Android事件分发底层原理

作者: GB_speak | 来源:发表于2017-04-13 19:16 被阅读25次

    1.简介
    1.1事件构成
    在Android中,事件(TouchEvent)主要包括点按、长按、拖拽、滑动等,所有的事件都由如下三个部分组成
    按下(ACTION_DOWN)

    移动(ACTION_MOVE)

    抬起(ACTION_UP)

    一般来说,一次完整的Touch事件,应该是由一个Down、一个Up和若干个Move组成。
    1.2View的分发事件
    public boolean dispatchTouchEvent(MotionEvent ev)如果事件能够传递到当前的View,那么此方法一定会被调用。

    public boolean onInterceptTouchEvent(MotionEvent ev)用来判断是否拦截某个事件

    public boolean onTouchEvent(MotionEvent ev)用来处理点击事件

    ViewGroup的相关事件有三个:onInterceptTouchEvent、dispatchTouchEvent、onTouchEvent。View的相关事件只有两个:dispatchTouchEvent、onTouchEvent。
    1.3滑动冲突处理:
    (1)外部拦截方法 (在父容器的 onInterceptTouchEvent 进行控制,是否分发到子元素),遵循Android规范
    (2)内部拦截方法(在子元素通过控制父容器的 requestDisallowInterceptTouchEvent 进行控制)
    2.流程
    Android中事件传递按照从上到下再从下到上进行层级传递,事件处理从Activity开始到ViewGroup再到View,如果View没有消费事件会再次从View到ViewGroup再到Activity最后事件被抛出消费掉。流转的流程图如下:

    Paste_Image.png

    dispatchTouchEvent和TouchEvnet return false的 时候,事件都会回传给父控件的onTouchEvent处理

    onInterceptTouchEvent默认为false不进行事件拦截,OnDispatchTouchEvnet默认为true进行事件分发,onTouchEvent需要根据具体的View是否设置了listener及具体View的实现进行区分是否为true

    Activity的dispatchTouchEvent不管返回true或false都会进行分发

    如果事件在具体的View或者ViewGroup的onTouchEvent返回true,则表明事件被消费,事件传递机制就会结束
    3.示例
    具体可以根据流程图修改对应方法返回值进行日志验证。这里就不一一进行日志输出显示。

    public class MyView extends Button {
        private String TAG = "MyView";
        public MyView(Context context, AttributeSet attrs) {
            super(context, attrs);
            TAG += getTag();
        }
        @Override
        public boolean dispatchTouchEvent(MotionEvent ev) {
            switch (ev.getAction()) {
                case MotionEvent.ACTION_DOWN:
                    Log.i(TAG, "MyView dispatchTouchEvent--ACTION_DOWN");
                    break;
                case MotionEvent.ACTION_MOVE:
                    Log.i(TAG, "MyView dispatchTouchEvent--ACTION_MOVE");
                    break;
                case MotionEvent.ACTION_UP:
                    Log.i(TAG, "MyView dispatchTouchEvent--ACTION_UP");
                    break;
            }
            return super.dispatchTouchEvent(ev);
        }
        @Override
        public boolean onTouchEvent(MotionEvent event) {
            switch (event.getAction()) {
                case MotionEvent.ACTION_DOWN:
                    Log.i(TAG, "MyView onTouchEvent--ACTION_DOWN");
                    break;
                case MotionEvent.ACTION_MOVE:
                    Log.i(TAG, "MyView onTouchEvent--ACTION_MOVE");
                    break;
                case MotionEvent.ACTION_UP:
                    Log.i(TAG, "MyView onTouchEvent--ACTION_UP");
                    break;
            }
            boolean touch = super.onTouchEvent(event);
            Log.i(TAG, "MyView onTouchEvent--touch" + touch);
            return touch;
        }
    }```
    

