常常需要用到carla中的ActorBlueprint以及对应的ActorAttribute,所以这里作个备忘
使用如下代码进行输出
import carla
client = carla.Client('localhost', 2000)
client.set_timeout(10.0)
world = client.get_world()
blueprints = [bp for bp in world.get_blueprint_library().filter('*')]
for blueprint in blueprints:
print(blueprint.id)
for attr in blueprint:
print(' - {}'.format(attr))
所有输出如下:
vehicle.nissan.micra
- ActorAttribute(id=role_name,type=str,value=autopilot)
- ActorAttribute(id=color,type=Color,value=Color(243,243,243,255))
- ActorAttribute(id=sticky_control,type=bool,value=True)
- ActorAttribute(id=object_type,type=str,value=(const))
- ActorAttribute(id=generation,type=int,value=1(const))
- ActorAttribute(id=number_of_wheels,type=int,value=4(const))
vehicle.audi.a2
- ActorAttribute(id=role_name,type=str,value=autopilot)
- ActorAttribute(id=color,type=Color,value=Color(168,0,27,255))
- ActorAttribute(id=sticky_control,type=bool,value=True)
- ActorAttribute(id=object_type,type=str,value=(const))
- ActorAttribute(id=generation,type=int,value=1(const))
- ActorAttribute(id=number_of_wheels,type=int,value=4(const))
static.prop.plantpot04
- ActorAttribute(id=role_name,type=str,value=prop)
- ActorAttribute(id=size,type=str,value=small(const))
static.prop.bench02
- ActorAttribute(id=role_name,type=str,value=prop)
- ActorAttribute(id=size,type=str,value=medium(const))
vehicle.mercedes.coupe_2020
- ActorAttribute(id=role_name,type=str,value=autopilot)
- ActorAttribute(id=color,type=Color,value=Color(73,0,0,255))
- ActorAttribute(id=sticky_control,type=bool,value=True)
- ActorAttribute(id=object_type,type=str,value=(const))
- ActorAttribute(id=generation,type=int,value=2(const))
- ActorAttribute(id=number_of_wheels,type=int,value=4(const))
vehicle.audi.tt
- ActorAttribute(id=role_name,type=str,value=autopilot)
- ActorAttribute(id=color,type=Color,value=Color(168,0,27,255))
- ActorAttribute(id=sticky_control,type=bool,value=True)
- ActorAttribute(id=object_type,type=str,value=(const))
- ActorAttribute(id=generation,type=int,value=1(const))
- ActorAttribute(id=number_of_wheels,type=int,value=4(const))
vehicle.ford.ambulance
- ActorAttribute(id=role_name,type=str,value=autopilot)
- ActorAttribute(id=color,type=Color,value=Color(231,231,231,255))
- ActorAttribute(id=sticky_control,type=bool,value=True)
- ActorAttribute(id=object_type,type=str,value=(const))
- ActorAttribute(id=generation,type=int,value=2(const))
- ActorAttribute(id=number_of_wheels,type=int,value=4(const))
vehicle.bmw.grandtourer
- ActorAttribute(id=role_name,type=str,value=autopilot)
- ActorAttribute(id=color,type=Color,value=Color(109,109,109,255))
- ActorAttribute(id=sticky_control,type=bool,value=True)
- ActorAttribute(id=object_type,type=str,value=(const))
- ActorAttribute(id=generation,type=int,value=1(const))
- ActorAttribute(id=number_of_wheels,type=int,value=4(const))
vehicle.harley-davidson.low_rider
- ActorAttribute(id=role_name,type=str,value=autopilot)
- ActorAttribute(id=color,type=Color,value=Color(67,67,67,255))
- ActorAttribute(id=sticky_control,type=bool,value=True)
- ActorAttribute(id=driver_id,type=int,value=0)
- ActorAttribute(id=number_of_wheels,type=int,value=2(const))
- ActorAttribute(id=object_type,type=str,value=(const))
- ActorAttribute(id=generation,type=int,value=1(const))
walker.pedestrian.0037
- ActorAttribute(id=role_name,type=str,value=pedestrian)
- ActorAttribute(id=speed,type=float,value=0)
- ActorAttribute(id=gender,type=str,value=female(const))
- ActorAttribute(id=is_invincible,type=bool,value=True)
- ActorAttribute(id=generation,type=int,value=2(const))
- ActorAttribute(id=age,type=str,value=adult(const))
vehicle.micro.microlino
- ActorAttribute(id=role_name,type=str,value=autopilot)
- ActorAttribute(id=color,type=Color,value=Color(21,158,255,255))
- ActorAttribute(id=sticky_control,type=bool,value=True)
- ActorAttribute(id=object_type,type=str,value=(const))
- ActorAttribute(id=generation,type=int,value=1(const))
- ActorAttribute(id=number_of_wheels,type=int,value=4(const))
vehicle.carlamotors.firetruck
- ActorAttribute(id=role_name,type=str,value=autopilot)
- ActorAttribute(id=color,type=Color,value=Color(234,0,0,255))
- ActorAttribute(id=sticky_control,type=bool,value=True)
- ActorAttribute(id=object_type,type=str,value=(const))
- ActorAttribute(id=generation,type=int,value=2(const))
- ActorAttribute(id=number_of_wheels,type=int,value=4(const))
walker.pedestrian.0038
- ActorAttribute(id=role_name,type=str,value=pedestrian)
- ActorAttribute(id=speed,type=float,value=0)
- ActorAttribute(id=gender,type=str,value=male(const))
- ActorAttribute(id=is_invincible,type=bool,value=True)
- ActorAttribute(id=generation,type=int,value=2(const))
- ActorAttribute(id=age,type=str,value=adult(const))
static.prop.trashcan05
- ActorAttribute(id=role_name,type=str,value=prop)
- ActorAttribute(id=size,type=str,value=small(const))
vehicle.carlamotors.carlacola
- ActorAttribute(id=role_name,type=str,value=autopilot)
- ActorAttribute(id=color,type=Color,value=Color(255,68,0,255))
- ActorAttribute(id=sticky_control,type=bool,value=True)
- ActorAttribute(id=object_type,type=str,value=(const))
- ActorAttribute(id=generation,type=int,value=1(const))
- ActorAttribute(id=number_of_wheels,type=int,value=4(const))
vehicle.lincoln.mkz_2020
- ActorAttribute(id=role_name,type=str,value=autopilot)
- ActorAttribute(id=color,type=Color,value=Color(0,0,0,255))
- ActorAttribute(id=sticky_control,type=bool,value=True)
- ActorAttribute(id=driver_id,type=int,value=0)
- ActorAttribute(id=number_of_wheels,type=int,value=4(const))
- ActorAttribute(id=object_type,type=str,value=(const))
- ActorAttribute(id=generation,type=int,value=2(const))
static.prop.glasscontainer
- ActorAttribute(id=role_name,type=str,value=prop)
- ActorAttribute(id=size,type=str,value=medium(const))
vehicle.chevrolet.impala
- ActorAttribute(id=role_name,type=str,value=autopilot)
- ActorAttribute(id=color,type=Color,value=Color(61,86,143,255))
- ActorAttribute(id=sticky_control,type=bool,value=True)
- ActorAttribute(id=object_type,type=str,value=(const))
- ActorAttribute(id=generation,type=int,value=1(const))
- ActorAttribute(id=number_of_wheels,type=int,value=4(const))
vehicle.ford.mustang
- ActorAttribute(id=role_name,type=str,value=autopilot)
- ActorAttribute(id=color,type=Color,value=Color(0,12,58,255))
- ActorAttribute(id=sticky_control,type=bool,value=True)
- ActorAttribute(id=object_type,type=str,value=(const))
- ActorAttribute(id=generation,type=int,value=1(const))
- ActorAttribute(id=number_of_wheels,type=int,value=4(const))
vehicle.citroen.c3
- ActorAttribute(id=role_name,type=str,value=autopilot)
- ActorAttribute(id=color,type=Color,value=Color(217,217,217,255))
- ActorAttribute(id=sticky_control,type=bool,value=True)
- ActorAttribute(id=object_type,type=str,value=(const))
- ActorAttribute(id=generation,type=int,value=1(const))
- ActorAttribute(id=number_of_wheels,type=int,value=4(const))
