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Objc Runtime 深入学习类,对象,Method,消息,

Objc Runtime 深入学习类,对象,Method,消息,

作者: 星光社的戴铭 | 来源:发表于2015-09-06 17:02 被阅读2061次

    概述

    Objc Runtime使得C具有了面向对象能力,在程序运行时创建,检查,修改类、对象和它们的方法。Runtime是C和汇编编写的,这里http://www.opensource.apple.com/source/objc4/可以下到苹果维护的开源代码,GNU也有一个开源的runtime版本,他们都努力的保持一致。苹果官方的Runtime编程指南

    Runtime函数

    Runtime系统是由一系列的函数和数据结构组成的公共接口动态共享库,在/usr/include/objc目录下可以看到头文件,可以用其中一些函数通过C语言实现Objective-C中一样的功能。苹果官方文档https://developer.apple.com/library/mac/documentation/Cocoa/Reference/ObjCRuntimeRef/index.html 里有详细的Runtime函数文档。

    Class和Object基础数据结构

    Class

    objc/runtime.h中objc_class结构体的定义如下:

    struct objc_class {
    Class isa OBJC_ISA_AVAILABILITY; //isa指针指向Meta Class,因为Objc的类的本身也是一个Object,为了处理这个关系,runtime就创造了Meta Class,当给类发送[NSObject alloc]这样消息时,实际上是把这个消息发给了Class Object
    
    #if !__OBJC2__
    Class super_class OBJC2_UNAVAILABLE; // 父类
    const char *name OBJC2_UNAVAILABLE; // 类名
    long version OBJC2_UNAVAILABLE; // 类的版本信息,默认为0
    long info OBJC2_UNAVAILABLE; // 类信息,供运行期使用的一些位标识
    long instance_size OBJC2_UNAVAILABLE; // 该类的实例变量大小
    struct objc_ivar_list *ivars OBJC2_UNAVAILABLE; // 该类的成员变量链表
    struct objc_method_list **methodLists OBJC2_UNAVAILABLE; // 方法定义的链表
    struct objc_cache *cache OBJC2_UNAVAILABLE; // 方法缓存,对象接到一个消息会根据isa指针查找消息对象,这时会在methodLists中遍历,如果cache了,常用的方法调用时就能够提高调用的效率。
    struct objc_protocol_list *protocols OBJC2_UNAVAILABLE; // 协议链表
    #endif
    
    } OBJC2_UNAVAILABLE;
    

    objc_ivar_list和objc_method_list的定义

    //objc_ivar_list结构体存储objc_ivar数组列表
    struct objc_ivar_list {
         int ivar_count OBJC2_UNAVAILABLE;
    #ifdef __LP64__
         int space OBJC2_UNAVAILABLE;
    #endif
         /* variable length structure */
         struct objc_ivar ivar_list[1] OBJC2_UNAVAILABLE;
    } OBJC2_UNAVAILABLE;
    
    //objc_method_list结构体存储着objc_method的数组列表
    struct objc_method_list {
         struct objc_method_list *obsolete OBJC2_UNAVAILABLE;
         int method_count OBJC2_UNAVAILABLE;
    #ifdef __LP64__
         int space OBJC2_UNAVAILABLE;
    #endif
         /* variable length structure */
         struct objc_method method_list[1] OBJC2_UNAVAILABLE;
    }
    

    objc_object与id

    objc_object是一个类的实例结构体,objc/objc.h中objc_object是一个类的实例结构体定义如下:

    struct objc_object {
    Class isa OBJC_ISA_AVAILABILITY;
    };
    
    typedef struct objc_object *id;
    

    向object发送消息时,Runtime库会根据object的isa指针找到这个实例object所属于的类,然后在类的方法列表以及父类方法列表寻找对应的方法运行。id是一个objc_object结构类型的指针,这个类型的对象能够转换成任何一种对象。

    objc_cache

    objc_class结构体中的cache字段用于缓存调用过的method。cache指针指向objc_cache结构体,这个结构体的定义如下

    struct objc_cache {
    unsigned int mask /* total = mask + 1 */ OBJC2_UNAVAILABLE; //指定分配缓存bucket的总数。runtime使用这个字段确定线性查找数组的索引位置
    unsigned int occupied OBJC2_UNAVAILABLE; //实际占用缓存bucket总数
    Method buckets[1] OBJC2_UNAVAILABLE; //指向Method数据结构指针的数组,这个数组的总数不能超过mask+1,但是指针是可能为空的,这就表示缓存bucket没有被占用,数组会随着时间增长。
    };
    

    Meta Class

    meta class是一个类对象的类,当向对象发消息,runtime会在这个对象所属类方法列表中查找发送消息对应的方法,但当向类发送消息时,runtime就会在这个类的meta class方法列表里查找。所有的meta class,包括Root class,Superclass,Subclass的isa都指向Root class的meta class,这样能够形成一个闭环。

    void TestMetaClass(id self, SEL _cmd) {
    
         NSLog(@"This objcet is %p", self);
         NSLog(@"Class is %@, super class is %@", [self class], [self superclass]);
    
         Class currentClass = [self class];
         //
         for (int i = 0; i < 4; i++) {
              NSLog(@"Following the isa pointer %d times gives %p", i, currentClass);
              //通过objc_getClass获得对象isa,这样可以回溯到Root class及NSObject的meta class,可以看到最后指针指向的是0x0和NSObject的meta class类地址一样。
              currentClass = objc_getClass((__bridge void *)currentClass);
         }
    
         NSLog(@"NSObject's class is %p", [NSObject class]);
         NSLog(@"NSObject's meta class is %p", objc_getClass((__bridge void *)[NSObject class]));
    }
    
    @implementation Test
    - (void)ex_registerClassPair {
    
         Class newClass = objc_allocateClassPair([NSError class], "TestClass", 0);
         class_addMethod(newClass, @selector(testMetaClass), (IMP)TestMetaClass, "v@:");
         objc_registerClassPair(newClass);
    
         id instance = [[newClass alloc] initWithDomain:@"some domain" code:0 userInfo:nil];
         [instance performSelector:@selector(testMetaClass)];
    }
    @end
    

    运行结果

    2014-10-20 22:57:07.352 mountain[1303:41490] This objcet is 0x7a6e22b0
    2014-10-20 22:57:07.353 mountain[1303:41490] Class is TestStringClass, super class is NSError
    2014-10-20 22:57:07.353 mountain[1303:41490] Following the isa pointer 0 times gives 0x7a6e21b0
    2014-10-20 22:57:07.353 mountain[1303:41490] Following the isa pointer 1 times gives 0x0
    2014-10-20 22:57:07.353 mountain[1303:41490] Following the isa pointer 2 times gives 0x0
    2014-10-20 22:57:07.353 mountain[1303:41490] Following the isa pointer 3 times gives 0x0
    2014-10-20 22:57:07.353 mountain[1303:41490] NSObject's class is 0xe10000
    2014-10-20 22:57:07.354 mountain[1303:41490] NSObject's meta class is 0x0
    

    举个例子

    @interface Sark : NSObject
    @end
    @implementation Sark
    @end
    int main(int argc, const char * argv[]) {
         @autoreleasepool {
              BOOL res1 = [(id)[NSObject class] isKindOfClass:[NSObject class]];
              BOOL res2 = [(id)[NSObject class] isMemberOfClass:[NSObject class]];
              BOOL res3 = [(id)[Sark class] isKindOfClass:[Sark class]];
              BOOL res4 = [(id)[Sark class] isMemberOfClass:[Sark class]];
              NSLog(@"%d %d %d %d", res1, res2, res3, res4);
         }
         return 0;
    }
    
    //输出
    2014-11-05 14:45:08.474 Test[9412:721945] 1 0 0 0
    

    先看看isKindOfClass和isMemberOfClass在Object.mm中的实现

    - (BOOL)isKindOf:aClass
    {
         Class cls;
         for (cls = isa; cls; cls = cls->superclass)
              if (cls == (Class)aClass)
                   return YES;
         return NO;
    }
    
