Android源码分析(View的绘制流程)

作者: 仕明同学 | 来源:发表于2018-06-08 17:11 被阅读103次
    • 本篇文章已授权微信公众号 guolin_blog (郭霖)独家发布

    源码基于安卓8.0分析结果

    • View是何时开始绘制的?Activity走了onCreate方法吗?这篇文章就是从程序的入口ActivityThread入口程序,去解释View中的measure()方法View中的layoutView中的draw怎么开始调用的,非常有意思!虽然好多的技术文档,在半个月前已经做好了,这篇文章,对我自己来讲的话,是个很好的复习~~
    • 为了更好地阐述着这篇文章,我这里就直接抛出结论了,为啥会这样的,在下篇文章会讲到,这里就记住一点,在Activity onResume后,调用了View onAttachedToWindow 才会开始View measure
      Activity的生命周期和View的生命周期.jpg
    • 为什么会这样子?先看ActivityThread类里面有个内部private class H extends Handler这就是系统的Handler,具体分析请看Android源码分析(Handler机制),里面有个case RESUME_ACTIVITY,获取焦点
          case RESUME_ACTIVITY:
                        Trace.traceBegin(Trace.TRACE_TAG_ACTIVITY_MANAGER, "activityResume");
                        SomeArgs args = (SomeArgs) msg.obj;
                        handleResumeActivity((IBinder) args.arg1, true, args.argi1 != 0, true,
                                args.argi3, "RESUME_ACTIVITY");
                        Trace.traceEnd(Trace.TRACE_TAG_ACTIVITY_MANAGER);
           break;
    
    • handleResumeActivity()方法,这里只截取了关键的代码
     final void handleResumeActivity(IBinder token, boolean clearHide, boolean isForward, boolean reallyResume, int seq, String reason) {
            ActivityClientRecord r = mActivities.get(token);
            if (!checkAndUpdateLifecycleSeq(seq, r, "resumeActivity")) {
                return;
            }
            mSomeActivitiesChanged = true;
            //在这里执行performResumeActivity的方法中会执行Activity的onResume()方法
            r = performResumeActivity(token, clearHide, reason);
            if (r != null) {
                final Activity a = r.activity;
    
                if (localLOGV) Slog.v(
                        TAG, "Resume " + r + " started activity: " +
                                a.mStartedActivity + ", hideForNow: " + r.hideForNow
                                + ", finished: " + a.mFinished);
                final int forwardBit = isForward ?
                        WindowManager.LayoutParams.SOFT_INPUT_IS_FORWARD_NAVIGATION : 0;
                boolean willBeVisible = !a.mStartedActivity;
                if (!willBeVisible) {
                    try {
                        willBeVisible = ActivityManager.getService().willActivityBeVisible(
                                a.getActivityToken());
                    } catch (RemoteException e) {
                        throw e.rethrowFromSystemServer();
                    }
                }
                //PhoneWindow在这里获取到
                if (r.window == null && !a.mFinished && willBeVisible) {
                    r.window = r.activity.getWindow();
                    //DecorView在这里获取到
                    View decor = r.window.getDecorView();
                    decor.setVisibility(View.INVISIBLE);
                    //获取ViewManager对象,在这里getWindowManager()实质上获取的是ViewManager的子类对象WindowManager
                    // TODO: 2018/5/24 WindowManager
                    ViewManager wm = a.getWindowManager();
                    WindowManager.LayoutParams l = r.window.getAttributes();
                    a.mDecor = decor;
                    l.type = WindowManager.LayoutParams.TYPE_BASE_APPLICATION;
                    l.softInputMode |= forwardBit;
                    if (r.mPreserveWindow) {
                        a.mWindowAdded = true;
                        r.mPreserveWindow = false;
                        // Normally the ViewRoot sets up callbacks with the Activity
                        // in addView->ViewRootImpl#setView. If we are instead reusing
                        // the decor view we have to notify the view root that the
                        // callbacks may have changed.
                        //获取ViewRootImpl对象
                        ViewRootImpl impl = decor.getViewRootImpl();
                        if (impl != null) {
                            impl.notifyChildRebuilt();
                        }
                    }
            }
    }
    
    • 第一点分析得出performResumeActivity()肯定先于wm.addView(decor, l);执行的~这也是为啥我们 Activity先获取焦点了,才去绘制View
    • performResumeActivity(),可以得出调用的是r.activity.performResume();
      performResumeActivity
    • 关于r.activity.performResume();;这里也可以,看出,在activity 中的fragment获取焦点要晚于activity,虽然这是常识。注意这个方法mInstrumentation.callActivityOnResume(this);;然后才会执行onPostResume;这也就是为什么,Activity先获取焦点,后执行onPostResume();
     final void performResume() {
            performRestart();
            mInstrumentation.callActivityOnResume(this);
            mCalled = false;
           //这里也可以,看出,在activity 中的fragment获取焦点要晚于activity,虽然这是常识
            mFragments.dispatchResume();
            mFragments.execPendingActions();
            onPostResume();
        }
    
    • 关注这个方法mInstrumentation.callActivityOnResume(this);果然不出所料,这里执行了activity.onResume();;

      callActivityOnResume.png
    • 既然在上面知道了,activity 获取焦点,会在上面执行,那么View的绘制就会在下面的函数中进行。

      • 1、获取PhoneWindow; activity.getWindow(),Window类的唯一子类
      • 2、获取window.getDecorView();DecorView,PhoneWindow的内部类,private final class DecorView extends FrameLayout ,安卓的事件分发和它密切相关Android源码分析(事件传递),也就是从Activity 传递到 ViewGroup的过程~~
      • 3、获取ViewManager wm = a.getWindowManager();,其实也就是activity.getWindowManager(),也就是获取的是ViewManager的子类对象WindowManager,这里的知道WindowManager其实也是一个接口.
        image.png
      • 4、 wm.addView(decor, l);,也就是到这里来了,WindowManager.addView(decor,l).
     //PhoneWindow在这里获取到
                if (r.window == null && !a.mFinished && willBeVisible) {
                    r.window = r.activity.getWindow();
                    //DecorView在这里获取到
                    View decor = r.window.getDecorView();
                    decor.setVisibility(View.INVISIBLE);
                    //获取ViewManager对象,在这里getWindowManager()实质上获取的是ViewManager的子类对象WindowManager
                    // TODO: 2018/5/24 WindowManager
                    ViewManager wm = a.getWindowManager();
                    WindowManager.LayoutParams l = r.window.getAttributes();
                    a.mDecor = decor;
                    l.type = WindowManager.LayoutParams.TYPE_BASE_APPLICATION;
                    l.softInputMode |= forwardBit;
                    if (r.mPreserveWindow) {
                        a.mWindowAdded = true;
                        r.mPreserveWindow = false;
                        // Normally the ViewRoot sets up callbacks with the Activity
                        // in addView->ViewRootImpl#setView. If we are instead reusing
                        // the decor view we have to notify the view root that the
                        // callbacks may have changed.
                        //获取ViewRootImpl对象
                        ViewRootImpl impl = decor.getViewRootImpl();
                        if (impl != null) {
                            impl.notifyChildRebuilt();
                        }
                    if (!a.mWindowAdded) {
                            a.mWindowAdded = true;
                            //在这里WindowManager将DecorView添加到PhoneWindow中
                            wm.addView(decor, l);
                        }
                    }
    
