.data();
} else {
bwr.read_size = 0;
bwr.read_buffer = 0;
}
IF_LOG_COMMANDS() {
TextOutput::Bundle _b(alog);
if (outAvail != 0) {
alog << "Sending commands to driver: " << indent;
const void* cmds = (const void*)bwr.write_buffer;
const void* end = ((const uint8_t*)cmds)+bwr.write_size;
alog << HexDump(cmds, bwr.write_size) << endl;
while (cmds < end) cmds = printCommand(alog, cmds);
alog << dedent;
}
alog << "Size of receive buffer: " << bwr.read_size
<< ", needRead: " << needRead << ", doReceive: " << doReceive << endl;
}
// Return immediately if there is nothing to do.
if ((bwr.write_size == 0) && (bwr.read_size == 0)) return NO_ERROR;
bwr.write_consumed = 0;
bwr.read_consumed = 0;
status_t err;
do {
IF_LOG_COMMANDS() {
alog << "About to read/write, write size = " << mOut.dataSize() << endl;
}
#if defined(HAVE_ANDROID_OS)
if (ioctl(mProcess->mDriverFD, BINDER_WRITE_READ, &bwr) >= 0)
err = NO_ERROR;
else
err = -errno;
#else
err = INVALID_OPERATION;
#endif
if (mProcess->mDriverFD <= 0) {
err = -EBADF;
}
IF_LOG_COMMANDS() {
alog << "Finished read/write, write size = " << mOut.dataSize() << endl;
}
} while (err == -EINTR);
IF_LOG_COMMANDS() {
alog << "Our err: " << (void*)(intptr_t)err << ", write consumed: "
<< bwr.write_consumed << " (of " << mOut.dataSize()
<< "), read consumed: " << bwr.read_consumed << endl;
}
if (err >= NO_ERROR) {
if (bwr.write_consumed > 0) {
if (bwr.write_consumed < mOut.dataSize())
mOut.remove(0, bwr.write_consumed);
else
mOut.setDataSize(0);
}
if (bwr.read_consumed > 0) {
mIn.setDataSize(bwr.read_consumed);
mIn.setDataPosition(0);
}
IF_LOG_COMMANDS() {
TextOutput::Bundle _b(alog);
alog << "Remaining data size: " << mOut.dataSize() << endl;
alog << "Received commands from driver: " << indent;
const void* cmds = mIn.data();
const void* end = mIn.data() + mIn.dataSize();
alog << HexDump(cmds, mIn.dataSize()) << endl;
while (cmds < end) cmds = printReturnCommand(alog, cmds);
alog << dedent;
}
return NO_ERROR;
}
return err;
}
那么Binder的Client端就是通过BpServiceManger调用BpBinder及IPCThreadState开始写入binder驱动的,那么对应的应该有一个Server端接收binder的数据并作相应的处理。
这里需要分析android的Service_manager.c:
int main(int argc, char **argv)
{
struct binder_state *bs;
bs = binder_open(128*1024);
if (!bs) {
ALOGE("failed to open binder driver\n");
return -1;
}
if (binder_become_context_manager(bs)) {
ALOGE("cannot become context manager (%s)\n", strerror(errno));
return -1;
}
selinux_enabled = is_selinux_enabled();
sehandle = selinux_android_service_context_handle();
if (selinux_enabled > 0) {
if (sehandle == NULL) {
ALOGE("SELinux: Failed to acquire sehandle. Aborting.\n");
abort();
}
if (getcon(&service_manager_context) != 0) {
ALOGE("SELinux: Failed to acquire service_manager context. Aborting.\n");
abort();
}
}