    - (BOOL)isMemberOf:aClass
    {
         return isa == (Class)aClass;
    }
    

    res1中,可以从isKindOfClass看出NSObject class的isa第一次会指向NSObject的Meta Class,接着Super class时会NSObject的Meta Class根据前面讲的闭环可以知道是会指到NSObject class,这样res1的bool值就是真了。

    res2的话因为是isMemberOf就只有一次,那么是NSObject的Meta Class和NSObject class不同返回的bool值就是false了。

    res3第一次是Sark Meta Class,第二次super class 后就是NSObject Meta Class了,返回也是false

    res4是Sark Meta Class,所以返回也是false

    类与对象操作函数

    runtime有很多的函数可以操作类和对象。类相关的是class为前缀,对象相关操作是objc或object_为前缀。

    类相关操作函数

    name

    // 获取类的类名
    const char * class_getName ( Class cls ); 
    

    super_class和meta-class

    // 获取类的父类
    Class class_getSuperclass ( Class cls );
    
    // 判断给定的Class是否是一个meta class
    BOOL class_isMetaClass ( Class cls );
    

    instance_size

    // 获取实例大小
    size_t class_getInstanceSize ( Class cls );
    

    成员变量(ivars)及属性

    //成员变量操作函数
    // 获取类中指定名称实例成员变量的信息
    Ivar class_getInstanceVariable ( Class cls, const char *name );
    
    // 获取类成员变量的信息
    Ivar class_getClassVariable ( Class cls, const char *name );
    
    // 添加成员变量
    BOOL class_addIvar ( Class cls, const char *name, size_t size, uint8_t alignment, const char *types ); //这个只能够向在runtime时创建的类添加成员变量
    
    // 获取整个成员变量列表
    Ivar * class_copyIvarList ( Class cls, unsigned int *outCount ); //必须使用free()来释放这个数组
    
    //属性操作函数
    // 获取类中指定名称实例成员变量的信息
    Ivar class_getInstanceVariable ( Class cls, const char *name );
    
    // 获取类成员变量的信息
    Ivar class_getClassVariable ( Class cls, const char *name );
    
    // 添加成员变量
    BOOL class_addIvar ( Class cls, const char *name, size_t size, uint8_t alignment, const char *types );
    
    // 获取整个成员变量列表
    Ivar * class_copyIvarList ( Class cls, unsigned int *outCount );
    

    methodLists

    // 添加方法
    BOOL class_addMethod ( Class cls, SEL name, IMP imp, const char *types ); //和成员变量不同的是可以为类动态添加方法。如果有同名会返回NO,修改的话需要使用method_setImplementation
    
    // 获取实例方法
    Method class_getInstanceMethod ( Class cls, SEL name );
    
    // 获取类方法
    Method class_getClassMethod ( Class cls, SEL name );
    
    // 获取所有方法的数组
    Method * class_copyMethodList ( Class cls, unsigned int *outCount );
    
    // 替代方法的实现
    IMP class_replaceMethod ( Class cls, SEL name, IMP imp, const char *types );
    
    // 返回方法的具体实现
    IMP class_getMethodImplementation ( Class cls, SEL name );
    IMP class_getMethodImplementation_stret ( Class cls, SEL name );
    
    // 类实例是否响应指定的selector
    BOOL class_respondsToSelector ( Class cls, SEL sel );
    

    objc_protocol_list

    // 添加协议
    BOOL class_addProtocol ( Class cls, Protocol *protocol );
    
    // 返回类是否实现指定的协议
    BOOL class_conformsToProtocol ( Class cls, Protocol *protocol );
    
    // 返回类实现的协议列表
    Protocol * class_copyProtocolList ( Class cls, unsigned int *outCount );
    

    version

    // 获取版本号
    int class_getVersion ( Class cls );
    
    // 设置版本号
    void class_setVersion ( Class cls, int version );
    

    实例

    通过实例来消化下上面的那些函数

    //-----------------------------------------------------------
    // MyClass.h
    @interface MyClass : NSObject <NSCopying, NSCoding>
    @property (nonatomic, strong) NSArray *array;
    @property (nonatomic, copy) NSString *string;
    - (void)method1;
    - (void)method2;
    + (void)classMethod1;
    @end
    
    //-----------------------------------------------------------
    // MyClass.m
    #import "MyClass.h"
    @interface MyClass () {
    NSInteger _instance1;
    NSString * _instance2;
    }
    @property (nonatomic, assign) NSUInteger integer;
    - (void)method3WithArg1:(NSInteger)arg1 arg2:(NSString *)arg2;
    @end
    
    @implementation MyClass
    + (void)classMethod1 {
    }
    
    - (void)method1 {
         NSLog(@"call method method1");
    }
    
    - (void)method2 {
    }
    
    - (void)method3WithArg1:(NSInteger)arg1 arg2:(NSString *)arg2 {
         NSLog(@"arg1 : %ld, arg2 : %@", arg1, arg2);
    }
    
    @end
    
    //-----------------------------------------------------------
    // main.h
    
    #import "MyClass.h"
    #import "MySubClass.h"
    #import <objc/runtime.h>
    
    int main(int argc, const char * argv[]) {
         @autoreleasepool {
              MyClass *myClass = [[MyClass alloc] init];
              unsigned int outCount = 0;
              Class cls = myClass.class;
              // 类名
              NSLog(@"class name: %s", class_getName(cls));    
              NSLog(@"==========================================================");
    
              // 父类
              NSLog(@"super class name: %s", class_getName(class_getSuperclass(cls)));
              NSLog(@"==========================================================");
    
              // 是否是元类
              NSLog(@"MyClass is %@ a meta-class", (class_isMetaClass(cls) ? @"" : @"not"));
              NSLog(@"==========================================================");
    
              Class meta_class = objc_getMetaClass(class_getName(cls));
              NSLog(@"%s's meta-class is %s", class_getName(cls), class_getName(meta_class));
              NSLog(@"==========================================================");
    
              // 变量实例大小
              NSLog(@"instance size: %zu", class_getInstanceSize(cls));
              NSLog(@"==========================================================");
    
              // 成员变量
              Ivar *ivars = class_copyIvarList(cls, &outCount);
              for (int i = 0; i < outCount; i++) {
                   Ivar ivar = ivars[i];
                   NSLog(@"instance variable's name: %s at index: %d", ivar_getName(ivar), i);
              }
    
              free(ivars);
    
              Ivar string = class_getInstanceVariable(cls, "_string");
              if (string != NULL) {
                   NSLog(@"instace variable %s", ivar_getName(string));
              }
    
              NSLog(@"==========================================================");
    
              // 属性操作
              objc_property_t * properties = class_copyPropertyList(cls, &outCount);
              for (int i = 0; i < outCount; i++) {
                   objc_property_t property = properties[i];
                   NSLog(@"property's name: %s", property_getName(property));
              }
    
              free(properties);
    
              objc_property_t array = class_getProperty(cls, "array");
              if (array != NULL) {
                   NSLog(@"property %s", property_getName(array));
              }
    
              NSLog(@"==========================================================");
    
              // 方法操作
              Method *methods = class_copyMethodList(cls, &outCount);
              for (int i = 0; i < outCount; i++) {
                   Method method = methods[i];
                   NSLog(@"method's signature: %s", method_getName(method));
              }
    
              free(methods);
    
              Method method1 = class_getInstanceMethod(cls, @selector(method1));
              if (method1 != NULL) {
                   NSLog(@"method %s", method_getName(method1));
              }
    
              Method classMethod = class_getClassMethod(cls, @selector(classMethod1));
              if (classMethod != NULL) {
                   NSLog(@"class method : %s", method_getName(classMethod));
              }
    
              NSLog(@"MyClass is%@ responsd to selector: method3WithArg1:arg2:", class_respondsToSelector(cls, @selector(method3WithArg1:arg2:)) ? @"" : @" not");
    
              IMP imp = class_getMethodImplementation(cls, @selector(method1));
              imp();
    
              NSLog(@"==========================================================");
    
              // 协议
              Protocol * __unsafe_unretained * protocols = class_copyProtocolList(cls, &outCount);
              Protocol * protocol;
              for (int i = 0; i < outCount; i++) {
                   protocol = protocols[i];
                   NSLog(@"protocol name: %s", protocol_getName(protocol));
              }
    
              NSLog(@"MyClass is%@ responsed to protocol %s", class_conformsToProtocol(cls, protocol) ? @"" : @" not", protocol_getName(protocol));
    
              NSLog(@"==========================================================");
         }
         return 0;
    }
    

