妹子撒娇的不同处理方法

作者: hypercross | 来源:发表于2013-07-19 01:11 被阅读0次
    • Qt
    public void Hyper::妹子撒娇()
    {
        this.哄((Yp)QObject::sender());
    }
    
    QObject::connect(yp, SIGNAL(撒娇()),hyper,SLOT(妹子撒娇());
    
    • C#
    yp.撒娇 += delegate{ hyper.哄(yp);};
    
    • Java
    hyper.get撒娇Manager().register(new 撒娇Handler(){
        @Override
        public void on撒娇(撒娇Event event){
          try{
            if(event.source != yp)throw new 
                Wrong妹子Exception();
            hyper.哄(event.source);
          }catch(Wrong妹子Exception e){
            try{
                hyper.keepCalm();
            }catch(CantKeepCalmException e)
            {
                hyper.call(yp);
            }
          }
        }
    });
    
    • html
    <script type="text/javascript">
        function 求哄(妹子,汉子)
        {
            var yp = document.getElementById(妹子)
            var hyper = document.getElementById(汉子)
            hyper.哄(yp);
        }
    </script>
    <a id = "yp" type = "妹子" on撒娇 = "求哄('yp','hyper')"/>
    <a id = "hyper" type = "汉子"/>
    
    • jQuery
    $('#yp').撒娇(function(){
        $('#hyper').哄($('#yp'));
    });
    
    • Lua
    WithHyper = {
        __撒娇 = function()
            hyper.哄(self)
        end,
    }
    
    setmetatable(yp, WithHyper)
    
    • c/c++
    void (*汉子::on撒娇)(撒娇Source*);
    
    yp->on撒娇 = &(Hyper::哄);
    
    yp->on撒娇(yp);
    

    其实我不懂c++
    其实我家妹子撒娇都不需要费心思想怎么哄的

    最好的代码,无非是

    /me smile
    /me hug yp
    >/////<
    
    快点赞! 快赞死窝啊快赞死窝啊 噗

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