union selinux_callback cb;
cb.func_audit = audit_callback;
selinux_set_callback(SELINUX_CB_AUDIT, cb);
cb.func_log = selinux_log_callback;
selinux_set_callback(SELINUX_CB_LOG, cb);
svcmgr_handle = BINDER_SERVICE_MANAGER;
binder_loop(bs, svcmgr_handler);
return 0;
}
selinux模块不分析,其实只有几个函数需要看看,使用Binder.c的接口:
struct binder_state *binder_open(size_t mapsize)
{
struct binder_state *bs;
struct binder_version vers;
bs = malloc(sizeof(*bs));
if (!bs) {
errno = ENOMEM;
return NULL;
}
bs->fd = open("/dev/binder", O_RDWR); //也是去打开binder设备
if (bs->fd < 0) {
fprintf(stderr,"binder: cannot open device (%s)\n",
strerror(errno));
goto fail_open;
}
if ((ioctl(bs->fd, BINDER_VERSION, &vers) == -1) ||
(vers.protocol_version != BINDER_CURRENT_PROTOCOL_VERSION)) {
fprintf(stderr, "binder: driver version differs from user space\n");
goto fail_open;
}
bs->mapsize = mapsize;
bs->mapped = mmap(NULL, mapsize, PROT_READ, MAP_PRIVATE, bs->fd, 0);
if (bs->mapped == MAP_FAILED) {
fprintf(stderr,"binder: cannot map device (%s)\n",
strerror(errno));
goto fail_map;
}
return bs;
fail_map:
close(bs->fd);
fail_open:
free(bs);
return NULL;
}
去打开binder设备并且映射内存。然后一直线程轮询:
void binder_loop(struct binder_state *bs, binder_handler func)
{
int res;
struct binder_write_read bwr;
uint32_t readbuf[32];
bwr.write_size = 0;
bwr.write_consumed = 0;
bwr.write_buffer = 0;
readbuf[0] = BC_ENTER_LOOPER;
binder_write(bs, readbuf, sizeof(uint32_t));
for (;;) {
bwr.read_size = sizeof(readbuf);
bwr.read_consumed = 0;
bwr.read_buffer = (uintptr_t) readbuf;
res = ioctl(bs->fd, BINDER_WRITE_READ, &bwr);
if (res < 0) {
ALOGE("binder_loop: ioctl failed (%s)\n", strerror(errno));
break;
}
res = binder_parse(bs, 0, (uintptr_t) readbuf, bwr.read_consumed, func);
if (res == 0) {
ALOGE("binder_loop: unexpected reply?!\n");
break;
}
if (res < 0) {
ALOGE("binder_loop: io error %d %s\n", res, strerror(errno));
break;
}
}
}
线程一直在通过ioctl读binder设备,并且把读到的内容解析后作相应处理:
int binder_parse(struct binder_state *bs, struct binder_io *bio,
uintptr_t ptr, size_t size, binder_handler func)
{
...
if (func) {
unsigned rdata[256/4];
struct binder_io msg;
struct binder_io reply;
int res;
bio_init(&reply, rdata, sizeof(rdata), 4);
bio_init_from_txn(&msg, txn);
res = func(bs, txn, &msg, &reply);
binder_send_reply(bs, &reply, txn->data.ptr.buffer, res);
}
...
}
其中func是Service_manager.c中的svcmgr_handler回调:
int svcmgr_handler(struct binder_state *bs,
struct binder_transaction_data *txn,
struct binder_io *msg,
struct binder_io *reply)
{
...
case SVC_MGR_ADD_SERVICE:
s = bio_get_string16(msg, &len);
if (s == NULL) {
return -1;
}
handle = bio_get_ref(msg);
allow_isolated = bio_get_uint32(msg) ? 1 : 0;
if (do_add_service(bs, s, len, handle, txn->sender_euid,
allow_isolated, txn->sender_pid))
return -1;
break;
...
