写在前前面
弄了下个人站...防止内容再次被锁定...所有东西都在这里面
welcome~
个人博客
写在前面
由于一些原因需要离职,准备重回大上海
忽然发现手头上也没什么独立App,那就随便写个放到AppStore上吧,凑个数吧。哈哈哈。
这个App是无聊找配色的时候看到的一套图
原设计图.png正好春节在家没什么特别的事,编码用了半天左右吧,数据录入倒是也用了半天,于是就变成了这样。
ios版.png 自定义.png 收藏.png上架的时候再做点效果图配点文字 就搞定了。
不得不说 我是白天提交的,到晚上就Review了
立马就通过了变 ready for sale了。。。
可能是App太过于简单了。也太好过审了。。。
广告版集成了google的Admob (需要搭梯子)不过测试发现模拟器能正常显示真机加了设备id也不能显示,经常空加载。。
最近申请了腾讯的广告 广点通 提交了新的版本。就是注册审核需要过个一两天,关联个APP要个一两天。不过效果还是有的。
2.6提交的 ,今天(2.7)正式过审,就有收益了,估计都是自己和apple测试的时候展示的。
大家可能也看到了,这是个很简单的App,无非就是几个列表展示下分类的颜色和收藏的颜色,担心功能太单一,所以又添加了自定义色。下面我们来讲 项目 Demo吧。
效果
效果分析
感觉都没什么好分析的了 ,就是个tableview自定义cell就行了 这里我直接用xib设置约束了
自定义cell每个色块有3个btn btn的颜色都是从plist中读取,所以手工录入还是挺耗时间的。
plist数据样板自定义颜色方面 直接获取Touches的值做下计算
代码部分
这里就贴一个自定义颜色部分。通过block回调选择颜色的RGB值
#import <UIKit/UIKit.h>
@interface WSColorImageView : UIImageView
@property (copy, nonatomic) void(^currentColorBlock)(UIColor *color,NSString *rgbStr);
@end
#import "WSColorImageView.h"
@interface WSColorImageView()
@property (nonatomic,copy)NSString *rgbStr;
@end
@implementation WSColorImageView
- (instancetype)initWithFrame:(CGRect)frame
{
self = [super initWithFrame:CGRectMake(frame.origin.x, frame.origin.y, frame.size.width, frame.size.width)];
if (self) {
self.image = [UIImage imageNamed:@"palette"];
self.userInteractionEnabled = YES;
self.layer.cornerRadius = frame.size.width/2;
self.layer.masksToBounds = YES;
}
return self;
}
- (void)touchesBegan:(NSSet<UITouch *> *)touches withEvent:(nullable UIEvent *)event {
UITouch *touch = [touches anyObject];
CGPoint pointL = [touch locationInView:self];
if (pow(pointL.x - self.bounds.size.width/2, 2)+pow(pointL.y-self.bounds.size.width/2, 2) <= pow(self.bounds.size.width/2, 2)) {
UIColor *color = [self colorAtPixel:pointL];
if (self.currentColorBlock) {
self.currentColorBlock(color,self.rgbStr);
}
}
}
- (void)touchesMoved:(NSSet<UITouch *> *)touches withEvent:(nullable UIEvent *)event {
UITouch *touch = [touches anyObject];
CGPoint pointL = [touch locationInView:self];
if (pow(pointL.x - self.bounds.size.width/2, 2)+pow(pointL.y-self.bounds.size.width/2, 2) <= pow(self.bounds.size.width/2, 2)) {
UIColor *color = [self colorAtPixel:pointL];
if (self.currentColorBlock) {
self.currentColorBlock(color,self.rgbStr);
}
}
}
- (void)touchesEnded:(NSSet<UITouch *> *)touches withEvent:(nullable UIEvent *)event {
UITouch *touch = [touches anyObject];
CGPoint pointL = [touch locationInView:self];
if (pow(pointL.x - self.bounds.size.width/2, 2)+pow(pointL.y-self.bounds.size.width/2, 2) <= pow(self.bounds.size.width/2, 2)) {
UIColor *color = [self colorAtPixel:pointL];
if (self.currentColorBlock) {
self.currentColorBlock(color,self.rgbStr);
}
}
}
//获取图片某一点的颜色
- (UIColor *)colorAtPixel:(CGPoint)point {
if (!CGRectContainsPoint(CGRectMake(0.0f, 0.0f, self.image.size.width, self.image.size.height), point)) {
return nil;
}
NSInteger pointX = trunc(point.x);
NSInteger pointY = trunc(point.y);
CGImageRef cgImage = self.image.CGImage;
NSUInteger width = self.image.size.width;
NSUInteger height = self.image.size.height;
CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceRGB();
int bytesPerPixel = 4;
int bytesPerRow = bytesPerPixel * 1;
NSUInteger bitsPerComponent = 8;
unsigned char pixelData[4] = { 0, 0, 0, 0 };
CGContextRef context = CGBitmapContextCreate(pixelData,
1,
1,
bitsPerComponent,
bytesPerRow,
colorSpace,
kCGImageAlphaPremultipliedLast | kCGBitmapByteOrder32Big);
CGColorSpaceRelease(colorSpace);
CGContextSetBlendMode(context, kCGBlendModeCopy);
CGContextTranslateCTM(context, -pointX, pointY-(CGFloat)height);
