概述
话说Android中有四大组件:Activity、Service、BroadcastReceiver、ContentProvider。我们最常接触也是用户直接感受到的就是Activity了,今天来就说说Android启动的执行过程和工作原理。
Activity是一种 展示型组件,用于展示给用户一个可以交互的页面。Activity是Android中最重要的组件,对用户来说,所有的Activity就是一个App的全部,而其他组件用户是不能直接感知的。在开发层面,要启动一个Activity可以使用Intent,分显式和隐式,并且还可以设置Activity的启动模式。
Android系统对四大组件都做了很大程度的封装,这样我们可以快速使用组件。Activity的启动在系统封装后,变的极为简单,显示启动activity代码如下:
Intent intent = new Intent(this, TestActivity.class);
this.startActivity(intent);
这样就可以启动TestActivity了,那么问题来了,
- 这个代码是如何启动一个Activity的?
- 里面做了哪些事情?
- onCreate这些生命周期是何时执行的?
- Activity对象何时创建的?
- 视图是怎么处理以及何时可见的?
那么为啥需要了解这些问题呢?不了解 ,平时开发好像也没啥问题啊。其实不然,解决这些问题后,你会对Android系统有更深层次的理解,也会学习到系统源码优秀的设计。并且对解决一些高级问题和深入的性能优化问题有很大帮助,是技术进阶的必要阶段。这就需要我们通过阅读源码来梳理这些问题,但另一方面,系统源码是很庞大繁杂的,我们需要带着问题抓住主流程,不能陷入代码细节——这是阅读系统源码以及其他第三方库源码的正确姿势。
流程分析
Activity启动的发起
下面我们就来对Activity的工作流程进行梳理,达到对Activity整体流程的掌握。从startActivity方法开始,会走到startActivityForResult方法:
public void startActivityForResult(@RequiresPermission Intent intent, int requestCode,
@Nullable Bundle options) {
if (mParent == null) {
options = transferSpringboardActivityOptions(options);
Instrumentation.ActivityResult ar =
mInstrumentation.execStartActivity(
this, mMainThread.getApplicationThread(), mToken, this,
intent, requestCode, options);
if (ar != null) {
mMainThread.sendActivityResult(
mToken, mEmbeddedID, requestCode, ar.getResultCode(),
ar.getResultData());
}
if (requestCode >= 0) {
mStartedActivity = true;
}
cancelInputsAndStartExitTransition(options);
} else {
...
}
}
看到里面调用了mInstrumentation.execStartActivity方法,其中一个参数mMainThread.getApplicationThread(),它的类型是ApplicationThread,ApplicationThread是ActivityThread的内部类,继承IApplicationThread.Stub,也是个Binder对象,在Activity工作流程中有重要作用。而Instrumentation具有跟踪application及activity生命周期的功能,用于android 应用测试框架中代码检测。接着看下mInstrumentation.execStartActivity方法:
public ActivityResult execStartActivity(
Context who, IBinder contextThread, IBinder token, Activity target,
Intent intent, int requestCode, Bundle options) {
IApplicationThread whoThread = (IApplicationThread) contextThread;
Uri referrer = target != null ? target.onProvideReferrer() : null;
if (referrer != null) {
intent.putExtra(Intent.EXTRA_REFERRER, referrer);
}
...
try {
intent.migrateExtraStreamToClipData();
intent.prepareToLeaveProcess(who);
int result = ActivityManager.getService()
.startActivity(whoThread, who.getBasePackageName(), intent,
intent.resolveTypeIfNeeded(who.getContentResolver()),
token, target != null ? target.mEmbeddedID : null,
requestCode, 0, null, options);
checkStartActivityResult(result, intent);
} catch (RemoteException e) {
throw new RuntimeException("Failure from system", e);
}
return null;
}
这里看到Activity的启动又交给了ActivityManager.getService(),这是啥?跟进去看看:
public static IActivityManager getService() {
return IActivityManagerSingleton.get();
}
private static final Singleton<IActivityManager> IActivityManagerSingleton =
new Singleton<IActivityManager>() {
@Override
protected IActivityManager create() {
final IBinder b = ServiceManager.getService(Context.ACTIVITY_SERVICE);
final IActivityManager am = IActivityManager.Stub.asInterface(b);
return am;
}
};
看到这里你应该明白了:这里是获取一个跨进程的服务。然后我们看下著名的ActivityManagerService类
public class ActivityManagerService extends IActivityManager.Stub
implements Watchdog.Monitor, BatteryStatsImpl.BatteryCallback
ActivityManagerService继承IActivityManager.Stub,实际也就是继承了Binder并且实现了IActivityManager这个Binder接口,AMS也就是一个Binder,是IActivityManager的集体实现。所以ActivityManager.getService()获取的Binder对象,具体实现是ActivityManagerService(AMS),并且是通过单例提供服务的。
然后ActivityManager.getService().startActivity有个返回值result,且调用了checkStartActivityResult(result, intent):
public static void checkStartActivityResult(int res, Object intent) {
if (!ActivityManager.isStartResultFatalError(res)) {
return;
}
switch (res) {
case ActivityManager.START_INTENT_NOT_RESOLVED:
case ActivityManager.START_CLASS_NOT_FOUND:
if (intent instanceof Intent && ((Intent)intent).getComponent() != null)
throw new ActivityNotFoundException(
"Unable to find explicit activity class "
+ ((Intent)intent).getComponent().toShortString()
+ "; have you declared this activity in your AndroidManifest.xml?");
throw new ActivityNotFoundException(
"No Activity found to handle " + intent);
case ActivityManager.START_PERMISSION_DENIED:
throw new SecurityException("Not allowed to start activity "
+ intent);
...