}
int do_add_service(struct binder_state *bs,
const uint16_t *s, size_t len,
uint32_t handle, uid_t uid, int allow_isolated,
pid_t spid)
{
struct svcinfo *si;
//ALOGI("add_service('%s',%x,%s) uid=%d\n", str8(s, len), handle,
// allow_isolated ? "allow_isolated" : "!allow_isolated", uid);
if (!handle || (len == 0) || (len > 127))
return -1;
if (!svc_can_register(s, len, spid)) {
ALOGE("add_service('%s',%x) uid=%d - PERMISSION DENIED\n",
str8(s, len), handle, uid);
return -1;
}
si = find_svc(s, len);
if (si) {
if (si->handle) {
ALOGE("add_service('%s',%x) uid=%d - ALREADY REGISTERED, OVERRIDE\n",
str8(s, len), handle, uid);
svcinfo_death(bs, si);
}
si->handle = handle;
} else {
si = malloc(sizeof(*si) + (len + 1) * sizeof(uint16_t));
if (!si) {
ALOGE("add_service('%s',%x) uid=%d - OUT OF MEMORY\n",
str8(s, len), handle, uid);
return -1;
}
si->handle = handle;
si->len = len;
memcpy(si->name, s, (len + 1) * sizeof(uint16_t));
si->name[len] = '\0';
si->death.func = (void*) svcinfo_death;
si->death.ptr = si;
si->allow_isolated = allow_isolated;
si->next = svclist;//这个svclist是一个列表,保存了当前注册到ServiceManager
svclist = si;
}
binder_acquire(bs, handle);
binder_link_to_death(bs, handle, &si->death);
return 0;
}
到这一步之后已经清楚:
MediaPlayerService::instantiate();
是向Service_manager添加一个服务,而这个服务就是MediaPlayerService:
defaultServiceManager()->addService(
String16("media.player"), new MediaPlayerService());
class MediaPlayerService : public BnMediaPlayerService
{
...
}
class BnMediaPlayerService: public BnInterface<IMediaPlayerService>
{
public:
virtual status_t onTransact( uint32_t code,
const Parcel& data,
Parcel* reply,
uint32_t flags = 0);
};
class IMediaPlayerService: public IInterface
{
public:
DECLARE_META_INTERFACE(MediaPlayerService);
...
}
可以看到BnInterface:
template<typename INTERFACE>
class BnInterface : public INTERFACE, public BBinder
{
public:
virtual sp<IInterface> queryLocalInterface(const String16& _descriptor);
virtual const String16& getInterfaceDescriptor() const;
protected:
virtual IBinder* onAsBinder();
};
这么看来,在BpServiceManager中:
data.writeStrongBinder(service);
这个service就是BnMediaPlayerService:
status_t Parcel::writeStrongBinder(const sp<IBinder>& val)
{
return flatten_binder(ProcessState::self(), val, this);
}
status_t flatten_binder(const sp<ProcessState>& /*proc*/,
const sp<IBinder>& binder, Parcel* out)
{
flat_binder_object obj;
obj.flags = 0x7f | FLAT_BINDER_FLAG_ACCEPTS_FDS;
if (binder != NULL) {
//这里判断是bn 还是 bp
IBinder *local = binder->localBinder();
//不是bn 则认为是bp
if (!local) {
BpBinder *proxy = binder->remoteBinder();
if (proxy == NULL) {
ALOGE("null proxy");
}
const int32_t handle = proxy ? proxy->handle() : 0;
obj.type = BINDER_TYPE_HANDLE;
obj.binder = 0; /* Don't pass uninitialized stack data to a remote process */
obj.handle = handle;
obj.cookie = 0;
} else {
obj.type = BINDER_TYPE_BINDER;
obj.binder = reinterpret_cast<uintptr_t>(local->getWeakRefs());
obj.cookie = reinterpret_cast<uintptr_t>(local);
}
} else {
obj.type = BINDER_TYPE_BINDER;
obj.binder = 0;
obj.cookie = 0;
}
return finish_flatten_binder(binder, obj, out);
}
inline static status_t finish_flatten_binder(
const sp<IBinder>& /*binder*/, const flat_binder_object& flat, Parcel* out)
{
return out->writeObject(flat, false);
}
obj.binder就是要在Service_manager.c添加到svslist的Binder对象。
