关于Okhttp3(四)-RetryAndFollowUpInt

作者: lowett | 来源:发表于2017-02-24 10:59 被阅读387次

前文讲解了整体流程,今天进入第一个拦截器RetryAndFollowUpInterceptor。

官网解释如下:

This interceptor recovers from failures and follows redirects as necessary. It may throw an {@link IOException} if the call was canceled.

最大恢复重试次数:

private static final int MAX_FOLLOW_UPS = 20;

前文我们知道每个拦截器都实现了接口Interceptor,Interceptor.intercept() 方法就是子类用来处理,自己的业务逻辑,所以我们只要分析此方法即可。

处理的业务

  1. 实例化StreamAllocation,初始化一个Socket连接对象,获取到输入/输出流()基于Okio
  2. 开启循环,执行下一个调用链(拦截器),等待返回结果(Response)
  3. 如果发生错误,判断是否继续请求,否:退出
  4. 检查响应是否符合要求,是:返回
  5. 关闭响应结果
  6. 判断是否达到最大限制数,是:退出
  7. 检查是否有相同连接,是:释放,重建连接
  8. 重复以上流程

源码

@Override public Response intercept(Chain chain) throws IOException {
  // 
  Request request = chain.request();
 // 1. 初始化一个socket连接对象
  streamAllocation = new StreamAllocation(
      client.connectionPool(), createAddress(request.url()), callStackTrace);

  int followUpCount = 0;
  Response priorResponse = null;
  while (true) {
     // 
    if (canceled) {
      streamAllocation.release();
      throw new IOException("Canceled");
    }

    Response response = null;
    boolean releaseConnection = true;
    try {
       // 2. 执行下一个拦截器,即BridgeInterceptor
      response = ((RealInterceptorChain) chain).proceed(request, streamAllocation, null, null);
      releaseConnection = false;
    } catch (RouteException e) {
      // The attempt to connect via a route failed. The request will not have been sent.
       // 3. 如果有异常,判断是否要恢复
      if (!recover(e.getLastConnectException(), false, request)) {
        throw e.getLastConnectException();
      }
      releaseConnection = false;
      continue;
    } catch (IOException e) {
      // An attempt to communicate with a server failed. The request may have been sent.
      boolean requestSendStarted = !(e instanceof ConnectionShutdownException);
      if (!recover(e, requestSendStarted, request)) throw e;
      releaseConnection = false;
      continue;
    } finally {
      // We're throwing an unchecked exception. Release any resources.
      if (releaseConnection) {
        streamAllocation.streamFailed(null);
        streamAllocation.release();
      }
    }

    // Attach the prior response if it exists. Such responses never have a body.
    if (priorResponse != null) {
      response = response.newBuilder()
          .priorResponse(priorResponse.newBuilder()
                  .body(null)
                  .build())
          .build();
    }
 // 4. 检查是否符合要求
    Request followUp = followUpRequest(response);

    if (followUp == null) {
      if (!forWebSocket) {
        streamAllocation.release();
      }
      // 返回结果
      return response;
    }
 // 5. 不符合,关闭响应流
    closeQuietly(response.body());
 // 6. 是否超过最大限制
    if (++followUpCount > MAX_FOLLOW_UPS) {
      streamAllocation.release();
      throw new ProtocolException("Too many follow-up requests: " + followUpCount);
    }

    if (followUp.body() instanceof UnrepeatableRequestBody) {
      streamAllocation.release();
      throw new HttpRetryException("Cannot retry streamed HTTP body", response.code());
    }
 // 7. 是否有相同的连接
    if (!sameConnection(response, followUp.url())) {
      streamAllocation.release();
      streamAllocation = new StreamAllocation(
          client.connectionPool(), createAddress(followUp.url()), callStackTrace);
    } else if (streamAllocation.codec() != null) {
      throw new IllegalStateException("Closing the body of " + response
          + " didn't close its backing stream. Bad interceptor?");
    }

    request = followUp;
    priorResponse = response;
  }
}

初始化连接对象

// 初始化一个Socket连接对象,此处是第一步,然后获取输入/输出流
streamAllocation = new StreamAllocation(
    client.connectionPool(), createAddress(request.url()), callStackTrace);
// 三个参数分别对应,全局的连接池仅对http/2有用,连接线路Address, 堆栈对象(个人认为没什么用)

