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Swift 带有动画效果的TabBarItem

Swift 带有动画效果的TabBarItem

作者: 劉光軍_MVP | 来源:发表于2016-03-07 00:25 被阅读1393次

    额...貌似挺长时间没有总结新知识了,最近在看swift,之前swift刚出来的时候大体看了一遍,后来时间长了没看加之swift2.0做了比较大的调整,公司项目也不是用swift写的,也就没怎么看了,谁成想忘的差不多了,趁公司最近项目不忙,有抽时间看了一丢丢,感觉这知识真是看一遍有一遍的收获,最近看了一个效果感觉挺好玩的.就是带有动画效果的TabBarItem,在这里总结一下.-----以上是为了给自己一个警醒,要多总结知识,加油,小青年,未来是你的!!!

    首先,效果图如下


    PageBlurTestGif.gif

    这是一个大牛高仿的爱鲜蜂的效果,本着学习的态度跟着实现了一下这个功能,记录一下心得.功能主要是分两块,一个就是首次进入app时会有一个引导页,是用UICollectionView实现的.第二个功能就是带有动画效果的TabBarItem

    首先是引导页功能的实现:
    在程序打开时在AppDelegate

    func application(application: UIApplication, didFinishLaunchingWithOptions launchOptions: [NSObject: AnyObject]?) -> Bool {...}

    在设置rootViewController时使用NSUserDefaults.standardUserDefaults()在应用打开运行时是否能根据字典找到value,如果value为nil说明是第一次进入app,然后进入引导页,并且给NSUserDefaults.standardUserDefaults()赋值,这样下次再打开应用的时候就能根据key找到value值了,通过这个道理来判断是否是第一次进入app,代码:

    window = UIWindow(frame: ScreenBounds)
            window?.makeKeyAndVisible()
            
            //判断是否是第一次开启应用
            let isFirstOpen = NSUserDefaults.standardUserDefaults().objectForKey("First")
            if isFirstOpen == nil {
                //第一次打开应用
                window?.rootViewController = GuideViewController()
                
                NSUserDefaults.standardUserDefaults().setObject("First", forKey: "First")
            } else {
                //不是第一次打开应用
                loadHomeViewController()
            }
    

    第一次打开应用:
    利用UICollectionView创建,1:先看cell中的内容,将imageView和Button放在collectionViewCell中,在这里需要注意,在前三页中没有"立即体验"button, 所以在自定义cell的时候需要一个函数在外面调用以改变button的隐藏与否:

    func setNextBtnHidden(hidden:Bool) {
            nextBtn.hidden = hidden
        } 
    

    当滑动到第四页的时候,"立即体验"按钮出现点击按钮触发通知,通知controller进行界面跳转

    func nextBtnClick() {
           NSNotificationCenter.defaultCenter().postNotificationName(GuideViewControllerDidFinish, object: nil)
       }
    

    2:再看collectionViewController中的相关代码,collectionView需要layout:

    let layout = UICollectionViewFlowLayout()
            layout.minimumInteritemSpacing = 0
            layout.minimumLineSpacing = 0
            layout.itemSize = ScreenBounds.size
            layout.scrollDirection = .Horizontal
    

    然后设置collectionView:

     collectionView = UICollectionView(frame: ScreenBounds, collectionViewLayout: layout)
            collectionView?.delegate = self
            collectionView?.dataSource = self
            collectionView?.showsHorizontalScrollIndicator = false
            collectionView?.showsVerticalScrollIndicator = false
            collectionView?.pagingEnabled = true
            collectionView?.bounces = false
            collectionView?.registerClass(GuideCollectionViewCell.self , forCellWithReuseIdentifier: cellIdentifier)
            view.addSubview(collectionView!)
    

    注意:这一步在初始化collectionView的时候不要忘记registerCell
    设置pageControl:

    private var pageController = UIPageControl(frame: CGRectMake(0, ScreenHeight - 50, ScreenWidth, 20))
    private func createPageControll() {
            pageController.numberOfPages = imageNames.count
            pageController.currentPage = 0
            view.addSubview(pageController)
        }
    