case ActivityManager.START_CANCELED:
throw new AndroidRuntimeException("Activity could not be started for "
+ intent);
default:
throw new AndroidRuntimeException("Unknown error code "
+ res + " when starting " + intent);
}
}
这是用来检查Activity启动的结果,如果发生致命错误,就会抛出对应的异常。看到第一个case中就抛出了 have you declared this activity in your AndroidManifest.xml?——如果Activity没在Manifest中注册就会有这个错误。
Activity的管理——AMS
好了,到这里,Activity的启动就转移到系统进程提供的服务AMS中了,接着看AMS的startActivity:
@Override
public int startActivity(IApplicationThread caller, String callingPackage,
Intent intent, String resolvedType, IBinder resultTo, String resultWho, int requestCode,
int startFlags, ProfilerInfo profilerInfo, Bundle bOptions) {
return mActivityTaskManager.startActivity(caller, callingPackage, intent, resolvedType,
resultTo, resultWho, requestCode, startFlags, profilerInfo, bOptions);
}
AMS把启动转移到了ActivityTaskManagerService(ATMS)中了,ATMS用于管理Activity及其容器(任务、堆栈、显示等)的系统服务。接着看:
//ActivityTaskManagerService
@Override
public final int startActivity(IApplicationThread caller, String callingPackage,
Intent intent, String resolvedType, IBinder resultTo, String resultWho, int requestCode,
int startFlags, ProfilerInfo profilerInfo, Bundle bOptions) {
return startActivityAsUser(caller, callingPackage, intent, resolvedType, resultTo,
resultWho, requestCode, startFlags, profilerInfo, bOptions,
UserHandle.getCallingUserId());
}
@Override
public int startActivityAsUser(IApplicationThread caller, String callingPackage,
Intent intent, String resolvedType, IBinder resultTo, String resultWho, int requestCode,
int startFlags, ProfilerInfo profilerInfo, Bundle bOptions, int userId) {
return startActivityAsUser(caller, callingPackage, intent, resolvedType, resultTo,
resultWho, requestCode, startFlags, profilerInfo, bOptions, userId,
true /*validateIncomingUser*/);
}
int startActivityAsUser(IApplicationThread caller, String callingPackage,
Intent intent, String resolvedType, IBinder resultTo, String resultWho, int requestCode,
int startFlags, ProfilerInfo profilerInfo, Bundle bOptions, int userId,
boolean validateIncomingUser) {
enforceNotIsolatedCaller("startActivityAsUser");
userId = getActivityStartController().checkTargetUser(userId, validateIncomingUser,
Binder.getCallingPid(), Binder.getCallingUid(), "startActivityAsUser");
// TODO: Switch to user app stacks here.
return getActivityStartController().obtainStarter(intent, "startActivityAsUser")
.setCaller(caller)
.setCallingPackage(callingPackage)
.setResolvedType(resolvedType)
.setResultTo(resultTo)
.setResultWho(resultWho)
.setRequestCode(requestCode)
.setStartFlags(startFlags)
.setProfilerInfo(profilerInfo)
.setActivityOptions(bOptions)
.setMayWait(userId)
.execute();
}
跟到startActivityAsUser中,通过getActivityStartController().obtainStarter方法获取ActivityStarter实例 然后调用一系列方法,最后的execute()方法是开始启动activity:
int execute() {
try {
// TODO(b/64750076): Look into passing request directly to these methods to allow
// for transactional diffs and preprocessing.