注意:此处还没有真正的去建立连接,只是初始化一个连接对象

继续下一个拦截器

上面一步初始化好后,将继续执行下一个连接器BridgeInterceptor,后文将继续分析,此处暂略

// 这里有个很重的信息,即会将初始化好的连接对象传递给下一个拦截器,也是贯穿整个请求的连击对象,
// 上文我们说过,在拦截器执行过程中,RealInterceptorChain的几个属性字段会一步一步赋值
response = ((RealInterceptorChain) chain).proceed(request, streamAllocation, null, null);

抛出异常

如果抛出异常,将判断是否能够继续连接,以下情况不在,重试:

  1. 应用层配置不在连接,默认为true

  2. 请求Request出错不能继续使用

  3. 是否可以恢复的

    3.1、协议错误(ProtocolException)
    3.2、中断异常(InterruptedIOException)
    3.3、SSL握手错误(SSLHandshakeException && CertificateException)
    3.4、certificate pinning错误(SSLPeerUnverifiedException)

  4. 没用更多线路可供选择

/**
* 不在继续连接的情况:
* 1. 应用层配置不在连接,默认为true
* 2. 请求Request出错不能继续使用
* 3. 是否可以恢复的
*   3.1、协议错误(ProtocolException)
    3.2、中断异常(InterruptedIOException)
    3.3、SSL握手错误(SSLHandshakeException && CertificateException)
    3.4、certificate pinning错误(SSLPeerUnverifiedException)
* 4. 没用更多线路可供选择
*/
private boolean recover(IOException e, boolean requestSendStarted, Request userRequest) {
  streamAllocation.streamFailed(e);
  // 1. 应用层配置不在连接,默认为true
  // The application layer has forbidden retries.
  if (!client.retryOnConnectionFailure()) return false;

  // 2. 请求Request出错不能继续使用
  // We can't send the request body again.
  if (requestSendStarted && userRequest.body() instanceof UnrepeatableRequestBody) return false;

  //  是否可以恢复的
  // This exception is fatal.
  if (!isRecoverable(e, requestSendStarted)) return false;

  // 4. 没用更多线路可供选择
  // No more routes to attempt.
  if (!streamAllocation.hasMoreRoutes()) return false;

  // For failure recovery, use the same route selector with a new connection.
  return true;
}

正常响应

根据响应码(code),处理响应头(header),比如重定向,超时等如果一切正常将直接返回Response停止循环。

响应不符合要求

如果响应不符合要求,将关闭响应,接续处理

// 略
closeQuietly(response.body());
 // 超过最大限制,抛出异常停止循环
if (++followUpCount > MAX_FOLLOW_UPS) {
  streamAllocation.release();
  throw new ProtocolException("Too many follow-up requests: " + followUpCount);
}
// 请求已破坏掉,抛出异常停止循环
if (followUp.body() instanceof UnrepeatableRequestBody) {
  streamAllocation.release();
  throw new HttpRetryException("Cannot retry streamed HTTP body", response.code());
}
// 如果响应线路,和请求相同,复用,否则,关闭重建响应
if (!sameConnection(response, followUp.url())) {
  streamAllocation.release();
  streamAllocation = new StreamAllocation(
      client.connectionPool(), createAddress(followUp.url()), callStackTrace);
} else if (streamAllocation.codec() != null) {
  throw new IllegalStateException("Closing the body of " + response
      + " didn't close its backing stream. Bad interceptor?");
}
// 略

其他

此拦截器主要的工作是:

  1. 初始化一个连接对象
  2. 处理异常,判断是否需要继续发起请求

总结

此拦截器是第一个拦截器,也是贯穿整个请求过程的拦截器,业务比较简单,对照源码几本都能看懂

系列文章

  1. 关于Okhttp(一)-基本使用
  2. 关于Okhttp(二)-如何下载查看源码
  3. 关于Okhttp3(三)-请求流程
  4. 关于Okhttp3(四)-RetryAndFollowUpInterceptor

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