    输出结果

    2014-10-22 19:41:37.452 RuntimeTest[3189:156810] class name: MyClass
    2014-10-22 19:41:37.453 RuntimeTest[3189:156810] ==========================================================
    2014-10-22 19:41:37.454 RuntimeTest[3189:156810] super class name: NSObject
    2014-10-22 19:41:37.454 RuntimeTest[3189:156810] ==========================================================
    2014-10-22 19:41:37.454 RuntimeTest[3189:156810] MyClass is not a meta-class
    2014-10-22 19:41:37.454 RuntimeTest[3189:156810] ==========================================================
    2014-10-22 19:41:37.454 RuntimeTest[3189:156810] MyClass's meta-class is MyClass
    2014-10-22 19:41:37.455 RuntimeTest[3189:156810] ==========================================================
    2014-10-22 19:41:37.455 RuntimeTest[3189:156810] instance size: 48
    2014-10-22 19:41:37.455 RuntimeTest[3189:156810] ==========================================================
    2014-10-22 19:41:37.455 RuntimeTest[3189:156810] instance variable's name: _instance1 at index: 0
    2014-10-22 19:41:37.455 RuntimeTest[3189:156810] instance variable's name: _instance2 at index: 1
    2014-10-22 19:41:37.455 RuntimeTest[3189:156810] instance variable's name: _array at index: 2
    2014-10-22 19:41:37.455 RuntimeTest[3189:156810] instance variable's name: _string at index: 3
    2014-10-22 19:41:37.463 RuntimeTest[3189:156810] instance variable's name: _integer at index: 4
    2014-10-22 19:41:37.463 RuntimeTest[3189:156810] instace variable _string
    2014-10-22 19:41:37.463 RuntimeTest[3189:156810] ==========================================================
    2014-10-22 19:41:37.463 RuntimeTest[3189:156810] property's name: array
    2014-10-22 19:41:37.463 RuntimeTest[3189:156810] property's name: string
    2014-10-22 19:41:37.464 RuntimeTest[3189:156810] property's name: integer
    2014-10-22 19:41:37.464 RuntimeTest[3189:156810] property array
    2014-10-22 19:41:37.464 RuntimeTest[3189:156810] ==========================================================
    2014-10-22 19:41:37.464 RuntimeTest[3189:156810] method's signature: method1
    2014-10-22 19:41:37.464 RuntimeTest[3189:156810] method's signature: method2
    2014-10-22 19:41:37.464 RuntimeTest[3189:156810] method's signature: method3WithArg1:arg2:
    2014-10-22 19:41:37.465 RuntimeTest[3189:156810] method's signature: integer
    2014-10-22 19:41:37.465 RuntimeTest[3189:156810] method's signature: setInteger:
    2014-10-22 19:41:37.465 RuntimeTest[3189:156810] method's signature: array
    2014-10-22 19:41:37.465 RuntimeTest[3189:156810] method's signature: string
    2014-10-22 19:41:37.465 RuntimeTest[3189:156810] method's signature: setString:
    2014-10-22 19:41:37.465 RuntimeTest[3189:156810] method's signature: setArray:
    2014-10-22 19:41:37.466 RuntimeTest[3189:156810] method's signature: .cxx_destruct
    2014-10-22 19:41:37.466 RuntimeTest[3189:156810] method method1
    2014-10-22 19:41:37.466 RuntimeTest[3189:156810] class method : classMethod1
    2014-10-22 19:41:37.466 RuntimeTest[3189:156810] MyClass is responsd to selector: method3WithArg1:arg2:
    2014-10-22 19:41:37.467 RuntimeTest[3189:156810] call method method1
    2014-10-22 19:41:37.467 RuntimeTest[3189:156810] ==========================================================
    2014-10-22 19:41:37.467 RuntimeTest[3189:156810] protocol name: NSCopying
    2014-10-22 19:41:37.467 RuntimeTest[3189:156810] protocol name: NSCoding
    2014-10-22 19:41:37.467 RuntimeTest[3189:156810] MyClass is responsed to protocol NSCoding
    2014-10-22 19:41:37.468 RuntimeTest[3189:156810] ======================================
    

    动态创建类和对象

    动态创建类

    // 创建一个新类和元类
    Class objc_allocateClassPair ( Class superclass, const char *name, size_t extraBytes ); //如果创建的是root class,则superclass为Nil。extraBytes通常为0
    
    // 销毁一个类及其相关联的类
    void objc_disposeClassPair ( Class cls ); //在运行中还存在或存在子类实例,就不能够调用这个。
    
    // 在应用中注册由objc_allocateClassPair创建的类
    void objc_registerClassPair ( Class cls ); //创建了新类后,然后使用class_addMethod,class_addIvar函数为新类添加方法,实例变量和属性后再调用这个来注册类,再之后就能够用了。
    

    使用实例

    Class cls = objc_allocateClassPair(MyClass.class, "MySubClass", 0);
    class_addMethod(cls, @selector(submethod1), (IMP)imp_submethod1, "v@:");
    class_replaceMethod(cls, @selector(method1), (IMP)imp_submethod1, "v@:");
    class_addIvar(cls, "_ivar1", sizeof(NSString *), log(sizeof(NSString *)), "i");
    
    objc_property_attribute_t type = {"T", "@\"NSString\""};
    objc_property_attribute_t ownership = { "C", "" };
    objc_property_attribute_t backingivar = { "V", "_ivar1"};
    objc_property_attribute_t attrs[] = {type, ownership, backingivar};
    
    class_addProperty(cls, "property2", attrs, 3);
    objc_registerClassPair(cls);
    
    id instance = [[cls alloc] init];
    [instance performSelector:@selector(submethod1)];
    [instance performSelector:@selector(method1)];
    

    输出

    2014-10-23 11:35:31.006 RuntimeTest[3800:66152] run sub method 1
    2014-10-23 11:35:31.006 RuntimeTest[3800:66152] run sub method 1
    

    动态创建对象

    // 创建类实例
    id class_createInstance ( Class cls, size_t extraBytes ); //会在heap里给类分配内存。这个方法和+alloc方法类似。
    
    // 在指定位置创建类实例
    id objc_constructInstance ( Class cls, void *bytes ); 
    
    // 销毁类实例
    void * objc_destructInstance ( id obj ); //不会释放移除任何相关引用
    

    测试下效果

    //可以看出class_createInstance和alloc的不同
    id theObject = class_createInstance(NSString.class, sizeof(unsigned));
    id str1 = [theObject init];
    NSLog(@"%@", [str1 class]);
    id str2 = [[NSString alloc] initWithString:@"test"];
    NSLog(@"%@", [str2 class]);
    

    输出结果

    2014-10-23 12:46:50.781 RuntimeTest[4039:89088] NSString
    2014-10-23 12:46:50.781 RuntimeTest[4039:89088] __NSCFConstantString
    

    实例操作函数

    这些函数是针对创建的实例对象的一系列操作函数。

    整个对象操作的函数

    // 返回指定对象的一份拷贝
    id object_copy ( id obj, size_t size );
    // 释放指定对象占用的内存
    id object_dispose ( id obj );
    

    应用场景

    //把a转换成占用更多空间的子类b
    NSObject *a = [[NSObject alloc] init];
    id newB = object_copy(a, class_getInstanceSize(MyClass.class));
    object_setClass(newB, MyClass.class);
    object_dispose(a);
    

    对象实例变量进行操作的函数

    // 修改类实例的实例变量的值
    Ivar object_setInstanceVariable ( id obj, const char *name, void *value );
    // 获取对象实例变量的值
    Ivar object_getInstanceVariable ( id obj, const char *name, void **outValue );
    // 返回指向给定对象分配的任何额外字节的指针
    void * object_getIndexedIvars ( id obj );
    // 返回对象中实例变量的值
    id object_getIvar ( id obj, Ivar ivar );
    // 设置对象中实例变量的值
    void object_setIvar ( id obj, Ivar ivar, id value );
    

    对对象类操作

    // 返回给定对象的类名
    const char * object_getClassName ( id obj );
    // 返回对象的类
    Class object_getClass ( id obj );
    // 设置对象的类
    Class object_setClass ( id obj, Class cls );
    

    获取类定义

    // 获取已注册的类定义的列表
    int objc_getClassList ( Class *buffer, int bufferCount );
    
    // 创建并返回一个指向所有已注册类的指针列表
    Class * objc_copyClassList ( unsigned int *outCount );
    