sensor.other.collision
- ActorAttribute(id=role_name,type=str,value=front)
walker.pedestrian.0010
- ActorAttribute(id=role_name,type=str,value=pedestrian)
- ActorAttribute(id=speed,type=float,value=0)
- ActorAttribute(id=gender,type=str,value=female(const))
- ActorAttribute(id=is_invincible,type=bool,value=True)
- ActorAttribute(id=generation,type=int,value=1(const))
- ActorAttribute(id=age,type=str,value=child(const))
vehicle.nissan.patrol
- ActorAttribute(id=role_name,type=str,value=autopilot)
- ActorAttribute(id=color,type=Color,value=Color(183,187,162,255))
- ActorAttribute(id=sticky_control,type=bool,value=True)
- ActorAttribute(id=object_type,type=str,value=(const))
- ActorAttribute(id=generation,type=int,value=1(const))
- ActorAttribute(id=number_of_wheels,type=int,value=4(const))
vehicle.dodge.charger_police
- ActorAttribute(id=role_name,type=str,value=autopilot)
- ActorAttribute(id=color,type=Color,value=Color(0,0,0,255))
- ActorAttribute(id=sticky_control,type=bool,value=True)
- ActorAttribute(id=object_type,type=str,value=(const))
- ActorAttribute(id=generation,type=int,value=1(const))
- ActorAttribute(id=number_of_wheels,type=int,value=4(const))
vehicle.mini.cooper_s
- ActorAttribute(id=role_name,type=str,value=autopilot)
- ActorAttribute(id=color,type=Color,value=Color(217,217,217,255))
- ActorAttribute(id=sticky_control,type=bool,value=True)
- ActorAttribute(id=object_type,type=str,value=(const))
- ActorAttribute(id=generation,type=int,value=1(const))
- ActorAttribute(id=number_of_wheels,type=int,value=4(const))
static.prop.bike helmet
- ActorAttribute(id=role_name,type=str,value=prop)
- ActorAttribute(id=size,type=str,value=tiny(const))
walker.pedestrian.0046
- ActorAttribute(id=role_name,type=str,value=pedestrian)
- ActorAttribute(id=speed,type=float,value=0)
- ActorAttribute(id=gender,type=str,value=male(const))
- ActorAttribute(id=is_invincible,type=bool,value=True)
- ActorAttribute(id=generation,type=int,value=2(const))
- ActorAttribute(id=age,type=str,value=adult(const))
vehicle.jeep.wrangler_rubicon
- ActorAttribute(id=role_name,type=str,value=autopilot)
- ActorAttribute(id=color,type=Color,value=Color(217,217,217,255))
- ActorAttribute(id=sticky_control,type=bool,value=True)
- ActorAttribute(id=object_type,type=str,value=(const))
- ActorAttribute(id=generation,type=int,value=1(const))
- ActorAttribute(id=number_of_wheels,type=int,value=4(const))
vehicle.ford.crown
- ActorAttribute(id=role_name,type=str,value=autopilot)
- ActorAttribute(id=color,type=Color,value=Color(255,185,0,255))
- ActorAttribute(id=sticky_control,type=bool,value=True)
- ActorAttribute(id=object_type,type=str,value=(const))
- ActorAttribute(id=generation,type=int,value=2(const))
- ActorAttribute(id=number_of_wheels,type=int,value=4(const))
vehicle.dodge.charger_2020
- ActorAttribute(id=role_name,type=str,value=autopilot)
- ActorAttribute(id=color,type=Color,value=Color(73,0,0,255))
- ActorAttribute(id=sticky_control,type=bool,value=True)
- ActorAttribute(id=object_type,type=str,value=(const))
- ActorAttribute(id=generation,type=int,value=2(const))
- ActorAttribute(id=number_of_wheels,type=int,value=4(const))
vehicle.mercedes.coupe
- ActorAttribute(id=role_name,type=str,value=autopilot)
- ActorAttribute(id=color,type=Color,value=Color(217,217,217,255))
- ActorAttribute(id=sticky_control,type=bool,value=True)
- ActorAttribute(id=object_type,type=str,value=(const))
- ActorAttribute(id=generation,type=int,value=1(const))
- ActorAttribute(id=number_of_wheels,type=int,value=4(const))
static.prop.kiosk_01
- ActorAttribute(id=role_name,type=str,value=prop)
- ActorAttribute(id=size,type=str,value=medium(const))
vehicle.seat.leon
- ActorAttribute(id=role_name,type=str,value=autopilot)
- ActorAttribute(id=color,type=Color,value=Color(42,61,214,255))
- ActorAttribute(id=sticky_control,type=bool,value=True)
- ActorAttribute(id=object_type,type=str,value=(const))
- ActorAttribute(id=generation,type=int,value=1(const))
- ActorAttribute(id=number_of_wheels,type=int,value=4(const))
static.prop.plantpot06
- ActorAttribute(id=role_name,type=str,value=prop)
- ActorAttribute(id=size,type=str,value=small(const))
vehicle.toyota.prius
- ActorAttribute(id=role_name,type=str,value=autopilot)
- ActorAttribute(id=color,type=Color,value=Color(255,0,0,255))
- ActorAttribute(id=sticky_control,type=bool,value=True)
- ActorAttribute(id=object_type,type=str,value=(const))
- ActorAttribute(id=generation,type=int,value=1(const))
- ActorAttribute(id=number_of_wheels,type=int,value=4(const))
vehicle.yamaha.yzf
- ActorAttribute(id=role_name,type=str,value=autopilot)
- ActorAttribute(id=color,type=Color,value=Color(0,0,0,255))
- ActorAttribute(id=sticky_control,type=bool,value=True)
- ActorAttribute(id=driver_id,type=int,value=0)
- ActorAttribute(id=number_of_wheels,type=int,value=2(const))
- ActorAttribute(id=object_type,type=str,value=(const))
- ActorAttribute(id=generation,type=int,value=1(const))
vehicle.kawasaki.ninja
- ActorAttribute(id=role_name,type=str,value=autopilot)
- ActorAttribute(id=color,type=Color,value=Color(11,129,0,255))
- ActorAttribute(id=sticky_control,type=bool,value=True)
- ActorAttribute(id=driver_id,type=int,value=0)
- ActorAttribute(id=number_of_wheels,type=int,value=2(const))
- ActorAttribute(id=object_type,type=str,value=(const))
- ActorAttribute(id=generation,type=int,value=1(const))
vehicle.tesla.model3
- ActorAttribute(id=role_name,type=str,value=autopilot)
- ActorAttribute(id=color,type=Color,value=Color(17,37,103,255))
- ActorAttribute(id=sticky_control,type=bool,value=True)
- ActorAttribute(id=object_type,type=str,value=(const))
- ActorAttribute(id=generation,type=int,value=1(const))
- ActorAttribute(id=number_of_wheels,type=int,value=4(const))
static.prop.plantpot02
- ActorAttribute(id=role_name,type=str,value=prop)
- ActorAttribute(id=size,type=str,value=small(const))
static.prop.streetsign
- ActorAttribute(id=role_name,type=str,value=prop)
- ActorAttribute(id=size,type=str,value=small(const))
vehicle.bh.crossbike
- ActorAttribute(id=role_name,type=str,value=autopilot)
- ActorAttribute(id=color,type=Color,value=Color(20,78,217,255))
- ActorAttribute(id=sticky_control,type=bool,value=True)
- ActorAttribute(id=driver_id,type=int,value=2)
- ActorAttribute(id=number_of_wheels,type=int,value=2(const))
- ActorAttribute(id=object_type,type=str,value=(const))
- ActorAttribute(id=generation,type=int,value=1(const))
vehicle.gazelle.omafiets
- ActorAttribute(id=role_name,type=str,value=autopilot)
- ActorAttribute(id=color,type=Color,value=Color(0,0,0,255))
- ActorAttribute(id=sticky_control,type=bool,value=True)
- ActorAttribute(id=driver_id,type=int,value=0)
- ActorAttribute(id=number_of_wheels,type=int,value=2(const))
- ActorAttribute(id=object_type,type=str,value=(const))
- ActorAttribute(id=generation,type=int,value=1(const))
vehicle.mercedes.sprinter
- ActorAttribute(id=role_name,type=str,value=autopilot)