    public class MyViewGroup extends RelativeLayout {
    private String TAG = "MyViewGroup";
    public MyViewGroup(Context context, AttributeSet attrs) {
    super(context, attrs);
    TAG+=getTag();
    }
    @Override
    public boolean dispatchTouchEvent(MotionEvent ev) {
    switch (ev.getAction()) {
    case MotionEvent.ACTION_DOWN:
    Log.i(TAG, "MyViewGroup dispatchTouchEvent--ACTION_DOWN");
    break;
    case MotionEvent.ACTION_MOVE:
    Log.i(TAG, "MyViewGroup dispatchTouchEvent--ACTION_MOVE");
    break;
    case MotionEvent.ACTION_UP:
    Log.i(TAG, "MyViewGroup dispatchTouchEvent--ACTION_UP");
    break;
    }
    return super.dispatchTouchEvent(ev) ;
    }
    @Override
    public boolean onInterceptTouchEvent(MotionEvent ev) {
    switch (ev.getAction()) {
    case MotionEvent.ACTION_DOWN:
    Log.d(TAG, "MyViewGroup onInterceptTouchEvent--ACTION_DOWN");
    break;
    case MotionEvent.ACTION_MOVE:
    Log.d(TAG, "MyViewGroup onInterceptTouchEvent--ACTION_MOVE");
    break;
    case MotionEvent.ACTION_UP:
    Log.d(TAG, "MyViewGroup onInterceptTouchEvent--ACTION_UP");
    break;
    }
    return super.onInterceptTouchEvent(ev);
    }
    @Override
    public boolean onTouchEvent(MotionEvent event) {
    switch (event.getAction()) {
    case MotionEvent.ACTION_DOWN:
    Log.i(TAG, "MyViewGroup onTouchEvent--ACTION_DOWN");
    break;
    case MotionEvent.ACTION_MOVE:
    Log.i(TAG, "MyViewGroup onTouchEvent--ACTION_MOVE");
    break;
    case MotionEvent.ACTION_UP:
    Log.i(TAG, "MyViewGroup onTouchEvent--ACTION_UP");
    break;
    }
    boolean touch = super.onTouchEvent(event);
    Log.i(TAG, "MyViewGroup onTouchEvent--touch" + touch);
    return touch;
    }
    }```

    <?xml version="1.0" encoding="utf-8"?>
    <RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
        xmlns:tools="http://schemas.android.com/tools"
        android:id="@+id/activity_main"
        android:layout_width="match_parent"
        android:layout_height="match_parent"
        android:paddingBottom="@dimen/activity_vertical_margin"
        android:paddingLeft="@dimen/activity_horizontal_margin"
        android:paddingRight="@dimen/activity_horizontal_margin"
        android:paddingTop="@dimen/activity_vertical_margin"
        tools:context="com.jd.test.myapplication.MainActivity">
        <com.jd.test.myapplication.view.MyViewGroup
            android:id="@+id/mg1"
            android:layout_width="match_parent"
            android:layout_height="wrap_content"
            android:tag="mg1">
            <com.jd.test.myapplication.view.MyView
                android:id="@+id/v3"
                android:layout_width="wrap_content"
                android:layout_height="wrap_content"
                android:tag="btn3"
                android:text="btn3" />
        </com.jd.test.myapplication.view.MyViewGroup>
    </RelativeLayout>```
    

    public class ViewEventActivity extends Activity {
    Button btn3;
    MyViewGroup myViewGroup1;
    private String TAG="ViewEventActivity";
    @Override
    protected void onCreate(Bundle savedInstanceState) {
    super.onCreate(savedInstanceState);
    setContentView(R.layout.activity_view_event);
    btn3= (Button) findViewById(R.id.v3);
    myViewGroup1= (MyViewGroup) findViewById(R.id.mg1);
    }
    @Override
    public boolean dispatchTouchEvent(MotionEvent ev) {
    switch (ev.getAction()) {
    case MotionEvent.ACTION_DOWN:
    Log.i(TAG, "DecorView dispatchTouchEvent--ACTION_DOWN");
    break;
    case MotionEvent.ACTION_MOVE:
    Log.i(TAG, "DecorView dispatchTouchEvent--ACTION_MOVE");
    break;
    case MotionEvent.ACTION_UP:
    Log.i(TAG, "DecorView dispatchTouchEvent--ACTION_UP");
    break;
    }
    return super.dispatchTouchEvent(ev);
    //return true;
    }
    @Override
    public boolean onTouchEvent(MotionEvent event) {
    switch (event.getAction()) {
    case MotionEvent.ACTION_DOWN:
    Log.i(TAG, "DecorView onTouchEvent--ACTION_DOWN");
    break;
    case MotionEvent.ACTION_MOVE:
    Log.i(TAG, "DecorView onTouchEvent--ACTION_MOVE");
    break;
    case MotionEvent.ACTION_UP:
    Log.i(TAG, "DecorView onTouchEvent--ACTION_UP");
    break;
    }
    boolean touch=super.onTouchEvent(event);
    Log.d(TAG, "DecorView touch boolean---"+touch);
    return touch;
    }```
    4.源码解析
    1.Activity的TouchEvent流程
    首先看一下Activity的dispatchTouchEvnet源码,实际是调用了Window的 superDispatchTouchEvent();
    Activity:

