Unity之EditorGUILayout-TextField、

作者: 循环渐进123456 | 来源:发表于2017-09-11 08:58 被阅读10次

    转载:http://blog.csdn.net/liqiangeastsun/article/details/42173403

    使用Unity编辑器类在Inspector面板编辑 文本输入框TextField和单选框Toggle


    在Editor文件夹下创建脚本InspectorTest

    using UnityEngine;  
    using System.Collections;  
    using UnityEditor;  
      
      
    [CustomEditor(typeof(Test))]  
    public class InspectorTest : Editor {  
      
        public override void OnInspectorGUI()  
        {  
            Test myTest = (Test)target;  
      
            myTest.MyName = EditorGUILayout.TextField("Object Name", myTest.MyName);  
      
            myTest.showBtn = EditorGUILayout.Toggle("Show Button ", myTest.showBtn);  
        }  
    }  
    

    Test脚本如下,将其拖拽到需要绘制的脚本即可

    
    using UnityEngine;  
    using System.Collections;  
    using UnityEditor;  
      
    public class Test : MonoBehaviour {  
      
        public string MyName;  
        public bool showBtn = true;  
      
    }  
    

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