    • 分析到这里来了,会通过WindowManager.addView(decor,l).我们需要去找WindowManager的实现。WindowManagerImpl;
    public final class WindowManagerImpl implements WindowManager {
        private final WindowManagerGlobal mGlobal = WindowManagerGlobal.getInstance();
       @Override
        public void addView(@NonNull View view, @NonNull ViewGroup.LayoutParams params) {
            applyDefaultToken(params);
            mGlobal.addView(view, params, mContext.getDisplay(), mParentWindow);
        }
    }
    
    • 去寻找WindowManagerGlobaladdView()方法。这里有个单利模式,在源码好多地方使用的单利模式都是这样,并没有进行双重判断,在老牌的图片加载框架ImageLoader也是这样获取单利对象,如果想了解更多设计模式的姿势,可以看这片文章二十三种设计模式.
      public static WindowManagerGlobal getInstance() {
            synchronized (WindowManagerGlobal.class) {
                if (sDefaultWindowManager == null) {
                    sDefaultWindowManager = new WindowManagerGlobal();
                }
                return sDefaultWindowManager;
            }
        }
    
    • 在这里!就是WindowManagerGlobal.addView()的关键的方法,我做了两个注释,一个是view.setLayoutParams(wparams);,这个方法非常有意思,最近在研究ViewGroup的源码,发现不论什么情况下,View或者是ViewGroup都会有两次测量,这里是根本的原因,我先给结论。
      api26:执行2次onMeasure、1次onLayout、1次onDraw。
      api25-24:执行2次onMeasure、2次onLayout、1次onDraw,
      api23-21:执行3次onMeasure、2次onLayout、1次onDraw,
      api19-16:执行2次onMeasure、2次onLayout、1次onDraw,
      API等级24:Android 7.0 Nougat
      API等级25:Android 7.1 Nougat
      API等级26:Android 8.0 Oreo
      API等级27:Android 8.1 Oreo
      后续我会做一篇文章详细解释下,为什么会这样,这里不过多的解释了,自提一句,非常有意思的代码!以前还会有两次的layout,说明谷歌也在优化安卓 framework。todo
      public void addView(View view, ViewGroup.LayoutParams params,Display display, Window parentWindow) {
         ...
          root = new ViewRootImpl(view.getContext(), display);
                //view setLLayoutParams()在这里
          view.setLayoutParams(wparams);
          try {
                    // TODO: 2018/6/4  这里呢?就是ViewRootImpl 调用的setView的方法,就在这里
                    root.setView(view, wparams, panelParentView);
                } catch (RuntimeException e) {
                    // BadTokenException or InvalidDisplayException, clean up.
                    if (index >= 0) {
                        removeViewLocked(index, true);
                    }
                    throw e;
                }
    
    • ok,现在继续的关注这个方法ViewRootImpl.setView(view, wparams, panelParentView)
      public void setView(View view, WindowManager.LayoutParams attrs, View panelParentView) {
            synchronized (this) {   try {
                     // TODO: 2018/6/4 这里传入的attrs 决定了View 或者是ViewGroup是否会onMeasure 两次
                    mWindowAttributes.copyFrom(attrs);
                    } catch (RemoteException e) {
                       
                        // TODO: 2018/5/24 就会调动这里的来
                        unscheduleTraversals();
                    } finally {
                        if (restore) {
                            attrs.restore();
                        } if (res < WindowManagerGlobal.ADD_OKAY) {
                        
                        // TODO: 2018/5/24 就会调动这里的来
                        unscheduleTraversals();}
                    }
    
    • unscheduleTraversals(),没有Activity获取焦点的时候,这个方法肯定会执行
        void unscheduleTraversals() {
            if (mTraversalScheduled) {
                mTraversalScheduled = false;
                mHandler.getLooper().getQueue().removeSyncBarrier(mTraversalBarrier);
                mChoreographer.removeCallbacks(
                        Choreographer.CALLBACK_TRAVERSAL, mTraversalRunnable, null);
            }
        }
    
    • 关注mTraversalRunnable对象
      final class TraversalRunnable implements Runnable {
            @Override
            public void run() {
                doTraversal();
            }
        }
    
    • doTraversal()方法,Traversal翻译过来就是遍历的意思~~
    
        // TODO: 2018/5/24  到这里来了 ---->     Traversal 遍历
        void doTraversal() {
            if (mTraversalScheduled) {
                mTraversalScheduled = false;
                mHandler.getLooper().getQueue().removeSyncBarrier(mTraversalBarrier);
                if (mProfile) {
                    Debug.startMethodTracing("ViewAncestor");
                }
                performTraversals();
                if (mProfile) {
                    Debug.stopMethodTracing();
                    mProfile = false;
                }
            }
        }
    

    performTraversals这里就是整个View绘制的开始,所有的绘制,都会从这里开始,虽然这个方法代码有点多,但是关键的地方我都做了注释,下面一步一步的分析

       /**
         * 最终会调动到这里
         * ViewRootImpl的performTraversals()方法完成具体的视图绘制流程
         */
        private void performTraversals() {
            // cache mView since it is used so much below...
            //mView 就是DecorView根布局
            final View host = mView;
    
            if (DBG) {
                System.out.println("======================================");
                System.out.println("performTraversals");
                host.debug();
            }
            //如果host=null  或者是mAdded=false 直接就return了
            if (host == null || !mAdded)
                return;
            //是否正在遍历
            mIsInTraversal = true;
            //是否马上需要绘制View
            mWillDrawSoon = true;
            boolean windowSizeMayChange = false;
            boolean newSurface = false;
            boolean surfaceChanged = false;
            /**
             * 这个WindowMananger 这里标记了 是否是需要 onMeasure 两次 哈哈
             */
            // TODO: 2018/6/4
            WindowManager.LayoutParams lp = mWindowAttributes;
            /*
            顶层视图DecorView所需要的窗口的宽度和高度
             */
            int desiredWindowWidth;
            int desiredWindowHeight;
    
            final int viewVisibility = getHostVisibility();
            final boolean viewVisibilityChanged = !mFirst
                    && (mViewVisibility != viewVisibility || mNewSurfaceNeeded);
            final boolean viewUserVisibilityChanged = !mFirst &&
                    ((mViewVisibility == View.VISIBLE) != (viewVisibility == View.VISIBLE));
    
            WindowManager.LayoutParams params = null;
            if (mWindowAttributesChanged) {
                mWindowAttributesChanged = false;
                surfaceChanged = true;
                params = lp;
            }
            CompatibilityInfo compatibilityInfo =
                    mDisplay.getDisplayAdjustments().getCompatibilityInfo();
            if (compatibilityInfo.supportsScreen() == mLastInCompatMode) {
                params = lp;
                mFullRedrawNeeded = true;
                mLayoutRequested = true;
                if (mLastInCompatMode) {
                    params.privateFlags &= ~WindowManager.LayoutParams.PRIVATE_FLAG_COMPATIBLE_WINDOW;
                    mLastInCompatMode = false;
                } else {
                    params.privateFlags |= WindowManager.LayoutParams.PRIVATE_FLAG_COMPATIBLE_WINDOW;
                    mLastInCompatMode = true;
                }
            }
    
            mWindowAttributesChangesFlag = 0;
    