if (mRequest.mayWait) {
return startActivityMayWait(mRequest.caller, mRequest.callingUid,
mRequest.callingPackage, mRequest.realCallingPid, mRequest.realCallingUid,
mRequest.intent, mRequest.resolvedType,
mRequest.voiceSession, mRequest.voiceInteractor, mRequest.resultTo,
mRequest.resultWho, mRequest.requestCode, mRequest.startFlags,
mRequest.profilerInfo, mRequest.waitResult, mRequest.globalConfig,
mRequest.activityOptions, mRequest.ignoreTargetSecurity, mRequest.userId,
mRequest.inTask, mRequest.reason,
mRequest.allowPendingRemoteAnimationRegistryLookup,
mRequest.originatingPendingIntent, mRequest.allowBackgroundActivityStart);
} else {
return startActivity(mRequest.caller, mRequest.intent, mRequest.ephemeralIntent,
mRequest.resolvedType, mRequest.activityInfo, mRequest.resolveInfo,
mRequest.voiceSession, mRequest.voiceInteractor, mRequest.resultTo,
mRequest.resultWho, mRequest.requestCode, mRequest.callingPid,
mRequest.callingUid, mRequest.callingPackage, mRequest.realCallingPid,
mRequest.realCallingUid, mRequest.startFlags, mRequest.activityOptions,
mRequest.ignoreTargetSecurity, mRequest.componentSpecified,
mRequest.outActivity, mRequest.inTask, mRequest.reason,
mRequest.allowPendingRemoteAnimationRegistryLookup,
mRequest.originatingPendingIntent, mRequest.allowBackgroundActivityStart);
}
} finally {
onExecutionComplete();
}
}
分了两种情况,不过 不论startActivityMayWait还是startActivity最终都是走到下面这个startActivity方法:
private int startActivity(final ActivityRecord r, ActivityRecord sourceRecord,
IVoiceInteractionSession voiceSession, IVoiceInteractor voiceInteractor,
int startFlags, boolean doResume, ActivityOptions options, TaskRecord inTask,
ActivityRecord[] outActivity, boolean restrictedBgActivity) {
int result = START_CANCELED;
final ActivityStack startedActivityStack;
try {
mService.mWindowManager.deferSurfaceLayout();
result = startActivityUnchecked(r, sourceRecord, voiceSession, voiceInteractor,
startFlags, doResume, options, inTask, outActivity, restrictedBgActivity);
} finally {
final ActivityStack currentStack = r.getActivityStack();
startedActivityStack = currentStack != null ? currentStack : mTargetStack;
...
}
postStartActivityProcessing(r, result, startedActivityStack);
return result;
}
里面有调用了startActivityUnchecked方法,startActivityUnchecked内部调用了ActivityStack的startActivityLocked方法,startActivityLocked内部调用ensureActivitiesVisibleLocked方法,ensureActivitiesVisibleLocked又调用makeVisibleAndRestartIfNeeded方法,来看下:
private boolean makeVisibleAndRestartIfNeeded(ActivityRecord starting, int configChanges,
boolean isTop, boolean andResume, ActivityRecord r) {
// We need to make sure the app is running if it's the top, or it is just made visible from
// invisible. If the app is already visible, it must have died while it was visible. In this
// case, we'll show the dead window but will not restart the app. Otherwise we could end up
// thrashing.
if (isTop || !r.visible) {
// This activity needs to be visible, but isn't even running...
// get it started and resume if no other stack in this stack is resumed.
if (DEBUG_VISIBILITY) Slog.v(TAG_VISIBILITY, "Start and freeze screen for " + r);
if (r != starting) {
r.startFreezingScreenLocked(r.app, configChanges);
}
if (!r.visible || r.mLaunchTaskBehind) {
if (DEBUG_VISIBILITY) Slog.v(TAG_VISIBILITY, "Starting and making visible: " + r);
r.setVisible(true);
}
if (r != starting) {
// We should not resume activities that being launched behind because these
// activities are actually behind other fullscreen activities, but still required
// to be visible (such as performing Recents animation).
mStackSupervisor.startSpecificActivityLocked(r, andResume && !r.mLaunchTaskBehind,
true /* checkConfig */);
return true;
}
}
return false;
}
看到最后调用了ActivityStackSupervisor的startSpecificActivityLocked方法:
void startSpecificActivityLocked(ActivityRecord r, boolean andResume, boolean checkConfig) {
// Is this activity's application already running?
final WindowProcessController wpc =
mService.getProcessController(r.processName, r.info.applicationInfo.uid);
boolean knownToBeDead = false;
if (wpc != null && wpc.hasThread()) {
try {
realStartActivityLocked(r, wpc, andResume, checkConfig);
return;
} catch (RemoteException e) {
Slog.w(TAG, "Exception when starting activity "
+ r.intent.getComponent().flattenToShortString(), e);
}
// If a dead object exception was thrown -- fall through to
// restart the application.
knownToBeDead = true;
}
...
}
接着调用了realStartActivityLocked方法:
boolean realStartActivityLocked(ActivityRecord r, WindowProcessController proc,
boolean andResume, boolean checkConfig) throws RemoteException {
...
// Create activity launch transaction.
final ClientTransaction clientTransaction = ClientTransaction.obtain(
proc.getThread(), r.appToken);
final DisplayContent dc = r.getDisplay().mDisplayContent;
clientTransaction.addCallback(LaunchActivityItem.obtain(new Intent(r.intent),
System.identityHashCode(r), r.info,
// TODO: Have this take the merged configuration instead of separate global
// and override configs.
mergedConfiguration.getGlobalConfiguration(),
mergedConfiguration.getOverrideConfiguration(), r.compat,
r.launchedFromPackage, task.voiceInteractor, proc.getReportedProcState(),
r.icicle, r.persistentState, results, newIntents,
dc.isNextTransitionForward(), proc.createProfilerInfoIfNeeded(),
r.assistToken));
// Set desired final state.
