Unity 场景资源快捷选择依赖

作者: 2b75747cf703 | 来源:发表于2016-03-02 10:46 被阅读167次
using UnityEngine;
using UnityEditor;

[CanEditMultipleObjects]
[CustomEditor(typeof(SceneAsset))]
public class SceneAssetEditor : Editor
{
    public override void OnInspectorGUI()
    {
        GUI.enabled = true;

        base.OnInspectorGUI();

        if (GUILayout.Button("选择依赖"))
        {
            EditorApplication.ExecuteMenuItem("Assets/Select Dependencies");
        }
    }
}

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