            Rect frame = mWinFrame;
            //在构造方法中mFirst已经设置为true,表示是否是第一次绘制DecorView
            if (mFirst) {
                mFullRedrawNeeded = true;
                mLayoutRequested = true;
    
                final Configuration config = mContext.getResources().getConfiguration();
                // TODO: 2018/5/25 注意这个方法内部做了什么
                /*
                 return lp.type == TYPE_STATUS_BAR_PANEL
                    || lp.type == TYPE_INPUT_METHOD
                    || lp.type == TYPE_VOLUME_OVERLAY;
                 */
                // 如果窗口的类型是有状态栏的,那么顶层视图DecorView所需要的窗口的宽度和高度
                //就是除了状态栏
                if (shouldUseDisplaySize(lp)) {
                    // NOTE -- system code, won't try to do compat mode.
                    Point size = new Point();
                    mDisplay.getRealSize(size);
                    desiredWindowWidth = size.x;
                    desiredWindowHeight = size.y;
                } else {
                    //否者顶层视图DecorView所需要的窗口的宽度和高度就是整个屏幕的宽度
                    desiredWindowWidth = dipToPx(config.screenWidthDp);
                    desiredWindowHeight = dipToPx(config.screenHeightDp);
                }
    
                // We used to use the following condition to choose 32 bits drawing caches:
                // PixelFormat.hasAlpha(lp.format) || lp.format == PixelFormat.RGBX_8888
                // However, windows are now always 32 bits by default, so choose 32 bits
                mAttachInfo.mUse32BitDrawingCache = true;
                mAttachInfo.mHasWindowFocus = false;
                mAttachInfo.mWindowVisibility = viewVisibility;
                mAttachInfo.mRecomputeGlobalAttributes = false;
                mLastConfigurationFromResources.setTo(config);
                mLastSystemUiVisibility = mAttachInfo.mSystemUiVisibility;
                // Set the layout direction if it has not been set before (inherit is the default)
                if (mViewLayoutDirectionInitial == View.LAYOUT_DIRECTION_INHERIT) {
                    host.setLayoutDirection(config.getLayoutDirection());
                }
                host.dispatchAttachedToWindow(mAttachInfo, 0);
                mAttachInfo.mTreeObserver.dispatchOnWindowAttachedChange(true);
                dispatchApplyInsets(host);
                //Log.i(mTag, "Screen on initialized: " + attachInfo.mKeepScreenOn);
    
            } else {
                desiredWindowWidth = frame.width();
                desiredWindowHeight = frame.height();
                if (desiredWindowWidth != mWidth || desiredWindowHeight != mHeight) {
                    if (DEBUG_ORIENTATION) Log.v(mTag, "View " + host + " resized to: " + frame);
                    mFullRedrawNeeded = true;
                    mLayoutRequested = true;
                    windowSizeMayChange = true;
                }
            }
    
            if (viewVisibilityChanged) {
                mAttachInfo.mWindowVisibility = viewVisibility;
                host.dispatchWindowVisibilityChanged(viewVisibility);
                if (viewUserVisibilityChanged) {
                    host.dispatchVisibilityAggregated(viewVisibility == View.VISIBLE);
                }
                if (viewVisibility != View.VISIBLE || mNewSurfaceNeeded) {
                    endDragResizing();
                    destroyHardwareResources();
                }
                if (viewVisibility == View.GONE) {
                    // After making a window gone, we will count it as being
                    // shown for the first time the next time it gets focus.
                    mHasHadWindowFocus = false;
                }
            }
    
            // Non-visible windows can't hold accessibility focus.
            if (mAttachInfo.mWindowVisibility != View.VISIBLE) {
                host.clearAccessibilityFocus();
            }
    
            // Execute enqueued actions on every traversal in case a detached view enqueued an action
            getRunQueue().executeActions(mAttachInfo.mHandler);
    
            boolean insetsChanged = false;
    
            boolean layoutRequested = mLayoutRequested && (!mStopped || mReportNextDraw);
            if (layoutRequested) {
    
                final Resources res = mView.getContext().getResources();
    
                if (mFirst) {
                    // make sure touch mode code executes by setting cached value
                    // to opposite of the added touch mode.
                    mAttachInfo.mInTouchMode = !mAddedTouchMode;
                    ensureTouchModeLocally(mAddedTouchMode);
                } else {
                    if (!mPendingOverscanInsets.equals(mAttachInfo.mOverscanInsets)) {
                        insetsChanged = true;
                    }
                    if (!mPendingContentInsets.equals(mAttachInfo.mContentInsets)) {
                        insetsChanged = true;
                    }
                    if (!mPendingStableInsets.equals(mAttachInfo.mStableInsets)) {
                        insetsChanged = true;
                    }
                    if (!mPendingVisibleInsets.equals(mAttachInfo.mVisibleInsets)) {
                        mAttachInfo.mVisibleInsets.set(mPendingVisibleInsets);
                        if (DEBUG_LAYOUT) Log.v(mTag, "Visible insets changing to: "
                                + mAttachInfo.mVisibleInsets);
                    }
                    if (!mPendingOutsets.equals(mAttachInfo.mOutsets)) {
                        insetsChanged = true;
                    }
                    if (mPendingAlwaysConsumeNavBar != mAttachInfo.mAlwaysConsumeNavBar) {
                        insetsChanged = true;
                    }
                    if (lp.width == ViewGroup.LayoutParams.WRAP_CONTENT
                            || lp.height == ViewGroup.LayoutParams.WRAP_CONTENT) {
                        windowSizeMayChange = true;
    
                        if (shouldUseDisplaySize(lp)) {
                            // NOTE -- system code, won't try to do compat mode.
                            Point size = new Point();
                            mDisplay.getRealSize(size);
                            desiredWindowWidth = size.x;
                            desiredWindowHeight = size.y;
                        } else {
                            Configuration config = res.getConfiguration();
                            desiredWindowWidth = dipToPx(config.screenWidthDp);
                            desiredWindowHeight = dipToPx(config.screenHeightDp);
                        }
                    }
                }
    