final ActivityLifecycleItem lifecycleItem;
if (andResume) {
lifecycleItem = ResumeActivityItem.obtain(dc.isNextTransitionForward());
} else {
lifecycleItem = PauseActivityItem.obtain();
}
clientTransaction.setLifecycleStateRequest(lifecycleItem);
// Schedule transaction.
mService.getLifecycleManager().scheduleTransaction(clientTransaction);
...
return true;
}
中间有段代码如上,通过 ClientTransaction.obtain( proc.getThread(), r.appToken)获取了clientTransaction,其中参数proc.getThread()是IApplicationThread,就是前面提到的ApplicationThread在系统进程的代理。
ClientTransaction是包含一系列的message的容器,message用于 发送到客户端,包含回调方法和生命周期状态。
接着看,使用clientTransaction.addCallback添加了LaunchActivityItem实例:
//都是用来发送到客户端的
private List<ClientTransactionItem> mActivityCallbacks;
public void addCallback(ClientTransactionItem activityCallback) {
if (mActivityCallbacks == null) {
mActivityCallbacks = new ArrayList<>();
}
mActivityCallbacks.add(activityCallback);
}
看下LaunchActivityItem实例的获取:
/** Obtain an instance initialized with provided params. */
public static LaunchActivityItem obtain(Intent intent, int ident, ActivityInfo info,
Configuration curConfig, Configuration overrideConfig, CompatibilityInfo compatInfo,
String referrer, IVoiceInteractor voiceInteractor, int procState, Bundle state,
PersistableBundle persistentState, List<ResultInfo> pendingResults,
List<ReferrerIntent> pendingNewIntents, boolean isForward, ProfilerInfo profilerInfo,
IBinder assistToken) {
LaunchActivityItem instance = ObjectPool.obtain(LaunchActivityItem.class);
if (instance == null) {
instance = new LaunchActivityItem();
}
setValues(instance, intent, ident, info, curConfig, overrideConfig, compatInfo, referrer,
voiceInteractor, procState, state, persistentState, pendingResults,
pendingNewIntents, isForward, profilerInfo, assistToken);
return instance;
}
new了一个LaunchActivityItem然后设置各种值。我们从名字就能看出,它就是用来启动activity的。它是怎么发挥作用的呢?接着看:
回到realStartActivityLocked方法,接着调用了mService.getLifecycleManager().scheduleTransaction(clientTransaction),mService是前面提到了ActivityTaskManagerService,getLifecycleManager()方法获取的是ClientLifecycleManager实例,它的scheduleTransaction方法如下:
void scheduleTransaction(ClientTransaction transaction) throws RemoteException {
final IApplicationThread client = transaction.getClient();
transaction.schedule();
if (!(client instanceof Binder)) {
transaction.recycle();
}
}
就是调用ClientTransaction的schedule方法,那就看看:
public void schedule() throws RemoteException {
mClient.scheduleTransaction(this);
}
很简单,就是调用IApplicationThread的scheduleTransaction方法。由于IApplicationThread是ApplicationThread在系统进程的代理,所以真正执行的地方就是 客户端的ApplicationThread中了。也就是说,Activity启动的操作又跨进程的还给了客户端。
好了,到这里我们稍稍梳理下:启动Activity的操作从客户端 跨进程 转移到 AMS,AMS通过ActivityTaskManagerService、ActivityStarter、ActivityStack、ActivityStackSupervisor 对 Activity任务、activity栈、Activity记录 管理后,又用过跨进程把正在启动过程又转移到了客户端。
线程切换及消息处理——mH
接着上面的分析,我们找到ApplicationThread的scheduleTransaction方法:
@Override
public void scheduleTransaction(ClientTransaction transaction) throws RemoteException {
ActivityThread.this.scheduleTransaction(transaction);
}
那就再看ActivityThread的scheduleTransaction方法,实际在其父类ClientTransactionHandler中:
void scheduleTransaction(ClientTransaction transaction) {
transaction.preExecute(this);
sendMessage(ActivityThread.H.EXECUTE_TRANSACTION, transaction);
}
使用sendMessage发送消息,参数是ActivityThread.H.EXECUTE_TRANSACTION和transaction,接着看:
void sendMessage(int what, Object obj) {
sendMessage(what, obj, 0, 0, false);
}
private void sendMessage(int what, Object obj, int arg1, int arg2, boolean async) {
if (DEBUG_MESSAGES) {
Slog.v(TAG,
"SCHEDULE " + what + " " + mH.codeToString(what) + ": " + arg1 + " / " + obj);
}
Message msg = Message.obtain();
msg.what = what;
msg.obj = obj;
msg.arg1 = arg1;
msg.arg2 = arg2;
if (async) {
msg.setAsynchronous(true);
}
mH.sendMessage(msg);
}
最后调用了mH.sendMessage(msg),mH是个啥?我们看看:
//ActivityThread
final H mH = new H();
class H extends Handler {
public static final int BIND_APPLICATION = 110;
@UnsupportedAppUsage
public static final int EXIT_APPLICATION = 111;
@UnsupportedAppUsage
public static final int RECEIVER = 113;
@UnsupportedAppUsage
public static final int CREATE_SERVICE = 114;
@UnsupportedAppUsage
public static final int SERVICE_ARGS = 115;
@UnsupportedAppUsage
public static final int STOP_SERVICE = 116;
public static final int CONFIGURATION_CHANGED = 118;
...