    public boolean dispatchTouchEvent(MotionEvent ev) {
        if (ev.getAction() == MotionEvent.ACTION_DOWN) {
            onUserInteraction();
        }
        if (getWindow().superDispatchTouchEvent(ev)) {
            return true;
        }
        return onTouchEvent(ev);
    }```
    Window是一个抽象类,他的实现类是PhoneWindow,而PhoneWidow的最底层视图是mDecorView,是一个FrameLayout。其实也就是ViewGroup。
    PhoneWindow:
    

    @Override
    public boolean superDispatchTouchEvent(MotionEvent event) {
    return mDecor.superDispatchTouchEvent(event);
    }```
    DecorView的 superDispatchTouchEvent

    public boolean superDispatchTouchEvent(MotionEvent event) {
    return super.dispatchTouchEvent(event);
    }```
    如果Activity有实现 dispatchTouchEvent回调则调用改回调,若没有则调用super的 dispatchTouchEvent,继续往子View进行事件分发
    

    @Override
    public boolean dispatchTouchEvent(MotionEvent ev) {
    final Callback cb = getCallback();
    return cb != null && !isDestroyed() && mFeatureId < 0 ? cb.dispatchTouchEvent(ev)
    : super.dispatchTouchEvent(ev);
    }```
    2.DispatchTouchEvent

    ViewGroup:

