第一次写文,请多指教,有何问题及改进建议都可以告诉我-.-
Idea来自金山词霸App的单词计数,下面先放图
autoNumber.gif如上图,就是,下面开始进入自定义View
自定义View步骤
1. 自定义属性
2. 生成构造方法
3. onMeasure(可选)
4. onSizeChanged(可选)
5. onLayout(可选)
6. onDraw
我这里只重写了onSizeChanged,onMeasure和onLayout没有重写
1.自定义属性
values里面新建attrs
<resources>
<declare-styleable name="AutoNumberView">
//变化速度
<attr name="auto_speed" format="integer"/>
//边框颜色
<attr name="stroke_color" format="color"/>
//数字颜色
<attr name="text_color" format="color"/>
</declare-styleable>
</resources>
2.生成构造方法
public AutoNumberView(Context context) {
super(context);
}
public AutoNumberView(Context context, @Nullable AttributeSet attrs) {
super(context, attrs);
//自定义属性
TypedArray typedArray = context.obtainStyledAttributes(attrs, R.styleable.AutoNumberView);
strokeColor = typedArray.getColor(R.styleable.AutoNumberView_stroke_color, context.getResources().getColor(R.color.colorPrimaryDark));
autoSpeed = typedArray.getInteger(R.styleable.AutoNumberView_auto_speed, 1000);
textColor = typedArray.getColor(R.styleable.AutoNumberView_text_color, context.getResources().getColor(R.color.black));
typedArray.recycle();
init();
initAnimation();
}
初始化动画和画笔
private void init() {
paint = new Paint();
paint.setColor(strokeColor);
paint.setStyle(Paint.Style.STROKE);
paint.setStrokeWidth(10);
paint.setAntiAlias(true);
textPaint = new Paint();
textPaint.setColor(textColor);
textPaint.setStyle(Paint.Style.STROKE);
textPaint.setTextAlign(Paint.Align.CENTER);
textPaint.setAntiAlias(true);
}
private void initAnimation() {
//根据属性动画值重绘数字
valueAnimator = ValueAnimator.ofFloat(0,1).setDuration(autoSpeed);
valueAnimator.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {
@Override
public void onAnimationUpdate(ValueAnimator animation) {
value = (float) animation.getAnimatedValue();
invalidate();
}
});
}
3.onSizeChanged
@Override
protected void onSizeChanged(int w, int h, int oldw, int oldh) {
super.onSizeChanged(w, h, oldw, oldh);
int min = Math.min(w, h);
//中心点X,Y
centerX = w / 2;
centerY = h / 2;
radius = (int) (min * 0.8f / 2);
textPaint.setTextSize(radius / 2);
//计算数字位于中心点的矩形
targetRect = new Rect(-min / 2, -min / 2, min / 2, min / 2);
Paint.FontMetricsInt fontMetrics = textPaint.getFontMetricsInt();
//中线
baseline = (targetRect.bottom + targetRect.top - fontMetrics.bottom - fontMetrics.top) / 2;
}
4.onDraw
@Override
protected void onDraw(Canvas canvas) {
//移动中心点
canvas.translate(centerX, centerY);
//边框
canvas.drawCircle(0, 0, radius, paint);
//数字
canvas.drawText(String.valueOf((int)(value * number)), targetRect.centerX(), baseline, textPaint);
}
5.使用方法
public class MainActivity extends AppCompatActivity {
...
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
ButterKnife.bind(this);
//设置数值
autoNumberView.get(0).setNumber((int) (Math.random() * 500 + 1000));
autoNumberView.get(1).setNumber((int) (Math.random() * 500 + 1000));
autoNumberView.get(2).setNumber((int) (Math.random() * 500 + 1000));
showLoading.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
//启动
for (AutoNumberView auto : autoNumberView) {
auto.startAnimation();
}
}
});
numberValue.setOnSeekBarChangeListener(new SeekBar.OnSeekBarChangeListener() {
@Override
public void onProgressChanged(SeekBar seekBar, int progress, boolean fromUser) {
//设置数值
value.setText("设置值:" + progress + "* Math.random() * 1000");
for (AutoNumberView auto : autoNumberView) {
auto.setNumber((int) ((Math.random() * 1000) * progress));
}
}
});
autoSpeed.setOnSeekBarChangeListener(new SeekBar.OnSeekBarChangeListener() {
@Override
public void onProgressChanged(SeekBar seekBar, int progress, boolean fromUser) {
//设置速度
speed.setText("设置速度:" + progress + "* 100");
for (AutoNumberView auto : autoNumberView) {
auto.setAutoSpeed(100 * progress);
}
}
});
}
}
最后全部代码地址(GitHub - alaidev/AutoNumber)
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