- ActorAttribute(id=color,type=Color,value=Color(167,166,175,255))
- ActorAttribute(id=sticky_control,type=bool,value=True)
- ActorAttribute(id=object_type,type=str,value=(const))
- ActorAttribute(id=generation,type=int,value=2(const))
- ActorAttribute(id=number_of_wheels,type=int,value=4(const))
walker.pedestrian.0031
- ActorAttribute(id=role_name,type=str,value=pedestrian)
- ActorAttribute(id=speed,type=float,value=0)
- ActorAttribute(id=gender,type=str,value=female(const))
- ActorAttribute(id=is_invincible,type=bool,value=True)
- ActorAttribute(id=generation,type=int,value=2(const))
- ActorAttribute(id=age,type=str,value=adult(const))
vehicle.diamondback.century
- ActorAttribute(id=role_name,type=str,value=autopilot)
- ActorAttribute(id=color,type=Color,value=Color(214,0,0,255))
- ActorAttribute(id=sticky_control,type=bool,value=True)
- ActorAttribute(id=driver_id,type=int,value=4)
- ActorAttribute(id=number_of_wheels,type=int,value=2(const))
- ActorAttribute(id=object_type,type=str,value=(const))
- ActorAttribute(id=generation,type=int,value=1(const))
vehicle.tesla.cybertruck
- ActorAttribute(id=role_name,type=str,value=autopilot)
- ActorAttribute(id=sticky_control,type=bool,value=True)
- ActorAttribute(id=object_type,type=str,value=(const))
- ActorAttribute(id=generation,type=int,value=2(const))
- ActorAttribute(id=number_of_wheels,type=int,value=4(const))
vehicle.volkswagen.t2
- ActorAttribute(id=role_name,type=str,value=autopilot)
- ActorAttribute(id=color,type=Color,value=Color(73,12,12,255))
- ActorAttribute(id=sticky_control,type=bool,value=True)
- ActorAttribute(id=object_type,type=str,value=(const))
- ActorAttribute(id=generation,type=int,value=1(const))
- ActorAttribute(id=number_of_wheels,type=int,value=4(const))
vehicle.audi.etron
- ActorAttribute(id=role_name,type=str,value=autopilot)
- ActorAttribute(id=color,type=Color,value=Color(168,0,27,255))
- ActorAttribute(id=sticky_control,type=bool,value=True)
- ActorAttribute(id=object_type,type=str,value=(const))
- ActorAttribute(id=generation,type=int,value=1(const))
- ActorAttribute(id=number_of_wheels,type=int,value=4(const))
static.prop.barrel
- ActorAttribute(id=role_name,type=str,value=prop)
- ActorAttribute(id=size,type=str,value=small(const))
vehicle.lincoln.mkz_2017
- ActorAttribute(id=role_name,type=str,value=autopilot)
- ActorAttribute(id=color,type=Color,value=Color(16,16,16,255))
- ActorAttribute(id=sticky_control,type=bool,value=True)
- ActorAttribute(id=object_type,type=str,value=(const))
- ActorAttribute(id=generation,type=int,value=1(const))
- ActorAttribute(id=number_of_wheels,type=int,value=4(const))
vehicle.dodge.charger_police_2020
- ActorAttribute(id=role_name,type=str,value=autopilot)
- ActorAttribute(id=color,type=Color,value=Color(0,0,0,255))
- ActorAttribute(id=sticky_control,type=bool,value=True)
- ActorAttribute(id=object_type,type=str,value=(const))
- ActorAttribute(id=generation,type=int,value=2(const))
- ActorAttribute(id=number_of_wheels,type=int,value=4(const))
vehicle.vespa.zx125
- ActorAttribute(id=role_name,type=str,value=autopilot)
- ActorAttribute(id=color,type=Color,value=Color(255,203,39,255))
- ActorAttribute(id=sticky_control,type=bool,value=True)
- ActorAttribute(id=driver_id,type=int,value=0)
- ActorAttribute(id=number_of_wheels,type=int,value=2(const))
- ActorAttribute(id=object_type,type=str,value=(const))
- ActorAttribute(id=generation,type=int,value=1(const))
vehicle.mini.cooper_s_2021
- ActorAttribute(id=role_name,type=str,value=autopilot)
- ActorAttribute(id=color,type=Color,value=Color(73,0,0,255))
- ActorAttribute(id=sticky_control,type=bool,value=True)
- ActorAttribute(id=object_type,type=str,value=(const))
- ActorAttribute(id=generation,type=int,value=2(const))
- ActorAttribute(id=number_of_wheels,type=int,value=4(const))
static.prop.creasedbox02
- ActorAttribute(id=role_name,type=str,value=prop)
- ActorAttribute(id=size,type=str,value=small(const))
vehicle.nissan.patrol_2021
- ActorAttribute(id=role_name,type=str,value=autopilot)
- ActorAttribute(id=color,type=Color,value=Color(217,217,217,255))
- ActorAttribute(id=sticky_control,type=bool,value=True)
- ActorAttribute(id=object_type,type=str,value=(const))
- ActorAttribute(id=generation,type=int,value=2(const))
- ActorAttribute(id=number_of_wheels,type=int,value=4(const))
walker.pedestrian.0021
- ActorAttribute(id=role_name,type=str,value=pedestrian)
- ActorAttribute(id=speed,type=float,value=0)
- ActorAttribute(id=gender,type=str,value=female(const))
- ActorAttribute(id=is_invincible,type=bool,value=True)
- ActorAttribute(id=generation,type=int,value=2(const))
- ActorAttribute(id=age,type=str,value=adult(const))
vehicle.volkswagen.t2_2021
- ActorAttribute(id=role_name,type=str,value=autopilot)
- ActorAttribute(id=color,type=Color,value=Color(73,12,12,255))
- ActorAttribute(id=sticky_control,type=bool,value=True)
- ActorAttribute(id=object_type,type=str,value=(const))
- ActorAttribute(id=generation,type=int,value=2(const))
- ActorAttribute(id=number_of_wheels,type=int,value=4(const))
static.prop.pergola
- ActorAttribute(id=role_name,type=str,value=prop)
- ActorAttribute(id=size,type=str,value=big(const))
sensor.camera.depth
- ActorAttribute(id=role_name,type=str,value=front)
- ActorAttribute(id=image_size_x,type=int,value=800)
- ActorAttribute(id=sensor_tick,type=float,value=0)
- ActorAttribute(id=image_size_y,type=int,value=600)
- ActorAttribute(id=lens_x_size,type=float,value=0.08)
- ActorAttribute(id=fov,type=float,value=90)
- ActorAttribute(id=lens_circle_falloff,type=float,value=5)
- ActorAttribute(id=lens_k,type=float,value=-1)
- ActorAttribute(id=lens_y_size,type=float,value=0.08)
- ActorAttribute(id=lens_circle_multiplier,type=float,value=0)
- ActorAttribute(id=lens_kcube,type=float,value=0)
sensor.camera.optical_flow
- ActorAttribute(id=role_name,type=str,value=front)
- ActorAttribute(id=image_size_x,type=int,value=800)
- ActorAttribute(id=sensor_tick,type=float,value=0)
- ActorAttribute(id=image_size_y,type=int,value=600)
- ActorAttribute(id=lens_x_size,type=float,value=0.08)
- ActorAttribute(id=fov,type=float,value=90)
- ActorAttribute(id=lens_circle_falloff,type=float,value=5)
- ActorAttribute(id=lens_k,type=float,value=-1)
- ActorAttribute(id=lens_y_size,type=float,value=0.08)
- ActorAttribute(id=lens_circle_multiplier,type=float,value=0)
- ActorAttribute(id=lens_kcube,type=float,value=0)
sensor.camera.dvs
- ActorAttribute(id=role_name,type=str,value=front)
- ActorAttribute(id=sensor_tick,type=float,value=0)
- ActorAttribute(id=chromatic_aberration_offset,type=float,value=0)
- ActorAttribute(id=image_size_x,type=int,value=800)
- ActorAttribute(id=fstop,type=float,value=1.4)
- ActorAttribute(id=image_size_y,type=int,value=600)
- ActorAttribute(id=fov,type=float,value=90)
- ActorAttribute(id=lens_circle_falloff,type=float,value=5)
- ActorAttribute(id=lens_circle_multiplier,type=float,value=0)
- ActorAttribute(id=lens_k,type=float,value=-1)