接下来,client是如何使用这个对象的:
// establish binder interface to MediaPlayerService
/*static*/const sp<IMediaPlayerService>&
IMediaDeathNotifier::getMediaPlayerService()
{
ALOGV("getMediaPlayerService");
Mutex::Autolock _l(sServiceLock);
if (sMediaPlayerService == 0) {
sp<IServiceManager> sm = defaultServiceManager();
sp<IBinder> binder;
do {
binder = sm->getService(String16("media.player"));
if (binder != 0) {
break;
}
ALOGW("Media player service not published, waiting...");
usleep(500000); // 0.5 s
} while (true);
if (sDeathNotifier == NULL) {
sDeathNotifier = new DeathNotifier();
}
binder->linkToDeath(sDeathNotifier);
sMediaPlayerService = interface_cast<IMediaPlayerService>(binder);
}
ALOGE_IF(sMediaPlayerService == 0, "no media player service!?");
return sMediaPlayerService;
}
defaultServiceManager返回的是一个Bp指针,因此通过BpServiceManager::getService去获取一个binder:
class BpServiceManager : public BpInterface<IServiceManager>
{
public:
BpServiceManager(const sp<IBinder>& impl)
: BpInterface<IServiceManager>(impl)
{
}
virtual sp<IBinder> getService(const String16& name) const
{
unsigned n;
for (n = 0; n < 5; n++){
sp<IBinder> svc = checkService(name);
if (svc != NULL) return svc;
ALOGI("Waiting for service %s...\n", String8(name).string());
sleep(1);
}
return NULL;
}
virtual sp<IBinder> checkService( const String16& name) const
{
Parcel data, reply;
data.writeInterfaceToken(IServiceManager::getInterfaceDescriptor());
data.writeString16(name);
remote()->transact(CHECK_SERVICE_TRANSACTION, data, &reply);
return reply.readStrongBinder();
}
...
}
将一个CHECK_SERVICE_TRANSACTION的指令传递给Bn端(之前说过Service_manager.c的实现可以看成是ServiceManager的Bn端):
case SVC_MGR_CHECK_SERVICE:
s = bio_get_string16(msg, &len);
if (s == NULL) {
return -1;
}
handle = do_find_service(bs, s, len, txn->sender_euid, txn->sender_pid);
if (!handle)
break;
bio_put_ref(reply, handle);
return 0;
可以看到通过查询svrlist里去找之前添加的media.player的BnBinder,返回其句柄,然后在BpServiceManager端readStrongBinder:
sp<IBinder> Parcel::readStrongBinder() const
{
sp<IBinder> val;
unflatten_binder(ProcessState::self(), *this, &val);
return val;
}
status_t unflatten_binder(const sp<ProcessState>& proc,
const Parcel& in, sp<IBinder>* out)
{
const flat_binder_object* flat = in.readObject(false);
if (flat) {
switch (flat->type) {
case BINDER_TYPE_BINDER:
*out = reinterpret_cast<IBinder*>(flat->cookie);
return finish_unflatten_binder(NULL, *flat, in);
case BINDER_TYPE_HANDLE:
*out = proc->getStrongProxyForHandle(flat->handle);
return finish_unflatten_binder(
static_cast<BpBinder*>(out->get()), *flat, in);
}
}
return BAD_TYPE;
}
sp<IBinder> ProcessState::getStrongProxyForHandle(int32_t handle)
{
sp<IBinder> result;
AutoMutex _l(mLock);
handle_entry* e = lookupHandleLocked(handle);
if (e != NULL) {
IBinder* b = e->binder;
if (b == NULL || !e->refs->attemptIncWeak(this)) {
if (handle == 0) {
Parcel data;
status_t status = IPCThreadState::self()->transact(
0, IBinder::PING_TRANSACTION, data, NULL, 0);
if (status == DEAD_OBJECT)
return NULL;
}
b = new BpBinder(handle);
e->binder = b;
if (b) e->refs = b->getWeakRefs();
result = b;
} else {
result.force_set(b);
e->refs->decWeak(this);
}
}
return result;
}
看到了吧,read的是一个BpBinder。然后就是把BpBinder转换:
sMediaPlayerService = interface_cast<IMediaPlayerService>(binder);
template<typename INTERFACE>