@UnsupportedAppUsage
public static final int BIND_SERVICE = 121;
@UnsupportedAppUsage
public static final int UNBIND_SERVICE = 122;
...
public static final int EXECUTE_TRANSACTION = 159;
public static final int RELAUNCH_ACTIVITY = 160;
public static final int PURGE_RESOURCES = 161;
public void handleMessage(Message msg) {
if (DEBUG_MESSAGES) Slog.v(TAG, ">>> handling: " + codeToString(msg.what));
switch (msg.what) {
case BIND_APPLICATION:
Trace.traceBegin(Trace.TRACE_TAG_ACTIVITY_MANAGER, "bindApplication");
AppBindData data = (AppBindData)msg.obj;
handleBindApplication(data);
Trace.traceEnd(Trace.TRACE_TAG_ACTIVITY_MANAGER);
break;
case EXIT_APPLICATION:
if (mInitialApplication != null) {
mInitialApplication.onTerminate();
}
Looper.myLooper().quit();
break;
case RECEIVER:
Trace.traceBegin(Trace.TRACE_TAG_ACTIVITY_MANAGER, "broadcastReceiveComp");
handleReceiver((ReceiverData)msg.obj);
Trace.traceEnd(Trace.TRACE_TAG_ACTIVITY_MANAGER);
break;
case CREATE_SERVICE:
Trace.traceBegin(Trace.TRACE_TAG_ACTIVITY_MANAGER, ("serviceCreate: " + String.valueOf(msg.obj)));
handleCreateService((CreateServiceData)msg.obj);
Trace.traceEnd(Trace.TRACE_TAG_ACTIVITY_MANAGER);
break;
case BIND_SERVICE:
Trace.traceBegin(Trace.TRACE_TAG_ACTIVITY_MANAGER, "serviceBind");
handleBindService((BindServiceData)msg.obj);
Trace.traceEnd(Trace.TRACE_TAG_ACTIVITY_MANAGER);
break;
case UNBIND_SERVICE:
Trace.traceBegin(Trace.TRACE_TAG_ACTIVITY_MANAGER, "serviceUnbind");
handleUnbindService((BindServiceData)msg.obj);
schedulePurgeIdler();
Trace.traceEnd(Trace.TRACE_TAG_ACTIVITY_MANAGER);
break;
case SERVICE_ARGS:
Trace.traceBegin(Trace.TRACE_TAG_ACTIVITY_MANAGER, ("serviceStart: " + String.valueOf(msg.obj)));
handleServiceArgs((ServiceArgsData)msg.obj);
Trace.traceEnd(Trace.TRACE_TAG_ACTIVITY_MANAGER);
break;
case STOP_SERVICE:
Trace.traceBegin(Trace.TRACE_TAG_ACTIVITY_MANAGER, "serviceStop");
handleStopService((IBinder)msg.obj);
schedulePurgeIdler();
Trace.traceEnd(Trace.TRACE_TAG_ACTIVITY_MANAGER);
break;
case CONFIGURATION_CHANGED:
handleConfigurationChanged((Configuration) msg.obj);
break;
...
case EXECUTE_TRANSACTION:
final ClientTransaction transaction = (ClientTransaction) msg.obj;
mTransactionExecutor.execute(transaction);
if (isSystem()) {
// Client transactions inside system process are recycled on the client side
// instead of ClientLifecycleManager to avoid being cleared before this
// message is handled.
transaction.recycle();
}
// TODO(lifecycler): Recycle locally scheduled transactions.
break;
case RELAUNCH_ACTIVITY:
handleRelaunchActivityLocally((IBinder) msg.obj);
break;
case PURGE_RESOURCES:
schedulePurgeIdler();
break;
}
Object obj = msg.obj;
if (obj instanceof SomeArgs) {
((SomeArgs) obj).recycle();
}
if (DEBUG_MESSAGES) Slog.v(TAG, "<<< done: " + codeToString(msg.what));
}
}
mH是在创建ActivityThread实例时赋值的,是自定义Handler子类H的实例,也就是在ActivityThread的main方法中,并且初始化是已经主线程已经有了mainLooper,所以,使用这个mH来sendMessage就把消息发送到了主线程。
那么是从哪个线程发送的呢?那就要看看ApplicationThread的scheduleTransaction方法是执行在哪个线程了。根据IPC知识,我们知道,服务器的Binder方法运行在Binder的线程池中,也就是说系统进行跨进程调用ApplicationThread的scheduleTransaction就是执行在Binder的线程池中的了。
到这里,消息就在主线程处理了,那么是怎么处理Activity的启动的呢?接着看。我们找到ActivityThread.H.EXECUTE_TRANSACTION这个消息的处理,就在handleMessage方法的倒数第三个case(就在上面代码):取出ClientTransaction实例,调用TransactionExecutor的execute方法,那就看看:
public void execute(ClientTransaction transaction) {
if (DEBUG_RESOLVER) Slog.d(TAG, tId(transaction) + "Start resolving transaction");
final IBinder token = transaction.getActivityToken();
...
executeCallbacks(transaction);
executeLifecycleState(transaction);
...