- ActorAttribute(id=lens_y_size,type=float,value=0.08)
- ActorAttribute(id=exposure_compensation,type=float,value=0)
- ActorAttribute(id=lens_kcube,type=float,value=0)
- ActorAttribute(id=exposure_mode,type=str,value=histogram)
- ActorAttribute(id=positive_threshold,type=float,value=0.3)
- ActorAttribute(id=negative_threshold,type=float,value=0.3)
- ActorAttribute(id=refractory_period_ns,type=int,value=0)
- ActorAttribute(id=lens_x_size,type=float,value=0.08)
- ActorAttribute(id=sigma_positive_threshold,type=float,value=0)
- ActorAttribute(id=sigma_negative_threshold,type=float,value=0)
- ActorAttribute(id=shutter_speed,type=float,value=200)
- ActorAttribute(id=exposure_max_bright,type=float,value=12)
- ActorAttribute(id=iso,type=float,value=100)
- ActorAttribute(id=bloom_intensity,type=float,value=0.675)
- ActorAttribute(id=enable_postprocess_effects,type=bool,value=True)
- ActorAttribute(id=gamma,type=float,value=2.2)
- ActorAttribute(id=motion_blur_intensity,type=float,value=0.45)
- ActorAttribute(id=motion_blur_max_distortion,type=float,value=0.35)
- ActorAttribute(id=lens_flare_intensity,type=float,value=0.1)
- ActorAttribute(id=motion_blur_min_object_screen_size,type=float,value=0.1)
- ActorAttribute(id=exposure_min_bright,type=float,value=10)
- ActorAttribute(id=log_eps,type=float,value=0.001)
- ActorAttribute(id=exposure_speed_up,type=float,value=3)
- ActorAttribute(id=exposure_speed_down,type=float,value=1)
- ActorAttribute(id=calibration_constant,type=float,value=16)
- ActorAttribute(id=tint,type=float,value=0)
- ActorAttribute(id=focal_distance,type=float,value=1000)
- ActorAttribute(id=min_fstop,type=float,value=1.2)
- ActorAttribute(id=blade_count,type=int,value=5)
- ActorAttribute(id=blur_amount,type=float,value=1)
- ActorAttribute(id=blur_radius,type=float,value=0)
- ActorAttribute(id=slope,type=float,value=0.88)
- ActorAttribute(id=toe,type=float,value=0.55)
- ActorAttribute(id=shoulder,type=float,value=0.26)
- ActorAttribute(id=white_clip,type=float,value=0.04)
- ActorAttribute(id=black_clip,type=float,value=0)
- ActorAttribute(id=temp,type=float,value=6500)
- ActorAttribute(id=chromatic_aberration_intensity,type=float,value=0)
- ActorAttribute(id=use_log,type=bool,value=True)
sensor.other.gnss
- ActorAttribute(id=role_name,type=str,value=default)
- ActorAttribute(id=sensor_tick,type=float,value=0)
- ActorAttribute(id=noise_lon_bias,type=float,value=0)
- ActorAttribute(id=noise_seed,type=int,value=0)
- ActorAttribute(id=noise_lat_stddev,type=float,value=0)
- ActorAttribute(id=noise_lat_bias,type=float,value=0)
- ActorAttribute(id=noise_lon_stddev,type=float,value=0)
- ActorAttribute(id=noise_alt_stddev,type=float,value=0)
- ActorAttribute(id=noise_alt_bias,type=float,value=0)
sensor.other.imu
- ActorAttribute(id=role_name,type=str,value=default)
- ActorAttribute(id=noise_gyro_stddev_x,type=float,value=0)
- ActorAttribute(id=sensor_tick,type=float,value=0)
- ActorAttribute(id=noise_seed,type=int,value=0)
- ActorAttribute(id=noise_accel_stddev_x,type=float,value=0)
- ActorAttribute(id=noise_accel_stddev_y,type=float,value=0)
- ActorAttribute(id=noise_gyro_stddev_z,type=float,value=0)
- ActorAttribute(id=noise_accel_stddev_z,type=float,value=0)
- ActorAttribute(id=noise_gyro_stddev_y,type=float,value=0)
- ActorAttribute(id=noise_gyro_bias_x,type=float,value=0)
- ActorAttribute(id=noise_gyro_bias_y,type=float,value=0)
- ActorAttribute(id=noise_gyro_bias_z,type=float,value=0)
walker.pedestrian.0013
- ActorAttribute(id=role_name,type=str,value=pedestrian)
- ActorAttribute(id=speed,type=float,value=0)
- ActorAttribute(id=gender,type=str,value=male(const))
- ActorAttribute(id=is_invincible,type=bool,value=True)
- ActorAttribute(id=generation,type=int,value=1(const))
- ActorAttribute(id=age,type=str,value=child(const))
static.prop.platformgarbage01
- ActorAttribute(id=role_name,type=str,value=prop)
- ActorAttribute(id=size,type=str,value=medium(const))
sensor.other.lane_invasion
- ActorAttribute(id=role_name,type=str,value=front)
static.prop.doghouse
- ActorAttribute(id=role_name,type=str,value=prop)
- ActorAttribute(id=size,type=str,value=small(const))
walker.pedestrian.0024
- ActorAttribute(id=role_name,type=str,value=pedestrian)
- ActorAttribute(id=speed,type=float,value=0)
- ActorAttribute(id=gender,type=str,value=male(const))
- ActorAttribute(id=is_invincible,type=bool,value=True)
- ActorAttribute(id=generation,type=int,value=2(const))
- ActorAttribute(id=age,type=str,value=adult(const))
sensor.other.obstacle
- ActorAttribute(id=role_name,type=str,value=front)
- ActorAttribute(id=sensor_tick,type=float,value=0)
- ActorAttribute(id=distance,type=float,value=5)
- ActorAttribute(id=hit_radius,type=float,value=0.5)
- ActorAttribute(id=only_dynamics,type=bool,value=False)
- ActorAttribute(id=debug_linetrace,type=bool,value=False)
static.prop.creasedbox01
- ActorAttribute(id=role_name,type=str,value=prop)
- ActorAttribute(id=size,type=str,value=small(const))
sensor.other.radar
- ActorAttribute(id=role_name,type=str,value=default)
- ActorAttribute(id=sensor_tick,type=float,value=0)
- ActorAttribute(id=horizontal_fov,type=float,value=30)
- ActorAttribute(id=vertical_fov,type=float,value=30)
- ActorAttribute(id=points_per_second,type=int,value=1500)
- ActorAttribute(id=range,type=float,value=100)
- ActorAttribute(id=noise_seed,type=int,value=0)
sensor.lidar.ray_cast_semantic
- ActorAttribute(id=role_name,type=str,value=front)
- ActorAttribute(id=sensor_tick,type=float,value=0)
- ActorAttribute(id=channels,type=int,value=32)
- ActorAttribute(id=range,type=float,value=10)
- ActorAttribute(id=points_per_second,type=int,value=56000)
- ActorAttribute(id=rotation_frequency,type=float,value=10)
- ActorAttribute(id=lower_fov,type=float,value=-30)
- ActorAttribute(id=upper_fov,type=float,value=10)
- ActorAttribute(id=horizontal_fov,type=float,value=360)
walker.pedestrian.0007
- ActorAttribute(id=role_name,type=str,value=pedestrian)
- ActorAttribute(id=speed,type=float,value=0)
- ActorAttribute(id=gender,type=str,value=female(const))
- ActorAttribute(id=is_invincible,type=bool,value=True)
- ActorAttribute(id=generation,type=int,value=1(const))
- ActorAttribute(id=age,type=str,value=adult(const))
sensor.lidar.ray_cast
- ActorAttribute(id=role_name,type=str,value=front)
- ActorAttribute(id=atmosphere_attenuation_rate,type=float,value=0.004)
- ActorAttribute(id=sensor_tick,type=float,value=0)
- ActorAttribute(id=channels,type=int,value=32)
- ActorAttribute(id=range,type=float,value=10)
- ActorAttribute(id=points_per_second,type=int,value=56000)
- ActorAttribute(id=rotation_frequency,type=float,value=10)
- ActorAttribute(id=lower_fov,type=float,value=-30)
- ActorAttribute(id=upper_fov,type=float,value=10)
- ActorAttribute(id=noise_seed,type=int,value=0)
- ActorAttribute(id=dropoff_general_rate,type=float,value=0.45)
- ActorAttribute(id=horizontal_fov,type=float,value=360)