    然后实现collectionView的delegate和dataSource

    func collectionView(collectionView: UICollectionView, numberOfItemsInSection section: Int) -> Int {
            return imageNames.count
        }
    返回一共有多少item
    
    func collectionView(collectionView: UICollectionView, cellForItemAtIndexPath indexPath: NSIndexPath) -> UICollectionViewCell {
            
            let cell = collectionView.dequeueReusableCellWithReuseIdentifier(cellIdentifier, forIndexPath: indexPath) as! GuideCollectionViewCell
            cell.newImage = UIImage(named: imageNames[indexPath.row])
            if indexPath.row != imageNames.count - 1 {
                cell.setNextBtnHidden(true)
            }
            return cell
        }
    设置自定义的cell ,并且在导航页不是最后一页的时候调用cell中设置Button Hidden的函数将Button隐藏
    

    scrollView的代理方法:

    func scrollViewDidEndDecelerating(scrollView: UIScrollView) {
            
            if scrollView.contentOffset.x == ScreenWidth * CGFloat(imageNames.count - 1) {
                let cell = collectionView?.cellForItemAtIndexPath(NSIndexPath(forRow: imageNames.count - 1, inSection: 0)) as! GuideCollectionViewCell
                cell.setNextBtnHidden(false)
                isHiddenNextButton = false
            }
        }
    当滑动即将停止的时候,通过判断滑动页面的x的偏移量来设置cell中Button的隐藏或者显示
    
    func scrollViewDidScroll(scrollView: UIScrollView) {
            
            if scrollView.contentOffset.x != ScreenWidth * CGFloat(imageNames.count - 1) && !isHiddenNextButton && scrollView.contentOffset.x > ScreenWidth * CGFloat(imageNames.count - 2) {
                let cell = collectionView?.dequeueReusableCellWithReuseIdentifier(cellIdentifier, forIndexPath: NSIndexPath(forRow: imageNames.count - 1, inSection: 0)) as! GuideCollectionViewCell
                cell.setNextBtnHidden(true)
                isHiddenNextButton = true
            }
            pageController.currentPage = Int(scrollView.contentOffset.x / ScreenWidth + 0.5)
        }
    当页面开始滑动时判断综合条件对cell中button进行设置,并且设置pageControl的currentPage
    

    至此实现了启动导航页的collectionView实现的方法

    接下来说一下有动画效果的TabBarItem的实现

    底部的TabBarItem动画使用了三方框架RAMAnimatedTabBar,由于原来的框架 只能通过StoryBoard初始化控件,并且无法满足项目需求,所以源作者对框架进行了修改,在TabBarController初始化时,通过拦截Items,重新创建一套相同的View,并且在每个View上添加ImageView和Label,在View的点击事件中,控制动画即可.代码如下:

    1.这是声明了一个选择TabBarItem时动画的协议
    protocol RAMItemAnimationProtocol {
        func playAnimation(icon: UIImageView, textLabel:UILabel)
        func deselectAnimation(icon: UIImageView, textLabel: UILabel, defaultTextColor: UIColor)
        func selectedState(icon: UIImageView, textLabel: UILabel)
    }
    
    
    2.遵守动画协议创建的动画类,主要是设置动画周期,item中选择的颜色
    class RAMItemAnimation:NSObject, RAMItemAnimationProtocol {
        
        var duration: CGFloat = 0.6
        var textSelectedColor: UIColor = UIColor.grayColor()
        var iconSelectedColor: UIColor?
        
        func playAnimation(icon: UIImageView, textLabel: UILabel) {
            
        }
        
        func deselectAnimation(icon: UIImageView, textLabel: UILabel, defaultTextColor: UIColor) {
            
        }
        
        func selectedState(icon: UIImageView, textLabel: UILabel) {
            
        }
    }
    
    继承自RAMItemAnimation的类,主要实现父类中的协议方法,具体设置textLabel和UIImageView的动画周期和效果
    class RAMBounceAnimation: RAMItemAnimation {
        
        override func playAnimation(icon: UIImageView, textLabel: UILabel) {
            
            playBounceAnimation(icon)
            textLabel.textColor = textSelectedColor
        }
        
        override func deselectAnimation(icon: UIImageView, textLabel: UILabel, defaultTextColor: UIColor) {
            
            textLabel.textColor = defaultTextColor
            
            if let iconImage = icon.image {
                let renderImage = iconImage.imageWithRenderingMode(.AlwaysOriginal)
                icon.image = renderImage
                icon.tintColor = defaultTextColor
            }
        }
        
        override func selectedState(icon: UIImageView, textLabel: UILabel) {
            
            textLabel.textColor = textSelectedColor
            
            if let iconImage = icon.image {
                let renderImage = iconImage.imageWithRenderingMode(.AlwaysOriginal)
                icon.image = renderImage
                icon.tintColor = textSelectedColor
            }
        }
        
        
        func playBounceAnimation(icon: UIImageView) {
            
            let bounceAnimation = CAKeyframeAnimation(keyPath: "transform.scale")
            bounceAnimation.values = [1.0, 1.4, 0.9, 1.15, 0.95, 1.02, 1.0]
            bounceAnimation.duration = NSTimeInterval(duration)
            bounceAnimation.calculationMode = kCAAnimationCubic
            
            icon.layer.addAnimation(bounceAnimation, forKey: "bounceAnimation")
            
            if let iconImage = icon.image {
                let renderImage = iconImage.imageWithRenderingMode(.AlwaysOriginal)
                icon.image = renderImage
                icon.tintColor = iconSelectedColor
            }
        }
    }
    
