美文网首页iOS视频开发iOS备忘录ios框架
iOS 视频滤镜(相册视频或实时拍摄)

iOS 视频滤镜(相册视频或实时拍摄)

作者: MM_H | 来源:发表于2016-04-14 17:17 被阅读3840次

昨天研究过GPUImage框架之后,今天自己尝试着写了一个简单的给视频添加滤镜的 demo。

Simulator Screen Shot 2016年4月14日 下午5.02.38.png

demo总共分为两部分,在录制过程中直接添加滤镜、给相册中的视频添加滤镜。

Simulator Screen Shot 2016年4月14日 下午5.04.03.png

录制过程中直接添加滤镜,【好吧,界面很丑,没有图标,自己也懒得去找那些图标来填充,直接用色块来表示了】。界面右上角橘黄色按钮是用来切换前后摄像头的,中间空出是视频预览图层,下边一串红色圆圈是可以选择的滤镜,通过选择不同的滤镜来实现不同的效果。最下边是拍摄按钮,选择好滤镜后点击拍摄就 ok 了。

Simulator Screen Shot 2016年4月14日 下午5.07.25.png

给本地视频(相册)添加滤镜,界面跟上一个差不多,没什么好说的。

下边上一段滤镜的代码

/**
 *  @author mmmmh, 16-04-14 17:04:34
 *
 *  返回一个数组,数组每一个元素是一个字典,字典里有滤镜和对应的名字
 *
 *  @return  FileterArr
 */
+(NSArray *)creatFilterArray{
    NSMutableArray * arr = [NSMutableArray arrayWithCapacity:0];
    
//    GPUImageOutput<GPUImageInput> * Filter1 = [[GPUImageBrightnessFilter alloc] init];
//    [(GPUImageBrightnessFilter *)Filter1 setBrightness:0.5];
//    NSString * title1 = @"亮度";
//    NSDictionary * dic1 = [NSDictionary dictionaryWithObjectsAndKeys:Filter1,@"filter",title1,@"name", nil];
//    [arr addObject:dic1];
    
//    GPUImageOutput<GPUImageInput> * Filter2 = [[GPUImageExposureFilter alloc] init];
//    [(GPUImageExposureFilter *)Filter2 setExposure:5];
//    NSString * title2 = @"曝光";
//    NSDictionary * dic2 = [NSDictionary dictionaryWithObjectsAndKeys:Filter2,@"filter",title2,@"name", nil];
//    [arr addObject:dic2];
    
//    GPUImageOutput<GPUImageInput> * Filter3 = [[GPUImageContrastFilter alloc] init];
//    [(GPUImageContrastFilter *)Filter3 setContrast:1.5];
//    NSString * title3 = @"对比度";
//    NSDictionary * dic3 = [NSDictionary dictionaryWithObjectsAndKeys:Filter3,@"filter",title3,@"name", nil];
//    [arr addObject:dic3];
    
//    GPUImageOutput<GPUImageInput> * Filter4 = [[GPUImageSaturationFilter alloc] init];
//    [(GPUImageSaturationFilter *)Filter4 setSaturation:1.5];
//    NSString * title4 = @"饱和度";
//    NSDictionary * dic4 = [NSDictionary dictionaryWithObjectsAndKeys:Filter4,@"filter",title4,@"name", nil];
//    [arr addObject:dic4];
    
    //    GPUImageOutput<GPUImageInput> * Filter5 = [[GPUImageGammaFilter alloc] init];
    //    [(GPUImageGammaFilter *)Filter5 setGamma:1.5];
    //    NSString * title5 = @"伽马线";
    //    NSDictionary * dic5 = [NSDictionary dictionaryWithObjectsAndKeys:Filter5,@"filter",title5,@"name", nil];
    
    GPUImageOutput<GPUImageInput> * Filter6 = [[GPUImageColorInvertFilter alloc] init];
    NSString * title6 = @"反色";
    NSDictionary * dic6 = [NSDictionary dictionaryWithObjectsAndKeys:Filter6,@"filter",title6,@"name", nil];
    [arr addObject:dic6];
    
    GPUImageOutput<GPUImageInput> * Filter7 = [[GPUImageSepiaFilter alloc] init];
    NSString * title7 = @"褐色怀旧";
    NSDictionary * dic7 = [NSDictionary dictionaryWithObjectsAndKeys:Filter7,@"filter",title7,@"name", nil];
    [arr addObject:dic7];
    