- ActorAttribute(id=dropoff_intensity_limit,type=float,value=0.8)
- ActorAttribute(id=dropoff_zero_intensity,type=float,value=0.4)
- ActorAttribute(id=noise_stddev,type=float,value=0)
static.prop.trashcan03
- ActorAttribute(id=role_name,type=str,value=prop)
- ActorAttribute(id=size,type=str,value=small(const))
sensor.other.rss
- ActorAttribute(id=role_name,type=str,value=front)
sensor.camera.rgb
- ActorAttribute(id=role_name,type=str,value=front)
- ActorAttribute(id=sensor_tick,type=float,value=0)
- ActorAttribute(id=chromatic_aberration_offset,type=float,value=0)
- ActorAttribute(id=image_size_x,type=int,value=800)
- ActorAttribute(id=fstop,type=float,value=1.4)
- ActorAttribute(id=image_size_y,type=int,value=600)
- ActorAttribute(id=fov,type=float,value=90)
- ActorAttribute(id=lens_circle_falloff,type=float,value=5)
- ActorAttribute(id=lens_circle_multiplier,type=float,value=0)
- ActorAttribute(id=lens_k,type=float,value=-1)
- ActorAttribute(id=lens_y_size,type=float,value=0.08)
- ActorAttribute(id=exposure_compensation,type=float,value=0)
- ActorAttribute(id=lens_kcube,type=float,value=0)
- ActorAttribute(id=exposure_mode,type=str,value=histogram)
- ActorAttribute(id=lens_x_size,type=float,value=0.08)
- ActorAttribute(id=shutter_speed,type=float,value=200)
- ActorAttribute(id=exposure_max_bright,type=float,value=12)
- ActorAttribute(id=iso,type=float,value=100)
- ActorAttribute(id=bloom_intensity,type=float,value=0.675)
- ActorAttribute(id=enable_postprocess_effects,type=bool,value=True)
- ActorAttribute(id=gamma,type=float,value=2.2)
- ActorAttribute(id=motion_blur_intensity,type=float,value=0.45)
- ActorAttribute(id=motion_blur_max_distortion,type=float,value=0.35)
- ActorAttribute(id=lens_flare_intensity,type=float,value=0.1)
- ActorAttribute(id=motion_blur_min_object_screen_size,type=float,value=0.1)
- ActorAttribute(id=exposure_min_bright,type=float,value=10)
- ActorAttribute(id=exposure_speed_up,type=float,value=3)
- ActorAttribute(id=exposure_speed_down,type=float,value=1)
- ActorAttribute(id=calibration_constant,type=float,value=16)
- ActorAttribute(id=tint,type=float,value=0)
- ActorAttribute(id=focal_distance,type=float,value=1000)
- ActorAttribute(id=min_fstop,type=float,value=1.2)
- ActorAttribute(id=blade_count,type=int,value=5)
- ActorAttribute(id=blur_amount,type=float,value=1)
- ActorAttribute(id=blur_radius,type=float,value=0)
- ActorAttribute(id=slope,type=float,value=0.88)
- ActorAttribute(id=toe,type=float,value=0.55)
- ActorAttribute(id=shoulder,type=float,value=0.26)
- ActorAttribute(id=white_clip,type=float,value=0.04)
- ActorAttribute(id=black_clip,type=float,value=0)
- ActorAttribute(id=temp,type=float,value=6500)
- ActorAttribute(id=chromatic_aberration_intensity,type=float,value=0)
sensor.camera.semantic_segmentation
- ActorAttribute(id=role_name,type=str,value=front)
- ActorAttribute(id=image_size_x,type=int,value=800)
- ActorAttribute(id=sensor_tick,type=float,value=0)
- ActorAttribute(id=image_size_y,type=int,value=600)
- ActorAttribute(id=lens_x_size,type=float,value=0.08)
- ActorAttribute(id=fov,type=float,value=90)
- ActorAttribute(id=lens_circle_falloff,type=float,value=5)
- ActorAttribute(id=lens_k,type=float,value=-1)
- ActorAttribute(id=lens_y_size,type=float,value=0.08)
- ActorAttribute(id=lens_circle_multiplier,type=float,value=0)
- ActorAttribute(id=lens_kcube,type=float,value=0)
static.prop.dirtdebris02
- ActorAttribute(id=role_name,type=str,value=prop)
- ActorAttribute(id=size,type=str,value=small(const))
sensor.camera.instance_segmentation
- ActorAttribute(id=role_name,type=str,value=front)
- ActorAttribute(id=image_size_x,type=int,value=800)
- ActorAttribute(id=sensor_tick,type=float,value=0)
- ActorAttribute(id=image_size_y,type=int,value=600)
- ActorAttribute(id=lens_x_size,type=float,value=0.08)
- ActorAttribute(id=fov,type=float,value=90)
- ActorAttribute(id=lens_circle_falloff,type=float,value=5)
- ActorAttribute(id=lens_k,type=float,value=-1)
- ActorAttribute(id=lens_y_size,type=float,value=0.08)
- ActorAttribute(id=lens_circle_multiplier,type=float,value=0)
- ActorAttribute(id=lens_kcube,type=float,value=0)
walker.pedestrian.0001
- ActorAttribute(id=role_name,type=str,value=pedestrian)
- ActorAttribute(id=speed,type=float,value=0)
- ActorAttribute(id=gender,type=str,value=female(const))
- ActorAttribute(id=is_invincible,type=bool,value=True)
- ActorAttribute(id=generation,type=int,value=1(const))
- ActorAttribute(id=age,type=str,value=adult(const))
walker.pedestrian.0002
- ActorAttribute(id=role_name,type=str,value=pedestrian)
- ActorAttribute(id=speed,type=float,value=0)
- ActorAttribute(id=gender,type=str,value=male(const))
- ActorAttribute(id=is_invincible,type=bool,value=True)
- ActorAttribute(id=generation,type=int,value=1(const))
- ActorAttribute(id=age,type=str,value=adult(const))
walker.pedestrian.0003
- ActorAttribute(id=role_name,type=str,value=pedestrian)
- ActorAttribute(id=speed,type=float,value=0)
- ActorAttribute(id=gender,type=str,value=male(const))
- ActorAttribute(id=is_invincible,type=bool,value=True)
- ActorAttribute(id=generation,type=int,value=1(const))
- ActorAttribute(id=age,type=str,value=adult(const))
static.prop.atm
- ActorAttribute(id=role_name,type=str,value=prop)
- ActorAttribute(id=size,type=str,value=medium(const))
walker.pedestrian.0004
- ActorAttribute(id=role_name,type=str,value=pedestrian)
- ActorAttribute(id=speed,type=float,value=0)
- ActorAttribute(id=gender,type=str,value=male(const))
- ActorAttribute(id=is_invincible,type=bool,value=True)
- ActorAttribute(id=generation,type=int,value=1(const))
- ActorAttribute(id=age,type=str,value=adult(const))
walker.pedestrian.0005
- ActorAttribute(id=role_name,type=str,value=pedestrian)
- ActorAttribute(id=speed,type=float,value=0)
- ActorAttribute(id=gender,type=str,value=female(const))
- ActorAttribute(id=is_invincible,type=bool,value=True)
- ActorAttribute(id=generation,type=int,value=1(const))
- ActorAttribute(id=age,type=str,value=adult(const))
walker.pedestrian.0006
- ActorAttribute(id=role_name,type=str,value=pedestrian)
- ActorAttribute(id=speed,type=float,value=0)
- ActorAttribute(id=gender,type=str,value=female(const))
- ActorAttribute(id=is_invincible,type=bool,value=True)
- ActorAttribute(id=generation,type=int,value=1(const))
- ActorAttribute(id=age,type=str,value=adult(const))
static.prop.garbage05
- ActorAttribute(id=role_name,type=str,value=prop)
- ActorAttribute(id=size,type=str,value=tiny(const))
walker.pedestrian.0008
- ActorAttribute(id=role_name,type=str,value=pedestrian)
- ActorAttribute(id=speed,type=float,value=0)
- ActorAttribute(id=gender,type=str,value=female(const))
- ActorAttribute(id=is_invincible,type=bool,value=True)
- ActorAttribute(id=generation,type=int,value=1(const))
- ActorAttribute(id=age,type=str,value=adult(const))
static.prop.garbage04
- ActorAttribute(id=role_name,type=str,value=prop)
- ActorAttribute(id=size,type=str,value=tiny(const))
