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Flutter&Android 启动页(闪屏页)的加载流程和优化

Flutter&Android 启动页(闪屏页)的加载流程和优化

作者: Android开发架构师 | 来源:发表于2021-01-10 22:41 被阅读0次

    好文推荐:
    作者:哈吉达
    转载地址:https://juejin.cn/post/6913360134429376525#heading-8

    前言

    现在应用的普遍启动方式为:

    静态页面 -> 动图 -> 应用首页
    

    之所以这样设计的原因,大致如下:

    1、产品需求,如广告

    2、品牌展示

    3、应用规模较大时启动时间较长,相较于白屏,一张图片的过渡效果更好

    等等...。

    而Flutter由于引擎的创建和初始化需要一定时间,所以也提供了一个过渡方案(默认是白屏),位置在:

    AndroidManifest.xml下的
    <meta-data
              android:name="io.flutter.embedding.android.SplashScreenDrawable"
              android:resource="@drawable/launch_background"
     />
    

    即res下的drawable/launch_background.xml 文件

    <layer-list xmlns:android="http://schemas.android.com/apk/res/android">
    <item android:drawable="@color/red" />
    
    <!-- You can insert your own image assets here -->
    <!-- <item>
        <bitmap
            android:gravity="center"
            android:src="@mipmap/launch_image" />
    </item> -->
    </layer-list>
    

    我们可以在这里设置引擎初始化前所显示的页面,下面我们来看一下这个过程。

    启动页的加载过程

    我们这里只分析启动页的加载流程,引擎启动等流程将会略过。
    

    MainActivity

    整个flutter引擎的相关初始化工作在onCreate方法里开始的:

    
      @Override
      protected void onCreate(@Nullable Bundle savedInstanceState) {
        switchLaunchThemeForNormalTheme();
    
        super.onCreate(savedInstanceState);
    
        lifecycle.handleLifecycleEvent(Lifecycle.Event.ON_CREATE);
    
        delegate = new FlutterActivityAndFragmentDelegate(this);
        ///创建绑定引擎等
        delegate.onAttach(this);
        ///用于插件、框架恢复状态
        delegate.onActivityCreated(savedInstanceState);
        ///设置窗口背景透明,隐藏 status bar
        configureWindowForTransparency();
        ///这里是咱们的入口
        setContentView(createFlutterView());
        configureStatusBarForFullscreenFlutterExperience();
      }
    

    setContentView大家很熟悉,我们直接看createFlutterView() 这个方法:

      @NonNull
      private View createFlutterView() {
        return delegate.onCreateView(
            null /* inflater */, null /* container */, null /* savedInstanceState */);
      }
    

    FlutterActivityAndFragmentDelegate

    flutter的初始化、启动等操作都是委托给它的。
    

    我们继续看onCreateView,我将说明以注释的形式写在代码里

      @NonNull
      View onCreateView(
          LayoutInflater inflater, @Nullable ViewGroup container, @Nullable Bundle savedInstanceState) {
        Log.v(TAG, "Creating FlutterView.");
        ensureAlive();
    
        if (host.getRenderMode() == RenderMode.surface) {
        /// flutter 应用在surface上显示,所以会进入到这里
          FlutterSurfaceView flutterSurfaceView =
              new FlutterSurfaceView(
                  host.getActivity(), host.getTransparencyMode() == TransparencyMode.transparent);
    
          // Allow our host to customize FlutterSurfaceView, if desired.
          host.onFlutterSurfaceViewCreated(flutterSurfaceView);
    
          // Create the FlutterView that owns the FlutterSurfaceView.
          ///用我们的flutterSurfaceView 初始化了一个 FlutterView
          flutterView = new FlutterView(host.getActivity(), flutterSurfaceView);
        } else {
          FlutterTextureView flutterTextureView = new FlutterTextureView(host.getActivity());
    
          // Allow our host to customize FlutterSurfaceView, if desired.
          host.onFlutterTextureViewCreated(flutterTextureView);
    
          // Create the FlutterView that owns the FlutterTextureView.
          flutterView = new FlutterView(host.getActivity(), flutterTextureView);
        }
    
        // Add listener to be notified when Flutter renders its first frame.
        flutterView.addOnFirstFrameRenderedListener(flutterUiDisplayListener);
    
        /// 创建一个闪屏view - FlutterSplashView
        flutterSplashView = new FlutterSplashView(host.getContext());
        if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.JELLY_BEAN_MR1) {
          flutterSplashView.setId(View.generateViewId());
        } else {
          // TODO(mattcarroll): Find a better solution to this ID. This is a random, static ID.
          // It might conflict with other Views, and it means that only a single FlutterSplashView
          // can exist in a View hierarchy at one time.
          flutterSplashView.setId(486947586);
        }
    