//    GPUImageOutput<GPUImageInput> * Filter8 = [[GPUImageGrayscaleFilter alloc] init];
//    NSString * title8 = @"灰度";
//    NSDictionary * dic8 = [NSDictionary dictionaryWithObjectsAndKeys:Filter8,@"filter",title8,@"name", nil];
//    [arr addObject:dic8];
    
    //    GPUImageOutput<GPUImageInput> * Filter9 = [[GPUImageHistogramGenerator alloc] init];
    //    NSString * title9 = @"色彩直方图?";
    //    NSDictionary * dic9 = [NSDictionary dictionaryWithObjectsAndKeys:Filter9,@"filter",title9,@"name", nil];
    GPUImageOutput<GPUImageInput> * Filter10 = [[GPUImageRGBFilter alloc] init];
    NSString * title10 = @"RGB";
    [(GPUImageRGBFilter *)Filter10 setRed:0.8];
    [(GPUImageRGBFilter *)Filter10 setGreen:0.3];
    [(GPUImageRGBFilter *)Filter10 setBlue:0.5];
    NSDictionary * dic10 = [NSDictionary dictionaryWithObjectsAndKeys:Filter10,@"filter",title10,@"name", nil];
    [arr addObject:dic10];
    
    GPUImageOutput<GPUImageInput> * Filter11 = [[GPUImageMonochromeFilter alloc] init];
    [(GPUImageMonochromeFilter *)Filter11 setColorRed:0.3 green:0.5 blue:0.8];
    NSString * title11 = @"单色";
    NSDictionary * dic11 = [NSDictionary dictionaryWithObjectsAndKeys:Filter11,@"filter",title11,@"name", nil];
    [arr addObject:dic11];
    
//    GPUImageOutput<GPUImageInput> * Filter12 = [[GPUImageBoxBlurFilter alloc] init];
////    [(GPUImageMonochromeFilter *)Filter11 setColorRed:0.3 green:0.5 blue:0.8];
//    NSString * title12 = @"单色";
//    NSDictionary * dic12 = [NSDictionary dictionaryWithObjectsAndKeys:Filter12,@"filter",title12,@"name", nil];
//    [arr addObject:dic12];
    
//    GPUImageOutput<GPUImageInput> * Filter13 = [[GPUImageSobelEdgeDetectionFilter alloc] init];
////    [(GPUImageSobelEdgeDetectionFilter *)Filter13 ];
//    NSString * title13 = @"漫画反色";
//    NSDictionary * dic13 = [NSDictionary dictionaryWithObjectsAndKeys:Filter13,@"filter",title13,@"name", nil];
//    [arr addObject:dic13];
    
//    GPUImageOutput<GPUImageInput> * Filter14 = [[GPUImageXYDerivativeFilter alloc] init];
//    //    [(GPUImageSobelEdgeDetectionFilter *)Filter13 ];
//    NSString * title14 = @"蓝绿边缘";
//    NSDictionary * dic14 = [NSDictionary dictionaryWithObjectsAndKeys:Filter14,@"filter",title14,@"name", nil];
//    [arr addObject:dic14];
    
    
    GPUImageOutput<GPUImageInput> * Filter15 = [[GPUImageSketchFilter alloc] init];
    //    [(GPUImageSobelEdgeDetectionFilter *)Filter13 ];
    NSString * title15 = @"素描";
    NSDictionary * dic15 = [NSDictionary dictionaryWithObjectsAndKeys:Filter15,@"filter",title15,@"name", nil];
    [arr addObject:dic15];
    
    GPUImageOutput<GPUImageInput> * Filter16 = [[GPUImageSmoothToonFilter alloc] init];
    //    [(GPUImageSobelEdgeDetectionFilter *)Filter13 ];
    NSString * title16 = @"卡通";
    NSDictionary * dic16 = [NSDictionary dictionaryWithObjectsAndKeys:Filter16,@"filter",title16,@"name", nil];
    [arr addObject:dic16];
    
    
    GPUImageOutput<GPUImageInput> * Filter17 = [[GPUImageColorPackingFilter alloc] init];
    //    [(GPUImageSobelEdgeDetectionFilter *)Filter13 ];
    NSString * title17 = @"监控";
    NSDictionary * dic17 = [NSDictionary dictionaryWithObjectsAndKeys:Filter17,@"filter",title17,@"name", nil];
    [arr addObject:dic17];
    