walker.pedestrian.0009
- ActorAttribute(id=role_name,type=str,value=pedestrian)
- ActorAttribute(id=speed,type=float,value=0)
- ActorAttribute(id=gender,type=str,value=female(const))
- ActorAttribute(id=is_invincible,type=bool,value=True)
- ActorAttribute(id=generation,type=int,value=1(const))
- ActorAttribute(id=age,type=str,value=child(const))
walker.pedestrian.0011
- ActorAttribute(id=role_name,type=str,value=pedestrian)
- ActorAttribute(id=speed,type=float,value=0)
- ActorAttribute(id=gender,type=str,value=female(const))
- ActorAttribute(id=is_invincible,type=bool,value=True)
- ActorAttribute(id=generation,type=int,value=1(const))
- ActorAttribute(id=age,type=str,value=child(const))
walker.pedestrian.0012
- ActorAttribute(id=role_name,type=str,value=pedestrian)
- ActorAttribute(id=speed,type=float,value=0)
- ActorAttribute(id=gender,type=str,value=male(const))
- ActorAttribute(id=is_invincible,type=bool,value=True)
- ActorAttribute(id=generation,type=int,value=1(const))
- ActorAttribute(id=age,type=str,value=child(const))
walker.pedestrian.0014
- ActorAttribute(id=role_name,type=str,value=pedestrian)
- ActorAttribute(id=speed,type=float,value=0)
- ActorAttribute(id=gender,type=str,value=male(const))
- ActorAttribute(id=is_invincible,type=bool,value=True)
- ActorAttribute(id=generation,type=int,value=1(const))
- ActorAttribute(id=age,type=str,value=child(const))
walker.pedestrian.0015
- ActorAttribute(id=role_name,type=str,value=pedestrian)
- ActorAttribute(id=speed,type=float,value=0)
- ActorAttribute(id=gender,type=str,value=female(const))
- ActorAttribute(id=is_invincible,type=bool,value=True)
- ActorAttribute(id=generation,type=int,value=2(const))
- ActorAttribute(id=age,type=str,value=adult(const))
walker.pedestrian.0016
- ActorAttribute(id=role_name,type=str,value=pedestrian)
- ActorAttribute(id=speed,type=float,value=0)
- ActorAttribute(id=gender,type=str,value=male(const))
- ActorAttribute(id=is_invincible,type=bool,value=True)
- ActorAttribute(id=generation,type=int,value=2(const))
- ActorAttribute(id=age,type=str,value=adult(const))
walker.pedestrian.0017
- ActorAttribute(id=role_name,type=str,value=pedestrian)
- ActorAttribute(id=speed,type=float,value=0)
- ActorAttribute(id=gender,type=str,value=male(const))
- ActorAttribute(id=is_invincible,type=bool,value=True)
- ActorAttribute(id=generation,type=int,value=2(const))
- ActorAttribute(id=age,type=str,value=adult(const))
walker.pedestrian.0018
- ActorAttribute(id=role_name,type=str,value=pedestrian)
- ActorAttribute(id=speed,type=float,value=0)
- ActorAttribute(id=gender,type=str,value=male(const))
- ActorAttribute(id=is_invincible,type=bool,value=True)
- ActorAttribute(id=generation,type=int,value=2(const))
- ActorAttribute(id=age,type=str,value=adult(const))
walker.pedestrian.0019
- ActorAttribute(id=role_name,type=str,value=pedestrian)
- ActorAttribute(id=speed,type=float,value=0)
- ActorAttribute(id=gender,type=str,value=female(const))
- ActorAttribute(id=is_invincible,type=bool,value=True)
- ActorAttribute(id=generation,type=int,value=2(const))
- ActorAttribute(id=age,type=str,value=adult(const))
static.prop.plasticbag
- ActorAttribute(id=role_name,type=str,value=prop)
- ActorAttribute(id=size,type=str,value=small(const))
static.prop.busstop
- ActorAttribute(id=role_name,type=str,value=prop)
- ActorAttribute(id=size,type=str,value=big(const))
walker.pedestrian.0020
- ActorAttribute(id=role_name,type=str,value=pedestrian)
- ActorAttribute(id=speed,type=float,value=0)
- ActorAttribute(id=gender,type=str,value=female(const))
- ActorAttribute(id=is_invincible,type=bool,value=True)
- ActorAttribute(id=generation,type=int,value=2(const))
- ActorAttribute(id=age,type=str,value=adult(const))
walker.pedestrian.0022
- ActorAttribute(id=role_name,type=str,value=pedestrian)
- ActorAttribute(id=speed,type=float,value=0)
- ActorAttribute(id=gender,type=str,value=female(const))
- ActorAttribute(id=is_invincible,type=bool,value=True)
- ActorAttribute(id=generation,type=int,value=2(const))
- ActorAttribute(id=age,type=str,value=adult(const))
static.prop.clothcontainer
- ActorAttribute(id=role_name,type=str,value=prop)
- ActorAttribute(id=size,type=str,value=medium(const))
walker.pedestrian.0023
- ActorAttribute(id=role_name,type=str,value=pedestrian)
- ActorAttribute(id=speed,type=float,value=0)
- ActorAttribute(id=gender,type=str,value=female(const))
- ActorAttribute(id=is_invincible,type=bool,value=True)
- ActorAttribute(id=generation,type=int,value=2(const))
- ActorAttribute(id=age,type=str,value=adult(const))
walker.pedestrian.0025
- ActorAttribute(id=role_name,type=str,value=pedestrian)
- ActorAttribute(id=speed,type=float,value=0)
- ActorAttribute(id=gender,type=str,value=male(const))
- ActorAttribute(id=is_invincible,type=bool,value=True)
- ActorAttribute(id=generation,type=int,value=2(const))
- ActorAttribute(id=age,type=str,value=adult(const))
static.prop.fountain
- ActorAttribute(id=role_name,type=str,value=prop)
- ActorAttribute(id=size,type=str,value=big(const))
walker.pedestrian.0026
- ActorAttribute(id=role_name,type=str,value=pedestrian)
- ActorAttribute(id=speed,type=float,value=0)
- ActorAttribute(id=gender,type=str,value=male(const))
- ActorAttribute(id=is_invincible,type=bool,value=True)
- ActorAttribute(id=generation,type=int,value=2(const))
- ActorAttribute(id=age,type=str,value=adult(const))
walker.pedestrian.0027
- ActorAttribute(id=role_name,type=str,value=pedestrian)
- ActorAttribute(id=speed,type=float,value=0)
- ActorAttribute(id=gender,type=str,value=male(const))
- ActorAttribute(id=is_invincible,type=bool,value=True)
- ActorAttribute(id=generation,type=int,value=2(const))
- ActorAttribute(id=age,type=str,value=adult(const))
walker.pedestrian.0028
- ActorAttribute(id=role_name,type=str,value=pedestrian)
- ActorAttribute(id=speed,type=float,value=0)
- ActorAttribute(id=gender,type=str,value=male(const))
- ActorAttribute(id=is_invincible,type=bool,value=True)
- ActorAttribute(id=generation,type=int,value=2(const))
- ActorAttribute(id=age,type=str,value=adult(const))
static.prop.advertisement
- ActorAttribute(id=role_name,type=str,value=prop)
- ActorAttribute(id=size,type=str,value=small(const))
walker.pedestrian.0029
- ActorAttribute(id=role_name,type=str,value=pedestrian)
- ActorAttribute(id=speed,type=float,value=0)
- ActorAttribute(id=gender,type=str,value=male(const))
- ActorAttribute(id=is_invincible,type=bool,value=True)
- ActorAttribute(id=generation,type=int,value=2(const))
- ActorAttribute(id=age,type=str,value=adult(const))
walker.pedestrian.0030
- ActorAttribute(id=role_name,type=str,value=pedestrian)
- ActorAttribute(id=speed,type=float,value=0)
- ActorAttribute(id=gender,type=str,value=male(const))
- ActorAttribute(id=is_invincible,type=bool,value=True)
- ActorAttribute(id=generation,type=int,value=2(const))
- ActorAttribute(id=age,type=str,value=adult(const))
static.prop.slide