inline sp<INTERFACE> interface_cast(const sp<IBinder>& obj)
{
return INTERFACE::asInterface(obj);
}
之前也分析过IMPLEMENT_META_INTERFACE:
IMPLEMENT_META_INTERFACE(MediaPlayerService, "android.media.IMediaPlayerService");
等价于:
const android::String16 IMediaPlayerService:descriptor("android.media.IMediaPlayerService");
const android::String16& IMediaPlayerService::getInterfaceDescriptor() const {
return IMediaPlayerService::descriptor;
}
android::sp<IMediaPlayerService> IMediaPlayerService::asInterface(
const android::sp<android::IBinder>& obj)
{
android::sp<IMediaPlayerService> intr;
if (obj != NULL) {
intr = static_cast<IMediaPlayerService*>(
//这里传下来的obj就是new BpBinder(0)
obj->queryLocalInterface(
IMediaPlayerService::descriptor).get());
//在第一次创建时为NULL,从这里开始分析
if (intr == NULL) {
intr = new BpMediaPlayerService(obj);
}
}
return intr;
}
IMediaPlayerService::IMediaPlayerService() { }
IMediaPlayerService::~IMediaPlayerService() { }
看到了吧,MediaPlayer获得了BpMediaPlayerService指针,通过BpMediaPlayerService的调用,实现和MediaPlayerService的通信。
第四句源码分析
ProcessState::self()->startThreadPool();
void ProcessState::startThreadPool()
{
AutoMutex _l(mLock);
if (!mThreadPoolStarted) {
mThreadPoolStarted = true;
spawnPooledThread(true);
}
}
void ProcessState::spawnPooledThread(bool isMain)
{
if (mThreadPoolStarted) {
String8 name = makeBinderThreadName();
ALOGV("Spawning new pooled thread, name=%s\n", name.string());
sp<Thread> t = new PoolThread(isMain);
t->run(name.string());
}
}
class PoolThread : public Thread
{
public:
PoolThread(bool isMain)
: mIsMain(isMain)
{
}
protected:
virtual bool threadLoop()
{
IPCThreadState::self()->joinThreadPool(mIsMain);
return false;
}
const bool mIsMain;
};
void IPCThreadState::joinThreadPool(bool isMain)
{
mOut.writeInt32(isMain ? BC_ENTER_LOOPER : BC_REGISTER_LOOPER);
status_t result;
do {
processPendingDerefs();
result = getAndExecuteCommand();
if (result < NO_ERROR && result != TIMED_OUT && result != -ECONNREFUSED && result != -EBADF) {
abort();
}
if(result == TIMED_OUT && !isMain) {
break;
}
} while (result != -ECONNREFUSED && result != -EBADF);
mOut.writeInt32(BC_EXIT_LOOPER);
talkWithDriver(false);
}
从上面的源码可以知道,创建了一个主线程,而且和binder驱动一直通信。中间函数跳转分析省略,可以看到调用了Binder的transact:
case BR_TRANSACTION:
{
binder_transaction_data tr;
result = mIn.read(&tr, sizeof(tr));
ALOG_ASSERT(result == NO_ERROR,
"Not enough command data for brTRANSACTION");
if (result != NO_ERROR) break;
Parcel buffer;
buffer.ipcSetDataReference(
reinterpret_cast<const uint8_t*>(tr.data.ptr.buffer),
tr.data_size,
reinterpret_cast<const binder_size_t*>(tr.data.ptr.offsets),
tr.offsets_size/sizeof(binder_size_t), freeBuffer, this);
const pid_t origPid = mCallingPid;
const uid_t origUid = mCallingUid;
const int32_t origStrictModePolicy = mStrictModePolicy;
const int32_t origTransactionBinderFlags = mLastTransactionBinderFlags;
mCallingPid = tr.sender_pid;
mCallingUid = tr.sender_euid;
mLastTransactionBinderFlags = tr.flags;
int curPrio = getpriority(PRIO_PROCESS, mMyThreadId);
if (gDisableBackgroundScheduling) {
if (curPrio > ANDROID_PRIORITY_NORMAL) {
// We have inherited a reduced priority from the caller, but do not
// want to run in that state in this process. The driver set our
// priority already (though not our scheduling class), so bounce
// it back to the default before invoking the transaction.