    // 返回指定类的类定义
    Class objc_lookUpClass ( const char *name );
    Class objc_getClass ( const char *name );
    Class objc_getRequiredClass ( const char *name );
    
    // 返回指定类的元类
    Class objc_getMetaClass ( const char *name );
    

    演示如何使用

    int numClasses;
    Class * classes = NULL;
    numClasses = objc_getClassList(NULL, 0);
    
    if (numClasses > 0) {
         classes = malloc(sizeof(Class) * numClasses);
         numClasses = objc_getClassList(classes, numClasses);
         NSLog(@"number of classes: %d", numClasses);
    
         for (int i = 0; i < numClasses; i++) {
              Class cls = classes[i];
              NSLog(@"class name: %s", class_getName(cls));
         }
         free(classes);
    }
    

    结果如下:

    2014-10-23 16:20:52.589 RuntimeTest[8437:188589] number of classes: 1282
    2014-10-23 16:20:52.589 RuntimeTest[8437:188589] class name: DDTokenRegexp
    2014-10-23 16:20:52.590 RuntimeTest[8437:188589] class name: _NSMostCommonKoreanCharsKeySet
    2014-10-23 16:20:52.590 RuntimeTest[8437:188589] class name: OS_xpc_dictionary
    2014-10-23 16:20:52.590 RuntimeTest[8437:188589] class name: NSFileCoordinator
    2014-10-23 16:20:52.590 RuntimeTest[8437:188589] class name: NSAssertionHandler
    2014-10-23 16:20:52.590 RuntimeTest[8437:188589] class name: PFUbiquityTransactionLogMigrator
    2014-10-23 16:20:52.591 RuntimeTest[8437:188589] class name: NSNotification
    2014-10-23 16:20:52.591 RuntimeTest[8437:188589] class name: NSKeyValueNilSetEnumerator
    2014-10-23 16:20:52.591 RuntimeTest[8437:188589] class name: OS_tcp_connection_tls_session
    2014-10-23 16:20:52.591 RuntimeTest[8437:188589] class name: _PFRoutines
    ......还有大量输出
    

    成员变量与属性

    基础数据类型

    Ivar

    实例变量类型,指向objc_ivar结构体的指针,ivar指针地址是根据class结构体的地址加上基地址偏移字节得到的。

    typedef struct objc_ivar *Ivar;
    
    struct objc_ivar {
    char *ivar_name OBJC2_UNAVAILABLE; // 变量名
    char *ivar_type OBJC2_UNAVAILABLE; // 变量类型
    int ivar_offset OBJC2_UNAVAILABLE; // 基地址偏移字节
    #ifdef __LP64__
    int space OBJC2_UNAVAILABLE;
    #endif
    }
    

    objc_property_t

    属性类型,指向objc_property结构体

    typedef struct objc_property *objc_property_t;
    

    通过class_copyPropertyList和protocol_copyPropertyList方法获取类和协议的属性

    objc_property_t *class_copyPropertyList(Class cls, unsigned int *outCount)
    objc_property_t *protocol_copyPropertyList(Protocol *proto, unsigned int *outCount)
    

    示例

    @interface Lender : NSObject {
         float alone;
    }
    @property float alone;
    @end
    
    //获取属性列表
    id LenderClass = objc_getClass("Lender");
    unsigned int outCount;
    objc_property_t *properties = class_copyPropertyList(LenderClass, &outCount);
    
    //查找属性名称
    const char *property_getName(objc_property_t property)
    
    //通过给出的名称来在类和协议中获取属性的引用
    objc_property_t class_getProperty(Class cls, const char *name)
    objc_property_t protocol_getProperty(Protocol *proto, const char *name, BOOL isRequiredProperty, BOOL isInstanceProperty)
    
    //发掘属性名称和@encode类型字符串
    const char *property_getAttributes(objc_property_t property)
    
    //从一个类中获取它的属性
    id LenderClass = objc_getClass("Lender");
    unsigned int outCount, i;
    objc_property_t *properties = class_copyPropertyList(LenderClass, &outCount);
    for (i = 0; i < outCount; i++) {
         objc_property_t property = properties[i];
         fprintf(stdout, "%s %s\n", property_getName(property), property_getAttributes(property));
    }
    

    objc_property_attribute_t

    也是结构体,定义属性的attribute

    typedef struct {
         const char *name; // 特性名
         const char *value; // 特性值
    } objc_property_attribute_t;
    

    示例

    下面代码会编译出错,Runtime Crash还是正常输出

    @interface Sark : NSObject
    @property (nonatomic, copy) NSString *name;
    @end
    @implementation Sark
    - (void)speak
    {
         NSLog(@"my name is %@", self.name);
    }
    @end
    @interface Test : NSObject
    @end
    @implementation Test
    - (instancetype)init
    {
         self = [super init];
         if (self) {
              id cls = [Sark class];
              void *obj = &cls;
              [(__bridge id)obj speak];
         }
         return self;
    }
    @end
    int main(int argc, const char * argv[]) {
         @autoreleasepool {
              [[Test alloc] init];
         }
         return 0;
    }
    
    //结果正常输出
    2014-11-07 14:08:25.698 Test[1097:57255] my name is
    

    obj为指向Sark Class的指针,相当于Sark的实例对象但是还是不一样,根据objc_msgSend流程,obj指针能够在方法列表中找到speak方法,所以运行正常。

    为了得到self.name能够输出的原因,可以加入调试代码

    - (void)speak
    {
         unsigned int numberOfIvars = 0;
         Ivar *ivars = class_copyIvarList([self class], &numberOfIvars);
         for(const Ivar *p = ivars; p < ivars+numberOfIvars; p++) {
              Ivar const ivar = *p;
              ptrdiff_t offset = ivar_getOffset(ivar);
              const char *name = ivar_getName(ivar);
              NSLog(@"Sark ivar name = %s, offset = %td", name, offset);
         }
         NSLog(@"my name is %p", &_name);
         NSLog(@"my name is %@", *(&_name));
    }
    @implementation Test
    - (instancetype)init
    {
         self = [super init];
         if (self) {
              NSLog(@"Test instance = %@", self);
              void *self2 = (__bridge void *)self;
              NSLog(@"Test instance pointer = %p", &self2);
              id cls = [Sark class];
              NSLog(@"Class instance address = %p", cls);
              void *obj = &cls;
              NSLog(@"Void *obj = %@", obj);
              [(__bridge id)obj speak];
         }
         return self;
    }
    @end
    //输出
    2014-11-11 00:56:02.464 Test[10475:1071029] Test instance = 2014-11-11 00:56:02.464 Test[10475:1071029] Test instance pointer = 0x7fff5fbff7c8
    2014-11-11 00:56:02.465 Test[10475:1071029] Class instance address = 0x1000023c8
    2014-11-11 00:56:02.465 Test[10475:1071029] Void *obj = 2014-11-11 00:56:02.465 Test[10475:1071029] Sark ivar name = _name, offset = 8
    2014-11-11 00:56:02.465 Test[10475:1071029] my name is 0x7fff5fbff7c8
    2014-11-11 00:56:02.465 Test[10475:1071029] my name is
    

    Sark中Propertyname会被转换成ivar到类的结构里,runtime会计算ivar的地址偏移来找ivar的最终地址,根据输出可以看出Sark class的指针地址加上ivar的偏移量正好跟Test对象指针地址。

    关联对象

    关联对象是在运行时添加的类似成员。

    //将一个对象连接到其它对象
    static char myKey;
    objc_setAssociatedObject(self, &myKey, anObject, OBJC_ASSOCIATION_RETAIN);
    //获取一个新的关联的对象
    id anObject = objc_getAssociatedObject(self, &myKey);
    //使用objc_removeAssociatedObjects函数移除一个关联对象
    

    实例演示关联对象使用

    //动态的将一个Tap手势操作连接到任何UIView中。
    - (void)setTapActionWithBlock:(void (^)(void))block
    {
         UITapGestureRecognizer *gesture = objc_getAssociatedObject(self, &kDTActionHandlerTapGestureKey);
    
         if (!gesture)
         {
              gesture = [[UITapGestureRecognizer alloc] initWithTarget:self action:@selector(__handleActionForTapGesture:)];
              [self addGestureRecognizer:gesture];
              //将创建的手势对象和block作为关联对象
              objc_setAssociatedObject(self, &kDTActionHandlerTapGestureKey, gesture, OBJC_ASSOCIATION_RETAIN);
         }
    
         objc_setAssociatedObject(self, &kDTActionHandlerTapBlockKey, block, OBJC_ASSOCIATION_COPY);
    }
    