    
    自定义UITabBarItem,声明UITabBarItem中的func deselectAnimation(icon: UIImageView, textLabel: UILabel)和    func selectedState(icon:UIImageView, textLabel:UILabel)  方法,以便在自定义UITabBarController中使用,其中animation是继承的RAMItemAnimation,可以调用父类中的方法,也就是父类中提前已经声明好的几个动画函数
    
    class RAMAnimatedTabBarItem: UITabBarItem {
        
        var animation: RAMItemAnimation?
        var textColor = UIColor.grayColor()
        
        func playAnimation(icon: UIImageView, textLabel: UILabel) {
    
            guard let animation = animation else {
                print("add animation in UITabBarItem")
                return
            }
            animation.playAnimation(icon, textLabel: textLabel)
        }
        
        func deselectAnimation(icon: UIImageView, textLabel: UILabel) {
        
            animation?.deselectAnimation(icon, textLabel: textLabel, defaultTextColor: textColor)
        }
        
        func selectedState(icon:UIImageView, textLabel:UILabel) {
            animation?.selectedState(icon , textLabel: textLabel)
        }
        
        
    }
    
    
    class AnimationTabBarController: UITabBarController {
        
        var iconsView:[(icon: UIImageView, textLabel: UILabel)] = []
        var iconsImageName:[String] = ["v2_home", "v2_order", "shopCart", "v2_my"]
        var iconsSelectedImageName:[String] = ["v2_home_r", "v2_order_r", "shopCart_r", "v2_my_r"]
    
        override func viewDidLoad() {
            super.viewDidLoad()
    
            // Do any additional setup after loading the view.
        }
        
        //创建承载TabBarItem的视图容器,里面是item中的titleLabel和UIImageView,将视图容器存入字典,以便在后续使用中可以分清是点了哪一个item
        
        func createViewContainers() -> [String: UIView] {
            
            var containersDict = [String: UIView]()
            //tabbar的item是继承的自定义的RAMAnimatedTabBarItem,其中包含了动画设置的函数
            guard let customItems = tabBar.items as? [RAMAnimatedTabBarItem]
                else {
                    return containersDict
            }
            //根据item的个数创建视图容器,将视图容器放在字典中
            for index in 0..<customItems.count {
                let viewContainer = createViewContainer(index)
                containersDict["container\(index)"] = viewContainer
            }
            return containersDict
        }
        
        //根据index值创建每个的视图容器
        func createViewContainer(index: Int) -> UIView {
            
            let viewWidth: CGFloat = ScreenWidth / CGFloat(tabBar.items!.count)
            let viewHeight: CGFloat = tabBar.height
            let viewContainer = UIView(frame: CGRectMake(viewWidth * CGFloat(index), 0, viewWidth, viewHeight))
            
            viewContainer.backgroundColor = UIColor.clearColor()
            viewContainer.userInteractionEnabled = true
            
            tabBar.addSubview(viewContainer)
            viewContainer.tag = index
            
            //给容器添加手势,其实是自己重写了系统的item的功能,因为我们要在里面加入动画
            let tap = UITapGestureRecognizer(target: self, action: "tabBarClick:")
            viewContainer.addGestureRecognizer(tap)
            return viewContainer
            
        }
        
        //创建items的具体内容
        func createCustomIcons(containers: [String: UIView]) {
            
            if let items = tabBar.items {
                for (index, item) in items.enumerate() {
                    
                    assert(item.image != nil, "add image icon in UITabBarItem")
                    guard let container = containers["container\(index)"] else {
                        print("No container given")
                        continue
                    }
                    container.tag = index
                    
                    let imageW:CGFloat = 21
                    let imageX:CGFloat = (ScreenWidth / CGFloat(items.count) - imageW) * 0.5
                    let imageY:CGFloat = 8
                    let imageH:CGFloat = 21
                    let icon = UIImageView(frame: CGRect(x: imageX, y: imageY, width: imageW, height: imageH))
                    icon.image = item.image
                    icon.tintColor = UIColor.clearColor()
                    