setpriority(PRIO_PROCESS, mMyThreadId, ANDROID_PRIORITY_NORMAL);
}
} else {
if (curPrio >= ANDROID_PRIORITY_BACKGROUND) {
// We want to use the inherited priority from the caller.
// Ensure this thread is in the background scheduling class,
// since the driver won't modify scheduling classes for us.
// The scheduling group is reset to default by the caller
// once this method returns after the transaction is complete.
set_sched_policy(mMyThreadId, SP_BACKGROUND);
}
}
//ALOGI(">>>> TRANSACT from pid %d uid %d\n", mCallingPid, mCallingUid);
Parcel reply;
status_t error;
IF_LOG_TRANSACTIONS() {
TextOutput::Bundle _b(alog);
alog << "BR_TRANSACTION thr " << (void*)pthread_self()
<< " / obj " << tr.target.ptr << " / code "
<< TypeCode(tr.code) << ": " << indent << buffer
<< dedent << endl
<< "Data addr = "
<< reinterpret_cast<const uint8_t*>(tr.data.ptr.buffer)
<< ", offsets addr="
<< reinterpret_cast<const size_t*>(tr.data.ptr.offsets) << endl;
}
if (tr.target.ptr) {
sp<BBinder> b((BBinder*)tr.cookie);
error = b->transact(tr.code, buffer, &reply, tr.flags);
} else {
error = the_context_object->transact(tr.code, buffer, &reply, tr.flags);
}
//ALOGI("<<<< TRANSACT from pid %d restore pid %d uid %d\n",
// mCallingPid, origPid, origUid);
if ((tr.flags & TF_ONE_WAY) == 0) {
LOG_ONEWAY("Sending reply to %d!", mCallingPid);
if (error < NO_ERROR) reply.setError(error);
sendReply(reply, 0);
} else {
LOG_ONEWAY("NOT sending reply to %d!", mCallingPid);
}
mCallingPid = origPid;
mCallingUid = origUid;
mStrictModePolicy = origStrictModePolicy;
mLastTransactionBinderFlags = origTransactionBinderFlags;
IF_LOG_TRANSACTIONS() {
TextOutput::Bundle _b(alog);
alog << "BC_REPLY thr " << (void*)pthread_self() << " / obj "
<< tr.target.ptr << ": " << indent << reply << dedent << endl;
}
}
status_t BBinder::transact(
uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
{
data.setDataPosition(0);
status_t err = NO_ERROR;
switch (code) {
case PING_TRANSACTION:
reply->writeInt32(pingBinder());
break;
default:
err = onTransact(code, data, reply, flags);
break;
}
if (reply != NULL) {
reply->setDataPosition(0);
}
return err;
}
可以看到在最后一句源码:
IPCThreadState::self()->joinThreadPool();
等价于:
IPCThreadState::self()->joinThreadPool(true);
这句代码其实在ProcessState::self()->startThreadPool();的过程中是调用过的,最后还调用一次不知道是什么意义。
下面是一个通过Binder机制实现安装应用和启动应用的例子,例子简单便于分析:
首先定义出接口:
isAppInstalled
installApp
startAppByIntent
startAppByName
既然是需要是用Binder框架,接口自然需要继承IInterface:
class IAppManagerService : public IInterface
{
public:
enum {
APP_START_BYNAME = IBinder::FIRST_CALL_TRANSACTION,
APP_START_BYINTENT,
APP_STATUS_INSTALL,
APP_STATUS_ISINSTALLED
};
//为什么能这么定义,之前在分析的时候提到过,I##INTERFACE的INTERFACE被替换为AppManagerService
DECLARE_META_INTERFACE(AppManagerService);
virtual int isAppInstalled_I(std::string appName){return 0;}
virtual void installApp_I(std::string path){}
virtual void startAppByIntent_I(std::string intent){}
virtual void startByName_I(std::string appName){}
