Android实现dialog的3D翻转

作者: 弃用简书 | 来源:发表于2017-08-17 14:36 被阅读447次

    本文实现了Android中dialog的3D翻转效果。这里通过一个简单的应用场景记录下。

    效果图

    这里写图片描述

    起初自己的思路是Activity进行界面跳转实现旋转效果,网上看了很多,写下来发现效果不对。之后又看到Google上面的Card Flid Animation效果是这样的。

    这里写图片描述

    看着确实不错,然而拿下来demo放慢翻转速度后发现,不是我想要的。但是跟我看到的一个app里面的效果一样
    然后想改成dialog试试效果,发现更是不行了。

    Card Flid Animation效果如下:
    这个是通过Activity来切换Fragment实现的,可以看到区别是翻转时候貌似会变大,其实没用,只是翻转后的视觉问题。

    这里写图片描述

    听说openGl比较麻烦,并且没有用过。然后就搜了下Rotate3DAnimaitons。
    搜到了这篇文章
    http://blog.csdn.net/growing_tree/article/details/50428148
    所以这篇文章里的实现方法不是我的原创,是参考人家的。在这里感谢这位大神。
    不过他这个是activity里的,我就想要一个dialog效果,因为电脑上TIM的打开红包这个3D效果看着不错,其实大同小异,就拿过来改成Dialog。
    对于Rotate3DAnimaitons这篇文章已经很详细了,有需要的可以参考下。

    这里也贴下Rotate3dAnimation 的代码

    简单加了两行注释

    /**
     * An animation that rotates the view on the Y axis between two specified angles.
     * This animation also adds a translation on the Z axis (depth) to improve the effect.
     */
    public class Rotate3dAnimation extends Animation {
        private final float mFromDegrees;
        private final float mToDegrees;
        private final float mCenterX;
        private final float mCenterY;
        private final float mDepthZ;
        private final boolean mReverse;
        private Camera mCamera;
    
        /**
         * Creates a new 3D rotation on the Y axis. The rotation is defined by its
         * start angle and its end angle. Both angles are in degrees. The rotation
         * is performed around a center point on the 2D space, definied by a pair
         * of X and Y coordinates, called centerX and centerY. When the animation
         * starts, a translation on the Z axis (depth) is performed. The length
         * of the translation can be specified, as well as whether the translation
         * should be reversed in time.
         *
         * @param fromDegrees the start angle of the 3D rotation //起始角度
         * @param toDegrees the end angle of the 3D rotation //结束角度
         * @param centerX the X center of the 3D rotation //x中轴线
         * @param centerY the Y center of the 3D rotation //y中轴线
         * @param reverse true if the translation should be reversed, false otherwise//是否反转
         */
        public Rotate3dAnimation(float fromDegrees, float toDegrees,
                float centerX, float centerY, float depthZ, boolean reverse) {
            mFromDegrees = fromDegrees;
            mToDegrees = toDegrees;
            mCenterX = centerX;
            mCenterY = centerY;
            mDepthZ = depthZ;//Z轴移动的距离,这个来影响视觉效果,可以解决flip animation那个给人看似放大的效果
            mReverse = reverse;
        }
    
        @Override
        public void initialize(int width, int height, int parentWidth, int parentHeight) {
            super.initialize(width, height, parentWidth, parentHeight);
            mCamera = new Camera();
        }
    
        @Override
        protected void applyTransformation(float interpolatedTime, Transformation t) {
            final float fromDegrees = mFromDegrees;
            float degrees = fromDegrees + ((mToDegrees - fromDegrees) * interpolatedTime);
    
            final float centerX = mCenterX;
            final float centerY = mCenterY;
            final Camera camera = mCamera;
    
            final Matrix matrix = t.getMatrix();
    
            Log.i("interpolatedTime", interpolatedTime+"");
            camera.save();
            if (mReverse) {
                camera.translate(0.0f, 0.0f, mDepthZ * interpolatedTime);
            } else {
                camera.translate(0.0f, 0.0f, mDepthZ * (1.0f - interpolatedTime));
            }
            camera.rotateY(degrees);
            camera.getMatrix(matrix);
            camera.restore();
    
            matrix.preTranslate(-centerX, -centerY);
            matrix.postTranslate(centerX, centerY);
        }
    }
    

    dialog实现3D翻转代码,

    说明:动画部分的代码是拿的搜的的那篇文章的

    public class MyDialog extends Dialog {
    
        @BindView(R.id.et_user_name)
        EditText etUserName;
        @BindView(R.id.et_password)
        EditText etPassword;
        @BindView(R.id.cb_auto_login)
        CheckBox cbAutoLogin;
        @BindView(R.id.tv_forget_pwd)
        TextView tvForgetPwd;
        @BindView(R.id.ll_content)
        LinearLayout llContent;
        @BindView(R.id.et_email)
        EditText etEmail;
        @BindView(R.id.btn_back)
        Button btnBack;
        @BindView(R.id.container)
        RelativeLayout container;
        private Context context;
    
        @BindView(R.id.ll_register)
        LinearLayout llRegister;
    
    
        //接口回调传递参数
        private OnClickListenerInterface mListener;
        private View view;
    //
        private String strContent;
    
    
        private int centerX;
        private int centerY;
        private int depthZ = 700;//修改此处可以改变距离来达到你满意的效果
        private int duration = 300;//动画时间
        private Rotate3dAnimation openAnimation;
        private Rotate3dAnimation closeAnimation;
    
        private boolean isOpen = false;
    
        public interface OnClickListenerInterface {
    
            /**
             * 确认,
             */
            void doConfirm();
    
