cameraPathAnimator.cameraPath.GetPoint(0).worldPosition = Camera.main.transform.position;
cameraPathAnimator.cameraPath.orientationList[0].rotation = Camera.main.transform.rotation;
cameraPathAnimator.Play();
比如爱说话的奇奇项目中,奇奇走到电话旁或者电视旁,就不需要手动再调整起点了。
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