    //手势识别对象的target和action
    - (void)__handleActionForTapGesture:(UITapGestureRecognizer *)gesture
    {
         if (gesture.state == UIGestureRecognizerStateRecognized)
         {
              void(^action)(void) = objc_getAssociatedObject(self, &kDTActionHandlerTapBlockKey);
    
              if (action)
              {
                   action();
              }
         }
    }
    

    成员变量和属性的操作方法

    成员变量

    // 获取成员变量名
    const char * ivar_getName ( Ivar v );
    // 获取成员变量类型编码
    const char * ivar_getTypeEncoding ( Ivar v );
    // 获取成员变量的偏移量
    ptrdiff_t ivar_getOffset ( Ivar v );
    

    Associated Objects

    // 设置关联对象
    void objc_setAssociatedObject ( id object, const void *key, id value, objc_AssociationPolicy policy );
    // 获取关联对象
    id objc_getAssociatedObject ( id object, const void *key );
    // 移除关联对象
    void objc_removeAssociatedObjects ( id object );
    
    //上面方法以键值对的形式动态的向对象添加,获取或者删除关联值。其中关联政策是一组枚举常量。这些常量对应着引用关联值机制,也就是Objc内存管理的引用计数机制。
    enum {
         OBJC_ASSOCIATION_ASSIGN = 0,
         OBJC_ASSOCIATION_RETAIN_NONATOMIC = 1,
         OBJC_ASSOCIATION_COPY_NONATOMIC = 3,
         OBJC_ASSOCIATION_RETAIN = 01401,
         OBJC_ASSOCIATION_COPY = 01403
    };
    

    属性

    // 获取属性名
    const char * property_getName ( objc_property_t property );
    // 获取属性特性描述字符串
    const char * property_getAttributes ( objc_property_t property );
    // 获取属性中指定的特性
    char * property_copyAttributeValue ( objc_property_t property, const char *attributeName );
    // 获取属性的特性列表
    objc_property_attribute_t * property_copyAttributeList ( objc_property_t property, unsigned int *outCount );
    

    实例

    两个接口同样数据不同的字段名处理

    @interface MyObject: NSObject
    
    @property (nonatomic, copy) NSString * name;
    @property (nonatomic, copy) NSString * status;
    
    @end
    
    //返回字典数据有不同的字段名,一般是写两个方法,但是如果灵活用runtime只用写一个方法
    @{@"name1": "张三", @"status1": @"start"}
    @{@"name2": "张三", @"status2": @"end"}
    //定义一个映射字典(全局)
    static NSMutableDictionary *map = nil;
    
    @implementation MyObject
    
    + (void)load
    {
    map = [NSMutableDictionary dictionary];
    
    map[@"name1"] = @"name";
    map[@"status1"] = @"status";
    map[@"name2"] = @"name";
    map[@"status2"] = @"status";
    }
    
    @end
    
    //不同字段映射到MyObject相同属性上
    - (void)setDataWithDic:(NSDictionary *)dic
    {
         [dic enumerateKeysAndObjectsUsingBlock:^(NSString *key, id obj, BOOL *stop) {
    
              NSString *propertyKey = [self propertyForKey:key];
              if (propertyKey)
              {
                   objc_property_t property = class_getProperty([self class], [propertyKey UTF8String]);
    
                   // TODO: 针对特殊数据类型做处理
                   NSString *attributeString = [NSString stringWithCString:property_getAttributes(property) encoding:NSUTF8StringEncoding];
                   ...
                   [self setValue:obj forKey:propertyKey];
              }
         }];
    }
    

    Method和消息

    Method和消息的基础数据类型

    SEL

    选择器表示一个方法的selector的指针,可以理解为Method中的ID类型

    typedef struct objc_selector *SEL;
    //objc_selector编译时会根据每个方法名字参数序列生成唯一标识
    SEL sel1 = @selector(method1);
    NSLog(@"sel : %p", sel1);
    输出
    2014-10-30 18:40:07.518 RuntimeTest[52734:466626] sel : 0x100002d72
    

    获取SEL的三个方法:

    • sel_registerName函数
    • Objective-C编译器提供的@selector()
    • NSSelectorFromString()方法

    IMP

    是函数指针,指向方法的首地址,通过SEL快速得到对应IMP,这时可以跳过Runtime消息传递机制直接执行函数,比直接向对象发消息高效。定义如下

    id (*IMP)(id, SEL, ...)
    

    Method

    用于表示类定义中的方法

    typedef struct objc_method *Method;
    
    struct objc_method {
         SEL method_name OBJC2_UNAVAILABLE; // 方法名
         char *method_types OBJC2_UNAVAILABLE; //是个char指针,存储着方法的参数类型和返回值类型
         IMP method_imp OBJC2_UNAVAILABLE; // 方法实现,函数指针
    }
    

    Method相关操作函数

    Method

    // 调用指定方法的实现,返回的是方法实现时的返回,参数receiver不能为空,这个比method_getImplementation和method_getName快
    id method_invoke ( id receiver, Method m, ... );
    // 调用返回一个数据结构的方法的实现
    void method_invoke_stret ( id receiver, Method m, ... );
    // 获取方法名,希望获得方法明的C字符串,使用sel_getName(method_getName(method))
    SEL method_getName ( Method m );
    // 返回方法的实现
    IMP method_getImplementation ( Method m );
    // 获取描述方法参数和返回值类型的字符串
    const char * method_getTypeEncoding ( Method m );
    // 获取方法的返回值类型的字符串
    char * method_copyReturnType ( Method m );
    // 获取方法的指定位置参数的类型字符串
    char * method_copyArgumentType ( Method m, unsigned int index );
    // 通过引用返回方法的返回值类型字符串
    void method_getReturnType ( Method m, char *dst, size_t dst_len );
    // 返回方法的参数的个数
    unsigned int method_getNumberOfArguments ( Method m );
    // 通过引用返回方法指定位置参数的类型字符串
    void method_getArgumentType ( Method m, unsigned int index, char *dst, size_t dst_len );
    // 返回指定方法的方法描述结构体
    struct objc_method_description * method_getDescription ( Method m );
    // 设置方法的实现
    IMP method_setImplementation ( Method m, IMP imp );
    // 交换两个方法的实现
    void method_exchangeImplementations ( Method m1, Method m2 );
    

    Method的SEL

    // 返回给定选择器指定的方法的名称
    const char * sel_getName ( SEL sel );
    // 在Objective-C Runtime系统中注册一个方法,将方法名映射到一个选择器,并返回这个选择器
    SEL sel_registerName ( const char *str );
    // 在Objective-C Runtime系统中注册一个方法
    SEL sel_getUid ( const char *str );
    // 比较两个选择器
    BOOL sel_isEqual ( SEL lhs, SEL rhs );
    

    Method调用流程

    消息函数,Objc中发送消息是用中括号把接收者和消息括起来,只到运行时才会把消息和方法实现绑定。

    //这个函数将消息接收者和方法名作为基础参数。消息发送给一个对象时,objc_msgSend通过对象的isa指针获得类的结构体,先在Cache里找,找到就执行,没找到就在分发列表里查找方法的selector,没找到就通过objc_msgSend结构体中指向父类的指针找到父类,然后在父类分发列表找,直到root class(NSObject)。
    objc_msgSend(receiver, selector, arg1, arg2, ...)
    