}
继续跟进executeCallbacks方法:
public void executeCallbacks(ClientTransaction transaction) {
final List<ClientTransactionItem> callbacks = transaction.getCallbacks();
if (callbacks == null || callbacks.isEmpty()) {
// No callbacks to execute, return early.
return;
}
if (DEBUG_RESOLVER) Slog.d(TAG, tId(transaction) + "Resolving callbacks in transaction");
final IBinder token = transaction.getActivityToken();
ActivityClientRecord r = mTransactionHandler.getActivityClient(token);
// In case when post-execution state of the last callback matches the final state requested
// for the activity in this transaction, we won't do the last transition here and do it when
// moving to final state instead (because it may contain additional parameters from server).
final ActivityLifecycleItem finalStateRequest = transaction.getLifecycleStateRequest();
final int finalState = finalStateRequest != null ? finalStateRequest.getTargetState()
: UNDEFINED;
// Index of the last callback that requests some post-execution state.
final int lastCallbackRequestingState = lastCallbackRequestingState(transaction);
final int size = callbacks.size();
for (int i = 0; i < size; ++i) {
final ClientTransactionItem item = callbacks.get(i);
...
item.execute(mTransactionHandler, token, mPendingActions);
item.postExecute(mTransactionHandler, token, mPendingActions);
...
}
}
遍历callbacks,调用ClientTransactionItem的execute方法,而我们这里要关注的是ClientTransactionItem的子类LaunchActivityItem,看下它的execute方法:
public void execute(ClientTransactionHandler client, IBinder token,
PendingTransactionActions pendingActions) {
Trace.traceBegin(TRACE_TAG_ACTIVITY_MANAGER, "activityStart");
ActivityClientRecord r = new ActivityClientRecord(token, mIntent, mIdent, mInfo,
mOverrideConfig, mCompatInfo, mReferrer, mVoiceInteractor, mState, mPersistentState,
mPendingResults, mPendingNewIntents, mIsForward,
mProfilerInfo, client, mAssistToken);
client.handleLaunchActivity(r, pendingActions, null /* customIntent */);
Trace.traceEnd(TRACE_TAG_ACTIVITY_MANAGER);
}
里面调用了client.handleLaunchActivity方法,client是ClientTransactionHandler的实例,是在TransactionExecutor构造方法传入的,TransactionExecutor创建是在ActivityThread中:
//ActivityThread
private final TransactionExecutor mTransactionExecutor = new TransactionExecutor(this);
所以,client.handleLaunchActivity方法就是ActivityThread的handleLaunchActivity方法。
好了,到这里 ApplicationThread把启动Activity的操作,通过mH切到了主线程,走到了ActivityThread的handleLaunchActivity方法。
Activity启动核心实现——初始化及生命周期
那就接着看:
public Activity handleLaunchActivity(ActivityClientRecord r,
PendingTransactionActions pendingActions, Intent customIntent) {
...
final Activity a = performLaunchActivity(r, customIntent);
...
return a;
}
继续跟performLaunchActivity方法,这里就是activity 启动的核心实现了:
/** activity 启动的核心实现. */
private Activity performLaunchActivity(ActivityClientRecord r, Intent customIntent) {
//1、从ActivityClientRecord获取待启动的Activity的组件信息
ActivityInfo aInfo = r.activityInfo;
if (r.packageInfo == null) {
r.packageInfo = getPackageInfo(aInfo.applicationInfo, r.compatInfo,
Context.CONTEXT_INCLUDE_CODE);
}
ComponentName component = r.intent.getComponent();
if (component == null) {
component = r.intent.resolveActivity(
mInitialApplication.getPackageManager());
r.intent.setComponent(component);
}
if (r.activityInfo.targetActivity != null) {
component = new ComponentName(r.activityInfo.packageName,
r.activityInfo.targetActivity);
}
//创建ContextImpl对象
ContextImpl appContext = createBaseContextForActivity(r);
Activity activity = null;
try {
//2、创建activity实例
java.lang.ClassLoader cl = appContext.getClassLoader();
activity = mInstrumentation.newActivity(
cl, component.getClassName(), r.intent);
StrictMode.incrementExpectedActivityCount(activity.getClass());
r.intent.setExtrasClassLoader(cl);
r.intent.prepareToEnterProcess();
if (r.state != null) {
r.state.setClassLoader(cl);
}
} catch (Exception e) {
..