        /// 显示闪屏页
        flutterSplashView.displayFlutterViewWithSplash(flutterView, host.provideSplashScreen());
    
        Log.v(TAG, "Attaching FlutterEngine to FlutterView.");
        ///所创建surface 绑定到engine上
        flutterView.attachToFlutterEngine(flutterEngine);
    
        return flutterSplashView;
      }
    

    这里我们可以大致了解到,创建了一个FlutterSurfaceView 它继承自surfaceView(我们的flutter页面也是渲染在这个surface上的)。之后我们用它初始化一个FlutterView,

    FlutterView继承自 FrameLayout
    

    随后我们再创建一个FlutterSplashView (继承FrameLayout)并调用displayFlutterViewWithSplash()方法。

      public void displayFlutterViewWithSplash(
          @NonNull FlutterView flutterView, @Nullable SplashScreen splashScreen) {
        // If we were displaying a previous FlutterView, remove it.
        if (this.flutterView != null) {
          this.flutterView.removeOnFirstFrameRenderedListener(flutterUiDisplayListener);
          removeView(this.flutterView);
        }
        // If we were displaying a previous splash screen View, remove it.
        if (splashScreenView != null) {
          removeView(splashScreenView);
        }
    
        // Display the new FlutterView.
        this.flutterView = flutterView;
        ///添加flutterView
        addView(flutterView);
    
        this.splashScreen = splashScreen;
    
        // Display the new splash screen, if needed.
        if (splashScreen != null) {
          if (isSplashScreenNeededNow()) {
            Log.v(TAG, "Showing splash screen UI.");
            // This is the typical case. A FlutterEngine is attached to the FlutterView and we're
            // waiting for the first frame to render. Show a splash UI until that happens.
            splashScreenView = splashScreen.createSplashView(getContext(), splashScreenState);
            ///添加 splashScreenView 
            addView(this.splashScreenView);
            flutterView.addOnFirstFrameRenderedListener(flutterUiDisplayListener);
          } else if (isSplashScreenTransitionNeededNow()) {
            Log.v(
                TAG,
                "Showing an immediate splash transition to Flutter due to previously interrupted transition.");
            splashScreenView = splashScreen.createSplashView(getContext(), splashScreenState);
            addView(splashScreenView);
            transitionToFlutter();
          } else if (!flutterView.isAttachedToFlutterEngine()) {
            Log.v(
                TAG,
                "FlutterView is not yet attached to a FlutterEngine. Showing nothing until a FlutterEngine is attached.");
            flutterView.addFlutterEngineAttachmentListener(flutterEngineAttachmentListener);
          }
        }
      }
    

    这个方法对flutterView进行了保存(不用管这个),随后我们保存了一个 接口的实现类——splashScreen,这个实现类则是由FlutterActivity实现的(MainActivity)来提供的:

    ///host 是个接口,由FlutterActivity实现
    回顾上面:flutterSplashView.displayFlutterViewWithSplash(flutterView, host.provideSplashScreen());
    
      public SplashScreen provideSplashScreen() {
        Drawable manifestSplashDrawable = getSplashScreenFromManifest();
        if (manifestSplashDrawable != null) {
        ///DrawableSplashScreen 实现了 splashScreen的接口
          return new DrawableSplashScreen(manifestSplashDrawable);
        } else {
          return null;
        }
      }
    

    通过getSplashScreenFromManifest 初始化了一个drawable,我们看一下它内部:

      @Nullable
      @SuppressWarnings("deprecation")
      private Drawable getSplashScreenFromManifest() {
        try {
          ActivityInfo activityInfo =
              getPackageManager().getActivityInfo(getComponentName(), PackageManager.GET_META_DATA);
          Bundle metadata = activityInfo.metaData;
          ///这里就是我们在 AndroidManifest.xml中设置启动页了
          ///SPLASH_SCREEN_META_DATA_KEY 的值 见下方
          int splashScreenId = metadata != null ? metadata.getInt(SPLASH_SCREEN_META_DATA_KEY) : 0;
          return splashScreenId != 0
              ? Build.VERSION.SDK_INT > Build.VERSION_CODES.LOLLIPOP
                  ? getResources().getDrawable(splashScreenId, getTheme())
                  : getResources().getDrawable(splashScreenId)
              : null;
        } catch (PackageManager.NameNotFoundException e) {
          // This is never expected to happen.
          return null;
        }
      }
    
    static final String SPLASH_SCREEN_META_DATA_KEY =
          "io.flutter.embedding.android.SplashScreenDrawable";
    

