说明:
Json一般使用两个类库,一个System.Json(便于Json生成),一个是LitJson(便于Json解析)。
Json生成实例:
void LitCtreatJson()
{
JsonData hero = new JsonData();
hero["HeroName"] = "诺克萨斯";
hero["Hp"] = 100;
hero["attack"] = 40;
hero["Skills"] = new JsonData();
JsonData skill1 = new JsonData();
skill1["KeyCode"] = "Q";
skill1["Name"] = "大杀四方";
skill1["Mp"] = 20;
skill1["cd"] = 8;
hero["Skills"].Add(skill1);
JsonData skill2 = new JsonData();
skill2["KeyCode"] = "W";
skill2["Name"] = "致残打击";
skill2["Mp"] = 40;
skill2["cd"] = 5;
hero["Skills"].Add(skill2);
JsonData skill3 = new JsonData();
skill3["KeyCode"] = "E";
skill3["Name"] = "无情铁手";
skill3["Mp"] = 10;
skill3["cd"] = 9;
hero["Skills"].Add(skill3);
JsonData skill4 = new JsonData();
skill4["KeyCode"] = "R";
skill4["Name"] = "诺克萨斯断头台";
skill4["Mp"] = 120;
skill4["cd"] = 60;
hero["Skills"].Add(skill4);
}
Json解析实例:
void LitParseJson()
{
FileInfo file =new FileInfo(Application.dataPath + "/LoL.json");
StreamReader sr = new StreamReader(file.OpenRead(), Encoding.UTF8);
string content = sr.ReadToEnd();
JsonData data= JsonMapper.ToObject(content);
foreach (JsonData item in data["Skills"])
{
print(item["name"]);
}
Hero hero;
hero = JsonUtility.FromJson(content);
sr.Close();
sr.Dispose();
}
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