CGContextDrawImage(context, CGRectMake(0.0f, 0.0f, (CGFloat)width, (CGFloat)height), cgImage);
CGContextRelease(context);
CGFloat red = (CGFloat)pixelData[0] / 255.0f;
CGFloat green = (CGFloat)pixelData[1] / 255.0f;
CGFloat blue = (CGFloat)pixelData[2] / 255.0f;
CGFloat alpha = (CGFloat)pixelData[3] / 255.0f;
NSLog(@"%f***%f***%f***%f",red,green,blue,alpha);
NSLog(@"%d,%d,%d",pixelData[0],pixelData[1],pixelData[2]);
self.rgbStr = [NSString stringWithFormat:@"%d,%d,%d",pixelData[0],pixelData[1],pixelData[2]];
return [UIColor colorWithRed:red green:green blue:blue alpha:alpha];
}
- (void)setImage:(UIImage *)image {
UIImage *temp = [self imageForResizeWithImage:image resize:CGSizeMake(self.frame.size.width, self.frame.size.width)];
[super setImage:temp];
}
- (UIImage *)imageForResizeWithImage:(UIImage *)picture resize:(CGSize)resize {
CGSize imageSize = resize; //CGSizeMake(25, 25)
UIGraphicsBeginImageContextWithOptions(imageSize, NO,0.0);
CGRect imageRect = CGRectMake(0.0, 0.0, imageSize.width, imageSize.height);
[picture drawInRect:imageRect];
UIImage *image = UIGraphicsGetImageFromCurrentImageContext();
return image;
}
@end
补充
给免费版添加了内购去广告功能。
使用的是本地数据库,自定义tableview的footview。
未购买标识为0,广告位的frame高设为44;
购买成功就将标识设为1,广告位frame高设为0;
都是tableview直接reload。
这里再给出内购的代码。
注意:设置成订阅类商品(非消耗)一定要添加恢复购买的代码 不然审核会被拒
#import <StoreKit/StoreKit.h>
@interface ColorFavTableViewController ()<SKPaymentTransactionObserver,SKProductsRequestDelegate>
#pragma mark - 内购
- (IBAction)clickPhures:(id)sender {
// [[CoreDataOperations sharedInstance] buyNoAds];
// [self.tableView reloadData];
[[SKPaymentQueue defaultQueue] addTransactionObserver:self];
UIAlertController *alertController = [UIAlertController alertControllerWithTitle:@"提示" message:@"花费6元购买去广告" preferredStyle:UIAlertControllerStyleActionSheet];
[alertController addAction:[UIAlertAction actionWithTitle:@"确定购买" style:UIAlertActionStyleDefault handler:^(UIAlertAction * _Nonnull action) {
NSString *product = @"123";
_currentProId = product;
if([SKPaymentQueue canMakePayments]){
[self requestProductData:product];
}else{
NSLog(@"不允许程序内付费");
}
}]];
[alertController addAction:[UIAlertAction actionWithTitle:@"已购买直接去广告" style:UIAlertActionStyleDefault handler:^(UIAlertAction * _Nonnull action) {
[[SKPaymentQueue defaultQueue] addTransactionObserver:self];
[[SKPaymentQueue defaultQueue] restoreCompletedTransactions];
}]];
[alertController addAction:[UIAlertAction actionWithTitle:@"取消" style:UIAlertActionStyleCancel handler:nil]];
[self presentViewController:alertController animated:YES completion:nil];
}
//请求商品
- (void)requestProductData:(NSString *)type{
NSLog(@"-------------请求对应的产品信息----------------");
NSArray *product = [[NSArray alloc] initWithObjects:type,nil];
NSSet *nsset = [NSSet setWithArray:product];
SKProductsRequest *request = [[SKProductsRequest alloc] initWithProductIdentifiers:nsset];
request.delegate = self;
[request start];
}
//收到产品返回信息
- (void)productsRequest:(SKProductsRequest *)request didReceiveResponse:(SKProductsResponse *)response{
NSLog(@"--------------收到产品反馈消息---------------------");
NSArray *product = response.products;
if([product count] == 0){
NSLog(@"--------------没有商品------------------");
return;
}
NSLog(@"productID:%@", response.invalidProductIdentifiers);
NSLog(@"产品付费数量:%lu",(unsigned long)[product count]);
SKProduct *p = nil;
for (SKProduct *pro in product) {
NSLog(@"%@", [pro description]);
NSLog(@"%@", [pro localizedTitle]);
NSLog(@"%@", [pro localizedDescription]);
NSLog(@"%@", [pro price]);
NSLog(@"%@", [pro productIdentifier]);
if([pro.productIdentifier isEqualToString:_currentProId]){