    
//    GPUImageOutput<GPUImageInput> * Filter18 = [[GPUImageVignetteFilter alloc] init];
//    //    [(GPUImageSobelEdgeDetectionFilter *)Filter13 ];
//    NSString * title18 = @"晕影";
//    NSDictionary * dic18 = [NSDictionary dictionaryWithObjectsAndKeys:Filter18,@"filter",title18,@"name", nil];
//    [arr addObject:dic18];
    
    
    GPUImageOutput<GPUImageInput> * Filter19 = [[GPUImageSwirlFilter alloc] init];
    [(GPUImageSwirlFilter *)Filter19 setRadius:1.0];
    [(GPUImageSwirlFilter*)Filter19 setAngle:0.3];
    NSString * title19 = @"漩涡";
    NSDictionary * dic19 = [NSDictionary dictionaryWithObjectsAndKeys:Filter19,@"filter",title19,@"name", nil];
    [arr addObject:dic19];
    
    GPUImageOutput<GPUImageInput> * Filter20 = [[GPUImageBulgeDistortionFilter alloc] init];
    [(GPUImageBulgeDistortionFilter *)Filter20 setRadius:0.5];//0-1
    [(GPUImageBulgeDistortionFilter*)Filter20 setScale:0.5];//-1.0----1.0
    NSString * title20 = @"鱼眼";
    NSDictionary * dic20 = [NSDictionary dictionaryWithObjectsAndKeys:Filter20,@"filter",title20,@"name", nil];
    [arr addObject:dic20];
    
    
    GPUImageOutput<GPUImageInput> * Filter21 = [[GPUImagePinchDistortionFilter alloc] init];
//    [(GPUImagePinchDistortionFilter *)Filter21 setRadius:0.5];
//    [(GPUImagePinchDistortionFilter*)Filter21 setScale:0.5];
    NSString * title21 = @"凹面镜";
    NSDictionary * dic21 = [NSDictionary dictionaryWithObjectsAndKeys:Filter21,@"filter",title21,@"name", nil];
    [arr addObject:dic21];
    
    
    GPUImageOutput<GPUImageInput> * Filter22 = [[GPUImageStretchDistortionFilter alloc] init];
    //    [(GPUImageStretchDistortionFilter *)Filter21 setRadius:0.5];
    //    [(GPUImageStretchDistortionFilter*)Filter21 setScale:0.5];
    NSString * title22 = @"凹面镜";
    NSDictionary * dic22 = [NSDictionary dictionaryWithObjectsAndKeys:Filter22,@"filter",title22,@"name", nil];
    [arr addObject:dic22];
    
    
    GPUImageOutput<GPUImageInput> * Filter23 = [[GPUImageGlassSphereFilter alloc] init];
    NSString * title23 = @"水晶球";
    NSDictionary * dic23 = [NSDictionary dictionaryWithObjectsAndKeys:Filter23,@"filter",title23,@"name", nil];
    [arr addObject:dic23];

    
    GPUImageOutput<GPUImageInput> * Filter24 = [[GPUImageSphereRefractionFilter alloc] init];
    NSString * title24 = @"水晶球反";
    NSDictionary * dic24 = [NSDictionary dictionaryWithObjectsAndKeys:Filter24,@"filter",title24,@"name", nil];
    [arr addObject:dic24];
    
    
    GPUImageOutput<GPUImageInput> * Filter25 = [[GPUImageEmbossFilter alloc] init];
    NSString * title25 = @"浮雕";
    NSDictionary * dic25 = [NSDictionary dictionaryWithObjectsAndKeys:Filter25,@"filter",title25,@"name", nil];
    [arr addObject:dic25];
    

//    GPUImageFilterGroup * grop = [[GPUImageFilterGroup alloc] init];
//    GPUImageOutput<GPUImageInput> * Filter100 = [[GPUImageSwirlFilter alloc] init];
//    [(GPUImageSwirlFilter *)Filter100 setRadius:1.0];
//    [(GPUImageSwirlFilter*)Filter100 setAngle:0.3];
//    GPUImageOutput<GPUImageInput> * Filter200 = [[GPUImageGlassSphereFilter alloc] init];
//    [grop addFilter:Filter100];
//    [grop addFilter:Filter200];
//    NSString * title200 = @"grop";
//    NSDictionary * dic250 = [NSDictionary dictionaryWithObjectsAndKeys:grop,@"filter",title200,@"name", nil];
//    [arr addObject:dic250];
    return arr;
}

关于滤镜的使用,如果有兴趣的请自行下载查看,点击下载demo

相关文章

  • iOS 视频滤镜(相册视频或实时拍摄)

    昨天研究过GPUImage框架之后,今天自己尝试着写了一个简单的给视频添加滤镜的 demo。 demo总共分为两部...