                // Ask host how big it wants to be
                windowSizeMayChange |= measureHierarchy(host, lp, res,
                        desiredWindowWidth, desiredWindowHeight);
            }
    
            if (collectViewAttributes()) {
                params = lp;
            }
            if (mAttachInfo.mForceReportNewAttributes) {
                mAttachInfo.mForceReportNewAttributes = false;
                params = lp;
            }
    
            if (mFirst || mAttachInfo.mViewVisibilityChanged) {
                mAttachInfo.mViewVisibilityChanged = false;
                int resizeMode = mSoftInputMode &
                        WindowManager.LayoutParams.SOFT_INPUT_MASK_ADJUST;
                // If we are in auto resize mode, then we need to determine
                // what mode to use now.
                if (resizeMode == WindowManager.LayoutParams.SOFT_INPUT_ADJUST_UNSPECIFIED) {
                    final int N = mAttachInfo.mScrollContainers.size();
                    for (int i=0; i<N; i++) {
                        if (mAttachInfo.mScrollContainers.get(i).isShown()) {
                            resizeMode = WindowManager.LayoutParams.SOFT_INPUT_ADJUST_RESIZE;
                        }
                    }
                    if (resizeMode == 0) {
                        resizeMode = WindowManager.LayoutParams.SOFT_INPUT_ADJUST_PAN;
                    }
                    if ((lp.softInputMode &
                            WindowManager.LayoutParams.SOFT_INPUT_MASK_ADJUST) != resizeMode) {
                        lp.softInputMode = (lp.softInputMode &
                                ~WindowManager.LayoutParams.SOFT_INPUT_MASK_ADJUST) |
                                resizeMode;
                        params = lp;
                    }
                }
            }
    
            if (params != null) {
                if ((host.mPrivateFlags & View.PFLAG_REQUEST_TRANSPARENT_REGIONS) != 0) {
                    if (!PixelFormat.formatHasAlpha(params.format)) {
                        params.format = PixelFormat.TRANSLUCENT;
                    }
                }
                mAttachInfo.mOverscanRequested = (params.flags
                        & WindowManager.LayoutParams.FLAG_LAYOUT_IN_OVERSCAN) != 0;
            }
    
            if (mApplyInsetsRequested) {
                mApplyInsetsRequested = false;
                mLastOverscanRequested = mAttachInfo.mOverscanRequested;
                dispatchApplyInsets(host);
                if (mLayoutRequested) {
                    // Short-circuit catching a new layout request here, so
                    // we don't need to go through two layout passes when things
                    // change due to fitting system windows, which can happen a lot.
                    windowSizeMayChange |= measureHierarchy(host, lp,
                            mView.getContext().getResources(),
                            desiredWindowWidth, desiredWindowHeight);
                }
            }
    
            if (layoutRequested) {
                // Clear this now, so that if anything requests a layout in the
                // rest of this function we will catch it and re-run a full
                // layout pass.
                mLayoutRequested = false;
            }
    
            boolean windowShouldResize = layoutRequested && windowSizeMayChange
                    && ((mWidth != host.getMeasuredWidth() || mHeight != host.getMeasuredHeight())
                    || (lp.width == ViewGroup.LayoutParams.WRAP_CONTENT &&
                    frame.width() < desiredWindowWidth && frame.width() != mWidth)
                    || (lp.height == ViewGroup.LayoutParams.WRAP_CONTENT &&
                    frame.height() < desiredWindowHeight && frame.height() != mHeight));
            windowShouldResize |= mDragResizing && mResizeMode == RESIZE_MODE_FREEFORM;
    
            // If the activity was just relaunched, it might have unfrozen the task bounds (while
            // relaunching), so we need to force a call into window manager to pick up the latest
            // bounds.
            windowShouldResize |= mActivityRelaunched;
    
            // Determine whether to compute insets.
            // If there are no inset listeners remaining then we may still need to compute
            // insets in case the old insets were non-empty and must be reset.
            final boolean computesInternalInsets =
                    mAttachInfo.mTreeObserver.hasComputeInternalInsetsListeners()
                            || mAttachInfo.mHasNonEmptyGivenInternalInsets;
    
            boolean insetsPending = false;
            int relayoutResult = 0;
            boolean updatedConfiguration = false;
    
            final int surfaceGenerationId = mSurface.getGenerationId();
    
            final boolean isViewVisible = viewVisibility == View.VISIBLE;
            final boolean windowRelayoutWasForced = mForceNextWindowRelayout;
            if (mFirst || windowShouldResize || insetsChanged ||
                    viewVisibilityChanged || params != null || mForceNextWindowRelayout) {
                mForceNextWindowRelayout = false;
    
                if (isViewVisible) {
                    // If this window is giving internal insets to the window
                    // manager, and it is being added or changing its visibility,
                    // then we want to first give the window manager "fake"
                    // insets to cause it to effectively ignore the content of
                    // the window during layout.  This avoids it briefly causing
                    // other windows to resize/move based on the raw frame of the
                    // window, waiting until we can finish laying out this window
                    // and get back to the window manager with the ultimately
                    // computed insets.
                    insetsPending = computesInternalInsets && (mFirst || viewVisibilityChanged);
                }
    
                if (mSurfaceHolder != null) {
                    mSurfaceHolder.mSurfaceLock.lock();
                    mDrawingAllowed = true;
                }
    
                boolean hwInitialized = false;
                boolean contentInsetsChanged = false;
                boolean hadSurface = mSurface.isValid();
    
                try {
                    if (DEBUG_LAYOUT) {
                        Log.i(mTag, "host=w:" + host.getMeasuredWidth() + ", h:" +
                                host.getMeasuredHeight() + ", params=" + params);
                    }
    
                    if (mAttachInfo.mThreadedRenderer != null) {
                        // relayoutWindow may decide to destroy mSurface. As that decision
                        // happens in WindowManager service, we need to be defensive here
                        // and stop using the surface in case it gets destroyed.
                        if (mAttachInfo.mThreadedRenderer.pauseSurface(mSurface)) {
                            // Animations were running so we need to push a frame
                            // to resume them
                            mDirty.set(0, 0, mWidth, mHeight);
                        }
                        mChoreographer.mFrameInfo.addFlags(FrameInfo.FLAG_WINDOW_LAYOUT_CHANGED);
                    }
                    relayoutResult = relayoutWindow(params, viewVisibility, insetsPending);
    
                    if (DEBUG_LAYOUT) Log.v(mTag, "relayout: frame=" + frame.toShortString()
                            + " overscan=" + mPendingOverscanInsets.toShortString()
                            + " content=" + mPendingContentInsets.toShortString()
                            + " visible=" + mPendingVisibleInsets.toShortString()
                            + " visible=" + mPendingStableInsets.toShortString()
                            + " outsets=" + mPendingOutsets.toShortString()
                            + " surface=" + mSurface);
    
                    final Configuration pendingMergedConfig =
                            mPendingMergedConfiguration.getMergedConfiguration();
                    if (pendingMergedConfig.seq != 0) {
                        if (DEBUG_CONFIGURATION) Log.v(mTag, "Visible with new config: "
                                + pendingMergedConfig);
                        performConfigurationChange(mPendingMergedConfiguration, !mFirst,
                                INVALID_DISPLAY /* same display */);
                        pendingMergedConfig.seq = 0;
                        updatedConfiguration = true;
                    }
    