            /**
             * 取消
             */
    //        public void doCancel();
        }
    
        public MyDialog(Context context) {
            super(context);
            this.context = context;
        }
    
        public MyDialog(Context context, String content) {
            super(context);
            this.context = context;
            this.strContent = content;
    
        }
    
        @Override
        protected void onCreate(Bundle savedInstanceState) {
            super.onCreate(savedInstanceState);
            //去掉系统的黑色矩形边框
            getWindow().setBackgroundDrawableResource(android.R.color.transparent);
            requestWindowFeature(Window.FEATURE_NO_TITLE);
    
            init();
        }
    
        public void init() {
            LayoutInflater inflater = LayoutInflater.from(context);
            view = inflater.inflate(R.layout.dialog_my, null);
            setContentView(view);
            ButterKnife.bind(this);
            etPassword.setTypeface(Typeface.DEFAULT);
            etPassword.setTransformationMethod(new PasswordTransformationMethod());
            tvForgetPwd.setOnClickListener(new OnWidgetClickListener());
            btnBack.setOnClickListener(new OnWidgetClickListener());
            Window dialogWindow = getWindow();
            WindowManager.LayoutParams lp = dialogWindow.getAttributes();
            DisplayMetrics d = context.getResources().getDisplayMetrics(); // 获取屏幕宽、高用
            lp.width = (int) (d.widthPixels * 0.8); // 宽度设置为屏幕的0.8
            lp.height = (int) (d.heightPixels * 0.6); // 高度设置为屏幕的0.6
            dialogWindow.setAttributes(lp);
            setCanceledOnTouchOutside(false);
            setCancelable(true);
        }
    
        public void setClicklistener(OnClickListenerInterface clickListenerInterface) {
            this.mListener = clickListenerInterface;
        }
    
        private class OnWidgetClickListener implements View.OnClickListener {
            @Override
            public void onClick(View v) {
    
                int id = v.getId();
                switch (id) {
                    case R.id.tv_forget_pwd:
                        startAnimation();
                        break;
                    case R.id.btn_back:
                        startAnimation();
                        break;
                }
            }
        }
    
        private void startAnimation() {
            //接口回调传递参数
            centerX = container.getWidth() / 2;
            centerY = container.getHeight() / 2;
            if (openAnimation == null) {
                initOpenAnim();
                initCloseAnim();
            }
    
            //用作判断当前点击事件发生时动画是否正在执行
            if (openAnimation.hasStarted() && !openAnimation.hasEnded()) {
                return;
            }
            if (closeAnimation.hasStarted() && !closeAnimation.hasEnded()) {
                return;
            }
    
            //判断动画执行
            if (isOpen) {
    
                container.startAnimation(openAnimation);
    
            } else {
    
                container.startAnimation(closeAnimation);
    
            }
            isOpen = !isOpen;
        }
    
        /**
         *注意旋转角度
         */
        private void initOpenAnim() {
            //从0到90度,顺时针旋转视图,此时reverse参数为true,达到90度时动画结束时视图变得不可见,
            openAnimation = new Rotate3dAnimation(0, 90, centerX, centerY, depthZ, true);
            openAnimation.setDuration(duration);
            openAnimation.setFillAfter(true);
            openAnimation.setInterpolator(new AccelerateInterpolator());
            openAnimation.setAnimationListener(new Animation.AnimationListener() {
    
                @Override
                public void onAnimationStart(Animation animation) {
    
                }
    
                @Override
                public void onAnimationRepeat(Animation animation) {
    
                }
    
                @Override
                public void onAnimationEnd(Animation animation) {
                    llRegister.setVisibility(View.GONE);
                    llContent.setVisibility(View.VISIBLE);
                    //从270到360度,顺时针旋转视图,此时reverse参数为false,达到360度动画结束时视图变得可见
                    Rotate3dAnimation rotateAnimation = new Rotate3dAnimation(270, 360, centerX, centerY, depthZ, false);
                    rotateAnimation.setDuration(duration);
                    rotateAnimation.setFillAfter(true);
                    rotateAnimation.setInterpolator(new DecelerateInterpolator());
                    container.startAnimation(rotateAnimation);
                }
            });
        }
    
       
        private void initCloseAnim() {
            closeAnimation = new Rotate3dAnimation(360, 270, centerX, centerY, depthZ, true);
            closeAnimation.setDuration(duration);
            closeAnimation.setFillAfter(true);
            closeAnimation.setInterpolator(new AccelerateInterpolator());
            closeAnimation.setAnimationListener(new Animation.AnimationListener() {
    
                @Override
                public void onAnimationStart(Animation animation) {
    
                }
    
                @Override
                public void onAnimationRepeat(Animation animation) {
    
                }
    
                @Override
                public void onAnimationEnd(Animation animation) {
                    llRegister.setVisibility(View.VISIBLE);
                    llContent.setVisibility(View.GONE);
                    Rotate3dAnimation rotateAnimation = new Rotate3dAnimation(90, 0, centerX, centerY, depthZ, false);
                    rotateAnimation.setDuration(duration);
                    rotateAnimation.setFillAfter(true);
                    rotateAnimation.setInterpolator(new DecelerateInterpolator());
                    container.startAnimation(rotateAnimation);
                }
            });
        }
    }
    

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      本文标题:Android实现dialog的3D翻转

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