iOS抽屉效果封装

作者: 大冰哒哒呤 | 来源:发表于2016-08-23 00:37 被阅读355次

    一个简单的抽屉效果,简单实用!
    整体思路:
    主要是在控制器的View上添加了两个View,一个左侧leftView和一个mainView,给mainView添加手势,动画效果,根据计算判断偏移量的X值是否大于leftView的宽度的一半;

    iOS中抽屉效果的封装

    
    #import "XBViewController.h"
    #define SWIDTH [UIScreen mainScreen].bounds.size.width
    @interface XBViewController ()
    /**自定义View */
    @property (strong, nonatomic) UIView *mainV;
    @property (nonatomic ,weak) UIView *leftV;
    
    @end
    
    @implementation XBViewController
    
    - (void)viewDidLoad {
        [super viewDidLoad];
        // 添加界面
        [self setView];
        //创建手势
        UIPanGestureRecognizer *pan = [[UIPanGestureRecognizer alloc]initWithTarget:self action:@selector(pan:)];
         // 添加手势
        [self.mainV addGestureRecognizer:pan];
        //添加点按手势,点击时关闭
        UITapGestureRecognizer *tap = [[UITapGestureRecognizer alloc]initWithTarget:self action:@selector(close)];
        [self.leftV addGestureRecognizer:tap];
    }
    
    - (void)close
    {
        [UIView animateWithDuration:1.5 animations:^{
            self.mainV.transform = CGAffineTransformIdentity;
            self.mainV.frame = self.view.bounds;
        }];
    }
    #define tartgetR SWIDTH * 0.8
    // 实现手势方法
    - (void)pan:(UIPanGestureRecognizer *)pan
    {
         //获取偏移量(是相对于最原始的点,起点的偏移量)
        CGPoint tranP = [pan translationInView:_mainV];
        //计算当前MainV的位置,大小
        [self positionWithOffset:tranP.x];
         //判断手势的状态
        if (pan.state == UIGestureRecognizerStateEnded) {
            if (self.mainV.frame.origin.x > SWIDTH * 0.5) {
                [UIView animateWithDuration:1.5 delay:0 options:UIViewAnimationOptionCurveEaseIn animations:^{
                    // 自动定位到右侧
                    CGFloat offset = tartgetR - self.mainV.frame.origin.x;
                    [self positionWithOffset:offset];
                } completion:nil];
            }else{
                [self close];
            }
    
        }
        // 把偏移量做一次复位,清0(不让偏移量进行累加)
        [pan setTranslation:CGPointZero inView:self.mainV];
    }
    // 计算偏移量
    #define maxScale 0.3
    - (void)positionWithOffset:(CGFloat)offset {
    
        //获取Frame
        CGRect frame = self.mainV.frame;
        frame.origin.x += offset;
        self.mainV.frame = frame;
        //只能往右边拖动
        if (frame.origin.x<=0) {
            self.mainV.frame = [UIScreen mainScreen].bounds;
        }
        //最大值是多少
        // 什么时候为最大
        CGFloat scale = frame.origin.x * maxScale / SWIDTH;
        // 计算缩放比例
        scale = 1 - scale;
        if (scale >= 1) {
            scale = 1;
        }
        // 缩放
        self.mainV.transform = CGAffineTransformMakeScale(scale, scale);
    }
    
    #pragma mark - 添加View
    
    - (void)setView
    {
        // 添加左边的View
        UIView *leftV = [[UIView alloc]initWithFrame:self.view.bounds];
        leftV.backgroundColor = [UIColor blueColor];
        [self.view addSubview:leftV];
    
        //mainV
        UIView *mainV = [[UIView alloc]initWithFrame:self.view.bounds];
        mainV.backgroundColor = [UIColor redColor];
        [self.view addSubview:mainV];
        self.mainV = mainV;
    }
    
    @end
    
    
    
    

    效果图:

    图片弹出缩放.gif

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