p = pro;
}
}
SKPayment *payment = [SKPayment paymentWithProduct:p];
NSLog(@"发送购买请求");
[[SKPaymentQueue defaultQueue] addPayment:payment];
}
//请求失败
- (void)request:(SKRequest *)request didFailWithError:(NSError *)error{
NSLog(@"------------------错误-----------------:%@", error);
}
- (void)requestDidFinish:(SKRequest *)request{
NSLog(@"------------反馈信息结束-----------------");
}
//沙盒测试环境验证
#define SANDBOX @"https://sandbox.itunes.apple.com/verifyReceipt"
//正式环境验证
#define AppStore @"https://buy.itunes.apple.com/verifyReceipt"
/**
* 验证购买,避免越狱软件模拟苹果请求达到非法购买问题
*
*/
-(void)verifyPurchaseWithPaymentTransaction{
//从沙盒中获取交易凭证并且拼接成请求体数据
NSURL *receiptUrl=[[NSBundle mainBundle] appStoreReceiptURL];
NSData *receiptData=[NSData dataWithContentsOfURL:receiptUrl];
NSString *receiptString=[receiptData base64EncodedStringWithOptions:NSDataBase64EncodingEndLineWithLineFeed];//转化为base64字符串
NSString *bodyString = [NSString stringWithFormat:@"{\"receipt-data\" : \"%@\"}", receiptString];//拼接请求数据
NSData *bodyData = [bodyString dataUsingEncoding:NSUTF8StringEncoding];
//创建请求到苹果官方进行购买验证
NSURL *url=[NSURL URLWithString:AppStore];
NSMutableURLRequest *requestM=[NSMutableURLRequest requestWithURL:url];
requestM.HTTPBody=bodyData;
requestM.HTTPMethod=@"POST";
//创建连接并发送同步请求
NSError *error=nil;
NSData *responseData=[NSURLConnection sendSynchronousRequest:requestM returningResponse:nil error:&error];
if (error) {
NSLog(@"验证购买过程中发生错误,错误信息:%@",error.localizedDescription);
return;
}
NSDictionary *dic=[NSJSONSerialization JSONObjectWithData:responseData options:NSJSONReadingAllowFragments error:nil];
NSLog(@"%@",dic);
if([dic[@"status"] intValue]==0){
NSLog(@"购买成功!");
[[CoreDataOperations sharedInstance] buyNoAds];
[self.tableView reloadData];
NSDictionary *dicReceipt= dic[@"receipt"];
NSDictionary *dicInApp=[dicReceipt[@"in_app"] firstObject];
NSString *productIdentifier= dicInApp[@"product_id"];//读取产品标识
//如果是消耗品则记录购买数量,非消耗品则记录是否购买过
NSUserDefaults *defaults=[NSUserDefaults standardUserDefaults];
if ([productIdentifier isEqualToString:@"123"]) {
int purchasedCount=[defaults integerForKey:productIdentifier];//已购买数量
[[NSUserDefaults standardUserDefaults] setInteger:(purchasedCount+1) forKey:productIdentifier];
}else{
[defaults setBool:YES forKey:productIdentifier];
}
//在此处对购买记录进行存储,可以存储到开发商的服务器端
}else{
NSLog(@"购买失败,未通过验证!");
}
}
//监听购买结果
- (void)paymentQueue:(SKPaymentQueue *)queue updatedTransactions:(NSArray *)transaction{
for(SKPaymentTransaction *tran in transaction){
switch (tran.transactionState) {
case SKPaymentTransactionStatePurchased:{
NSLog(@"交易完成");
[self verifyPurchaseWithPaymentTransaction];
[[SKPaymentQueue defaultQueue] finishTransaction:tran];
[[CoreDataOperations sharedInstance] buyNoAds];
[self.tableView reloadData];
}
break;
case SKPaymentTransactionStatePurchasing:
NSLog(@"商品添加进列表");
break;
case SKPaymentTransactionStateRestored:{
NSLog(@"已经购买过商品");
[[SKPaymentQueue defaultQueue] finishTransaction:tran];
[[CoreDataOperations sharedInstance] buyNoAds];
[self.tableView reloadData];
}
break;
case SKPaymentTransactionStateFailed:{
NSLog(@"交易失败");
[[SKPaymentQueue defaultQueue] finishTransaction:tran];
}
break;
default:
break;
}
}
}
//交易结束
- (void)completeTransaction:(SKPaymentTransaction *)transaction{
NSLog(@"交易结束");
[[SKPaymentQueue defaultQueue] finishTransaction:transaction];
}
- (void)dealloc{
[[SKPaymentQueue defaultQueue] removeTransactionObserver:self];
}
Demo地址
广告版免费,收费版1元,有兴趣的可以下来玩玩
当然,Github公开无广告版的源码,欢迎点赞加星
网友评论
另外用xcode7.2打不开的你源码?是因为NSPersistentContainer这个类是ios10的新特性的原因吗?需要升级xcode?
学习广告、内购逻辑