                    final boolean overscanInsetsChanged = !mPendingOverscanInsets.equals(
                            mAttachInfo.mOverscanInsets);
                    contentInsetsChanged = !mPendingContentInsets.equals(
                            mAttachInfo.mContentInsets);
                    final boolean visibleInsetsChanged = !mPendingVisibleInsets.equals(
                            mAttachInfo.mVisibleInsets);
                    final boolean stableInsetsChanged = !mPendingStableInsets.equals(
                            mAttachInfo.mStableInsets);
                    final boolean outsetsChanged = !mPendingOutsets.equals(mAttachInfo.mOutsets);
                    final boolean surfaceSizeChanged = (relayoutResult
                            & WindowManagerGlobal.RELAYOUT_RES_SURFACE_RESIZED) != 0;
                    final boolean alwaysConsumeNavBarChanged =
                            mPendingAlwaysConsumeNavBar != mAttachInfo.mAlwaysConsumeNavBar;
                    if (contentInsetsChanged) {
                        mAttachInfo.mContentInsets.set(mPendingContentInsets);
                        if (DEBUG_LAYOUT) Log.v(mTag, "Content insets changing to: "
                                + mAttachInfo.mContentInsets);
                    }
                    if (overscanInsetsChanged) {
                        mAttachInfo.mOverscanInsets.set(mPendingOverscanInsets);
                        if (DEBUG_LAYOUT) Log.v(mTag, "Overscan insets changing to: "
                                + mAttachInfo.mOverscanInsets);
                        // Need to relayout with content insets.
                        contentInsetsChanged = true;
                    }
                    if (stableInsetsChanged) {
                        mAttachInfo.mStableInsets.set(mPendingStableInsets);
                        if (DEBUG_LAYOUT) Log.v(mTag, "Decor insets changing to: "
                                + mAttachInfo.mStableInsets);
                        // Need to relayout with content insets.
                        contentInsetsChanged = true;
                    }
                    if (alwaysConsumeNavBarChanged) {
                        mAttachInfo.mAlwaysConsumeNavBar = mPendingAlwaysConsumeNavBar;
                        contentInsetsChanged = true;
                    }
                    if (contentInsetsChanged || mLastSystemUiVisibility !=
                            mAttachInfo.mSystemUiVisibility || mApplyInsetsRequested
                            || mLastOverscanRequested != mAttachInfo.mOverscanRequested
                            || outsetsChanged) {
                        mLastSystemUiVisibility = mAttachInfo.mSystemUiVisibility;
                        mLastOverscanRequested = mAttachInfo.mOverscanRequested;
                        mAttachInfo.mOutsets.set(mPendingOutsets);
                        mApplyInsetsRequested = false;
                        dispatchApplyInsets(host);
                    }
                    if (visibleInsetsChanged) {
                        mAttachInfo.mVisibleInsets.set(mPendingVisibleInsets);
                        if (DEBUG_LAYOUT) Log.v(mTag, "Visible insets changing to: "
                                + mAttachInfo.mVisibleInsets);
                    }
    
                    if (!hadSurface) {
                        if (mSurface.isValid()) {
                            // If we are creating a new surface, then we need to
                            // completely redraw it.  Also, when we get to the
                            // point of drawing it we will hold off and schedule
                            // a new traversal instead.  This is so we can tell the
                            // window manager about all of the windows being displayed
                            // before actually drawing them, so it can display then
                            // all at once.
                            newSurface = true;
                            mFullRedrawNeeded = true;
                            mPreviousTransparentRegion.setEmpty();
    
                            // Only initialize up-front if transparent regions are not
                            // requested, otherwise defer to see if the entire window
                            // will be transparent
                            if (mAttachInfo.mThreadedRenderer != null) {
                                try {
                                    hwInitialized = mAttachInfo.mThreadedRenderer.initialize(
                                            mSurface);
                                    if (hwInitialized && (host.mPrivateFlags
                                            & View.PFLAG_REQUEST_TRANSPARENT_REGIONS) == 0) {
                                        // Don't pre-allocate if transparent regions
                                        // are requested as they may not be needed
                                        mSurface.allocateBuffers();
                                    }
                                } catch (OutOfResourcesException e) {
                                    handleOutOfResourcesException(e);
                                    return;
                                }
                            }
                        }
                    } else if (!mSurface.isValid()) {
                        // If the surface has been removed, then reset the scroll
                        // positions.
                        if (mLastScrolledFocus != null) {
                            mLastScrolledFocus.clear();
                        }
                        mScrollY = mCurScrollY = 0;
                        if (mView instanceof RootViewSurfaceTaker) {
                            ((RootViewSurfaceTaker) mView).onRootViewScrollYChanged(mCurScrollY);
                        }
                        if (mScroller != null) {
                            mScroller.abortAnimation();
                        }
                        // Our surface is gone
                        if (mAttachInfo.mThreadedRenderer != null &&
                                mAttachInfo.mThreadedRenderer.isEnabled()) {
                            mAttachInfo.mThreadedRenderer.destroy();
                        }
                    } else if ((surfaceGenerationId != mSurface.getGenerationId()
                            || surfaceSizeChanged || windowRelayoutWasForced)
                            && mSurfaceHolder == null
                            && mAttachInfo.mThreadedRenderer != null) {
                        mFullRedrawNeeded = true;
                        try {
                            // Need to do updateSurface (which leads to CanvasContext::setSurface and
                            // re-create the EGLSurface) if either the Surface changed (as indicated by
                            // generation id), or WindowManager changed the surface size. The latter is
                            // because on some chips, changing the consumer side's BufferQueue size may
                            // not take effect immediately unless we create a new EGLSurface.
                            // Note that frame size change doesn't always imply surface size change (eg.
                            // drag resizing uses fullscreen surface), need to check surfaceSizeChanged
                            // flag from WindowManager.
                            mAttachInfo.mThreadedRenderer.updateSurface(mSurface);
                        } catch (OutOfResourcesException e) {
                            handleOutOfResourcesException(e);
                            return;
                        }
                    }
    
                    final boolean freeformResizing = (relayoutResult
                            & WindowManagerGlobal.RELAYOUT_RES_DRAG_RESIZING_FREEFORM) != 0;
                    final boolean dockedResizing = (relayoutResult
                            & WindowManagerGlobal.RELAYOUT_RES_DRAG_RESIZING_DOCKED) != 0;
                    final boolean dragResizing = freeformResizing || dockedResizing;
                    if (mDragResizing != dragResizing) {
                        if (dragResizing) {
                            mResizeMode = freeformResizing
                                    ? RESIZE_MODE_FREEFORM
                                    : RESIZE_MODE_DOCKED_DIVIDER;
                            startDragResizing(mPendingBackDropFrame,
                                    mWinFrame.equals(mPendingBackDropFrame), mPendingVisibleInsets,
                                    mPendingStableInsets, mResizeMode);
                        } else {
                            // We shouldn't come here, but if we come we should end the resize.
                            endDragResizing();
                        }
                    }
                    if (!USE_MT_RENDERER) {
                        if (dragResizing) {
                            mCanvasOffsetX = mWinFrame.left;
                            mCanvasOffsetY = mWinFrame.top;
                        } else {
                            mCanvasOffsetX = mCanvasOffsetY = 0;
                        }
                    }
                } catch (RemoteException e) {
                }
    
                if (DEBUG_ORIENTATION) Log.v(
                        TAG, "Relayout returned: frame=" + frame + ", surface=" + mSurface);
    
                mAttachInfo.mWindowLeft = frame.left;
                mAttachInfo.mWindowTop = frame.top;
    
                // !!FIXME!! This next section handles the case where we did not get the
                // window size we asked for. We should avoid this by getting a maximum size from
                // the window session beforehand.
                if (mWidth != frame.width() || mHeight != frame.height()) {
                    mWidth = frame.width();
                    mHeight = frame.height();
                }
    
                if (mSurfaceHolder != null) {
                    // The app owns the surface; tell it about what is going on.
                    if (mSurface.isValid()) {
                        // XXX .copyFrom() doesn't work!
                        //mSurfaceHolder.mSurface.copyFrom(mSurface);
                        mSurfaceHolder.mSurface = mSurface;
                    }
                    mSurfaceHolder.setSurfaceFrameSize(mWidth, mHeight);
                    mSurfaceHolder.mSurfaceLock.unlock();
                    if (mSurface.isValid()) {
                        if (!hadSurface) {
                            mSurfaceHolder.ungetCallbacks();
    