    编译器会根据情况在objc_msgSend,objc_msgSend_stret,objc_msgSendSuper,或objc_msgSendSuper_stret四个方法中选一个调用。如果是传递给超类就会调用带super的函数,如果返回是数据结构而不是一个值就会调用带stret的函数。在i386平台返回类型为浮点消息会调用objc_msgSend_fpret函数。

    举个例子,NSStringFromClass([self class])和NSStringFromClass([super class])输出都是self的类名。原因如下

    调用[self class]的时候先调用objc_msgSend,发现self没有class这个方法,然后用objc_msgSendSuper就去父类找,还是没有,继续用objc_msgSendSuper到NSObject里找,结果找到了,查找NSObject中class方法的runtime源码会发现它会返回self,所以[self class]会返回self本身。同理[super class]相对前者就是少了objc_msgSend这一步,最后也会找到NSObject根类里的class方法,自然结果也是返回了self。

    Method中的接收消息对象参数和方法选择器参数

    在Method中使用self关键字来引用实例本身,self的内容即接收消息的对象是在Method运行时被传入的同时还有方法选择器。

    获取Method地址

    使用NSObject提供的methodForSelector:方法可以获得Method的指针,通过指针调用实现代码。

    void (*setter)(id, SEL, BOOL);
    int i;
    setter = (void (*)(id, SEL, BOOL))[target
         methodForSelector:@selector(setFilled:)];
    for ( i = 0 ; i < 1000 ; i++ )
         setter(targetList[i], @selector(setFilled:), YES);
    

    Method转发

    如果使用[object message]调用方法,object无法响应message时就会报错。用performSelector...调用就要等到运行时才确定是否能接受,不能才崩溃。

    //先调用respondsToSelector:来判断一下
    if ([self respondsToSelector:@selector(method)]) {
         [self performSelector:@selector(method)];
    }
    

    Method转发机制分为三步:

    动态方法解析

    void functionForMethod1(id self, SEL _cmd) {
         NSLog(@"%@, %p", self, _cmd);
    }
    
    + (BOOL)resolveInstanceMethod:(SEL)sel {
         NSString *selectorString = NSStringFromSelector(sel);
         if ([selectorString isEqualToString:@"method1"]) {
              class_addMethod(self.class, @selector(method1), (IMP)functionForMethod1, "@:");
         }
         return [super resolveInstanceMethod:sel];
    }
    

    可以动态的提供一个方法的实现。例如可以用@dynamic关键字在类的实现文件中写个属性

    //这个表明会为这个属性动态提供set get方法,就是编译器是不会默认生成setPropertyName:和propertyName方法,需要动态提供。可以通过重载resolveInstanceMethod:和resolveClassMethod:方法分别添加实例方法和类方法实现。最后用class_addMethod完成添加特定方法实现的操作
    @dynamic propertyName;
    
    //
    void dynamicMethodIMP(id self, SEL _cmd) {
         // implementation ....
    }
    @implementation MyClass
    + (BOOL)resolveInstanceMethod:(SEL)aSEL
    {
         if (aSEL == @selector(resolveThisMethodDynamically)) {
              //v@:表示返回值和参数,可以在苹果官网查看Type Encoding相关文档 https://developer.apple.com/library/mac/DOCUMENTATION/Cocoa/Conceptual/ObjCRuntimeGuide/Articles/ocrtTypeEncodings.html
              class_addMethod([self class], aSEL, (IMP) dynamicMethodIMP, "v@:");
              return YES;
         }
         return [super resolveInstanceMethod:aSEL];
    }
    @end
    

    重定向接收者

    如果无法处理消息会继续调用下面的方法,同时在这里Runtime系统实际上是给了一个替换消息接收者的机会,但是替换的对象千万不要是self,那样会进入死循环。

    - (id)forwardingTargetForSelector:(SEL)aSelector
    {
         if(aSelector == @selector(mysteriousMethod:)){
              return alternateObject;
         }
         return [super forwardingTargetForSelector:aSelector];
    }
    

    使用这个方法通常在对象内部,如下

    @interface SUTRuntimeMethodHelper : NSObject
    - (void)method2;
    @end
    
    @implementation SUTRuntimeMethodHelper
    - (void)method2 {
         NSLog(@"%@, %p", self, _cmd);
    }
    @end
    
    #pragma mark -
    @interface SUTRuntimeMethod () {
         SUTRuntimeMethodHelper *_helper;
    }
    @end
    
    @implementation SUTRuntimeMethod
    + (instancetype)object {
         return [[self alloc] init];
    }
    
    - (instancetype)init {
         self = [super init];
         if (self != nil) {
              _helper = [[SUTRuntimeMethodHelper alloc] init];
         }
         return self;
    }
    
    - (void)test {
         [self performSelector:@selector(method2)];
    }
    
    - (id)forwardingTargetForSelector:(SEL)aSelector {
         NSLog(@"forwardingTargetForSelector");
         NSString *selectorString = NSStringFromSelector(aSelector);
    
         // 将消息转发给_helper来处理
         if ([selectorString isEqualToString:@"method2"]) {
              return _helper;
         }
         return [super forwardingTargetForSelector:aSelector];
    }
    @end
    

    最后进行转发

    如果以上两种都没法处理未知消息就需要完整消息转发了。调用如下方法

    //这一步是最后机会将消息转发给其它对象,对象会将未处理的消息相关的selector,target和参数都封装在anInvocation中。forwardInvocation:像未知消息分发中心,将未知消息转发给其它对象。注意的是forwardInvocation:方法只有在消息接收对象无法正常响应消息时才被调用。
    - (void)forwardInvocation:(NSInvocation *)anInvocation
    //必须重写这个方法,消息转发使用这个方法获得的信息创建NSInvocation对象。
    - (NSMethodSignature *)methodSignatureForSelector:(SEL)aSelector
    

    范例

    - (NSMethodSignature *)methodSignatureForSelector:(SEL)aSelector {
         NSMethodSignature *signature = [super methodSignatureForSelector:aSelector];
    
         if (!signature) {
              if ([SUTRuntimeMethodHelper instancesRespondToSelector:aSelector]) {
                   signature = [SUTRuntimeMethodHelper instanceMethodSignatureForSelector:aSelector];
              }
         }
         return signature;
    }
    
    - (void)forwardInvocation:(NSInvocation *)anInvocation {
         if ([SUTRuntimeMethodHelper instancesRespondToSelector:anInvocation.selector]) {
              [anInvocation invokeWithTarget:_helper];
         }
    }
    

    转发和多继承

    转发和继承相似,一个Object把消息转发出去就好像它继承了另一个Object的方法一样。

    Message消息的参考文章

    Method Swizzling

    是改变一个selector实际实现的技术,可以在运行时修改selector对应的函数来修改Method的实现。前面的消息转发很强大,但是需要能够修改对应类的源码,但是对于有些类无法修改其源码时又要更改其方法实现时可以使用Method Swizzling,通过重新映射方法来达到目的,但是跟消息转发比起来调试会困难。

    使用method swizzling需要注意的问题

    • Swizzling应该总在+load中执行:Objective-C在运行时会自动调用类的两个方法+load和+initialize。+load会在类初始加载时调用,和+initialize比较+load能保证在类的初始化过程中被加载
    • Swizzling应该总是在dispatch_once中执行:swizzling会改变全局状态,所以在运行时采取一些预防措施,使用dispatch_once就能够确保代码不管有多少线程都只被执行一次。这将成为method swizzling的最佳实践。
    • Selector,Method和Implementation:这几个之间关系可以这样理解,一个类维护一个运行时可接收的消息分发表,分发表中每个入口是一个Method,其中key是一个特定的名称,及SEL,与其对应的实现是IMP即指向底层C函数的指针。

    举例说明如何使用Method Swizzling对一个类中注入一些我们的新的操作。

    #import <objc/runtime.h>
    
    @implementation UIViewController (Tracking)
    
    + (void)load {
         static dispatch_once_t onceToken;
         dispatch_once(&onceToken, ^{
              Class class = [self class];
              // When swizzling a class method, use the following:
              // Class class = object_getClass((id)self);
              
              //通过method swizzling修改了UIViewController的@selector(viewWillAppear:)的指针使其指向了自定义的xxx_viewWillAppear
              SEL originalSelector = @selector(viewWillAppear:);
              SEL swizzledSelector = @selector(xxx_viewWillAppear:);
    
              Method originalMethod = class_getInstanceMethod(class, originalSelector);
              Method swizzledMethod = class_getInstanceMethod(class, swizzledSelector);
    
              BOOL didAddMethod = class_addMethod(class,
                   originalSelector,
                   method_getImplementation(swizzledMethod),
                   method_getTypeEncoding(swizzledMethod));
              
              //如果类中不存在要替换的方法,就先用class_addMethod和class_replaceMethod函数添加和替换两个方法实现。但如果已经有了要替换的方法,就调用method_exchangeImplementations函数交换两个方法的Implementation。
              if (didAddMethod) {
                   class_replaceMethod(class,
                        swizzledSelector,
                        method_getImplementation(originalMethod),
                   method_getTypeEncoding(originalMethod));
              } else {
                   method_exchangeImplementations(originalMethod, swizzledMethod);
              }
         });
    }
    