  • 锐动的直播ios SDK解决方案

    直播iOS SDK,可以在手机iOS端实时采集视频,同时在拍摄过程中支持多种实时滤镜效果,只要调用视频直播接口,通...

  • iOS-GPUImage 本地视频添加滤镜

    本文内容: 1、播放本地视频,实时添加滤镜,修改不同的滤镜效果 2、给本地视频添加滤镜,然后保存有滤镜效果的视频到...

  • IOS视频编辑SDK

    iOS视频编辑SDK集视频拍摄和视频剪辑功能于一体,同时包含视频配音配乐、字幕特效、滤镜、转场等各种功能,全方位满...

  • 系统SDK介绍-02

    系统SDK介绍 打开相册选择图片 打开相册选择视频 打开相机拍摄图片 打开相机拍摄视频 配置权限: 在info.p...

  • Philm产品分析

    一、产品定位 视频照片拍摄工具,是一款通过多样的滤镜、自制表情及丰富的动态贴纸为照片和视频提供实时化艺术风格处理的...

  • 笔记-GPUImage(三)短视频录制实时滤镜以及滤镜的切换

    短视频实时滤镜(GPUImageVideoCamera) demo下载地址:https://github.com/...

  • 阿里云(I)

    参考资料:iOS 阿里云服务器图片上传iOS录制(或选择)视频,压缩、上传(整理)视频 拍摄 与压缩 阿里云OSS...

  • 短视频从无到有 (七)视频添加滤镜

    有了GPUImage,我们可以十分方便的给视频添加滤镜。例如,我们可以在播放时实时的给视频添加滤镜,以观察效果。代...

  • Insta360 Pro【IPE3917NGD5SV6】

    一、相机简介 360° 全景照片拍摄实时/后期拼接,最高规格可达76803840(8K)360° 全景视频拍摄实时...

网友评论

  • iOS杂牌军:运行时报错,/Users/tenghe/Library/Developer/Xcode/DerivedData/GPU-Video-Edit-eodennihzipwrbgovjuwuegcxyzq/Build/Intermediates/GPUImage.build/Debug-iphoneos/Documentation.build/Script-BC552B3A1558C6FC001F3FFA.sh: line 5: /usr/local/bin/appledoc: No such file or directory
    960b0a0481df:我也是,解决了吗?
  • 277ccd5ab3f3:该怎么解决啊
    大神
  • 277ccd5ab3f3:运行时报错,/Users/tenghe/Library/Developer/Xcode/DerivedData/GPU-Video-Edit-eodennihzipwrbgovjuwuegcxyzq/Build/Intermediates/GPUImage.build/Debug-iphoneos/Documentation.build/Script-BC552B3A1558C6FC001F3FFA.sh: line 5: /usr/local/bin/appledoc: No such file or directory
  • 一__谷__作气:您好,请问这个视频为什么是转向的?能不能改过来?
  • 620732a4a3e3:大神 demo为什么没有声音啊
  • 北冥风尘:下载 了代码。录制视频的结束后,只能看到白屏,是怎么回事啊?
  • lp_马建成:感觉长一点视频,GPUImage全滤镜下来,效率特别低。
    lp_马建成:@lp_马建成 Sorry 我理解错了,看了源码明白了,我的思路有问题。
  • 墨色褪尽:如果您想启用麦克风音频采集录制,你需要设置相机的audioEncodingTarget,像以下内容:

    videoCamera.audioEncodingTarget = movieWriter;
  • NicWhite:大神,可以设置预览时候的速度和声音嘛?现在这样预览是没有声音的哟

本文标题:iOS 视频滤镜(相册视频或实时拍摄)

本文链接:https://www.haomeiwen.com/subject/lgiglttx.html