public Transform target;//获取旋转目标
private void camerarotate() //摄像机围绕目标旋转操作
{
transform.RotateAround(target.position, Vector3.up, speed*Time.deltaTime); //摄像机围绕目标旋转
var mouse_x = Input.GetAxis("Mouse X");//获取鼠标X轴移动
var mouse_y = -Input.GetAxis("Mouse Y");//获取鼠标Y轴移动
if (Input.GetKey(KeyCode.Mouse1))
{
transform.Translate(Vector3.left*(mouse_x*15f)*Time.deltaTime);
transform.Translate(Vector3.up*(mouse_y*15f)*Time.deltaTime);
}
if (Input.GetKey(KeyCode.Mouse0))
{
transform.RotateAround(target.transform.position, Vector3.up, mouse_x*5);
transform.RotateAround(target.transform.position, transform.right, mouse_y*5);
}
}
private void camerazoom() //摄像机滚轮缩放
{
if (Input.GetAxis("Mouse ScrollWheel") > 0)
transform.Translate(Vector3.forward*0.5f);
if (Input.GetAxis("Mouse ScrollWheel") < 0)
transform.Translate(Vector3.forward*-0.5f);
}
网友评论