    可以看到,通过上面的方法,我们以在AndroidManifest.xml设置的启动资源 初始化了一个drawable,进而初始化了DrawableSplashScreen 并返回。

    我们回到displayFlutterViewWithSplash 继续向下看,

            ///通过我们之前的drawable 生成一个 view
            splashScreenView = splashScreen.createSplashView(getContext(), splashScreenState);
            ///添加 splashScreenView 
            addView(this.splashScreenView);
    

    到了这里,整个闪屏页的流程就跑完了。

    回头看去,可以发现在闪屏页的显示到引擎的启动及flutter 页面的显示会有一个很长的过程,而直到flutter 页面的显示,这个闪屏页才会被移除掉。

    那么如何优化呢? 以下是我的方案。

    启动页优化方案

    因为flutter与原生处于两个不同的surface,所以我们可以考虑利用原生的surface来显示这个启动页,同时为了避免拖慢flutter的启动,我们可以在子线程来做这个事情。ww

    案例中我们显示一个svga动画
    插件使用:'com.github.yyued:SVGAPlayer-Android:2.5.12'
    

    实现

    直接开工,我们写个方法initSplashPage() :

        public void initSplashPage(){
        Executors.newSingleThreadExecutor()
                    .execute(new Runnable() {
                @RequiresApi(api = Build.VERSION_CODES.LOLLIPOP)
                @Override
                public void run() {
                    ///涉及到view的更新,所以我们需要一个loop
                    Looper.prepare();
    
                    WindowManager wm = (WindowManager)getSystemService(WINDOW_SERVICE);
                    ///创建启动页的view
                    SVGAImageView imageView = new SVGAImageView(getApplicationContext());
                    imageView.setBackgroundColor(getResources().getColor(R.color.white));
    
                    Handler handler = new Handler(){
                        @Override
                        public void handleMessage(Message msg) {
                            switch (msg.what){
                                case 1111:
                                    ///在启动页中 显示 svga动画
                                    imageView.setImageDrawable((SVGADrawable)msg.obj);
                                    imageView.startAnimation();
                                    break;
                            }
                        }
                    };
    
                    ///解析 assets的svga资源
                    SVGAParser parser = new SVGAParser(getApplicationContext());
                    parser.decodeFromAssets("angel.svga", new SVGAParser.ParseCompletion() {
                        @Override
                        public void onComplete(SVGAVideoEntity svgaVideoEntity) {
    
                            ///由于 插件内部切换了主线程,所以我们这里需要handler再次切换
                            SVGADrawable drawable = new SVGADrawable(svgaVideoEntity);
                            Message msg = Message.obtain();
                            msg.what = 1111;
                            msg.obj = drawable;
                            handler.sendMessage(msg);
                        }
    
                        @Override
                        public void onError() {
    
                        }
                    });
    
                    WindowManager.LayoutParams params = new WindowManager.LayoutParams();
                    params.width = wm.getDefaultDisplay().getWidth();
                    params.height = wm.getDefaultDisplay().getHeight();
                    ///显示闪屏页
                    wm.addView(imageView, params);
    
                    ///6秒后去掉闪屏页,显示flutter页面
                    new Handler().postDelayed(new Runnable() {
                        @Override
                        public void run() {
                            wm.removeView(imageView);
                        }
                    }, 6000);
    
                    Looper.loop();
    
                }
            });
    
        }
    

    以上是整个实现过程,由于svga插件的解析回调在主线程,所以需要通过子线程的handler进行一个线程切换,最后通过wm进行上屏显示。

    另外,我额外在6秒后移除了闪屏页,实际上应该由flutter端通过channel,来通知移除这个闪屏页,我这里写的随意了一些。

    使用

    之后我们在MainActivity的onCreate中使用它:

        @Override
        protected void onCreate(@Nullable Bundle savedInstanceState) {
            initSplashPage();
            ///flutter相关的工作
            super.onCreate(savedInstanceState);
        }
    

    效果如下:

    为了查看效果,额外设置了一些颜色
    红色为       AndroidMainfest.xml中设置的闪屏页
    蓝色为     flutter 页面
    动图为       咱们所显示的闪屏页
    

    最后

    如果还想了解更多Android 相关的更多知识点,可以点进我的GitHub项目中:https://github.com/733gh/GH-Android-Review-master自行查看,里面记录了许多的Android 知识点。

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