- ActorAttribute(id=role_name,type=str,value=prop)
- ActorAttribute(id=size,type=str,value=big(const))
walker.pedestrian.0032
- ActorAttribute(id=role_name,type=str,value=pedestrian)
- ActorAttribute(id=speed,type=float,value=0)
- ActorAttribute(id=gender,type=str,value=female(const))
- ActorAttribute(id=is_invincible,type=bool,value=True)
- ActorAttribute(id=generation,type=int,value=2(const))
- ActorAttribute(id=age,type=str,value=adult(const))
walker.pedestrian.0033
- ActorAttribute(id=role_name,type=str,value=pedestrian)
- ActorAttribute(id=speed,type=float,value=0)
- ActorAttribute(id=gender,type=str,value=male(const))
- ActorAttribute(id=is_invincible,type=bool,value=True)
- ActorAttribute(id=generation,type=int,value=2(const))
- ActorAttribute(id=age,type=str,value=adult(const))
walker.pedestrian.0034
- ActorAttribute(id=role_name,type=str,value=pedestrian)
- ActorAttribute(id=speed,type=float,value=0)
- ActorAttribute(id=gender,type=str,value=male(const))
- ActorAttribute(id=is_invincible,type=bool,value=True)
- ActorAttribute(id=generation,type=int,value=2(const))
- ActorAttribute(id=age,type=str,value=adult(const))
walker.pedestrian.0035
- ActorAttribute(id=role_name,type=str,value=pedestrian)
- ActorAttribute(id=speed,type=float,value=0)
- ActorAttribute(id=gender,type=str,value=female(const))
- ActorAttribute(id=is_invincible,type=bool,value=True)
- ActorAttribute(id=generation,type=int,value=2(const))
- ActorAttribute(id=age,type=str,value=adult(const))
static.prop.colacan
- ActorAttribute(id=role_name,type=str,value=prop)
- ActorAttribute(id=size,type=str,value=tiny(const))
walker.pedestrian.0036
- ActorAttribute(id=role_name,type=str,value=pedestrian)
- ActorAttribute(id=speed,type=float,value=0)
- ActorAttribute(id=gender,type=str,value=female(const))
- ActorAttribute(id=is_invincible,type=bool,value=True)
- ActorAttribute(id=generation,type=int,value=2(const))
- ActorAttribute(id=age,type=str,value=adult(const))
static.prop.trashcan04
- ActorAttribute(id=role_name,type=str,value=prop)
- ActorAttribute(id=size,type=str,value=small(const))
static.prop.plastictable
- ActorAttribute(id=role_name,type=str,value=prop)
- ActorAttribute(id=size,type=str,value=medium(const))
walker.pedestrian.0039
- ActorAttribute(id=role_name,type=str,value=pedestrian)
- ActorAttribute(id=speed,type=float,value=0)
- ActorAttribute(id=gender,type=str,value=male(const))
- ActorAttribute(id=is_invincible,type=bool,value=True)
- ActorAttribute(id=generation,type=int,value=2(const))
- ActorAttribute(id=age,type=str,value=adult(const))
static.prop.mailbox
- ActorAttribute(id=role_name,type=str,value=prop)
- ActorAttribute(id=size,type=str,value=small(const))
walker.pedestrian.0040
- ActorAttribute(id=role_name,type=str,value=pedestrian)
- ActorAttribute(id=speed,type=float,value=0)
- ActorAttribute(id=gender,type=str,value=female(const))
- ActorAttribute(id=is_invincible,type=bool,value=True)
- ActorAttribute(id=generation,type=int,value=2(const))
- ActorAttribute(id=age,type=str,value=adult(const))
walker.pedestrian.0041
- ActorAttribute(id=role_name,type=str,value=pedestrian)
- ActorAttribute(id=speed,type=float,value=0)
- ActorAttribute(id=gender,type=str,value=female(const))
- ActorAttribute(id=is_invincible,type=bool,value=True)
- ActorAttribute(id=generation,type=int,value=2(const))
- ActorAttribute(id=age,type=str,value=adult(const))
walker.pedestrian.0042
- ActorAttribute(id=role_name,type=str,value=pedestrian)
- ActorAttribute(id=speed,type=float,value=0)
- ActorAttribute(id=gender,type=str,value=female(const))
- ActorAttribute(id=is_invincible,type=bool,value=True)
- ActorAttribute(id=generation,type=int,value=2(const))
- ActorAttribute(id=age,type=str,value=adult(const))
walker.pedestrian.0043
- ActorAttribute(id=role_name,type=str,value=pedestrian)
- ActorAttribute(id=speed,type=float,value=0)
- ActorAttribute(id=gender,type=str,value=female(const))
- ActorAttribute(id=is_invincible,type=bool,value=True)
- ActorAttribute(id=generation,type=int,value=2(const))
- ActorAttribute(id=age,type=str,value=adult(const))
static.prop.swingcouch
- ActorAttribute(id=role_name,type=str,value=prop)
- ActorAttribute(id=size,type=str,value=medium(const))
walker.pedestrian.0044
- ActorAttribute(id=role_name,type=str,value=pedestrian)
- ActorAttribute(id=speed,type=float,value=0)
- ActorAttribute(id=gender,type=str,value=female(const))
- ActorAttribute(id=is_invincible,type=bool,value=True)
- ActorAttribute(id=generation,type=int,value=2(const))
- ActorAttribute(id=age,type=str,value=adult(const))
walker.pedestrian.0045
- ActorAttribute(id=role_name,type=str,value=pedestrian)
- ActorAttribute(id=speed,type=float,value=0)
- ActorAttribute(id=gender,type=str,value=male(const))
- ActorAttribute(id=is_invincible,type=bool,value=True)
- ActorAttribute(id=generation,type=int,value=2(const))
- ActorAttribute(id=age,type=str,value=adult(const))
walker.pedestrian.0047
- ActorAttribute(id=role_name,type=str,value=pedestrian)
- ActorAttribute(id=speed,type=float,value=0)
- ActorAttribute(id=gender,type=str,value=male(const))
- ActorAttribute(id=is_invincible,type=bool,value=True)
- ActorAttribute(id=generation,type=int,value=2(const))
- ActorAttribute(id=age,type=str,value=adult(const))
walker.pedestrian.0048
- ActorAttribute(id=role_name,type=str,value=pedestrian)
- ActorAttribute(id=speed,type=float,value=0)
- ActorAttribute(id=gender,type=str,value=female(const))
- ActorAttribute(id=is_invincible,type=bool,value=True)
- ActorAttribute(id=generation,type=int,value=2(const))
- ActorAttribute(id=age,type=str,value=child(const))
walker.pedestrian.0049
- ActorAttribute(id=role_name,type=str,value=pedestrian)
- ActorAttribute(id=speed,type=float,value=0)
- ActorAttribute(id=gender,type=str,value=female(const))
- ActorAttribute(id=is_invincible,type=bool,value=True)
- ActorAttribute(id=generation,type=int,value=2(const))
- ActorAttribute(id=age,type=str,value=child(const))
static.prop.barbeque
- ActorAttribute(id=role_name,type=str,value=prop)
- ActorAttribute(id=size,type=str,value=small(const))
static.prop.plantpot07
- ActorAttribute(id=role_name,type=str,value=prop)
- ActorAttribute(id=size,type=str,value=small(const))
static.prop.bench01
- ActorAttribute(id=role_name,type=str,value=prop)
- ActorAttribute(id=size,type=str,value=medium(const))
static.prop.plantpot05
- ActorAttribute(id=role_name,type=str,value=prop)
- ActorAttribute(id=size,type=str,value=small(const))
static.prop.bench03
- ActorAttribute(id=role_name,type=str,value=prop)
- ActorAttribute(id=size,type=str,value=medium(const))
static.prop.bin
- ActorAttribute(id=role_name,type=str,value=prop)
- ActorAttribute(id=size,type=str,value=medium(const))
static.prop.garbage03
- ActorAttribute(id=role_name,type=str,value=prop)
- ActorAttribute(id=size,type=str,value=tiny(const))
static.prop.box01
- ActorAttribute(id=role_name,type=str,value=prop)
