During these several days, the Chinese-made action role-playing video game Black Myth: Wukong has caught publish's eyes. The popularity of it has been similar to that of the domestic hit films such as The Wandering Earth and Wolf Warrior II, said by observers. There already are plenty of video games in China, so why could Black Myth: Wukong gain overwhelming attention in a short time, even before it was not launched yet? What does its success marks?
Firstly, the first Triple-A masterpiece of China, Black Myth: Wukong, is a milestone of Chinese video game history. From the exhibiting video that the maker company Game Science have posted, it is showed that the fluency of the screen, the exquisiteness of the scenes and the virtuality of the images are as nice as that of a fine movie. "The quality of the game is as high as any famous hit games in the whole world, which previous Chinese video games never had," claimed netizens. The fact that Chinese games have catch up with western ones tells the development of Chinese information and communication technology. According the perform of the new game, Chinese ICT technology has reached a new level.
Secondly, Black Myth: Wukong has made a great contribution to Chinese cultural identity. Wukong, also known as the Monkey King, is a character in one of the Four Greatest Chinese Novels - Journey to the West, who has a household name. As he is well related to plenty of Chinese cultural activities, he is able to be a symbol of Chinese culture. While Black Myth: Wukong is spontaneously getting popular, Chinese player is also becoming more and more proud of Chinese games as well as Chinese culture. One of the game-buyer commented: "I've been an assassin in Egypt, a monster-killer, a dragon-killer and a knight in Europe, and I can finally be Wukong in my motherland." Over 30 thousand of Chinese netizens are moved by his words and liked his comment. By the wonderful-made domestic game, the sense of national pride of Chinese is developed.
Thirdly, the success of Black Myth: Wukong stimulated economy to boost. There are more than 10 million copies of the game sold globally within three days of its launch, and Game Science had ran out of the 3D posters nationwide within seconds of their launch. By datas of VG insights, a market research platform for video games, Black Myth: Wukong has became one of the fastest-selling video games of all time. The video game has pushed economy of Chinese Republic of People to a certain degree.
In conclusion, the success of Black Myth: Wukong marks an unprecedented improvement of Chinese video games, further more, benefits cultural identity and economy of China.
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