     /**
      * {@inheritDoc}
      */
      @Override
      public boolean dispatchTouchEvent(MotionEvent ev) {
      if (mInputEventConsistencyVerifier != null) {
      mInputEventConsistencyVerifier.onTouchEvent(ev, 1);
      }
    //对于辅助功能的事件处理
      if (ev.isTargetAccessibilityFocus() && isAccessibilityFocusedViewOrHost()) {
      ev.setTargetAccessibilityFocus(false);
      }
      boolean handled = false;
      if (onFilterTouchEventForSecurity(ev)) {
      final int action = ev.getAction();
      final int actionMasked = action & MotionEvent.ACTION_MASK;
      // 处理原始的DOWN事件
      if (actionMasked == MotionEvent.ACTION_DOWN) {
      //这里主要是在新事件开始时处理完上一个事件
      // due to an app switch, ANR, or some other state change.
      cancelAndClearTouchTargets(ev);
      resetTouchState();
      }
      //检查事件拦截
      final boolean intercepted;
      if (actionMasked == MotionEvent.ACTION_DOWN
      || mFirstTouchTarget != null) {
      final boolean disallowIntercept = (mGroupFlags & FLAG_DISALLOW_INTERCEPT) != 0;
      if (!disallowIntercept) {
      intercepted = onInterceptTouchEvent(ev);
      ev.setAction(action); //恢复事件防止其改变
      } else {
      intercepted = false;
      }
      } else {
      // There are no touch targets and this action is not an initial down
      // so this view group continues to intercept touches.
      intercepted = true;
      }
      //如果事件被拦截了,则进行正常的事件分发
      if (intercepted || mFirstTouchTarget != null) {
      ev.setTargetAccessibilityFocus(false);
      }
      // 检查事件是否取消
      final boolean canceled = resetCancelNextUpFlag(this)
      || actionMasked == MotionEvent.ACTION_CANCEL;
      // 如果有必要的话,为DOWN事件检查所有的目标对象
      final boolean split = (mGroupFlags & FLAG_SPLIT_MOTION_EVENTS) != 0;
      TouchTarget newTouchTarget = null;
      boolean alreadyDispatchedToNewTouchTarget = false;
    //如果事件未被取消并未被拦截
      if (!canceled && !intercepted) {
      //如果有辅助功能的参与,则直接将事件投递到对应的View,否则将事件分发给所有的子View
      View childWithAccessibilityFocus = ev.isTargetAccessibilityFocus()
      ? findChildWithAccessibilityFocus() : null;
      if (actionMasked == MotionEvent.ACTION_DOWN
      || (split && actionMasked == MotionEvent.ACTION_POINTER_DOWN)
      || actionMasked == MotionEvent.ACTION_HOVER_MOVE) {
      final int actionIndex = ev.getActionIndex(); // always 0 for down
      final int idBitsToAssign = split ? 1 << ev.getPointerId(actionIndex)
      : TouchTarget.ALL_POINTER_IDS;
      // Clean up earlier touch targets for this pointer id in case they
      // have become out of sync.
      removePointersFromTouchTargets(idBitsToAssign);
      final int childrenCount = mChildrenCount;
    //如果TouchTarget为空并且子元素不为0
      if (newTouchTarget == null && childrenCount != 0) {
      final float x = ev.getX(actionIndex);
      final float y = ev.getY(actionIndex);
      //由上至下去寻找一个可以接收改事件的子View
      final ArrayList<View> preorderedList = buildOrderedChildList();
      final boolean customOrder = preorderedList == null
      && isChildrenDrawingOrderEnabled();
      final View[] children = mChildren;
    //遍历子元素
      for (int i = childrenCount - 1; i >= 0; i--) {
      final int childIndex = customOrder
      ? getChildDrawingOrder(childrenCount, i) : i;
      final View child = (preorderedList == null)
      ? children[childIndex] : preorderedList.get(childIndex);
      // If there is a view that has accessibility focus we want it
      // to get the event first and if not handled we will perform a
      // normal dispatch. We may do a double iteration but this is
      // safer given the timeframe.
      if (childWithAccessibilityFocus != null) {
      if (childWithAccessibilityFocus != child) {
      continue;
      }
      childWithAccessibilityFocus = null;
      i = childrenCount - 1;
      }
    //如果这个子元素无法接收Pointer Event或这个事件电压根本就没有在子元素的边界范围内
      if (!canViewReceivePointerEvents(child)
      || !isTransformedTouchPointInView(x, y, child, null)) {
      ev.setTargetAccessibilityFocus(false);
    //那么就跳出该次循环继续遍历
      continue;
      }
    //找到Event该由那个子元素持有
      newTouchTarget = getTouchTarget(child);
      if (newTouchTarget != null) {
      // Child is already receiving touch within its bounds.
      // Give it the new pointer in addition to the ones it is handling.
      newTouchTarget.pointerIdBits |= idBitsToAssign;
      break;
      }
      resetCancelNextUpFlag(child);
    //投递事件执行触摸操作
    //如果子元素还是一个ViewGroup,则递归调用重复此过程
    //如果子元素还是一个View,那么则会调用View的dispatTouchEvent,
    //并最终由onTouchEvent处理
      if (dispatchTransformedTouchEvent(ev, false, child, idBitsToAssign)) {
      // 子View在其边界范围内接收事件
      mLastTouchDownTime = ev.getDownTime();
      if (preorderedList != null) {
      // childIndex points into presorted list, find original index
      for (int j = 0; j < childrenCount; j++) {
      if (children[childIndex] == mChildren[j]) {
      mLastTouchDownIndex = j;
      break;
      }
      }
      } else {
      mLastTouchDownIndex = childIndex;
      }
      mLastTouchDownX = ev.getX();
      mLastTouchDownY = ev.getY();
      newTouchTarget = addTouchTarget(child, idBitsToAssign);
      alreadyDispatchedToNewTouchTarget = true;
      break;
      }
      // The accessibility focus didn't handle the event, so clear
      // the flag and do a normal dispatch to all children.
      ev.setTargetAccessibilityFocus(false);
      }
      if (preorderedList != null) preorderedList.clear();
      }
    //如果发现没有子元素可以持有该次事件
      if (newTouchTarget == null && mFirstTouchTarget != null) {
      // Did not find a child to receive the event.
      // Assign the pointer to the least recently added target.
      newTouchTarget = mFirstTouchTarget;
      while (newTouchTarget.next != null) {
      newTouchTarget = newTouchTarget.next;
      }
      newTouchTarget.pointerIdBits |= idBitsToAssign;
      }
      }
      }
      // Dispatch to touch targets.
      if (mFirstTouchTarget == null) {
      // No touch targets so treat this as an ordinary view.
      handled = dispatchTransformedTouchEvent(ev, canceled, null,
      TouchTarget.ALL_POINTER_IDS);
      } else {
      // Dispatch to touch targets, excluding the new touch target if we already
      // dispatched to it. Cancel touch targets if necessary.
      TouchTarget predecessor = null;
      TouchTarget target = mFirstTouchTarget;
      while (target != null) {
      final TouchTarget next = target.next;
      if (alreadyDispatchedToNewTouchTarget && target == newTouchTarget) {
      handled = true;
      } else {
      final boolean cancelChild = resetCancelNextUpFlag(target.child)
      || intercepted;
      if (dispatchTransformedTouchEvent(ev, cancelChild,
      target.child, target.pointerIdBits)) {
      handled = true;
      }
      if (cancelChild) {
      if (predecessor == null) {
      mFirstTouchTarget = next;
      } else {
      predecessor.next = next;
      }
      target.recycle();
      target = next;
      continue;
      }
      }
      predecessor = target;
      target = next;
      }
      }
      // Update list of touch targets for pointer up or cancel, if needed.
      if (canceled
      || actionMasked == MotionEvent.ACTION_UP
      || actionMasked == MotionEvent.ACTION_HOVER_MOVE) {
      resetTouchState();
      } else if (split && actionMasked == MotionEvent.ACTION_POINTER_UP) {
      final int actionIndex = ev.getActionIndex();
      final int idBitsToRemove = 1 << ev.getPointerId(actionIndex);
      removePointersFromTouchTargets(idBitsToRemove);
      }
      }
      if (!handled && mInputEventConsistencyVerifier != null) {
      mInputEventConsistencyVerifier.onUnhandledEvent(ev, 1);
      }
      return handled;
      }```
    View:
    