- ActorAttribute(id=size,type=str,value=small(const))
static.prop.box02
- ActorAttribute(id=role_name,type=str,value=prop)
- ActorAttribute(id=size,type=str,value=small(const))
static.prop.garbage01
- ActorAttribute(id=role_name,type=str,value=prop)
- ActorAttribute(id=size,type=str,value=tiny(const))
static.prop.box03
- ActorAttribute(id=role_name,type=str,value=prop)
- ActorAttribute(id=size,type=str,value=small(const))
static.prop.table
- ActorAttribute(id=role_name,type=str,value=prop)
- ActorAttribute(id=size,type=str,value=medium(const))
static.prop.briefcase
- ActorAttribute(id=role_name,type=str,value=prop)
- ActorAttribute(id=size,type=str,value=small(const))
static.prop.brokentile01
- ActorAttribute(id=role_name,type=str,value=prop)
- ActorAttribute(id=size,type=str,value=tiny(const))
static.prop.brokentile02
- ActorAttribute(id=role_name,type=str,value=prop)
- ActorAttribute(id=size,type=str,value=tiny(const))
static.prop.trafficcone02
- ActorAttribute(id=role_name,type=str,value=prop)
- ActorAttribute(id=size,type=str,value=small(const))
static.prop.brokentile03
- ActorAttribute(id=role_name,type=str,value=prop)
- ActorAttribute(id=size,type=str,value=tiny(const))
static.prop.brokentile04
- ActorAttribute(id=role_name,type=str,value=prop)
- ActorAttribute(id=size,type=str,value=tiny(const))
static.prop.vendingmachine
- ActorAttribute(id=role_name,type=str,value=prop)
- ActorAttribute(id=size,type=str,value=medium(const))
static.prop.chainbarrier
- ActorAttribute(id=role_name,type=str,value=prop)
- ActorAttribute(id=size,type=str,value=medium(const))
static.prop.chainbarrierend
- ActorAttribute(id=role_name,type=str,value=prop)
- ActorAttribute(id=size,type=str,value=small(const))
static.prop.shoppingbag
- ActorAttribute(id=role_name,type=str,value=prop)
- ActorAttribute(id=size,type=str,value=small(const))
static.prop.clothesline
- ActorAttribute(id=role_name,type=str,value=prop)
- ActorAttribute(id=size,type=str,value=big(const))
static.prop.constructioncone
- ActorAttribute(id=role_name,type=str,value=prop)
- ActorAttribute(id=size,type=str,value=small(const))
static.prop.container
- ActorAttribute(id=role_name,type=str,value=prop)
- ActorAttribute(id=size,type=str,value=medium(const))
static.prop.creasedbox03
- ActorAttribute(id=role_name,type=str,value=prop)
- ActorAttribute(id=size,type=str,value=small(const))
static.prop.dirtdebris01
- ActorAttribute(id=role_name,type=str,value=prop)
- ActorAttribute(id=size,type=str,value=small(const))
static.prop.dirtdebris03
- ActorAttribute(id=role_name,type=str,value=prop)
- ActorAttribute(id=size,type=str,value=small(const))
static.prop.garbage02
- ActorAttribute(id=role_name,type=str,value=prop)
- ActorAttribute(id=size,type=str,value=tiny(const))
static.prop.plasticchair
- ActorAttribute(id=role_name,type=str,value=prop)
- ActorAttribute(id=size,type=str,value=small(const))
static.prop.garbage06
- ActorAttribute(id=role_name,type=str,value=prop)
- ActorAttribute(id=size,type=str,value=tiny(const))
static.prop.calibrator
- ActorAttribute(id=role_name,type=str,value=prop)
- ActorAttribute(id=size,type=str,value=small(const))
static.prop.gardenlamp
- ActorAttribute(id=role_name,type=str,value=prop)
- ActorAttribute(id=size,type=str,value=small(const))
static.prop.gnome
- ActorAttribute(id=role_name,type=str,value=prop)
- ActorAttribute(id=size,type=str,value=small(const))
static.prop.guitarcase
- ActorAttribute(id=role_name,type=str,value=prop)
- ActorAttribute(id=size,type=str,value=small(const))
static.prop.ironplank
- ActorAttribute(id=role_name,type=str,value=prop)
- ActorAttribute(id=size,type=str,value=small(const))
static.prop.maptable
- ActorAttribute(id=role_name,type=str,value=prop)
- ActorAttribute(id=size,type=str,value=medium(const))
static.prop.mobile
- ActorAttribute(id=role_name,type=str,value=prop)
- ActorAttribute(id=size,type=str,value=tiny(const))
static.prop.plantpot08
- ActorAttribute(id=role_name,type=str,value=prop)
- ActorAttribute(id=size,type=str,value=small(const))
static.prop.motorhelmet
- ActorAttribute(id=role_name,type=str,value=prop)
- ActorAttribute(id=size,type=str,value=small(const))
static.prop.plantpot01
- ActorAttribute(id=role_name,type=str,value=prop)
- ActorAttribute(id=size,type=str,value=small(const))
static.prop.plantpot03
- ActorAttribute(id=role_name,type=str,value=prop)
- ActorAttribute(id=size,type=str,value=small(const))
static.prop.purse
- ActorAttribute(id=role_name,type=str,value=prop)
- ActorAttribute(id=size,type=str,value=small(const))
static.prop.shoppingcart
- ActorAttribute(id=role_name,type=str,value=prop)
- ActorAttribute(id=size,type=str,value=medium(const))
static.prop.shoppingtrolley
- ActorAttribute(id=role_name,type=str,value=prop)
- ActorAttribute(id=size,type=str,value=small(const))
static.prop.streetsign01
- ActorAttribute(id=role_name,type=str,value=prop)
- ActorAttribute(id=size,type=str,value=medium(const))
static.prop.streetsign04
- ActorAttribute(id=role_name,type=str,value=prop)
- ActorAttribute(id=size,type=str,value=small(const))
static.prop.streetbarrier
- ActorAttribute(id=role_name,type=str,value=prop)
- ActorAttribute(id=size,type=str,value=small(const))
static.prop.streetfountain
- ActorAttribute(id=role_name,type=str,value=prop)
- ActorAttribute(id=size,type=str,value=small(const))
static.prop.swing
- ActorAttribute(id=role_name,type=str,value=prop)
- ActorAttribute(id=size,type=str,value=medium(const))
static.prop.trafficcone01
- ActorAttribute(id=role_name,type=str,value=prop)
- ActorAttribute(id=size,type=str,value=small(const))
static.prop.trafficwarning
- ActorAttribute(id=role_name,type=str,value=prop)
- ActorAttribute(id=size,type=str,value=big(const))
static.prop.trampoline
- ActorAttribute(id=role_name,type=str,value=prop)
- ActorAttribute(id=size,type=str,value=big(const))
static.prop.trashbag
- ActorAttribute(id=role_name,type=str,value=prop)
- ActorAttribute(id=size,type=str,value=small(const))
static.prop.trashcan01
- ActorAttribute(id=role_name,type=str,value=prop)
- ActorAttribute(id=size,type=str,value=small(const))
static.prop.trashcan02
- ActorAttribute(id=role_name,type=str,value=prop)
- ActorAttribute(id=size,type=str,value=small(const))
static.prop.travelcase
- ActorAttribute(id=role_name,type=str,value=prop)
- ActorAttribute(id=size,type=str,value=small(const))
static.prop.wateringcan
- ActorAttribute(id=role_name,type=str,value=prop)
- ActorAttribute(id=size,type=str,value=small(const))
static.trigger.friction
- ActorAttribute(id=role_name,type=str,value=default)
- ActorAttribute(id=extent_y,type=float,value=1)
- ActorAttribute(id=friction,type=float,value=3.5)
- ActorAttribute(id=extent_x,type=float,value=1)
- ActorAttribute(id=extent_z,type=float,value=1)
controller.ai.walker
- ActorAttribute(id=role_name,type=str,value=default)
static.prop.mesh
- ActorAttribute(id=role_name,type=str,value=default)
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