                            mIsCreating = true;
                            SurfaceHolder.Callback callbacks[] = mSurfaceHolder.getCallbacks();
                            if (callbacks != null) {
                                for (SurfaceHolder.Callback c : callbacks) {
                                    c.surfaceCreated(mSurfaceHolder);
                                }
                            }
                            surfaceChanged = true;
                        }
                        if (surfaceChanged || surfaceGenerationId != mSurface.getGenerationId()) {
                            SurfaceHolder.Callback callbacks[] = mSurfaceHolder.getCallbacks();
                            if (callbacks != null) {
                                for (SurfaceHolder.Callback c : callbacks) {
                                    c.surfaceChanged(mSurfaceHolder, lp.format,
                                            mWidth, mHeight);
                                }
                            }
                        }
                        mIsCreating = false;
                    } else if (hadSurface) {
                        mSurfaceHolder.ungetCallbacks();
                        SurfaceHolder.Callback callbacks[] = mSurfaceHolder.getCallbacks();
                        if (callbacks != null) {
                            for (SurfaceHolder.Callback c : callbacks) {
                                c.surfaceDestroyed(mSurfaceHolder);
                            }
                        }
                        mSurfaceHolder.mSurfaceLock.lock();
                        try {
                            mSurfaceHolder.mSurface = new Surface();
                        } finally {
                            mSurfaceHolder.mSurfaceLock.unlock();
                        }
                    }
                }
    
                final ThreadedRenderer threadedRenderer = mAttachInfo.mThreadedRenderer;
                if (threadedRenderer != null && threadedRenderer.isEnabled()) {
                    if (hwInitialized
                            || mWidth != threadedRenderer.getWidth()
                            || mHeight != threadedRenderer.getHeight()
                            || mNeedsRendererSetup) {
                        threadedRenderer.setup(mWidth, mHeight, mAttachInfo,
                                mWindowAttributes.surfaceInsets);
                        mNeedsRendererSetup = false;
                    }
                }
    
                if (!mStopped || mReportNextDraw) {
                    boolean focusChangedDueToTouchMode = ensureTouchModeLocally(
                            (relayoutResult&WindowManagerGlobal.RELAYOUT_RES_IN_TOUCH_MODE) != 0);
                    if (focusChangedDueToTouchMode || mWidth != host.getMeasuredWidth()
                            || mHeight != host.getMeasuredHeight() || contentInsetsChanged ||
                            updatedConfiguration) {
                        // TODO: 2018/5/25 //获得view宽高的测量规格,
                        // TODO: 2018/5/25 mWidth和mHeight表示窗口的宽高,lp.widthhe和lp.height表示DecorView根布局宽和高
                        int childWidthMeasureSpec = getRootMeasureSpec(mWidth, lp.width);
                        int childHeightMeasureSpec = getRootMeasureSpec(mHeight, lp.height);
    
                        if (DEBUG_LAYOUT) Log.v(mTag, "Ooops, something changed!  mWidth="
                                + mWidth + " measuredWidth=" + host.getMeasuredWidth()
                                + " mHeight=" + mHeight
                                + " measuredHeight=" + host.getMeasuredHeight()
                                + " coveredInsetsChanged=" + contentInsetsChanged);
    
                        // Ask host how big it wants to be
                        // TODO: 2018/5/25  这里是第一步的  执行测量的操作
                        performMeasure(childWidthMeasureSpec, childHeightMeasureSpec);
    
                        // Implementation of weights from WindowManager.LayoutParams
                        // We just grow the dimensions as needed and re-measure if
                        // needs be
                        int width = host.getMeasuredWidth();
                        int height = host.getMeasuredHeight();
                        boolean measureAgain = false;
                        /**
    *指示额外空间的多少将被水平分配。
    *与这些LayOutPARAMs关联的视图。如果视图指定0
    *不应被拉伸。否则额外像素将被优先评估。
    *在所有重量大于0的视图中。
    */                   // TODO: 2018/5/31  这里
                        // WindowManager.LayoutParams=lp;
                        if (lp.horizontalWeight > 0.0f) {
                            width += (int) ((mWidth - width) * lp.horizontalWeight);
                            childWidthMeasureSpec = MeasureSpec.makeMeasureSpec(width,
                                    MeasureSpec.EXACTLY);
                            measureAgain = true;
                        }
                        if (lp.verticalWeight > 0.0f) {
                            height += (int) ((mHeight - height) * lp.verticalWeight);
                            childHeightMeasureSpec = MeasureSpec.makeMeasureSpec(height,
                                    MeasureSpec.EXACTLY);
                            measureAgain = true;
                        }
                        // TODO: 2018/5/31  我知道这里为啥执行两次
                        if (measureAgain) {
                            if (DEBUG_LAYOUT) Log.v(mTag,
                                    "And hey let's measure once more: width=" + width
                                            + " height=" + height);
                            performMeasure(childWidthMeasureSpec, childHeightMeasureSpec);
                        }
    
                        layoutRequested = true;
                    }
                }
            } else {
                // Not the first pass and no window/insets/visibility change but the window
                // may have moved and we need check that and if so to update the left and right
                // in the attach info. We translate only the window frame since on window move
                // the window manager tells us only for the new frame but the insets are the
                // same and we do not want to translate them more than once.
                maybeHandleWindowMove(frame);
            }
    
            final boolean didLayout = layoutRequested && (!mStopped || mReportNextDraw);
            boolean triggerGlobalLayoutListener = didLayout
                    || mAttachInfo.mRecomputeGlobalAttributes;
            if (didLayout) {
                // TODO: 2018/5/25  执行布局操作
                performLayout(lp, mWidth, mHeight);
    
                // By this point all views have been sized and positioned
                // We can compute the transparent area
    
                if ((host.mPrivateFlags & View.PFLAG_REQUEST_TRANSPARENT_REGIONS) != 0) {
                    // start out transparent
                    // TODO: AVOID THAT CALL BY CACHING THE RESULT?
                    host.getLocationInWindow(mTmpLocation);
                    mTransparentRegion.set(mTmpLocation[0], mTmpLocation[1],
                            mTmpLocation[0] + host.mRight - host.mLeft,
                            mTmpLocation[1] + host.mBottom - host.mTop);
    
                    host.gatherTransparentRegion(mTransparentRegion);
                    if (mTranslator != null) {
                        mTranslator.translateRegionInWindowToScreen(mTransparentRegion);
                    }
    
                    if (!mTransparentRegion.equals(mPreviousTransparentRegion)) {
                        mPreviousTransparentRegion.set(mTransparentRegion);
                        mFullRedrawNeeded = true;
                        // reconfigure window manager
                        try {
                            mWindowSession.setTransparentRegion(mWindow, mTransparentRegion);
                        } catch (RemoteException e) {
                        }
                    }
                }
    
                if (DBG) {
                    System.out.println("======================================");
                    System.out.println("performTraversals -- after setFrame");
                    host.debug();
                }
            }
    
            if (triggerGlobalLayoutListener) {
                mAttachInfo.mRecomputeGlobalAttributes = false;
                mAttachInfo.mTreeObserver.dispatchOnGlobalLayout();
            }
    
            if (computesInternalInsets) {
                // Clear the original insets.
                final ViewTreeObserver.InternalInsetsInfo insets = mAttachInfo.mGivenInternalInsets;
                insets.reset();
    