    /**

    • Dispatches a key shortcut event.
    • @param event The key event to be dispatched.
    • @return True if the event was handled by the view, false otherwise.
      /
      public boolean dispatchKeyShortcutEvent(KeyEvent event) {
      return onKeyShortcut(event.getKeyCode(), event);
      }
      /
      *
    • Pass the touch screen motion event down to the target view, or this
    • view if it is the target.
    • @param event The motion event to be dispatched.
    • @return True if the event was handled by the view, false otherwise.
      */
      public boolean dispatchTouchEvent(MotionEvent event) {
      // If the event should be handled by accessibility focus first.
      if (event.isTargetAccessibilityFocus()) {
      // We don't have focus or no virtual descendant has it, do not handle the event.
      if (!isAccessibilityFocusedViewOrHost()) {
      return false;
      }
      // We have focus and got the event, then use normal event dispatch.
      event.setTargetAccessibilityFocus(false);
      }
      boolean result = false;
      if (mInputEventConsistencyVerifier != null) {
      mInputEventConsistencyVerifier.onTouchEvent(event, 0);
      }
      final int actionMasked = event.getActionMasked();
      if (actionMasked == MotionEvent.ACTION_DOWN) {
      // Defensive cleanup for new gesture
      stopNestedScroll();
      }
      if (onFilterTouchEventForSecurity(event)) {
      //noinspection SimplifiableIfStatement
      ListenerInfo li = mListenerInfo;
      if (li != null && li.mOnTouchListener != null
      && (mViewFlags & ENABLED_MASK) == ENABLED
      && li.mOnTouchListener.onTouch(this, event)) {
      result = true;
      }
      if (!result && onTouchEvent(event)) {
      result = true;
      }
      }
      if (!result && mInputEventConsistencyVerifier != null) {
      mInputEventConsistencyVerifier.onUnhandledEvent(event, 0);
      }
      // Clean up after nested scrolls if this is the end of a gesture;
      // also cancel it if we tried an ACTION_DOWN but we didn't want the rest
      // of the gesture.
      if (actionMasked == MotionEvent.ACTION_UP ||
      actionMasked == MotionEvent.ACTION_CANCEL ||
      (actionMasked == MotionEvent.ACTION_DOWN && !result)) {
      stopNestedScroll();
      }
      return result;
      }```
      3.onInterceptTouchEvent
    public boolean onInterceptTouchEvent(MotionEvent ev) {
     return false;
     }```
    **4.TouchEvent**
    