}
try {
//3、创建Application对象(如果没有的话)
Application app = r.packageInfo.makeApplication(false, mInstrumentation);
...
if (activity != null) {
CharSequence title = r.activityInfo.loadLabel(appContext.getPackageManager());
Configuration config = new Configuration(mCompatConfiguration);
if (r.overrideConfig != null) {
config.updateFrom(r.overrideConfig);
}
Window window = null;
if (r.mPendingRemoveWindow != null && r.mPreserveWindow) {
window = r.mPendingRemoveWindow;
r.mPendingRemoveWindow = null;
r.mPendingRemoveWindowManager = null;
}
appContext.setOuterContext(activity);
//4、attach方法为activity关联上下文环境
activity.attach(appContext, this, getInstrumentation(), r.token,
r.ident, app, r.intent, r.activityInfo, title, r.parent,
r.embeddedID, r.lastNonConfigurationInstances, config,
r.referrer, r.voiceInteractor, window, r.configCallback,
r.assistToken);
if (customIntent != null) {
activity.mIntent = customIntent;
}
r.lastNonConfigurationInstances = null;
checkAndBlockForNetworkAccess();
activity.mStartedActivity = false;
int theme = r.activityInfo.getThemeResource();
if (theme != 0) {
activity.setTheme(theme);
}
activity.mCalled = false;
//5、调用生命周期onCreate
if (r.isPersistable()) {
mInstrumentation.callActivityOnCreate(activity, r.state, r.persistentState);
} else {
mInstrumentation.callActivityOnCreate(activity, r.state);
}
if (!activity.mCalled) {
throw new SuperNotCalledException(
"Activity " + r.intent.getComponent().toShortString() +
" did not call through to super.onCreate()");
}
r.activity = activity;
}
r.setState(ON_CREATE);
synchronized (mResourcesManager) {
mActivities.put(r.token, r);
}
}
...
return activity;
}
performLaunchActivity主要完成以下事情:
- 从ActivityClientRecord获取待启动的Activity的组件信息
- 通过mInstrumentation.newActivity方法使用类加载器创建activity实例
- 通过LoadedApk的makeApplication方法创建Application对象,内部也是通过mInstrumentation使用类加载器,创建后就调用了instrumentation.callApplicationOnCreate方法,也就是Application的onCreate方法。
- 创建ContextImpl对象并通过activity.attach方法对重要数据初始化,关联了Context的具体实现ContextImpl,attach方法内部还完成了window创建,这样Window接收到外部事件后就能传递给Activity了。
- 调用Activity的onCreate方法,是通过 mInstrumentation.callActivityOnCreate方法完成。
到这里Activity的onCreate方法执行完,那么onStart、onResume呢?
上面看到LaunchActivityItem,是用来启动Activity的,也就是走到Activity的onCreate,那么是不是有 "XXXActivityItem"呢? 有的:
- LaunchActivityItem 远程App端的onCreate生命周期事务
- ResumeActivityItem 远程App端的onResume生命周期事务
- PauseActivityItem 远程App端的onPause生命周期事务
- StopActivityItem 远程App端的onStop生命周期事务
- DestroyActivityItem 远程App端onDestroy生命周期事务
另外梳理过程中涉及的几个类:
- ClientTransaction 客户端事务控制者
- ClientLifecycleManager 客户端的生命周期事务控制者
- TransactionExecutor 远程通信事务执行者
那么我们再来看看ResumeActivityItem吧。
我们再来重新看看在ActivityStackSupervisor的realStartActivityLocked方法:
boolean realStartActivityLocked(ActivityRecord r, WindowProcessController proc,
boolean andResume, boolean checkConfig) throws RemoteException {
...
// Create activity launch transaction.
final ClientTransaction clientTransaction = ClientTransaction.obtain(
proc.getThread(), r.appToken);
final DisplayContent dc = r.getDisplay().mDisplayContent;
clientTransaction.addCallback(LaunchActivityItem.obtain(new Intent(r.intent),
System.identityHashCode(r), r.info,
mergedConfiguration.getGlobalConfiguration(),
mergedConfiguration.getOverrideConfiguration(), r.compat,
r.launchedFromPackage, task.voiceInteractor, proc.getReportedProcState(),
r.icicle, r.persistentState, results, newIntents,
dc.isNextTransitionForward(), proc.createProfilerInfoIfNeeded(),
r.assistToken));
// Set desired final state.
final ActivityLifecycleItem lifecycleItem;
//这里ResumeActivityItem
if (andResume) {
lifecycleItem = ResumeActivityItem.obtain(dc.isNextTransitionForward());
} else {
lifecycleItem = PauseActivityItem.obtain();
}
clientTransaction.setLifecycleStateRequest(lifecycleItem);
// Schedule transaction.
mService.getLifecycleManager().scheduleTransaction(clientTransaction);
...
return true;
}
前面只说了通过clientTransaction.addCallback添加LaunchActivityItem实例,在注意下面接着调用了clientTransaction.setLifecycleStateRequest(lifecycleItem)方法,lifecycleItem是ResumeActivityItem或PauseActivityItem实例,这里我们关注ResumeActivityItem,先看下setLifecycleStateRequest方法:
/**
* Final lifecycle state in which the client activity should be after the transaction is
* executed.