                    let textLabel = UILabel ()
                    textLabel.frame = CGRectMake(0, 32, ScreenWidth / CGFloat(items.count), 49 - 32)
                    textLabel.text = item.title
                    textLabel.backgroundColor = UIColor.clearColor()
                    textLabel.font = UIFont.systemFontOfSize(10)
                    textLabel.textAlignment = NSTextAlignment.Center
                    textLabel.textColor = UIColor.grayColor()
                    textLabel.translatesAutoresizingMaskIntoConstraints = false
                    container.addSubview(icon)
                    container.addSubview(textLabel)
                    
                    if let tabBarItem = tabBar.items {
                        let textLabelWidth = tabBar.frame.size.width / CGFloat(tabBarItem.count)
                        textLabel.bounds.size.width = textLabelWidth
                    }
                    
                    let iconsAndLabels = (icon:icon, textLabel:textLabel)
                    iconsView.append(iconsAndLabels)
                    
                    item.image = nil
                    item.title = ""
                    
                    if index == 0 {
                        selectedIndex = 0
                        selectItem(0)
                    }
                }
            }
        }
        
        //重写父类的didSelectItem
        override func tabBar(tabBar: UITabBar, didSelectItem item: UITabBarItem) {
            setSelectIndex(from: selectedIndex, to: item.tag)
        }
        
        //选择item时item中内容的变化
        func selectItem(index: Int) {
            let items = tabBar.items as! [RAMAnimatedTabBarItem]
            let selectIcon = iconsView[index].icon
            selectIcon.image = UIImage(named: iconsSelectedImageName[index])!
            items[index].selectedState(selectIcon, textLabel: iconsView[index].textLabel)
        }
        
        //根据选择的index值设置item中的内容并且执行动画父类中的方法
        func setSelectIndex(from from: Int, to: Int) {
            
            selectedIndex = to
            let items = tabBar.items as! [RAMAnimatedTabBarItem]
            
            let fromIV = iconsView[from].icon
            fromIV.image = UIImage(named: iconsImageName[from])
            items[from].deselectAnimation(fromIV, textLabel: iconsView[from].textLabel)
            
            let toIV = iconsView[to].icon
            toIV.image = UIImage(named: iconsSelectedImageName[to])
            items[to].playAnimation(toIV, textLabel: iconsView[to].textLabel)
        }
    
        override func didReceiveMemoryWarning() {
            super.didReceiveMemoryWarning()
            // Dispose of any resources that can be recreated.
        }
    
    }
    
    最后MainTabBarController继承AnimationTabBarController
    
    调用createViewContainers也就是父类中的方法
    
    并且给tabBarController添加视图控制器
    
    //MARK: - 初始化tabbar
        private func createMainTabBarChildViewController() {
            tabBarControllerAddChildViewController(HomeViewController(), title: "首页", imageName: "v2_home", selectedImageName: "v2_home_r", tag: 0)
            tabBarControllerAddChildViewController(MarketViewController(), title: "超市", imageName: "v2_order", selectedImageName: "v2_order_r", tag: 1)
            tabBarControllerAddChildViewController(ShopViewController(), title: "商店", imageName: "shopCart", selectedImageName: "shopCart", tag: 2)
            tabBarControllerAddChildViewController(MineViewController(), title: "我的", imageName: "v2_my", selectedImageName: "v2_my_r", tag: 3)
            
        }
        
        private func tabBarControllerAddChildViewController(childView: UIViewController, title: String, imageName: String, selectedImageName: String, tag: Int) {
            
            let vcItem = RAMAnimatedTabBarItem(title: title, image: UIImage(named: imageName), selectedImage: UIImage(named: selectedImageName))
            vcItem.tag = tag
            vcItem.animation = RAMBounceAnimation()
            childView.tabBarItem = vcItem
            
            let navigationVC = BaseNavigationController(rootViewController:childView)
            addChildViewController(navigationVC)
        }
        
        func tabBarController(tabBarController: UITabBarController, shouldSelectViewController viewController: UIViewController) -> Bool {
            let childArr = tabBarController.childViewControllers as NSArray
            let index = childArr.indexOfObject(viewController)
            
            if index == 2 {
                return false
            }
            return true
        }
    

    这只是原作者项目中一个比较小的部分,原作者链接:http://www.jianshu.com/p/879f58fe3542

    本Demo链接:https://github.com/iOSJason/AnimationTabBarItemSwiftDemo.git

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