    #pragma mark - Method Swizzling
    - (void)xxx_viewWillAppear:(BOOL)animated {
         [self xxx_viewWillAppear:animated];
         NSLog(@"viewWillAppear: %@", self);
    }
    
    @end
    

    method_exchangeImplementations做的事情和如下代码是一样的

    IMP imp1 = method_getImplementation(m1);
    IMP imp2 = method_getImplementation(m2);
    method_setImplementation(m1, imp2);
    method_setImplementation(m2, imp1);
    

    另一种Method Swizzling的实现

    - (void)replacementReceiveMessage:(const struct BInstantMessage *)arg1 {
         NSLog(@"arg1 is %@", arg1);
         [self replacementReceiveMessage:arg1];
    }
    + (void)load {
         SEL originalSelector = @selector(ReceiveMessage:);
         SEL overrideSelector = @selector(replacementReceiveMessage:);
         Method originalMethod = class_getInstanceMethod(self, originalSelector);
         Method overrideMethod = class_getInstanceMethod(self, overrideSelector);
         if (class_addMethod(self, originalSelector, method_getImplementation(overrideMethod), method_getTypeEncoding(overrideMethod))) {
              class_replaceMethod(self, overrideSelector, method_getImplementation(originalMethod), method_getTypeEncoding(originalMethod));
         } else {
              method_exchangeImplementations(originalMethod, overrideMethod);
         }
    }
    

    这里有几个关于Method Swizzling的资源可以参考

    Protocol和Category

    基础数据类型

    Category

    指向分类的结构体的指针

    typedef struct objc_category *Category;
    
    struct objc_category {
         char *category_name OBJC2_UNAVAILABLE; // 分类名
         char *class_name OBJC2_UNAVAILABLE; // 分类所属的类名
         struct objc_method_list *instance_methods OBJC2_UNAVAILABLE; // 实例方法列表
         struct objc_method_list *class_methods OBJC2_UNAVAILABLE; // 类方法列表,Meta Class方法列表的子集
         struct objc_protocol_list *protocols OBJC2_UNAVAILABLE; // 分类所实现的协议列表
    }
    

    Category里面的方法加载过程,objc源码中找到objc-os.mm,函数_objc_init就是runtime的加载入口由libSystem调用,开始初始化,之后objc-runtime-new.mm里的map_images会加载map到内存,_read_images开始初始化这个map,这时会load所有Class,Protocol和Category,NSObject的+load方法就是这个时候调用的。下面是加载代码

    // Discover categories.
    for (EACH_HEADER) {
         category_t **catlist = _getObjc2CategoryList(hi, &count);
         for (i = 0; i < count; i++) {
              category_t *cat = catlist[i];
              Class cls = remapClass(cat->cls);
              if (!cls) {
                   // Category's target class is missing (probably weak-linked).
                   // Disavow any knowledge of this category.
                   catlist[i] = nil;
                   if (PrintConnecting) {
                        _objc_inform("CLASS: IGNORING category \?\?\?(%s) %p with "
                             "missing weak-linked target class",
                             cat->name, cat);
                   }
                   continue;
              }
              // Process this category.
              // First, register the category with its target class.
              // Then, rebuild the class's method lists (etc) if
              // the class is realized.
              BOOL classExists = NO;
              if (cat->instanceMethods || cat->protocols || cat->instanceProperties)
              {
                   addUnattachedCategoryForClass(cat, cls, hi);
                   if (cls->isRealized()) {
                        remethodizeClass(cls);
                        classExists = YES;
                   }
                   if (PrintConnecting) {
                        _objc_inform("CLASS: found category -%s(%s) %s",
                             cls->nameForLogging(), cat->name,
                             classExists ? "on existing class" : "");
                   }
              }
              if (cat->classMethods || cat->protocols /* || cat->classProperties */)
              {
                   addUnattachedCategoryForClass(cat, cls->ISA(), hi);
                   if (cls->ISA()->isRealized()) {
                        remethodizeClass(cls->ISA());
                   }
                   if (PrintConnecting) {
                        _objc_inform("CLASS: found category +%s(%s)",
                             cls->nameForLogging(), cat->name);
                   }
              }
         }
    }
    
    //调用remethodizeClass方法,在其实现里调用attachCategoryMethods
    static void
    attachCategoryMethods(Class cls, category_list *cats, bool flushCaches)
    {
         if (!cats) return;
         if (PrintReplacedMethods) printReplacements(cls, cats);
         bool isMeta = cls->isMetaClass();
         method_list_t **mlists = (method_list_t **)
              _malloc_internal(cats->count * sizeof(*mlists));
         // Count backwards through cats to get newest categories first
         int mcount = 0;
         int i = cats->count;
         BOOL fromBundle = NO;
         while (i--) {
              method_list_t *mlist = cat_method_list(cats->list[i].cat, isMeta);
              if (mlist) {
                   mlists[mcount++] = mlist;
                   fromBundle |= cats->list[i].fromBundle;
              }
         }
         attachMethodLists(cls, mlists, mcount, NO, fromBundle, flushCaches);
         _free_internal(mlists);
    }
    

    示例,下面的代码会编译错误,Runtime Crash还是会正常输出

    @interface NSObject (Sark)
    + (void)foo;
    @end
    @implementation NSObject (Sark)
    - (void)foo
    {
         NSLog(@"IMP: -[NSObject(Sark) foo]");
    }
    @end
    int main(int argc, const char * argv[]) {
         @autoreleasepool {
              [NSObject foo];
              [[NSObject new] foo];
         }
         return 0;
    }
    //结果,正常输出结果如下
    2014-11-06 13:11:46.694 Test[14872:1110786] IMP: -[NSObject(Sark) foo]
    2014-11-06 13:11:46.695 Test[14872:1110786] IMP: -[NSObject(Sark) foo]
    

    objc runtime加载后NSObject的Sark Category被加载,头文件+(void)foo没有IMP,只会出现一个warning。被加到Class的Method list里的方法只有-(void)foo,Meta Class的方法列表里没有。

    执行[NSObject foo]时,会在Meta Class的Method list里找,找不着就继续往super class里找,NSObject Meta Clas的super class是NSObject本身,这时在NSObject的Method list里就有foo这个方法了,能够正常输出。

    执行[[NSObject new] foo]就简单的多了,[NSObject new]生成一个实例,实例的Method list是有foo方法的,于是正常输出。

    Protocol

    Protocol其实就是一个对象结构体

    typedef struct objc_object Protocol;
    

    操作函数

    Category操作函数信息都包含在objc_class中,我们可以通过objc_class的操作函数来获取分类的操作函数信息。

    @interface RuntimeCategoryClass : NSObject
    - (void)method1;
    @end
    
    @interface RuntimeCategoryClass (Category)
    - (void)method2;
    @end
    
    @implementation RuntimeCategoryClass
    - (void)method1 {
    }
    
    @end
    
    @implementation RuntimeCategoryClass (Category)
    - (void)method2 {
    }
    
    @end
    
    #pragma mark -
    NSLog(@"测试objc_class中的方法列表是否包含分类中的方法");
    unsigned int outCount = 0;
    Method *methodList = class_copyMethodList(RuntimeCategoryClass.class, &outCount);
    
    for (int i = 0; i < outCount; i++) {
         Method method = methodList[i];
    
         const char *name = sel_getName(method_getName(method));
    
         NSLog(@"RuntimeCategoryClass's method: %s", name);
    
         if (strcmp(name, sel_getName(@selector(method2)))) {
              NSLog(@"分类方法method2在objc_class的方法列表中");
         }
    }
    
    //输出
    2014-11-08 10:36:39.213 [561:151847] 测试objc_class中的方法列表是否包含分类中的方法
    2014-11-08 10:36:39.215 [561:151847] RuntimeCategoryClass's method: method2
    2014-11-08 10:36:39.215 [561:151847] RuntimeCategoryClass's method: method1
    2014-11-08 10:36:39.215 [561:151847] 分类方法method2在objc_class的方法列表中
    