*/
private ActivityLifecycleItem mLifecycleStateRequest;
public void setLifecycleStateRequest(ActivityLifecycleItem stateRequest) {
mLifecycleStateRequest = stateRequest;
}
mLifecycleStateRequest表示执行transaction后的最终的生命周期状态。
继续看处理ActivityThread.H.EXECUTE_TRANSACTION这个消息的处理,即TransactionExecutor的execute方法:
public void execute(ClientTransaction transaction) {
if (DEBUG_RESOLVER) Slog.d(TAG, tId(transaction) + "Start resolving transaction");
final IBinder token = transaction.getActivityToken();
...
executeCallbacks(transaction);
executeLifecycleState(transaction);
...
}
前面我们关注的是executeCallbacks方法,现在看看executeLifecycleState方法:
/** Transition to the final state if requested by the transaction. */
private void executeLifecycleState(ClientTransaction transaction) {
final ActivityLifecycleItem lifecycleItem = transaction.getLifecycleStateRequest();
if (lifecycleItem == null) {
// No lifecycle request, return early.
return;
}
final IBinder token = transaction.getActivityToken();
final ActivityClientRecord r = mTransactionHandler.getActivityClient(token);
...
// Execute the final transition with proper parameters.
lifecycleItem.execute(mTransactionHandler, token, mPendingActions);
lifecycleItem.postExecute(mTransactionHandler, token, mPendingActions);
}
这里取出了ActivityLifecycleItem并且调用了它的execute方法,实际就是ResumeActivityItem的方法:
@Override
public void execute(ClientTransactionHandler client, IBinder token,
PendingTransactionActions pendingActions) {
Trace.traceBegin(TRACE_TAG_ACTIVITY_MANAGER, "activityResume");
client.handleResumeActivity(token, true /* finalStateRequest */, mIsForward,
"RESUME_ACTIVITY");
Trace.traceEnd(TRACE_TAG_ACTIVITY_MANAGER);
}
经过上面分析实际是走到ActivityThread的handleResumeActivity方法:
@Override
public void handleResumeActivity(IBinder token, boolean finalStateRequest, boolean isForward,
String reason) {
...
// performResumeActivity内部会走onStart、onResume
final ActivityClientRecord r = performResumeActivity(token, finalStateRequest, reason);
if (r == null) {
// We didn't actually resume the activity, so skipping any follow-up actions.
return;
}
...
if (r.window == null && !a.mFinished && willBeVisible) {
r.window = r.activity.getWindow();
View decor = r.window.getDecorView();
decor.setVisibility(View.INVISIBLE);
ViewManager wm = a.getWindowManager();
WindowManager.LayoutParams l = r.window.getAttributes();
a.mDecor = decor;
l.type = WindowManager.LayoutParams.TYPE_BASE_APPLICATION;
l.softInputMode |= forwardBit;
if (r.mPreserveWindow) {
a.mWindowAdded = true;
r.mPreserveWindow = false;
ViewRootImpl impl = decor.getViewRootImpl();
if (impl != null) {
impl.notifyChildRebuilt();
}
}
...
if (!r.activity.mFinished && willBeVisible && r.activity.mDecor != null && !r.hideForNow) {
if (r.newConfig != null) {
performConfigurationChangedForActivity(r, r.newConfig);
if (DEBUG_CONFIGURATION) {
Slog.v(TAG, "Resuming activity " + r.activityInfo.name + " with newConfig "
+ r.activity.mCurrentConfig);
}
r.newConfig = null;
}
if (localLOGV) Slog.v(TAG, "Resuming " + r + " with isForward=" + isForward);
WindowManager.LayoutParams l = r.window.getAttributes();
if ((l.softInputMode
& WindowManager.LayoutParams.SOFT_INPUT_IS_FORWARD_NAVIGATION)
!= forwardBit) {
l.softInputMode = (l.softInputMode
& (~WindowManager.LayoutParams.SOFT_INPUT_IS_FORWARD_NAVIGATION))
| forwardBit;
if (r.activity.mVisibleFromClient) {
ViewManager wm = a.getWindowManager();
View decor = r.window.getDecorView();
wm.updateViewLayout(decor, l);
}
}
r.activity.mVisibleFromServer = true;
mNumVisibleActivities++;
if (r.activity.mVisibleFromClient) {
//添加window、设置可见
r.activity.makeVisible();
}
}
r.nextIdle = mNewActivities;
mNewActivities = r;
if (localLOGV) Slog.v(TAG, "Scheduling idle handler for " + r);
Looper.myQueue().addIdleHandler(new Idler());
}
handleResumeActivity做了以下事情:
- 通过performResumeActivity方法,内部调用生命周期onStart、onResume(可以自行查看,这里不再扩展)
- 通过activity.makeVisible方法,添加window、设置可见。(所以视图的真正可见是在onResume方法之后)
好了,到这里就是真正创建完成并且可见了。
总结
关于Activity启动的流程的讲解,我们分成了几个阶段:启动的发起、AMS的管理、线程切换、启动核心实现,知道了启动过程经历了两次IPC,客户端到AMS、AMS到客户端,以及Activity创建和生命周期的执行。
好了,今天就到这里,欢迎留言讨论~
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