                // Compute new insets in place.
                mAttachInfo.mTreeObserver.dispatchOnComputeInternalInsets(insets);
                mAttachInfo.mHasNonEmptyGivenInternalInsets = !insets.isEmpty();
    
                // Tell the window manager.
                if (insetsPending || !mLastGivenInsets.equals(insets)) {
                    mLastGivenInsets.set(insets);
    
                    // Translate insets to screen coordinates if needed.
                    final Rect contentInsets;
                    final Rect visibleInsets;
                    final Region touchableRegion;
                    if (mTranslator != null) {
                        contentInsets = mTranslator.getTranslatedContentInsets(insets.contentInsets);
                        visibleInsets = mTranslator.getTranslatedVisibleInsets(insets.visibleInsets);
                        touchableRegion = mTranslator.getTranslatedTouchableArea(insets.touchableRegion);
                    } else {
                        contentInsets = insets.contentInsets;
                        visibleInsets = insets.visibleInsets;
                        touchableRegion = insets.touchableRegion;
                    }
    
                    try {
                        mWindowSession.setInsets(mWindow, insets.mTouchableInsets,
                                contentInsets, visibleInsets, touchableRegion);
                    } catch (RemoteException e) {
                    }
                }
            }
    
            if (mFirst && sAlwaysAssignFocus) {
                // handle first focus request
                if (DEBUG_INPUT_RESIZE) Log.v(mTag, "First: mView.hasFocus()="
                        + mView.hasFocus());
                if (mView != null) {
                    if (!mView.hasFocus()) {
                        mView.restoreDefaultFocus();
                        if (DEBUG_INPUT_RESIZE) Log.v(mTag, "First: requested focused view="
                                + mView.findFocus());
                    } else {
                        if (DEBUG_INPUT_RESIZE) Log.v(mTag, "First: existing focused view="
                                + mView.findFocus());
                    }
                }
            }
    
            final boolean changedVisibility = (viewVisibilityChanged || mFirst) && isViewVisible;
            final boolean hasWindowFocus = mAttachInfo.mHasWindowFocus && isViewVisible;
            final boolean regainedFocus = hasWindowFocus && mLostWindowFocus;
            if (regainedFocus) {
                mLostWindowFocus = false;
            } else if (!hasWindowFocus && mHadWindowFocus) {
                mLostWindowFocus = true;
            }
    
            if (changedVisibility || regainedFocus) {
                // Toasts are presented as notifications - don't present them as windows as well
                boolean isToast = (mWindowAttributes == null) ? false
                        : (mWindowAttributes.type == WindowManager.LayoutParams.TYPE_TOAST);
                if (!isToast) {
                    host.sendAccessibilityEvent(AccessibilityEvent.TYPE_WINDOW_STATE_CHANGED);
                }
            }
    
            mFirst = false;
            mWillDrawSoon = false;
            mNewSurfaceNeeded = false;
            mActivityRelaunched = false;
            mViewVisibility = viewVisibility;
            mHadWindowFocus = hasWindowFocus;
    
            if (hasWindowFocus && !isInLocalFocusMode()) {
                final boolean imTarget = WindowManager.LayoutParams
                        .mayUseInputMethod(mWindowAttributes.flags);
                if (imTarget != mLastWasImTarget) {
                    mLastWasImTarget = imTarget;
                    InputMethodManager imm = InputMethodManager.peekInstance();
                    if (imm != null && imTarget) {
                        imm.onPreWindowFocus(mView, hasWindowFocus);
                        imm.onPostWindowFocus(mView, mView.findFocus(),
                                mWindowAttributes.softInputMode,
                                !mHasHadWindowFocus, mWindowAttributes.flags);
                    }
                }
            }
    
            // Remember if we must report the next draw.
            if ((relayoutResult & WindowManagerGlobal.RELAYOUT_RES_FIRST_TIME) != 0) {
                reportNextDraw();
            }
    
            boolean cancelDraw = mAttachInfo.mTreeObserver.dispatchOnPreDraw() || !isViewVisible;
    
            if (!cancelDraw && !newSurface) {
                if (mPendingTransitions != null && mPendingTransitions.size() > 0) {
                    for (int i = 0; i < mPendingTransitions.size(); ++i) {
                        mPendingTransitions.get(i).startChangingAnimations();
                    }
                    mPendingTransitions.clear();
                }
                // TODO: 2018/5/25 执行绘制的操作
                performDraw();
            } else {
                if (isViewVisible) {
                    // Try again
                    scheduleTraversals();
                } else if (mPendingTransitions != null && mPendingTransitions.size() > 0) {
                    for (int i = 0; i < mPendingTransitions.size(); ++i) {
                        mPendingTransitions.get(i).endChangingAnimations();
                    }
                    mPendingTransitions.clear();
                }
            }
    
            mIsInTraversal = false;
        }
    
    • 1、如果窗口的类型是有状态栏的,那么顶层视图DecorView所需要的窗口的宽度和高度
     // 如果窗口的类型是有状态栏的,那么顶层视图DecorView所需要的窗口的宽度和高度
                //就是除了状态栏
                if (shouldUseDisplaySize(lp)) {
                    // NOTE -- system code, won't try to do compat mode.
                    Point size = new Point();
                    mDisplay.getRealSize(size);
                    desiredWindowWidth = size.x;
                    desiredWindowHeight = size.y;
                } else {
                    //否者顶层视图DecorView所需要的窗口的宽度和高度就是整个屏幕的宽度
                    desiredWindowWidth = dipToPx(config.screenWidthDp);
                    desiredWindowHeight = dipToPx(config.screenHeightDp);
                }
    
    
    • 2、/获得view宽高的测量规格
                       // TODO: 2018/5/25 //获得view宽高的测量规格,
                        // TODO: 2018/5/25 mWidth和mHeight表示窗口的宽高,lp.widthhe和lp.height表示DecorView根布局宽和高
                        int childWidthMeasureSpec = getRootMeasureSpec(mWidth, lp.width);
                        int childHeightMeasureSpec = getRootMeasureSpec(mHeight, lp.height);
    
    • 3、注意这个对象WindowManager.LayoutParams lp ,如果说lp.horizontalWeight > 0.0f或者是lp.verticalWeight > 0.0f,那么measureAgain =true;horizontalWeight这个标记大概是这个意思指示额外空间的多少将被水平分配。如果视图指定0不应被拉伸。否则额外像素将被优先评估。在所有重量大于0的视图中。一般都指示出还有多少的水平的空间将要被分配。
       /**
             * 这个WindowMananger 这里标记了 是
             */
            // TODO: 2018/6/4
            WindowManager.LayoutParams lp = mWindowAttributes;
                  // TODO: 2018/5/25  这里是第一步的  执行测量的操作
               performMeasure(childWidthMeasureSpec, childHeightMeasureSpec);
              if (lp.horizontalWeight > 0.0f) {
                            width += (int) ((mWidth - width) * lp.horizontalWeight);
                            childWidthMeasureSpec = MeasureSpec.makeMeasureSpec(width,
                                    MeasureSpec.EXACTLY);
                            measureAgain = true;
                        }
                        if (lp.verticalWeight > 0.0f) {
                            height += (int) ((mHeight - height) * lp.verticalWeight);
                            childHeightMeasureSpec = MeasureSpec.makeMeasureSpec(height,
                                    MeasureSpec.EXACTLY);
                            measureAgain = true;
                        }
    