};
Bn端继承BnInterface:
class BnAppManagerService: public BnInterface<IAppManagerService>
{
public:
virtual status_t onTransact(uint32_t code,
const Parcel& data,
Parcel* reply,
uint32_t flags = 0);
};
class AppManagerService : public BnAppManagerService
{
public:
AppManagerService();
~AppManagerService();
static void instantiate();
virtual status_t onTransact(
uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags = 0);
virtual int isAppInstalled_N(std::string appName);
virtual void installApp_N(std::string path);
virtual void startAppByName_N(std::string appName);
virtual void startAppByIntent_N(std::string intent);
};
Bp端继承BpInterface:
class BpAppManagerService: public BpInterface<IAppManagerService>
{
public:
BpAppManagerService(const sp<IBinder>& impl)
: BpInterface<IAppManagerService>(impl) {
}
int isAppInstalled_I(std::string appName) {
Parcel data, reply;
status_t err = NO_ERROR;
data.writeInterfaceToken(IAppManagerService::getInterfaceDescriptor());
data.writeCString(appName.data());
err = remote()->transact(APP_STATUS_ISINSTALLED, data, &reply);
int ret = reply.readInt32();
if (err != NO_ERROR) {
return 0;
}
return ret;
}
void installApp_I(std::string url) {
Parcel data, reply;
status_t err = NO_ERROR;
data.writeInterfaceToken(IAppManagerService::getInterfaceDescriptor());
data.writeCString(url.data());
err = remote()->transact(APP_STATUS_INSTALL, data, &reply);
}
void startAppByName_I(std::string appName) {
Parcel data, reply;
status_t err = NO_ERROR;
data.writeInterfaceToken(IAppManagerService::getInterfaceDescriptor());
data.writeCString(appName.data());
err = remote()->transact(APP_START_BYNAME, data, &reply);
}
void startAppByIntent_I(std::string intent) {
Parcel data, reply;
status_t err = NO_ERROR;
data.writeInterfaceToken(IAppManagerService::getInterfaceDescriptor());
data.writeCString(intent.data());
err = remote()->transact(APP_START_BYINTENT, data, &reply);
}
};
//对应Bn端的DECLARE_META_INTERFACE
IMPLEMENT_META_INTERFACE(AppManagerService, "android.example.IAppManagerService");
};
根据之前的分析,首先需要启动Binder,然后把服务添加到svrlist中,最后开始Binder的轮询。
int main(int arg, char** argv)
{
sp<ProcessState> proc(ProcessState::self());
//这一句不是必须的,其他模块已经启动过ServiceManager或者在instantiate阶段也会通过defaultServiceManager()实例化
//sp<IServiceManager> sm = defaultServiceManager();
AppManagerService::instantiate();
ProcessState::self()->startThreadPool();
IPCThreadState::self()->joinThreadPool();
return 0;
}
客户端获取服务:
static status_t getAppManagerService(sp<IAppManagerService>* outService) {
status_t ret = getService(String16("example.appmanager"), outService);
if (ret != NO_ERROR) {
ALOGE("get service \"example.appmanager\" failed!");
}
return ret;
}
之前分析过,getService获取的是一个Bp指针:
template<typename INTERFACE>
status_t getService(const String16& name, sp<INTERFACE>* outService)
{
const sp<IServiceManager> sm = defaultServiceManager();
if (sm != NULL) {
*outService = interface_cast<INTERFACE>(sm->getService(name));