    /**

    • Implement this method to handle touch screen motion events.
    • <p>
    • If this method is used to detect click actions, it is recommended that
    • the actions be performed by implementing and calling
    • {@link #performClick()}. This will ensure consistent system behavior,
    • including:
    • <ul>
    • <li>obeying click sound preferences
    • <li>dispatching OnClickListener calls
    • <li>handling {@link AccessibilityNodeInfo#ACTION_CLICK ACTION_CLICK} when
    • accessibility features are enabled
    • </ul>
    • @param event The motion event.
    • @return True if the event was handled, false otherwise.
      */
      public boolean onTouchEvent(MotionEvent event) {
      final float x = event.getX();
      final float y = event.getY();
      final int viewFlags = mViewFlags;
      final int action = event.getAction();
      if ((viewFlags & ENABLED_MASK) == DISABLED) {
      if (action == MotionEvent.ACTION_UP && (mPrivateFlags & PFLAG_PRESSED) != 0) {
      setPressed(false);
      }
      // A disabled view that is clickable still consumes the touch
      // events, it just doesn't respond to them.
      return (((viewFlags & CLICKABLE) == CLICKABLE
      || (viewFlags & LONG_CLICKABLE) == LONG_CLICKABLE)
      || (viewFlags & CONTEXT_CLICKABLE) == CONTEXT_CLICKABLE);
      }
      if (mTouchDelegate != null) {
      if (mTouchDelegate.onTouchEvent(event)) {
      return true;
      }
      }
      if (((viewFlags & CLICKABLE) == CLICKABLE ||
      (viewFlags & LONG_CLICKABLE) == LONG_CLICKABLE) ||
      (viewFlags & CONTEXT_CLICKABLE) == CONTEXT_CLICKABLE) {
      switch (action) {
      case MotionEvent.ACTION_UP:
      boolean prepressed = (mPrivateFlags & PFLAG_PREPRESSED) != 0;
      if ((mPrivateFlags & PFLAG_PRESSED) != 0 || prepressed) {
      // take focus if we don't have it already and we should in
      // touch mode.
      boolean focusTaken = false;
      if (isFocusable() && isFocusableInTouchMode() && !isFocused()) {
      focusTaken = requestFocus();
      }
      if (prepressed) {
      // The button is being released before we actually
      // showed it as pressed. Make it show the pressed
      // state now (before scheduling the click) to ensure
      // the user sees it.
      setPressed(true, x, y);
      }
      if (!mHasPerformedLongPress && !mIgnoreNextUpEvent) {
      // This is a tap, so remove the longpress check
      removeLongPressCallback();
      // Only perform take click actions if we were in the pressed state
      if (!focusTaken) {
      // Use a Runnable and post this rather than calling
      // performClick directly. This lets other visual state
      // of the view update before click actions start.
      if (mPerformClick == null) {
      mPerformClick = new PerformClick();
      }
      if (!post(mPerformClick)) {
      performClick();
      }
      }
      }
      if (mUnsetPressedState == null) {
      mUnsetPressedState = new UnsetPressedState();
      }
      if (prepressed) {
      postDelayed(mUnsetPressedState,
      ViewConfiguration.getPressedStateDuration());
      } else if (!post(mUnsetPressedState)) {
      // If the post failed, unpress right now
      mUnsetPressedState.run();
      }
      removeTapCallback();
      }
      mIgnoreNextUpEvent = false;
      break;
      case MotionEvent.ACTION_DOWN:
      mHasPerformedLongPress = false;
      if (performButtonActionOnTouchDown(event)) {
      break;
      }
      // Walk up the hierarchy to determine if we're inside a scrolling container.
      boolean isInScrollingContainer = isInScrollingContainer();
      // For views inside a scrolling container, delay the pressed feedback for
      // a short period in case this is a scroll.
      if (isInScrollingContainer) {
      mPrivateFlags |= PFLAG_PREPRESSED;
      if (mPendingCheckForTap == null) {
      mPendingCheckForTap = new CheckForTap();
      }
      mPendingCheckForTap.x = event.getX();
      mPendingCheckForTap.y = event.getY();
      postDelayed(mPendingCheckForTap, ViewConfiguration.getTapTimeout());
      } else {
      // Not inside a scrolling container, so show the feedback right away
      setPressed(true, x, y);
      checkForLongClick(0);
      }
      break;
      case MotionEvent.ACTION_CANCEL:
      setPressed(false);
      removeTapCallback();
      removeLongPressCallback();
      mInContextButtonPress = false;
      mHasPerformedLongPress = false;
      mIgnoreNextUpEvent = false;
      break;
      case MotionEvent.ACTION_MOVE:
      drawableHotspotChanged(x, y);
      // Be lenient about moving outside of buttons
      if (!pointInView(x, y, mTouchSlop)) {
      // Outside button
      removeTapCallback();
      if ((mPrivateFlags & PFLAG_PRESSED) != 0) {
      // Remove any future long press/tap checks
      removeLongPressCallback();
      setPressed(false);
      }
      }
      break;
      }
      return true;
      }
      return false;
      }```

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        本文标题:Android事件分发底层原理

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