    • 如果这个measureAgain=true的话,就会再次调用performMeasure(),通过代码可以发现这就调用了两次performMeasure;

    其实我这里犯了一个错误,不是这样的子,这个标记不一定是为true

     if (measureAgain) {
                            if (DEBUG_LAYOUT) Log.v(mTag,
                                    "And hey let's measure once more: width=" + width
                                            + " height=" + height);
                            performMeasure(childWidthMeasureSpec, childHeightMeasureSpec);
       }
    
    • 4、关于performMeasure(childWidthMeasureSpec, childHeightMeasureSpec);方法,其实就是调用的是mView.measure(childWidthMeasureSpec, childHeightMeasureSpec);,也就是View第一步是测量。
       private void performMeasure(int childWidthMeasureSpec, int childHeightMeasureSpec) {
            if (mView == null) {
                return;
            }
            Trace.traceBegin(Trace.TRACE_TAG_VIEW, "measure");
            try {
                mView.measure(childWidthMeasureSpec, childHeightMeasureSpec);
            } finally {
                Trace.traceEnd(Trace.TRACE_TAG_VIEW);
            }
        }
    

    5、第一次绘制的时候,这个标记一定是didLayout一定是true,一定会走到这个方法里面去performLayout(lp, mWidth, mHeight);

         final boolean didLayout = layoutRequested && (!mStopped || mReportNextDraw);
            boolean triggerGlobalLayoutListener = didLayout
                    || mAttachInfo.mRecomputeGlobalAttributes;
            if (didLayout) {
                // TODO: 2018/5/25  执行布局操作
                performLayout(lp, mWidth, mHeight);
            }
    }
    
    • 关于performLayout这个方法,直接会调用host.layout(0, 0, host.getMeasuredWidth(), host.getMeasuredHeight());,也就是View的layout的方法。
      private void performLayout(WindowManager.LayoutParams lp, int desiredWindowWidth,
                                   int desiredWindowHeight) {
    final View host = mView;
      try {
                host.layout(0, 0, host.getMeasuredWidth(), host.getMeasuredHeight());
               //测试层级
                        measureHierarchy(host, lp, mView.getContext().getResources(),
                                desiredWindowWidth, desiredWindowHeight);
     } finally {
                Trace.traceEnd(Trace.TRACE_TAG_VIEW);
            }
    
    

    6、这两个标记也是!cancelDraw && !newSurfacetrue,那么就会走到performDraw();

       if (!cancelDraw && !newSurface) {
                if (mPendingTransitions != null && mPendingTransitions.size() > 0) {
                    for (int i = 0; i < mPendingTransitions.size(); ++i) {
                        mPendingTransitions.get(i).startChangingAnimations();
                    }
                    mPendingTransitions.clear();
                }
                // TODO: 2018/5/25 执行绘制的操作
                performDraw();
            } 
    
    • 关于performDraw();方法,直接调用的是draw(fullRedrawNeeded);
        private void performDraw() {
            mIsDrawing = true;
            Trace.traceBegin(Trace.TRACE_TAG_VIEW, "draw");
            try {
                draw(fullRedrawNeeded);
            } finally {
                mIsDrawing = false;
                Trace.traceEnd(Trace.TRACE_TAG_VIEW);
            }
    }
    
    • 关于draw(fullRedrawNeeded);,会调用到这里来drawSoftware(surface, mAttachInfo, xOffset, yOffset, scalingRequired, dirty)
      private void draw(boolean fullRedrawNeeded) {
            if (!drawSoftware(surface, mAttachInfo, xOffset, yOffset, scalingRequired, dirty)) {
                        return;
                    }
        }
    
    • 关于这个方法drawSoftware(surface, mAttachInfo, xOffset, yOffset, scalingRequired, dirty)。官方的解释为如果绘图成功,如果发生错误,则为false。返回false的,程序就发生了异常,也就是程序GG掉了,绘制失败,这里仅仅贴出关键的代码~~~,这样字,就调用到了mView.draw(canvas);
      private boolean drawSoftware(Surface surface, AttachInfo attachInfo, int xoff, int yoff,
                                     boolean scalingRequired, Rect dirty) {
        try {
                    canvas.translate(-xoff, -yoff);
                    if (mTranslator != null) {
                        mTranslator.translateCanvas(canvas);
                    }
                    canvas.setScreenDensity(scalingRequired ? mNoncompatDensity : 0);
                    attachInfo.mSetIgnoreDirtyState = false;
                    // TODO: 2018/5/25   调用了View里面的draw方法
                    mView.draw(canvas);
    
                    drawAccessibilityFocusedDrawableIfNeeded(canvas);
                } finally {
                    if (!attachInfo.mSetIgnoreDirtyState) {
                        // Only clear the flag if it was not set during the mView.draw() call
                        attachInfo.mIgnoreDirtyState = false;
                    }
                }
    }
    
    
    • 最后做了两张图


      View的绘制流程(一).jpg
    View的绘制流程(二)ViewRootImpl.performTraversals.jpg
    • 说明几点
      • 如果感兴趣的,一定要去打个断点看一下这个流程
      • 限于作者水平有限,一定会存在有些错误,还望指出,谢谢

    相关文章

      网友评论

      • 碧海鱼龙:大佬,写的很详细,收益匪浅,但是有一个点不明,大佬说每个view都会走两次测量,但是只有在Weight不为0时才会再次测量,这里面是不是有点矛盾!
        仕明同学:每个View 在测量的时候都会走两次,如果是LinearLayout的话,weight不为0的话,onMeasure这个方法会走四次,这个现象可自定义一个TextView然后去extends TextView,然后打断点就可以看出来了,谢谢评论
      • 魔都老硬盘:恐怕我是唯一一个非程序员看完了这个……
      • zjhuang:performTraversals 是底层中断信号 onVsync 过来后开始的。View的绘制流程跟Activity并没有太大关系,只是Activity进入前台后,他的Window会成为下一帧绘制的基础
        仕明同学:谢谢点评!有可能说的不太明白,其实我个人理解,Activity决定这着View的绘制的开始,这里的View指的是TextView或者是一个Button之类的控件~~~~~ 我在研究下,谢谢你的评价
      • 一见倾心锋似梦:大佬,源码怎么打断点??
        仕明同学:用模拟器,打完断点,一直打到你需要的那一层,就一直往下走,网上有很多的博客可以借鉴,同时注意一定不要使用手机,要不然到处乱飞,定位不到哪一行去了

      本文标题:Android源码分析(View的绘制流程)

      本文链接:https://www.haomeiwen.com/subject/gdvosftx.html