if ((*outService) != NULL) return NO_ERROR;
}
return NAME_NOT_FOUND;
}
这里获取的是BpAppManagerService:
void AppManagerClient::startAppByName(string name)
{
sp<IAppManagerService> mAppManagerSrv;
status_t err = getAppManagerService(&mAppManagerSrv);
if (err != NO_ERROR) {
return ;
}
mAppManagerSrv->startAppByName_I(name);
}
void AppManagerClient::startAppByIntent(string intent)
{
sp<IAppManagerService> mAppManagerSrv;
status_t err = getAppManagerService(&mAppManagerSrv);
if (err != NO_ERROR) {
return ;
}
mAppManagerSrv->startAppByIntent_I(intent);
}
void AppManagerClient::installApp(string url)
{
sp<IAppManagerService> mAppManagerSrv;
status_t err = getAppManagerService(&mAppManagerSrv);
if (err != NO_ERROR) {
return ;
}
mAppManagerSrv->installApp_I(url);
}
int AppManagerClient::isAppInstalled(string appName)
{
sp<IAppManagerService> mAppManagerSrv;
status_t err = getAppManagerService(&mAppManagerSrv);
if (err != NO_ERROR) {
return 0;
}
int ret = mAppManagerSrv->isAppInstalled_I(appName);
ALOGE("isAppInstalled %d",ret);
return ret;
}
实际上是BpAppManagerService端的调用。例如isAppInstalled的调用:
int isAppInstalled_I(std::string appName) {
Parcel data, reply;
status_t err = NO_ERROR;
data.writeInterfaceToken(IAppManagerService::getInterfaceDescriptor());
data.writeCString(appName.data());
err = remote()->transact(APP_STATUS_ISINSTALLED, data, &reply);
int ret = reply.readInt32();
if (err != NO_ERROR) {
return 0;
}
return ret;
}
根据之前的分析,remote()是new BpBinder(handle)。分析Bn端的Ontransact:
status_t AppManagerService::onTransact(
uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags) {
switch (code) {
case APP_START_BYNAME: {
CHECK_INTERFACE(IAppManagerService, data, reply);
const char *if_name = data.readCString();
ALOGI("startAppByName(%s)", if_name);
startAppByName_N(if_name);
reply->writeInt32(0);
return NO_ERROR;
}
case APP_START_BYINTENT: {
CHECK_INTERFACE(IAppManagerService, data, reply);
const char *if_name = data.readCString();
ALOGI("startAppByIntent(%s)", if_name);
startAppByIntent_N(if_name);
reply->writeInt32(0);
return NO_ERROR;
}
case APP_STATUS_INSTALL: {
CHECK_INTERFACE(IAppManagerService, data, reply);
const char *if_name = data.readCString();
ALOGI("installApp(%s)", if_name);
installApp_N(if_name);
reply->writeInt32(0);
return NO_ERROR;
}
case APP_STATUS_ISINSTALLED: {
CHECK_INTERFACE(IAppManagerService, data, reply);
const char *if_name = data.readCString();
ALOGI("isAppInstalled(%s)", if_name);
reply->writeInt32(isAppInstalled_N(if_name));
return NO_ERROR;
}
default:
return BnAppManagerService::onTransact(code, data, reply, flags);
}
return UNKNOWN_TRANSACTION;
}
int AppManagerService::isAppInstalled_N(std::string appName) {
return m_appManager->isAppInstalled((char*)appName.c_str());
}
这样一个Binder的例子就介绍完了。实际上BpAppManagerService只是为了便于分析才加上的,其实是可以更简洁的。Demo会放在GitHub上。
整个文章还没有很好的串联起来,参考意义还不太好。需要多花时间去分析,去思考,在有了更好的理解的基础上再更新这篇文章。
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