    Runtime提供了Protocol的一系列函数操作,函数包括

    // 返回指定的协议
    Protocol * objc_getProtocol ( const char *name );
    // 获取运行时所知道的所有协议的数组
    Protocol ** objc_copyProtocolList ( unsigned int *outCount );
    // 创建新的协议实例
    Protocol * objc_allocateProtocol ( const char *name );
    // 在运行时中注册新创建的协议
    void objc_registerProtocol ( Protocol *proto ); //创建一个新协议后必须使用这个进行注册这个新协议,但是注册后不能够再修改和添加新方法。
    // 为协议添加方法
    void protocol_addMethodDescription ( Protocol *proto, SEL name, const char *types, BOOL isRequiredMethod, BOOL isInstanceMethod );
    // 添加一个已注册的协议到协议中
    void protocol_addProtocol ( Protocol *proto, Protocol *addition );
    // 为协议添加属性
    void protocol_addProperty ( Protocol *proto, const char *name, const objc_property_attribute_t *attributes, unsigned int attributeCount, BOOL isRequiredProperty, BOOL isInstanceProperty );
    // 返回协议名
    const char * protocol_getName ( Protocol *p );
    // 测试两个协议是否相等
    BOOL protocol_isEqual ( Protocol *proto, Protocol *other );
    // 获取协议中指定条件的方法的方法描述数组
    struct objc_method_description * protocol_copyMethodDescriptionList ( Protocol *p, BOOL isRequiredMethod, BOOL isInstanceMethod, unsigned int *outCount );
    // 获取协议中指定方法的方法描述
    struct objc_method_description protocol_getMethodDescription ( Protocol *p, SEL aSel, BOOL isRequiredMethod, BOOL isInstanceMethod );
    // 获取协议中的属性列表
    objc_property_t * protocol_copyPropertyList ( Protocol *proto, unsigned int *outCount );
    // 获取协议的指定属性
    objc_property_t protocol_getProperty ( Protocol *proto, const char *name, BOOL isRequiredProperty, BOOL isInstanceProperty );
    // 获取协议采用的协议
    Protocol ** protocol_copyProtocolList ( Protocol *proto, unsigned int *outCount );
    // 查看协议是否采用了另一个协议
    BOOL protocol_conformsToProtocol ( Protocol *proto, Protocol *other );
    

    Block

    runtime中一些支持block操作的函数

    // 创建一个指针函数的指针,该函数调用时会调用特定的block
    IMP imp_implementationWithBlock ( id block );
    
    // 返回与IMP(使用imp_implementationWithBlock创建的)相关的block
    id imp_getBlock ( IMP anImp );
    
    // 解除block与IMP(使用imp_implementationWithBlock创建的)的关联关系,并释放block的拷贝
    BOOL imp_removeBlock ( IMP anImp );
    

    测试代码

    @interface MyRuntimeBlock : NSObject
    
    @end
    
    @implementation MyRuntimeBlock
    
    @end
    
    IMP imp = imp_implementationWithBlock(^(id obj, NSString *str) {
         NSLog(@"%@", str);
    });
    class_addMethod(MyRuntimeBlock.class, @selector(testBlock:), imp, "v@:@");
    MyRuntimeBlock *runtime = [[MyRuntimeBlock alloc] init];
    [runtime performSelector:@selector(testBlock:) withObject:@"hello world!"];
    
    //结果
    2014-11-09 14:03:19.779 [1172:395446] hello world!
    

    Runtime的应用

    获取系统提供的库相关信息

    主要函数

    // 获取所有加载的Objective-C框架和动态库的名称
    const char ** objc_copyImageNames ( unsigned int *outCount );
    
    // 获取指定类所在动态库
    const char * class_getImageName ( Class cls );
    
    // 获取指定库或框架中所有类的类名
    const char ** objc_copyClassNamesForImage ( const char *image, unsigned int *outCount );
    

    通过这些函数就能够获取某个类所有的库,以及某个库中包含哪些类

    NSLog(@"获取指定类所在动态库");
    
    NSLog(@"UIView's Framework: %s", class_getImageName(NSClassFromString(@"UIView")));
    
    NSLog(@"获取指定库或框架中所有类的类名");
    const char ** classes = objc_copyClassNamesForImage(class_getImageName(NSClassFromString(@"UIView")), &outCount);
    for (int i = 0; i < outCount; i++) {
         NSLog(@"class name: %s", classes[i]);
    }
    
    //结果
    2014-11-08 12:57:32.689 [747:184013] 获取指定类所在动态库
    2014-11-08 12:57:32.690 [747:184013] UIView's Framework: /System/Library/Frameworks/UIKit.framework/UIKit
    2014-11-08 12:57:32.690 [747:184013] 获取指定库或框架中所有类的类名
    2014-11-08 12:57:32.691 [747:184013] class name: UIKeyboardPredictiveSettings
    2014-11-08 12:57:32.691 [747:184013] class name: _UIPickerViewTopFrame
    2014-11-08 12:57:32.691 [747:184013] class name: _UIOnePartImageView
    2014-11-08 12:57:32.692 [747:184013] class name: _UIPickerViewSelectionBar
    2014-11-08 12:57:32.692 [747:184013] class name: _UIPickerWheelView
    2014-11-08 12:57:32.692 [747:184013] class name: _UIPickerViewTestParameters
    ......
    

    对App的用户行为进行追踪

    就是用户点击时把事件记录下来。一般比较做法就是在viewDidAppear里记录事件,这样会让这样记录事件的代码遍布整个项目中。继承或类别也会有问题。这时利用Method Swizzling把一个方法的实现和另一个方法的实现进行替换。

    //先定义一个类别,添加要Swizzled的方法
    @implementation UIViewController (Logging)- (void)swizzled_viewDidAppear:(BOOL)animated
    { // call original implementation
         [self swizzled_viewDidAppear:animated]; // Logging
         [Logging logWithEventName:NSStringFromClass([self class])];
    }
    //接下来实现swizzle方法
    @implementation UIViewController (Logging)void swizzleMethod(Class class, SEL originalSelector, SEL swizzledSelector) { // the method might not exist in the class, but in its superclass
         Method originalMethod = class_getInstanceMethod(class, originalSelector);
         Method swizzledMethod = class_getInstanceMethod(class, swizzledSelector); // class_addMethod will fail if original method already exists
         BOOL didAddMethod = class_addMethod(class, originalSelector, method_getImplementation(swizzledMethod), method_getTypeEncoding(swizzledMethod)); // the method doesn’t exist and we just added one
         if (didAddMethod) {
              class_replaceMethod(class, swizzledSelector, method_getImplementation(originalMethod), method_getTypeEncoding(originalMethod));
         }
         else {
              method_exchangeImplementations(originalMethod, swizzledMethod);
         }
    }
    
    //最后要确保在程序启动的时候调用swizzleMethod方法在之前的UIViewController的Logging类别里添加+load:方法,然后在+load:里把viewDidAppear替换掉
    @implementation UIViewController (Logging)+ (void)load
    {
         swizzleMethod([self class], @selector(viewDidAppear:), @selector(swizzled_viewDidAppear:));
    }
    
    //更简化直接用新的IMP取代原IMP,不是替换,只需要有全局的函数指针指向原IMP即可。
    void (gOriginalViewDidAppear)(id, SEL, BOOL);void newViewDidAppear(UIViewController *self, SEL _cmd, BOOL animated)
    { // call original implementation
         gOriginalViewDidAppear(self, _cmd, animated); // Logging
         [Logging logWithEventName:NSStringFromClass([self class])];
    }
    + (void)load
    {
         Method originalMethod = class_getInstanceMethod(self, @selector(viewDidAppear:));
         gOriginalViewDidAppear = (void *)method_getImplementation(originalMethod); if(!class_addMethod(self, @selector(viewDidAppear:), (IMP) newViewDidAppear, method_getTypeEncoding(originalMethod))) {
              method_setImplementation(originalMethod, (IMP) newViewDidAppear);
         }
    }
    

    通过Method Swizzling可以把事件代码或Logging,Authentication,Caching等跟主要业务逻辑代码解耦。这种处理方式叫做Cross Cutting Concernshttp://en.wikipedia.org/wiki/Cross-cutting_concern 用Method Swizzling动态给指定的方法添加代码解决Cross Cutting Concerns的编程方式叫Aspect Oriented Programming http://en.wikipedia.org/wiki/Aspect-oriented_programming 目前有些第三方库可以很方便的使用AOP,比如Aspects https://github.com/steipete/Aspects 这里是使用Aspects的范例https://github.com/okcomp/AspectsDemo

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